Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 20:29:38 Player: Ceorik Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (211) 1055 Value Destroyed (7030) 7030 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 17507 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 897 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1183 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Centrium Wheel Long-range Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Tactical Coordination Suite Launcher Guidance Computer Experimental Reaction Control System Improved Power Shielding Improved Medium Armor Plating Medium Reflective Plating Improved Force Field > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Centrium Wheel High-capacity Matter Pod Heavy Disruptor Cannon Compact HERF Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 153] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 1 . . . . . . 1 . . Utility 10 | . . . 1 . . . 2 1 . . . . . 2 1 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 140 | 6 7 1 5 3 2 . 11 17 5 . 3 23 1 24 6 . 14 12 Power 18 | 1 1 . . . . . 2 1 . . 1 3 . 5 . . 2 2 Engine 10 | 1 1 . . . . . 2 1 . . 1 3 . 1 . . . . Core 4 | . . . . . . . . . . . . . . 4 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 2 Propulsion 43 | 2 1 . 2 2 . . 1 8 4 . . 7 . 6 1 . 6 3 Treads 7 | 2 . . 2 1 . . 1 . . . . . . . 1 . . . Leg 24 | . . . . . . . . 4 . . . 5 . 6 . . 6 3 Wheel 2 | . 1 . . 1 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 4 4 . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 1 4 1 3 . 2 . 4 7 . . . 7 . 9 3 . 4 3 Device 9 | . . . . . 1 . 1 . . . . 1 . 1 2 . 2 1 Storage 4 | 1 2 . . . . . . 1 . . . . . . . . . . Processor 6 | . . . . . . . . 3 . . . 1 . 2 . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . Protection 28 | . 2 1 3 . 1 . 3 2 . . . 5 . 6 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . . 1 . . 4 1 1 . 2 6 1 4 2 . 2 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 . . . . 1 . . . . . 1 . 2 2 Launcher 8 | . 1 . . . . . . 1 . . 1 1 1 1 1 . . 1 Special Weapon 5 | . . . . . . . . . . . 1 4 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 1 . . . 1 . 3 . . . 1 Corrupted Parts 10 | . . . . . . . . . . . . 4 . . . . 5 1 System Corruption 46 | . . . . . . . . . . . . 24 . . . . 21 1 Parts Lost 54 | . . . . . . . 2 . . . . 10 1 13 4 . . 24 Power 7 | . . . . . . . 1 . . . . 1 . 2 . . . 3 Propulsion 16 | . . . . . . . 1 . . . . 5 . 3 . . . 7 Utility 23 | . . . . . . . . . . . . 4 . 7 3 . . 9 Weapon 8 | . . . . . . . . . . . . . 1 1 1 . . 5 Highest Loss Streak 16 | . . . . . . . 1 . . . . 5 1 6 3 . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 9 13 12 13 13 14 14 13 13 14 14 12 12 13 13 12 13 12 Power 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 2 2 1 1 1 3 3 4 4 1 2 3 4 4 4 4 Utility 4 | . 3 6 5 6 6 7 6 5 5 5 5 4 6 4 1 1 1 1 Weapon 4 | . 2 4 4 4 4 4 3 3 3 3 3 4 2 3 5 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 1 2 . . . 2 5 2 . . . . 1 . . 1 8 Power 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Propulsion 7 | . 1 1 . . . . . 1 . . . . . . . . . 4 Utility 5 | . . . 2 . . . 1 1 . . . . . . . . . 1 Weapon 9 | . 1 . . . . . . 3 2 . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 100 99 100 89 95 80 80 81 87 93 84 73 61 83 79 Engine 7 | . 14 14 11 11 11 11 8 7 6 6 7 12 13 4 . . . . Core 1 | . . . . . . . . . . . . . . 5 10 9 6 . Treads 4 | . 18 14 21 22 22 22 24 2 . . . . . . 3 4 2 . Leg 9 | . . . . . . . . 25 13 . . 1 33 20 6 4 15 23 Wheel 1 | . 9 14 11 11 11 11 2 . . . . . . . . . . . Hover 8 | . . . . . . . . 1 13 26 26 23 . . . . . . Device 6 | . . . . . . . 8 7 6 6 6 4 6 8 9 9 13 10 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 4 4 3 Processor 11 | . . . . . . . . 7 13 13 13 16 13 16 15 14 14 12 Protection 10 | . 13 14 22 22 21 22 18 12 6 6 6 7 6 8 8 4 11 8 Energy Cannon 1 | . . . . . . . 4 7 . . . . . 1 . . . . Ballistic Gun 3 | . 27 26 22 18 11 11 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 11 11 4 . 5 6 5 4 6 2 2 4 5 7 Launcher 1 | . . 1 . . . . . . . . . 2 6 2 3 4 4 2 Slashing Weapon 2 | . . . . . . . 2 7 6 6 6 1 . 2 3 . . . Peak Build Rating 153 | 6 8 8 13 15 23 15 40 48 57 57 61 69 67 89 107 92 140 153 Average Rating 61 | 5 7 8 11 13 14 15 26 44 52 57 58 61 62 76 91 91 116 129 On Entrance 45 | . 6 8 8 13 15 15 15 33 46 57 57 61 62 62 78 91 92 140 Avg Prop Armor Cover (%) 10 | . 9 9 12 12 12 12 12 . . . . 2 . . 10 12 9 30 Naked Turns 25 | . . . . . . . . . . . . . . . . . . 25 Heaviest Build 136 | 12 92 33 39 40 40 40 64 60 62 62 77 77 69 82 91 79 127 136 Greatest Support 180 | 40 40 10 10 10 10 10 63 71 71 52 52 89 89 97 75 75 180 180 Greatest Overweight (x) 9 | . 9 3 3 3 3 3 4 3 1 1 1 6 . 2 1 1 3 . Average Overweight (x) 1 | . 3 3 3 3 2 3 . . . 1 1 1 . . . 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 Average Carried 13 | 1 9 14 13 14 14 15 14 14 14 15 15 13 13 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 14 13 15 13 14 15 4 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Matter Collected 5833 | 194 328 77 72 102 . 22 148 431 36 . 174 1675 288 555 343 . 107 1281 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7991 | . 338 110 87 73 . 31 139 360 36 . 191 2164 217 1070 827 . 68 2280 Parts 470 | . 19 10 4 13 . 4 6 24 4 . 11 182 7 41 34 . 2 109 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 8 . 5 . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Combat Hostiles Destroyed 121 | . 7 6 2 8 . 3 3 5 1 . 7 12 7 17 11 . 1 31 Melee 16 | . . . . . . . 1 4 . . . . . 9 2 . . . Guns 7 | . 4 1 1 . . 1 . . . . . . . . . . . . Cannons 38 | . . . . . . 2 1 . 1 . 3 4 1 5 4 . . 17 AOE 43 | . 3 5 1 8 . . . . . . 4 5 5 3 1 . 1 7 Classes Destroyed 20 | . 4 . 2 1 . . 1 1 . . . 6 1 1 2 . . 1 Worker 7 | . . . 1 . . . 1 1 . . . . . . 2 . . 2 Builder 11 | . . . . . . . . . . . . . . 1 4 . . 6 Tunneler 3 | . . . . 1 . . . 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 4 | . 1 1 . . . . . . . . . . . 1 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Swarmer 32 | . 3 6 . 8 . 3 . . . . 4 . 3 . . . . 5 Grunt 38 | . 4 . 1 . . . . . . . 2 . 2 8 5 . 1 15 Brawler 3 | . . . 1 . . . . . . . 1 . . 1 . . . . Sentry 11 | . . . . . . . 3 4 . . . . . 2 2 . . . Hunter 7 | . . . . . . . . . . . . . . . 2 . . 5 Programmer 14 | . . . . . . . . 1 1 . . . . 6 2 . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 Zionite 70 | . . . . . . . . . . . . 70 . . . . . . Tinkerer 4 | . . . . . . . . . . . . 4 . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 5 | . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 14 | . 3 7 2 5 . 3 1 2 1 . 4 14 3 5 4 . 1 11 Combat Bots Only 9 | . 3 6 2 4 . 3 1 1 1 . 4 7 3 5 3 . 1 9 Max Kills in Single Turn 4 | . 2 2 1 3 . 1 1 1 1 . 4 4 1 2 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 1 3 . . . . . . 4 2 1 1 1 . 1 3 Melee 1 | . . . . . . . 1 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Hostile Shots Fired 1285 | . 37 27 10 11 . 11 47 154 2 . 12 243 15 200 80 . 21 415 Missed 457 | . 10 8 2 4 . 3 8 58 1 . 6 106 9 69 21 . 9 143 Deflected 9 | . . . . . . . . . . . . . . . . . . 9 Hits 828 | . 27 19 8 7 . 8 39 96 1 . 6 137 6 131 59 . 12 272 Melee 13 | . . . . . . . . . . . . 10 . 1 . . . 2 Projectile 815 | . 27 19 8 7 . 8 39 96 1 . 6 127 6 130 59 . 12 270 Critical Strikes 38 | . . 1 . . . . 3 . . . . 5 . 5 4 . 5 15 Part Disruptions 2 | . . . . . . . . . . . . 1 . 1 . . . . Damage Taken 15735 | . 277 157 89 53 . 65 555 539 15 . 109 1958 195 2984 1343 . 257 7139 Core 2265 | . 70 13 12 17 . 26 51 44 15 . . 196 . 253 85 . 16 1467 Absorbed by Shields 959 | . . . . . . . 32 304 . . . . . . . . 22 601 Redirected to Shielding 198 | . . . . . . . . . . . . . . 141 . . . 57 Ignored by Resistances 251 | . . . . . . . . . . . . 66 . 46 38 . . 101 Regen/Repaired (Parts) 79 | . . . . . . . . . . . . . . 79 . . . . Core Remaining (%) 86 | 100 . 66 . . . 86 90 93 . . . . 75 74 92 . 98 . Volleys Fired 563 | . 23 10 9 7 . 4 10 13 2 . 13 268 14 33 37 1 8 111 Largest 2 | . 2 2 2 2 . 2 1 1 1 . 1 1 1 1 1 1 2 2 Hottest 116 | . 40 40 40 40 . 50 75 75 44 . 44 44 44 81 55 55 98 116 Shots Fired 663 | . 42 14 18 9 . 7 10 13 2 . 13 267 14 33 37 1 8 175 Gun 74 | . 40 8 18 4 . 3 . . . . . . . 1 . . . . Cannon 372 | . . . . . . 4 10 13 2 . 11 124 3 25 26 1 4 149 Launcher 196 | . 2 6 . 5 . . . . . . 1 129 10 4 9 . 4 26 Special 21 | . . . . . . . . . . . 1 14 1 3 2 . . . Kinetic 412 | . 40 8 18 4 . 7 8 . 2 . 11 124 3 22 26 1 4 134 Thermal 16 | . . . . . . . 2 13 . . . . . 1 . . . . Explosive 31 | . 2 6 . 5 . . . . . . 1 14 . 2 . . . 1 Electromagnetic 199 | . . . . . . . . . . . . 129 10 7 9 . 4 40 Robot Hit Streak 20 | . 4 7 8 3 . 4 5 5 7 . 20 11 4 6 11 . 5 18 Robot Miss Streak 4 | . 3 1 3 1 . 2 2 1 . . . 4 1 2 1 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 456 | . 25 9 9 3 . 4 27 27 2 . 13 125 5 53 37 . 6 111 Core Hits 326 | . 14 11 4 9 . 3 4 10 1 . 10 107 11 38 28 . 8 68 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . . . . . Critical Strikes 30 | . 1 . . . . . 5 . . . 2 8 . 5 4 . . 5 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 15 | . . . . . . . . . . . 2 7 . . 1 . . 5 Smash 3 | . . . . . . . 3 . . . . . . . . . . . Sever 11 | . . . . . . . 2 . . . . 1 . 5 3 . . . Melee Attacks 150 | . . . . . . . 33 32 2 . . 21 . 47 15 . . . Impact 24 | . . . . . . . 24 . . . . . . . . . . . Slashing 105 | . . . . . . . 9 32 2 . . . . 47 15 . . . Piercing 21 | . . . . . . . . . . . . 21 . . . . . . Sneak Attacks 7 | . . . . . . . 1 3 . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23497 | . 422 416 116 442 . 61 691 1044 76 . 537 7090 575 2546 2026 . 582 6873 Guns 558 | . 290 94 116 34 . 24 . . . . . . . . . . . . Cannons 8947 | . . . . . . 37 108 175 76 . 320 2479 26 531 824 . 154 4217 Explosions 10231 | . 132 322 . 408 . . . . . . 217 4173 549 615 747 . 428 2640 Melee 3384 | . . . . . . . 558 869 . . . 215 . 1320 422 . . . Ramming 74 | . . . . . . . 25 . . . . . . . 33 . . 16 Kinetic 8908 | . 290 94 116 34 . 61 83 . 76 . 320 2479 26 438 824 . 154 3913 Thermal 613 | . . . . . . . 25 175 . . . . . 48 29 . . 336 Explosive 3098 | . 132 322 . 408 . . . . . . 217 1665 . 354 . . . . Electromagnetic 7117 | . . . . . . . . . . . . 2508 549 306 718 . 428 2608 Impact 341 | . . . . . . . 341 . . . . . . . . . . . Slashing 3131 | . . . . . . . 217 869 . . . 223 . 1400 422 . . . Piercing 215 | . . . . . . . . . . . . 215 . . . . . . Highest Corruption 25 | . . . . . . . . 1 . . . 25 25 7 4 . 21 5 Average Corruption 6 | . . . . . . . . 1 . . . 3 25 5 3 . 19 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . 1 . . . 19 15 22 10 . 6 . Message Errors 17 | . . . . . . . . 1 . . . 4 4 5 2 . 1 . Matter Fused 22 | . . . . . . . . . . . . 5 5 9 3 . . . Heat Flow Errors 7 | . . . . . . . . . . . . 3 . 2 1 . 1 . Energy Discharges 8 | . . . . . . . . . . . . 2 2 2 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 4 . 2 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . 2 . 1 . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . 1 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 689 | . . 16 . 9 . . 68 62 . . . 300 25 25 72 . . 112 Projectiles 345 | . . . . . . . . . . . . 181 . . 66 . . 98 Explosions 207 | . . 16 . 9 . . . . . . . 119 25 22 2 . . 14 Melee 137 | . . . . . . . 68 62 . . . . . 3 4 . . . Knockbacks 52 | . . . . . . . 1 . 1 . . 25 . 1 2 . 2 20 Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 49 | . . . . . . . . . 1 . . 25 . 1 1 . 2 19 Secondary 2 | . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 100 | . . . . . . . . . . . . 2 9 . 21 . 28 40 Shots 7 | . . . . . . . . . . . . 1 1 . 1 . 1 3 Rammed 6 | . . . . . . . . . . . . . . . 6 . . . Targets Rammed 9 | . . . . . . . 1 . . . . . . . 7 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . 1 . . . . . . . 1 . . . Highest Temperature 338 | . 7 . 2 12 . 31 42 286 12 . 72 278 . 248 124 . 173 338 Average Temperature 90 | . 3 . 2 5 . 16 18 123 7 . 38 123 . 106 73 . 65 131 Received Heat Transfer 2757 | . 102 . 48 . . . 217 131 . . 30 414 21 657 319 . 128 690 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 173 | . . . . . . . . . . . . . . . . . . 173 Longest Duration 173 | . . . . . . . . . . . . . . . . . . 173 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 16 | . . . . . . . 1 . . . . 3 1 . 4 . . 7 Combat Hostiles 16 | . . . . . . . 1 . . . . 3 1 . 4 . . 7 Parts Fried 34 | . . . . . . . 2 . . . . 10 1 . 7 . . 14 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 1 . . . 1 . . . . . . Heat Transferred 646 | . . . . . . . 37 259 . . . . . 50 100 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . . . . . . . . . . . 19 1 1 1 . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Maximum Alert Level 2 | . 1 . . . . . . . . . . . . 1 2 1 1 2 Low Security (%) 72 | 100 92 100 100 100 . 100 100 100 100 . . . . 33 76 66 39 39 Level 1 19 | . 7 . . . . . . . . . . . . 66 13 33 60 21 Level 2 7 | . . . . . . . . . . . . . . . 9 . . 38 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . Peak Influence 655 | . 215 156 96 114 . 70 40 30 31 . . . . 350 443 223 359 655 Initial 223 | . . 51 56 7 . . . 6 . . . . . 39 114 223 112 190 Average 136 | . 106 50 58 49 . 28 6 6 4 . . . . 197 150 183 208 345 Influence Increases 4422 | . 311 176 65 227 . 70 118 205 32 . 167 . 183 756 723 7 267 1115 Destroy 0b10 Robot/C 2540 | . 140 120 40 160 . 60 60 100 20 . 140 . 140 340 420 . 180 620 Destroy 0b10 Robot/NC 150 | . 10 5 5 5 . . 5 15 . . . . 10 10 35 . 5 45 Destroy Leader 512 | . 32 20 10 20 . 10 30 50 10 . 20 . 10 80 90 . 20 110 Allied During Kill 167 | . . . . 5 . . . . . . 7 . 8 . 97 . 50 . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . Successful Hack 83 | . 24 . . . . . . . . . . . . 19 19 5 . 16 Disable Machine 240 | . 15 . . . . . . 15 . . . . . 135 15 . . 60 Destroy Structure 450 | . 15 31 . 37 . . 8 10 2 . . . . 142 32 2 12 159 Lose Combat Pursuer 270 | . 75 . . . . . 15 15 . . . . 15 30 15 . . 105 Influence Decreases 3851 | . 178 163 190 200 48 70 103 220 32 . 80 87 120 586 529 284 78 883 Entered New Map 864 | . . 82 90 14 48 . . 9 . . . 87 . 24 119 204 38 149 Time Decay 2525 | . 178 81 100 186 . 70 91 211 32 . 80 . 120 432 370 80 . 494 Lost Part 420 | . . . . . . . 10 . . . . . . 130 40 . . 240 Lost Ally 42 | . . . . . . . 2 . . . . . . . . . 40 . Squads Dispatched 28 | . 1 . 1 . . . 2 1 2 . . . . 6 3 . 2 10 Investigation 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Extermination 10 | . . . . . . . . 1 1 . . . . 4 1 . . 3 Reinforcement 13 | . 1 . 1 . . . 2 . . . . . . 1 1 . 2 5 Assault 2 | . . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Distress Signals 7 | . 3 . . . . . 1 1 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 20 9 5 8 . 3 10 15 1 . 8 83 9 24 27 . 10 56 Peak Tracking Total 16 | . 6 3 3 4 . 3 3 2 1 . 4 9 5 5 4 . 5 16 Tactical Retreats 23 | . 3 . . . . . 1 1 . . . 9 1 2 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Traps Triggered 11 | . . . . . . . . 1 1 . . . . . 1 . 3 5 Indirectly 6 | . . . . . . . . . . . . . . . . . 2 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Machines Disabled 23 | . 1 . . . . . . 1 . . . 7 . 9 1 . . 4 Max in Single Turn 3 | . 1 . . . . . . 1 . . . 2 . 3 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Machines Accessed 28 | . 7 . 1 1 2 . 1 3 1 . . . . 6 2 2 . 2 Terminals 14 | . 5 . 1 . . . . 2 . . . . . 2 1 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 1 . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Total Hacks 52 | . 13 . 3 1 5 . 1 5 3 . . . . 9 3 2 . 7 Successful 25 | . 7 . 1 1 5 . 1 . 2 . . . . 3 2 1 . 2 Failed 26 | . 6 . 2 . . . . 5 . . . . . 6 1 1 . 5 Catastrophic 5 | . 1 . . . . . . 3 . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . Manual 17 | . 10 . . . 1 . . 4 . . . . . 2 . . . . Terminals 30 | . 10 . 3 . . . . 4 . . . . . 3 2 1 . 7 Fabricators 2 | . . . . . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 3 . . . . 2 . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 2 . 1 . . Terminal Hacks 17 | . 4 . 1 1 5 . . . . . . . . 2 1 1 . 2 Record 4 | . . . . . 4 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . . . . 1 1 1 . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 . . . . 3 . . . . . 4 2 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Total Allies 11 | . . . . 1 . . . . . . 1 5 1 1 2 . . . Largest Group 6 | . . . . 1 . . . . . . 1 6 1 2 3 3 3 . Highest-Rated Group 426 | . . . . 31 . . . . . . 85 237 85 227 426 426 426 . Highest-Rated Ally 142 | . . . . 31 . . . . . . 85 85 85 142 142 142 142 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . 9 Total Orders 7 | . . . . . . . 1 . . . . 3 . 1 2 . . . STAY 4 | . . . . . . . . . . . . 2 . 1 1 . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . 7 . 27 . 21 . Total Damage 3627 | . . . . . . . . . . . . . 373 . 1920 . 1334 . Kills 20 | . . . . . . . . . . . . . 2 . 10 . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . 1 1 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Active Infowar (turns) 9097 | . . . . . . . . 272 253 407 322 3452 364 1340 1026 177 210 1274 Optics 9097 | . . . . . . . . 272 253 407 322 3452 364 1340 1026 177 210 1274 Jamming 783 | . . . . . . . . . . . . . . 783 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 2 3 1 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Turns Passed 12751 | 84 613 238 207 493 273 179 559 1243 253 407 322 3452 364 1340 1026 177 210 1311 Spaces Moved 7500 | 45 313 165 130 369 211 135 222 814 190 388 237 2149 254 734 293 78 96 677 Core 49 | 2 . . . . . . . . . . . . . . . . . 47 Treads 739 | 43 119 . . . . . 174 55 . . . . . . 230 78 40 . Legs 2640 | . . . . . . . . 714 88 . . 101 254 734 63 . 56 630 Wheels 1252 | . 194 165 130 369 211 135 48 . . . . . . . . . . . Hover 2820 | . . . . . . . . 45 102 388 237 2048 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 125 125 125 125 110 125 125 108 105 105 105 105 124 124 145 225 120 50 Average Speed 126 | 155 163 125 125 125 124 125 156 131 116 105 105 109 124 127 218 225 167 115 Slowest Speed 430 | 160 215 125 125 125 125 125 243 256 130 105 105 430 124 250 225 225 330 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 61 33 16 91 59 44 33 20 6 65 49 90 42 26 8 3 92 17 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . 1 1 1 . . . . . Spaces Dug 107 | . . 9 . 50 . . 8 10 2 . . . . 11 . . . 17 Terrain Destroyed 292 | . 13 37 . 50 . . 8 10 2 . 11 14 7 78 8 1 . 53 Melee 24 | . . . . . . . 7 10 2 . . . . 5 . . . . Projectile 59 | . . . . . . . 1 . . . . 5 1 7 5 1 . 39 AOE 209 | . 13 37 . 50 . . . . . . 11 9 6 66 3 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res DSF Res Total 9790 | 56 369 182 163 390 222 138 371 931 218 387 293 2900 285 1031 607 79 132 1036 Wait 1182 | 3 4 1 8 4 . . 70 16 8 . 39 404 16 165 237 . 3 204 Move 7482 | 44 312 164 129 368 210 134 221 813 189 387 236 2148 253 733 292 77 95 677 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 93 | 3 15 2 5 1 3 . 9 13 5 . . 14 . 7 4 1 2 9 Fast Attach 89 | 6 1 . . 1 2 . 4 12 2 . 1 12 . 18 4 . 12 14 Attach 36 | . . . 2 . 1 . 4 3 3 . . 10 1 4 4 . . 4 Detach 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . 2 Swap 61 | . 9 3 3 6 . . 6 3 . . 4 11 1 9 3 . 2 1 Drop 115 | . 5 2 6 3 5 . 12 26 7 . . 11 . 14 4 . 7 13 Fire 563 | . 23 10 9 7 . 4 10 13 2 . 13 268 14 33 37 1 8 111 Melee 150 | . . . . . . . 33 32 2 . . 21 . 47 15 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 8 | . . . . . . . 1 . . . . . . . 7 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . Trap 1 | . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Mines 698 | -10/Materials | Entered Mines 758 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Materials 936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Entered Mines 1146 | -9/Mines | Received a Mining Laser from a helpful Derelict 1167 | -9/Mines | Discovered new exit (range 11) 1187 | -9/Mines | Learned location of 1 exit from Proximity Caves 1517 | -9/Mines | Discovered new exit (range 8) 1596 | -9/Mines | Found the Drone Emporium 1613 | -9/Mines | Found Prototype Device 1631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1631 | -9/Mines | Discovered new exit (range 5) 1636 | -9/Mines | Entered Exiles 1665 | -9/Exiles | Met 8R-AWN 1689 | -9/Exiles | Met EX-HEX 1723 | -9/Exiles | Met EX-BIN 1739 | -9/Exiles | Aligned with FarCom system 1740 | -9/Exiles | Given EX-Vault access code 1769 | -9/Exiles | Opened EX-Vault 1777 | -9/Exiles | Identified Decoy Drone Bay 1792 | -9/Exiles | Found Field Lobotomy Kit 1819 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -9/Exiles | Met EX-DEC 1859 | -9/Exiles | Learned location of Zion (-6) 1898 | -9/Exiles | Discovered new exit (range 11) 1909 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1909 | -9/Exiles | Entered Mines 2080 | -8/Mines | Discovered new exit (range 6) 2088 | -8/Mines | Entered Materials 2088 | -8/Materials | Evolved 2 slots: Utility x2 2321 | -8/Materials | Discovered new exit (range 56) 2643 | -8/Materials | Discovered new exit (range 3) 2647 | -8/Materials | Entered Factory 2647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3250 | -7/Factory | Found Prototype Launcher 3250 | -7/Factory | Identified Rocket Array 3629 | -7/Factory | Discovered new exit (range 6) 3889 | -7/Factory | Identified exit to Factory 3890 | -7/Factory | Entered another Factory area 3890 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4029 | -6/Factory | Central database locked down 4140 | -6/Factory | Discovered new exit (range 3) 4142 | -6/Factory | Identified exit to Lower Caves 4143 | -6/Factory | Entered Lower Caves 4206 | -6/Lower Caves | Learned 4 Factory zone layouts 4276 | -6/Lower Caves | Encountered a Warlord checkpoint 4389 | -6/Lower Caves | Discovered new exit (range 8) 4395 | -6/Lower Caves | Identified exit to Lower Caves 4550 | -6/Lower Caves | Entered another Lower Caves area 4552 | -6/Lower Caves | Discovered new exit (range 16) 4568 | -6/Lower Caves | Identified exit to Factory 4615 | -6/Lower Caves | Spotted B-75 Beast 4619 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 4639 | -6/Lower Caves | Learned Factory emergency access door positions 4650 | -6/Lower Caves | Learned Factory emergency access door positions 4831 | -6/Lower Caves | Discovered new exit (range 15) 4845 | -6/Lower Caves | Identified exit to Zion 4872 | -6/Lower Caves | Entered Zion 4872 | -6/Zion | Accompanied by 1 ally 5007 | -6/Zion | Learned Factory security intel 5232 | -6/Zion | Given A8's code to call for help 5428 | -6/Zion | Found Prototype Special Weapon 5429 | -6/Zion | Identified RU-N14's Throwing Claymores 5436 | -6/Zion | Found RU-N14's Throwing Claymores 5438 | -6/Zion | Found RU-N14's Throwing Claymores 5440 | -6/Zion | Found RU-N14's Throwing Claymores 5501 | -6/Zion | Found CR-A16's Pointy Stick 5572 | -6/Zion | Gained Derelict followers 6245 | -6/Zion | Destroyed Beast 5a 6555 | -6/Zion | Discovered new exit (range 16) 6556 | -6/Zion | Build established: Scavenger-Mutant 6789 | -6/Zion | Rebuked by Imprinter 6822 | -6/Zion | Murdered Imprinter 6823 | -6/Zion | Attacked by Zionites 6869 | -6/Zion | Destroyed 7 combat bots 7725 | -6/Zion | Build established: Mutant 7862 | -6/Zion | Spotted FX-L81(B) 7885 | -6/Zion | Spotted 85-UG5(B) 7938 | -6/Zion | Destroyed FX-L81(B) 7940 | -6/Zion | Destroyed 85-UG5(B) 7952 | -6/Zion | Lost 5 parts (1p3n1u) 8154 | -6/Zion | System corruption reached 10% 8288 | -6/Zion | Build established: Scavenger-Mutant 8324 | -6/Zion | Entered Proximity Caves 8432 | -5/Proximity Caves | Spotted B-75 Beast 8434 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 8612 | -5/Proximity Caves | Learned Factory trap positions 8688 | -5/Proximity Caves | Entered Factory 8688 | -5/Factory | Accompanied by 1 ally 8688 | -5/Factory | Evolved 2 slots: Utility x2 8690 | -5/Factory | Loaded intel: 97 trap records 9471 | -5/Factory | Lost 4 parts (1p1n2u) 9584 | -5/Factory | Lost 6 parts (1p1n3u1w) 9789 | -5/Factory | Found Prototype Launcher 9789 | -5/Factory | Identified Tesla Bomb Launcher 9991 | -5/Factory | Build established: Mutant 9995 | -5/Factory | Discovered new exit (range 4) 10010 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 10021 | -5/Factory | Identified exit to Factory 10028 | -5/Factory | Entered another Factory area 10028 | -4/Factory | Accompanied by 1 ally 10028 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10236 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 10775 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 10843 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 10854 | -4/Factory | Lost 3 parts (2u1w) 11022 | -4/Factory | Discovered new exit (range 8) 11028 | -4/Factory | First assault squad dispatched 11049 | -4/Factory | Identified exit to Research 11054 | -4/Factory | Entered Research 11054 | -3/Research | Accompanied by 3 allies 11054 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11228 | -3/Research | Identified exit to DSF 11231 | -3/Research | Entered DSF 11231 | -3/DSF | Accompanied by 3 allies 11252 | -3/DSF | Additional patrols routed to DSF 11345 | -3/DSF | System corruption reached 10% 11424 | -3/DSF | Discovered new exit (range 15) 11434 | -3/DSF | Sterilization system engaged 11440 | -3/DSF | Identified exit to Research 11441 | -3/DSF | Entered Research 11441 | -2/Research | Evolved 2 slots: Utility x2 11517 | -2/Research | Identified exit to Testing 11524 | -2/Research | Spotted B-90 Cyclops 11654 | -2/Research | Destroyed B-90 Cyclops 11695 | -2/Research | Build established: Tank 12215 | -2/Research | Destroyed 9 combat bots 12306 | -2/Research | Lost 3 parts (3u) 12441 | -2/Research | First assault squad dispatched 12691 | -2/Research | Build established: Mutant 12715 | -2/Research | Released all parts (6) 12738 | -2/Research | Core integrity fell below 50% 12744 | -2/Research | Core integrity fell below 20% 12752 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- (Burn). 12720_ P-80 Master resets H-81 Overseer, system corruption cleaned. 12727_ H-81 Overseer calls for reinforcements. 12727_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12727_ Acquired Corrupted Myomer Leg. 12727_ Integrated Corrupted Myomer Leg (+1). 12727_ Knocked back. 12730_ Acquired Centrium Leg. 12731_ Myomer Leg destroyed. 12732_ Acquired Centrium Leg. 12734_ Centrium Leg destroyed. 12737_ The unstable cave ceiling collapses. 12739_ Centrium Leg destroyed. 12739_ U-05 Engineer builds a Wall. 12741_ Acquired 12 matter. 12743_ Slug penetrates Wall. 12744_ The unstable cave ceiling collapses. 12751_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##################%##!*#######? | | ???????????????????# = *== %#? | | ???????????????????# # !]]] #? | | ???????????????????# * %pb= ! 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[!* | | ????????????????????????# =*[==[[| ! | | ????????????????????????# [%|%!%* == | | ????????????????????????# " == ####"""####### | | ????????????????????????# % [**# [ =! * # | | ????????????????????????# ! %!!/%*%%[!!! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: TH 15 Resistance: EM 20 Power Shielding 66 Weapon Shielding 90 Evasion (%) 70 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Monster My Business Is Booming Challenges ------------ None Game ------ Seed SpreadHackingAssimilator Manual? 0 Play Time 01:43:29 Cumulative 132.6 hours Start 2026.03.19 @ 18:42:54 End 2026.03.19 @ 20:29:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfacb4b3-1606-4c13-936a-1bac6747a00e