Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.29 @ 15:37:18 Player: xX_nap_Xx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1520) 1520 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 5569 Bonus ------- Follower Combat Kills 329 Friendly Fire -110 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Medium Storage Unit Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Arc Projector High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Medium Storage Unit Heavy Laser Plasma Rifle Advanced Assault Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Targeting Computer Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 4 | . . 2 . 1 . 1 . . Utility 2 | . . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 51 | 6 3 3 1 7 6 1 24 . Power 5 | 1 . . . 1 1 . 2 . Engine 1 | 1 . . . . . . . . Core 4 | . . . . 1 1 . 2 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 3 . 4 1 . 11 . Treads . | . . . . . . . . . Leg 14 | 2 . 3 . 4 1 . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . . . 7 . Utility 8 | 1 2 . . . 1 1 3 . Device 3 | . . . . . . . 3 . Storage 3 | 1 2 . . . . . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 1 . 1 2 3 . 8 . Energy Gun 9 | 2 1 . 1 1 1 . 3 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | . . . . 1 2 . . . Ballistic Cannon 4 | . . . . . . . 4 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 36 | . 1 . 1 3 . . 28 3 Power 5 | . . . . 1 . . 4 . Propulsion 14 | . . . . . . . 13 1 Utility 5 | . . . . . . . 3 2 Weapon 12 | . 1 . 1 2 . . 8 . Highest Loss Streak 14 | . 1 . 1 2 . . 14 1 Average Slot Usage (%) 75 | . 99 100 99 81 90 87 63 40 Engine 2 | . 14 11 11 6 . . . . Core 5 | . . . . 1 11 13 6 . Leg 23 | . 28 44 44 37 38 33 12 4 Device 1 | . . . . . . . . 16 Storage 14 | . 28 22 22 18 15 13 12 . Processor 6 | . . . . . 2 7 11 . Energy Gun 11 | . 27 22 21 13 7 6 10 . Ballistic Gun 4 | . . . . 3 14 13 2 . Ballistic Cannon 3 | . . . . . . . 4 16 Naked Turns 7 | . . . . . . . 7 . Heaviest Build 55 | 13 41 40 40 44 55 55 55 28 Greatest Support 55 | 20 20 40 40 55 55 55 55 15 Greatest Overweight (x) 14 | . 2 . . 1 . . 14 1 Average Overweight (x) . | . 1 . . . . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 4 Average Capacity 14 | 5 15 16 16 16 16 16 15 4 Most Carried 16 | . 6 9 12 16 16 16 16 4 Average Carried 11 | . 3 7 10 14 16 15 11 4 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 Final Carried 16 | . 6 9 12 16 16 16 4 4 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Scavenger-Gunner 18% | Mutant 5% | Commander-Mutant 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Matter Collected 935 | 214 76 22 10 128 104 . 365 16 Remotely . | . . . . . . . . . Salvage Created 1709 | . 276 90 81 404 129 . 713 16 Parts 72 | . 18 11 4 15 4 . 19 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 18 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 35 | . 4 4 2 6 3 . 13 3 Guns 28 | . 2 4 2 6 3 . 11 . Cannons 5 | . . . . . . . 2 3 AOE 1 | . 1 . . . . . . . Classes Destroyed 10 | . 3 2 . 1 2 . 2 . Worker 2 | . 2 . . . . . . . Builder 2 | . 2 . . . . . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . Swarmer 7 | . . 4 . . . . . 3 Grunt 23 | . 4 . 2 7 1 . 9 . Duelist 2 | . . . . . . . 2 . Sentry 2 | . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 5 | . 5 4 1 5 1 . 4 2 Combat Bots Only 5 | . 2 4 1 5 1 . 4 2 Max Kills in Single Turn 4 | . 4 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Damage Taken 4232 | . 166 98 48 272 56 . 2935 657 Core 924 | . 22 15 . 37 . . 558 292 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 91 . 96 93 100 . . . Volleys Fired 113 | . 14 11 5 25 9 . 38 11 Largest 3 | . 2 2 2 2 3 . 3 3 Hottest 180 | . 80 80 80 80 119 . 180 144 Shots Fired 259 | . 27 22 10 36 27 . 104 33 Gun 214 | . 27 22 10 36 27 . 92 . Cannon 45 | . . . . . . . 12 33 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 132 | . . . . 17 18 . 64 33 Thermal 63 | . 2 11 6 19 5 . 20 . Explosive . | . . . . . . . . . Electromagnetic 64 | . 25 11 4 . 4 . 20 . Robot Hit Streak 24 | . 22 5 8 12 6 . 24 2 Robot Miss Streak 7 | . 1 1 2 1 3 . 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 196 | . 23 14 7 31 20 . 92 9 Core Hits 94 | . 10 5 2 19 9 . 44 5 Critical Hits 2 | . . . . . . . 1 1 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3806 | . 525 178 81 466 314 . 1954 288 Guns 2789 | . 280 147 81 459 312 . 1510 . Cannons 529 | . . . . . . . 245 284 Explosions 440 | . 245 . . . . . 195 . Melee . | . . . . . . . . . Ramming 48 | . . 31 . 7 2 . 4 4 Kinetic 2036 | . . . . 320 248 . 1184 284 Thermal 1089 | . 257 34 43 139 39 . 577 . Explosive . | . . . . . . . . . Electromagnetic 633 | . 268 113 38 . 25 . 189 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 1 . . . 28 28 Average Corruption 18 | . . . 1 . . . 25 28 Corruption Purged . | . . . . . . . . . Effects 40 | . . . . . . . 20 20 Message Errors 8 | . . . . . . . 3 5 Matter Fused 7 | . . . . . . . 4 3 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Misdirections 13 | . . . . . . . 8 5 Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . 44 . . . . . 51 2 Shots 2 | . 1 . . . . . 1 . Rammed 5 | . . . . . . . 4 1 Targets Rammed 10 | . . 2 . 2 1 . 4 1 Kicked 5 | . . 2 . 2 1 . . . Crushed . | . . . . . . . . . Highest Temperature 460 | . 204 36 27 9 108 . 460 289 Average Temperature 106 | . 93 12 11 7 38 . 151 132 Received Heat Transfer 1110 | . 96 . 6 171 9 . 747 81 Effects 3 | . . . . . . . 3 . Shutdowns 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 1932 | . 325 75 100 325 74 . 1033 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Peak Influence 306 | . 125 187 181 306 183 33 . . Initial 118 | . . 45 67 64 118 18 . . Average 97 | . 56 117 112 168 86 18 . . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 62 100 100 . . Level 1 6 | . . . . 37 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 . 2 . . . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 6 8 7 15 4 1 22 14 Peak Tracking Total 12 | . 3 5 3 7 2 1 7 12 Tactical Retreats 8 | . . . . 1 . . 7 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 4 | . . . 3 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 5 | . . . 1 1 1 1 1 . Terminals 3 | . . . 1 . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 9 | . . . 3 2 2 1 1 . Successful 4 | . . . 2 1 . . 1 . Failed 5 | . . . 1 1 2 1 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 3 . 2 1 . . Terminals 6 | . . . 3 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 3 | . . . 2 . . . 1 . Open Door 1 | . . . . . . . 1 . Unreport Threat 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 1 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Total Allies 9 | . . . 9 . . . . . Largest Group 9 | . . . 9 3 . . . . Highest-Rated Group 80 | . . . 80 24 . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 86 | . . . 65 21 . . . . Total Damage 815 | . . . 608 207 . . . . Kills 12 | . . . 8 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Turns Passed 4203 | 51 221 181 256 340 773 120 2037 224 Spaces Moved 2690 | 37 99 115 197 211 583 99 1177 172 Core 97 | 2 . . . . . . 22 73 Treads . | . . . . . . . . . Legs 2409 | 35 99 115 197 211 583 99 971 99 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 184 | . . . . . . . 184 . Fastest Speed 37 | 50 120 120 120 120 120 120 37 50 Average Speed 137 | 116 161 120 120 121 120 120 157 107 Slowest Speed 840 | 120 180 120 120 150 120 120 840 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 19 12 41 22 21 4 98 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . 5 . . . . . 7 21 Melee . | . . . . . . . . . Projectile 24 | . . . . . . . 3 21 AOE 9 | . 5 . . . . . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Total 2956 | 42 132 135 206 258 637 100 1258 188 Wait 51 | . 9 . . 6 29 . 7 . Move 2680 | 36 98 114 196 210 582 98 1174 172 Hop 1 | . . . . . . . 1 . Pick Up 30 | . 7 5 4 5 1 1 7 . Fast Attach 22 | 6 2 . . 3 3 . 8 . Attach 22 | . 1 2 1 1 . 1 16 . Detach . | . . . . . . . . . Swap 7 | . . 1 . 3 3 . . . Drop 14 | . 1 . . 3 4 . 2 4 Fire 113 | . 14 11 5 25 9 . 38 11 Melee . | . . . . . . . . . Ram 5 | . . . . . . . 4 1 Kick 6 | . . 2 . 2 1 . 1 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Discovered new exit (range 10) 316 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 11) 454 | -9/Materials | Entered Storage 475 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 701 | -9/Storage | Discovered new exit (range 7) 710 | -9/Storage | Entered Materials 710 | -8/Materials | Accompanied by 3 allies 710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -8/Materials | Discovered new exit (range 7) 1050 | -8/Materials | Entered Factory 1050 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1436 | -7/Factory | Build established: Scavenger-Gunner 1714 | -7/Factory | Discovered new exit (range 15) 1823 | -7/Factory | Entered another Factory area 1823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -6/Factory | Discovered new exit (range 5) 1942 | -6/Factory | Identified exit to Lower Caves 1943 | -6/Factory | Entered Lower Caves 2061 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2250 | -6/Lower Caves | Lost 4 parts (3n1w) 2389 | -6/Lower Caves | Lost 4 parts (1p1n2w) 2661 | -6/Lower Caves | Build established: Scavenger-Mutant 3664 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3728 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3776 | -6/Lower Caves | System corruption reached 10% 3830 | -6/Lower Caves | Lost 14 parts (2p6n2u4w) 3838 | -6/Lower Caves | Core integrity fell below 50% 3927 | -6/Lower Caves | Discovered new exit (range 8) 3980 | -6/Lower Caves | Entered another Lower Caves area 4168 | -6/Lower Caves | Core integrity fell below 20% 4204 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04104_ S-27 Virus destroyed. 04105_ Hardlight Generator destroyed. 04107_ Slug penetrates Wall. 04110_ The unstable cave ceiling collapses. 04110_ Slug penetrates S-27 Virus. 04110_ System corrupted: Slug Cannon targeting data glitched. 04113_ S-27 Virus destroyed. 04118_ System corrupted: Component data lost. 04126_ Acquired 12 matter. 04129_ Acquired 4 matter. 04133_ NQNPZP VQ 04166_ Dropped Carbon-fiber Leg. 04173_ System corrupted: Matter fused (-5). 04195_ L-41 Fighter springs to life. 04196_ System corrupted: Matter fused (-8). 04199_ Slammed into G-50 Soldier. 04199_ Focal Shield destroyed. 04203_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# """ #???????????????????????????????????? | | ???????# """ #???????????????????????????????????? | | ???????# """ ######??????????????????????????????? | | ??####?# """ # #????##?????????????#??????????# | | ?## ## #???# ##?????????#?# ??????????# | | ?# #???? ?????????? ? ??????????# | | ?# ##???# #?????????? ? ??????????# | | ?# ##??## #?????????? ? ??????????? | | ?### ##??## #??????????? ? #??????????? | | ???## ###### #??????????? ? ???????????? | | ????# # ####?# #??????????? ? ?##????????? | | ????# # #????# #??????????? # ??????##?? | | ##### # #?#### #???????????? ????? ##? | | # #?# ## ##???????????# ?##?? # ## | | ## ### ## ###########? ? #?# # | | ?# ## g g #?# # #?# # ? | | ?# g @ ### #### #?? | | ?# ######### ### # # ? | | ?###### [%s #???????# ## ## # | | ??? $ ## ## #??????## ## #????# | | ??### ?# ##### #?????## ### # ###??# | | ???# ?# ???# ##?????# # ##?? | | ???# ? ???# ####??????# # ##?? | | ??? ? #?????????## # ]]] #?? | | ?? #??????????## = # ##? | | ? # ##########???????????## ## ### ## | | """# #??????????????????????## #??## # | | ???## #????????????????????????# #????## | | ???? ?????????????????????????##??????### # | | ?????#????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed bum Manual? 1 Play Time 00:31:10 Cumulative 10.1 hours Start 2021.06.22 @ 20:42:28 End 2021.06.29 @ 15:37:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 6 Adventurer 8 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a11ce6-2484-40d9-8497-99423a3451c7