Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 22:24:35 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (1957) 1957 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7872 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 100/100 System Corruption 16% Temperature Cool (1) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Scrap Engine Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Suite Latent Energy Streamer KE Penetrator Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheeled Antigrav-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Advanced Salvage Targeting Computer Layered Heavy Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Thermic Plasma Construct/G Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Heat Sink Force Field Hacking Suite Wave Gun Latent Energy Streamer KE Penetrator [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Constructs Flight Unit Flight Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . Utility 6 | . . . 2 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 74 | 7 6 1 8 7 1 . 5 1 7 5 26 Power 6 | 1 . . . 1 . . 1 . . 1 2 Engine 3 | 1 . . . 1 . . 1 . . . . Core 3 | . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . 1 3 . . 2 1 3 2 1 Treads 5 | 2 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . . 3 . . 2 1 3 2 1 Utility 31 | 2 1 . 5 1 1 . 1 . 2 2 16 Device 11 | 1 . . 2 1 . . . . 1 . 6 Storage 3 | 1 . . 1 . 1 . . . . . . Processor 3 | . 1 . . . . . . . . . 2 Hackware 5 | . . . . . . . 1 . 1 1 2 Protection 9 | . . . 2 . . . . . . 1 6 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 3 1 2 2 . . 1 . 2 . 7 Energy Gun 7 | 2 . . . . . . . . . . 5 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 1 | . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . 2 1 1 2 . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 37 | . . . 1 6 . . 1 . 1 1 27 Power 2 | . . . . . . . . . . . 2 Propulsion 9 | . . . . 2 . . 1 . . . 6 Utility 16 | . . . 1 2 . . . . 1 . 12 Weapon 10 | . . . . 2 . . . . . 1 7 Highest Loss Streak 14 | . . . 1 6 . . 1 . 1 1 14 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 7 | 2 7 8 7 6 8 7 7 7 7 7 6 Power . | . . . . . . . . . . . 1 Propulsion . | . 2 1 1 2 3 3 1 . . . . Utility 3 | . . 2 1 1 1 1 2 4 5 5 3 Weapon 2 | . 3 4 4 3 3 3 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 5 . 2 . . . 1 4 . . 4 Power 2 | . 1 . . . . . . . . . 1 Propulsion 4 | . 2 . 1 . . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 . . 2 Weapon 4 | . 2 . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 86 62 67 75 85 100 83 73 54 Engine 4 | . 14 14 2 . . . 3 9 9 1 . Core 1 | . . . . . . . . . . 4 4 Treads 8 | . 28 28 22 1 . . . . . . . Flight 11 | . . . . 19 22 22 27 36 27 16 3 Device 8 | . 10 . 11 6 11 11 9 9 9 6 9 Storage 9 | . 14 14 11 11 12 11 9 9 9 6 4 Processor 5 | . 3 14 11 11 11 11 9 9 1 . 5 Hackware 5 | . . . . . . . 8 9 9 13 8 Protection 2 | . . . 7 . . . . . . 5 3 Energy Gun 6 | . 24 14 11 . . . . . . . 3 Launcher 7 | . . 9 10 11 11 20 11 9 13 10 . Slashing Weapon 1 | . . . . . . . 6 9 4 2 1 Peak Build Rating 74 | 9 9 9 12 11 12 13 21 22 41 65 74 Average Rating 31 | 5 8 8 9 8 10 12 17 21 32 55 60 On Entrance 17 | . 9 8 9 10 10 11 13 20 22 41 52 Avg Prop Armor Cover (%) 6 | . . . . . . . 4 . . 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 13 13 11 12 12 7 8 12 12 20 21 47 Greatest Support 42 | 40 40 40 40 40 8 8 17 17 17 23 42 Greatest Overweight (x) 4 | . . . . . . . . . 2 3 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 7 8 7 6 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 5 Scrap Engine Consumption 36 | . . . . . . . . . 6 12 18 Constructs Created 4 | . . . . . . . . . 1 . 3 Constructs Modified 8 | . . . . . . . . . . 4 4 Class Distribution -------------------- 53% | Mutant 27% | Hacker-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 1765 | 190 110 106 385 226 . 20 80 15 175 23 435 Remotely 338 | . . . 257 81 . . . . . . . Salvage Created 2255 | 142 215 138 426 26 . . 193 55 229 . 831 Parts 128 | 9 22 5 20 . . . 9 3 6 . 54 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed 8 | . . 3 3 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 57 | . 7 2 11 17 . . 3 . 3 1 13 Melee 6 | . . . . . . . . . . . 6 Guns 7 | . 2 . . . . . . . . . 5 AOE 44 | . 5 2 11 17 . . 3 . 3 1 2 Classes Destroyed 14 | 2 4 . 3 1 . . 1 . 1 1 1 Worker 4 | . 1 1 1 . . . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 2 | . 1 . . . . . . 1 . . . Recycler 8 | 1 . 1 2 . . . 1 . 2 . 1 Operator 4 | . 1 . 1 . . . 1 . . . 1 Watcher 2 | . . . 2 . . . . . . . . Swarmer 5 | . . . 3 . . . . . . . 2 Grunt 24 | . 7 2 6 . . . 2 . . . 7 Brawler 1 | . . . . . . . 1 . . . . Sentry 3 | . . . 2 . . . . . . . 1 Specialist 1 | . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . 1 2 Scrapper 3 | . . . . . . . . . 3 . . Assembled 17 | . . . . 17 . . . . . . . Best Kill Streak 12 | 3 5 4 4 12 . . 4 1 3 1 4 Combat Bots Only 12 | . 4 2 4 12 . . 3 . 3 1 4 Max Kills in Single Turn 4 | 2 1 1 3 4 . . 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 1 3 4 . . 2 . 1 1 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Hostile Shots Fired 502 | . 22 8 32 54 . . 9 . 8 18 351 Missed 145 | . 7 2 14 13 . . 6 . 2 6 95 Hits 357 | . 15 6 18 41 . . 3 . 6 12 256 Melee 7 | . . . . 1 . . . . . 2 4 Projectile 350 | . 15 6 18 40 . . 3 . 6 10 252 AOE 3 | . . . . 2 . . . . . 1 . Critical Strikes 13 | . . . 1 . . . 1 . . 2 9 Actively Blocked 3 | . . . . . . . . . . . 3 Part Disruptions 3 | . . . . 1 . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 6395 | . 213 73 271 771 . . 55 . 131 278 4603 Core 1344 | . 40 . 49 196 . . 4 . 50 . 1005 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 550 | . . . . . . . . . . 29 521 Regen/Repaired (Parts) 628 | . . . . . . . 11 . . 86 531 Core Remaining (%) 82 | 100 . 84 . . . 38 . . 90 100 . Volleys Fired 131 | 3 25 20 30 11 . . 3 . 8 3 28 Largest 2 | 2 2 2 2 2 . . 1 . 2 2 2 Hottest 162 | 100 150 80 150 60 . . 30 . 66 66 162 Shots Fired 201 | 6 50 23 47 15 . . 3 . 14 7 36 Gun 122 | 6 33 20 30 . . . . . . . 33 Cannon . | . . . . . . . . . . . . Launcher 75 | . 14 3 16 15 . . 3 . 14 7 3 Special 4 | . 3 . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 124 | 6 36 20 31 . . . . . . . 31 Explosive 75 | . 14 3 16 15 . . 3 . 14 7 3 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 7 | 2 5 6 5 4 . . 3 . 4 5 7 Robot Miss Streak 4 | 2 2 2 2 3 . . . . 1 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 151 | 3 20 15 30 6 . . 8 2 10 3 54 Core Hits 140 | 4 21 7 25 35 . . 4 1 8 3 32 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | 1 1 1 2 . . . . . . . 7 Burn 7 | 1 1 1 2 . . . . . . . 2 Sever 4 | . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 76 | . . . . . . . 9 2 4 4 57 Impact . | . . . . . . . . . . . . Slashing 56 | . . . . . . . 9 2 4 4 37 Piercing 20 | . . . . . . . . . . . 20 Sneak Attacks 11 | . . . . . . . 3 1 3 . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7035 | 76 651 362 1067 1155 . . 480 81 724 123 2316 Guns 1073 | 76 164 151 254 . . . . . . . 428 Cannons . | . . . . . . . . . . . . Explosions 4002 | . 487 211 811 1155 . . 242 . 583 123 390 Melee 1914 | . . . . . . . 238 81 141 . 1454 Ramming 46 | . . . 2 . . . . . . . 44 Kinetic . | . . . . . . . . . . . . Thermal 1064 | 76 164 151 254 . . . . . . . 419 Explosive 4002 | . 487 211 811 1155 . . 242 . 583 123 390 Electromagnetic 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Slashing 1446 | . . . . . . . 238 81 141 . 986 Piercing 468 | . . . . . . . . . . . 468 Highest Corruption 16 | . 2 2 . . . . . . . 3 16 Average Corruption 4 | . 2 2 . . . . . . . 2 8 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 57 | . 8 2 . . . . . . . 13 34 Message Errors 16 | . 3 . . . . . . . . 3 10 Matter Fused 16 | . 1 1 . . . . . . . 5 9 Heat Flow Errors 5 | . 1 1 . . . . . . . 1 2 Energy Discharges 4 | . . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . 1 . . . . . . . . 1 5 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . 1 . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 3 | . 1 . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 239 | . . . 1 32 . . 89 . 48 . 69 Projectiles . | . . . . . . . . . . . . Explosions 58 | . . . 1 32 . . . . 25 . . Melee 181 | . . . . . . . 89 . 23 . 69 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 291 | . 34 . 50 158 . . 14 . . . 35 Shots 13 | . 3 . 2 6 . . 1 . . . 1 Rammed 6 | . . . 1 . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 383 | 117 265 101 39 15 . . 3 . 24 81 383 Average Temperature 68 | 59 101 32 11 10 . . 3 . 16 51 101 Received Heat Transfer 1375 | . 99 42 81 40 . . 18 . 72 . 1023 Effects 3 | . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | 2 . 1 . . . . . . 1 . . Heat Transferred 2775 | 296 555 518 888 . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 180 | 10 138 67 180 70 . . 99 7 23 153 101 Initial 150 | . . . . 60 . . . 1 . 150 . Average 26 | 1 47 21 56 4 . . 5 . 1 29 23 Influence Increases 1779 | 15 257 77 454 59 . . 127 12 70 220 488 Destroy 0b10 Robot/C 760 | . 140 40 220 20 . . 60 . . 20 260 Destroy 0b10 Robot/NC 110 | 15 15 10 30 . . . 5 5 10 . 20 Destroy Leader 158 | . 22 10 54 . . . 10 2 . 10 50 Successful Hack 54 | . . . . . . . 6 5 18 13 12 Disable Machine 120 | . 30 . 45 . . . 15 . . . 30 Destroy Structure 352 | . 50 17 105 39 . . 16 . 42 27 56 Advance Influence 150 | . . . . . . . . . . 150 . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 60 | . . . . . . . . . . . 60 Influence Decreases 1770 | 15 256 78 298 215 . . 122 17 70 220 479 Entered New Map 101 | . . 1 . 96 . . . 4 . . . Time Decay 1265 | 15 256 77 288 39 . . 13 13 58 220 286 Lost Part 280 | . . . 10 60 . . 10 . 7 . 193 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 104 | . . . . . . . 99 . 5 . . Squads Dispatched 13 | . 2 . 1 1 . . . . . 3 6 Investigation 3 | . 2 . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . 1 2 Reinforcement 6 | . . . 1 . . . . . . 1 4 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 10 2 18 23 . . 6 2 3 5 32 Peak Tracking Total 19 | . 4 2 3 19 . . 3 2 3 2 8 Tactical Retreats 5 | . . . . 1 . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 8 | . 2 . 1 . . . . . . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 8 | . 2 . 3 . . . 1 . . . 2 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 30 | . 6 . 1 . 1 1 3 2 6 3 7 Terminals 22 | . 6 . 1 . . 1 2 2 5 1 4 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 3 | . . . . . . . 1 . . 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 69 | . 10 . 4 . 1 3 7 2 17 10 15 Successful 33 | . 1 . . . 1 1 5 2 9 7 7 Failed 36 | . 9 . 4 . . 2 2 . 8 3 8 Catastrophic 9 | . 3 . 2 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 7 . . . 1 3 2 2 6 4 . Terminals 51 | . 10 . 4 . . 3 4 2 15 5 8 Fabricators 5 | . . . . . . . . . . 3 2 Repair Stations 7 | . . . . . . . 3 . . 2 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 20 | . 1 . . . 1 1 2 1 9 3 2 Part Schematic 5 | . . . . . . . . . 4 1 . Robot Analysis 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . 1 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . Release Object 2 | . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . 1 1 Repair Station Hacks 6 | . . . . . . . 2 . . 2 2 Scan Component 3 | . . . . . . . 1 . . 1 1 Repair 3 | . . . . . . . 1 . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . 1 1 . . . Terminals 2 | . . . . . . . 1 1 . . . Assimilate 2 | . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 . 1 . . . 2 . 5 3 5 Full Trace Events 6 | . 2 . . . . . . . 3 1 . Feedback Events 1 | . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 1 . Parts Built 4 | . . . . . . . . . . 2 2 Authchips 1 | . . . . . . . . . . . 1 Time 78 | . . . . . . . . . . 42 36 Total Part Build Rating 14 | . . . . . . . . . . 8 6 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 1 Time 102 | . . . . . . . 32 . . 38 32 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 3 | . . . . 1 . . 1 1 . . . Largest Group 1 | . . . . 1 . . 1 1 1 1 . Highest-Rated Group 31 | . . . . 31 . . 10 10 10 10 . Highest-Rated Ally 31 | . . . . 31 . . 10 10 10 10 . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . Total Damage 41 | . . . . 41 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Active Infowar (turns) 1719 | 8 564 . 142 260 91 79 153 113 129 . 180 Sensors 142 | . . . 142 . . . . . . . . IFF 180 | . . . . . . . . . . . 180 Terrain 1397 | 8 564 . . 260 91 79 153 113 129 . . Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 5545 | 86 727 274 730 493 91 79 153 113 649 1049 1101 Spaces Moved 4584 | 41 387 144 383 609 236 156 209 185 743 559 932 Core 42 | 3 . . . . . . . . . . 39 Treads 1011 | 38 387 144 383 11 . . . . . . 48 Legs 148 | . . . . . . . . . . 148 . Wheels 405 | . . . . . . . . . . . 405 Hover 24 | . . . . . . . . . . . 24 Flight 2954 | . . . . 598 236 156 209 185 743 411 416 Fastest Speed 27 | 50 160 160 160 34 37 37 28 28 27 27 40 Average Speed 71 | 151 160 160 160 38 37 37 31 28 34 70 66 Slowest Speed 310 | 160 160 160 160 160 37 37 37 28 197 310 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . . . 5 . . . . 4 8 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 64 48 31 95 59 39 26 35 80 13 23 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . Spaces Dug 13 | . 2 . . . . . 2 . . . 9 Terrain Destroyed 467 | . 48 26 109 103 . . 15 . 101 30 35 Melee 11 | . . . . . . . 2 . . . 9 Projectile 2 | . 2 . . . . . . . . . . AOE 454 | . 46 26 109 103 . . 13 . 101 30 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total 6476 | 55 443 164 454 847 239 176 275 243 1110 1191 1279 Wait 1500 | . . . 11 219 . 19 39 47 340 619 206 Move 4537 | 40 386 143 382 598 235 155 208 184 734 542 930 Hop 18 | . . . . 5 . . . . 4 8 1 Pick Up 54 | 5 12 . 8 4 1 1 6 5 1 3 8 Fast Attach 42 | 7 1 . 4 2 1 . 2 . 4 2 19 Attach 21 | . . . 1 3 . 1 2 1 1 2 10 Detach 11 | . . . 1 1 . . . . 6 . 3 Swap 31 | . 8 1 6 2 . . 2 . 3 3 6 Drop 49 | . 11 . 10 2 2 . 4 4 5 5 6 Fire 131 | 3 25 20 30 11 . . 3 . 8 3 28 Melee 76 | . . . . . . . 9 2 4 4 57 Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 9) 666 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Discovered new exit (range 5) 812 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Entered Mines 829 | -10/Mines | Learned Materials garrison access intel 1077 | -10/Mines | Discovered exit to Materials (range 9) 1088 | -10/Mines | Entered Materials 1088 | -9/Materials | Evolved 2 slots: Utility x2 1764 | -9/Materials | Discovered new exit (range 12) 1815 | -9/Materials | Identified exit to Mines 1818 | -9/Materials | Entered Mines 1819 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1822 | -9/Mines | Identified exit to Zion 1823 | -9/Mines | Assembled infested the area 1826 | -9/Mines | Discovered new exit (range 8) 1828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1851 | -9/Mines | Core integrity fell below 50% 1871 | -9/Mines | Destroyed 12 combat bots 1884 | -9/Mines | Lost 6 parts (2n2u2w) 2104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2128 | -9/Mines | Discovered new exit (range 6) 2134 | -9/Mines | Met a Derelict testing a Signal Generator 2245 | -9/Mines | Identified exit to Materials 2309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2309 | -9/Mines | Discovered new exit (range 5) 2310 | -9/Mines | Identified exit to Exiles 2311 | -9/Mines | Entered Exiles 2320 | -9/Exiles | Met 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2337 | -9/Exiles | Met EX-BIN 2343 | -9/Exiles | Aligned with FarCom system 2343 | -9/Exiles | Given EX-Vault access code 2352 | -9/Exiles | Opened EX-Vault 2355 | -9/Exiles | Found Latent Energy Streamer 2364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2376 | -9/Exiles | Met EX-DEC 2398 | -9/Exiles | Discovered new exit (range 10) 2402 | -9/Exiles | Identified exit to Mines 2402 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2402 | -9/Exiles | Entered Mines 2406 | -8/Mines | Found DCF Scrap (13 items) 2477 | -8/Mines | Discovered exit to Materials (range 6) 2481 | -8/Mines | Entered Materials 2481 | -8/Materials | Evolved 2 slots: Propulsion x2 2482 | -8/Materials | Loaded intel: 1 garrison access location 2525 | -8/Materials | Repaired VTOL Module 2538 | -8/Materials | Identified exit to Storage 2634 | -8/Materials | Entered Storage 2706 | -8/Storage | Used back door to open Recycling access 2706 | -8/Storage | Discovered new exit (range 5) 2717 | -8/Storage | Build established: Scout 2729 | -8/Storage | Identified exit to Recycling 2747 | -8/Storage | Entered Recycling 2747 | -8/Recycling | Accompanied by 1 ally 2783 | -8/Recycling | Hacking Suite fried by hacking feedback 2807 | -8/Recycling | Identified exit to Factory 2837 | -8/Recycling | Scanned before Scraplab entrance 2839 | -8/Recycling | Angered Scraplab inhabitants 2877 | -8/Recycling | Found Prototype Device 2877 | -8/Recycling | Identified Scrap Engine 3224 | -8/Recycling | Build established: Mutant 3396 | -8/Recycling | Entered Factory 3396 | -6/Factory | Accompanied by 1 ally 3396 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3428 | -6/Factory | Identified exit to Factory 3641 | -6/Factory | Repaired Surge Thruster 3855 | -6/Factory | Build established: Hacker-Mutant 3866 | -6/Factory | Fabricated Xenon Bombardment Thruster? 4445 | -6/Factory | Entered another Factory area 4445 | -5/Factory | Evolved 2 slots: Utility x2 4490 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 4573 | -5/Factory | Repaired Mni. Grenade Launcher 4593 | -5/Factory | Identified exit to Factory 4912 | -5/Factory | System corruption reached 10% 4950 | -5/Factory | Core integrity fell below 50% 4980 | -5/Factory | Lost 14 parts (1p2n7u4w) 5416 | -5/Factory | Cargo convoy interrupted 5521 | -5/Factory | Core integrity fell below 20% 5546 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- destabilization (-5). 05506_ M-28 Smith repairs X-77 Beamer. 05509_ Thermic Plasma Construct/G destroyed. 05509_ Arm. Scrap Engine damaged due to network destabilization (-10). 05509_ Lyr. Heavy Armor Plating destroyed. 05509_ Sml. Storage Unit destroyed. 05510_ Door malfunctions. 05510_ T-07 Excavator destroyed. 05513_ Adv. System Shield destroyed. 05514_ Dropped Mic. Fission Core. 05514_ Dropped Wave Gun. 05523_ R-10 Processor destroyed. 05530_ Acquired Nuclear Pulse Thruster. 05535_ Arm. Scrap Engine destroyed. 05535_ Scrap Engine core remains intact and functional. 05535_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05537_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ##????? | | ??????????????????????????????# T#????? | | ??????????????????????????????# #????? | | ???????????????????????######## ##????? | | ???????????????????????# ?? | | ???????????????????????# ^ ? | | ???????????????????????# ? | | ???????????????????????# ? | | ????????????? ########## ?? | | ???????????? s#### ##### #######+?? | | ???????????? #??# #???? #????????? | | ???????????? #??# #???? #????????? | | ?????????????########### #??# #?????#????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??? #??????????????? | | ???????????????????????# #???+???????????????? | | ???????????????????????# #????????????????!??? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????####### #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ??????????? #???????????????????? | | ??????????? < #???????????????????? | | ???????????? ########???????????????????? | | ???????????? ???????????????????????????? | | ???????????? ######????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????=????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | !????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 70 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -8/Recycling | Hacked Lyr. Medium Armor Plating | -8/Recycling | Hacked Med. Treads | -8/Recycling | Hacked Lgt. Fission Core | -8/Recycling | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Imp. Utility Shielding | x2 | -5/Factory | Authchip Repaired ---------- VTOL Module | 56% | -8/Materials Surge Thruster | 20% | -6/Factory Mni. Grenade Launcher | 64% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed PlasmaDefenseTerrabomb Manual? 0 Play Time 00:53:55 Cumulative 73.4 hours Start 2026.02.17 @ 21:31:25 End 2026.02.17 @ 22:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9db7540-d659-46c6-ac51-5d992306b5fc