Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 14:46:35 Player: N00Bk1llr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (5787) 5787 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 12167 Bonus ------- High Alert Combat Kills 758 Follower Combat Kills 392 Met Data Miner 300 Friendly Fire -340 Cogmind --------- Core Integrity 35/850 Matter 197/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine High-capacity Matter Pod (0) Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Precision Matter Filter Energy Filter Energy Filter Improved Shield Generator Field Recycling Unit (0) Heavy Assault Rifle Magnetic Acceleration Cannon Tiamat Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Precision Assault Rifle Coil Gun > --- INVENTORY -------- High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Precision Matter Filter Energy Filter Energy Filter Field Recycling Unit Shock Rifle Shock Rifle High-powered Shock Rifle Phase Cannon Coil Gun Magnetic Acceleration Cannon Proton Missile Launcher Proton Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Plasma Cutter [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . . 2 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 138 | 2 2 . 16 7 50 5 8 3 16 29 Power 14 | . . . 2 2 6 . 1 . 1 2 Engine 8 | . . . 2 2 4 . . . . . Core 4 | . . . . . 1 . 1 . . 2 Reactor 2 | . . . . . 1 . . . 1 . Propulsion 31 | 2 . . 6 . 12 1 1 . 1 8 Treads 18 | 2 . . 4 . 9 1 1 . . 1 Leg 8 | . . . 1 . . . . . 1 6 Wheel 5 | . . . 1 . 3 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | . 1 . 4 2 15 1 2 . 6 6 Device 13 | . . . . 1 5 . . . 3 4 Storage 5 | . 1 . 1 . 3 . . . . . Processor 4 | . . . . . 1 . 1 . 1 1 Hackware 4 | . . . . 1 1 . . . 1 1 Protection 11 | . . . 3 . 5 1 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 56 | . 1 . 4 3 17 3 4 3 8 13 Energy Gun 18 | . . . 3 3 8 . . . 1 3 Energy Cannon 4 | . . . . . 1 . . 1 1 1 Ballistic Gun 21 | . . . 1 . 5 2 3 2 3 5 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 11 | . . . . . 2 1 1 . 3 4 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 5 . . . 2 . Parts Lost 65 | . . . 7 . 13 2 4 . 12 27 Power 6 | . . . 1 . 1 . 1 . 1 2 Propulsion 20 | . . . 2 . 3 2 1 . 3 9 Utility 16 | . . . 2 . 4 . 1 . 4 5 Weapon 23 | . . . 2 . 5 . 1 . 4 11 Highest Loss Streak 13 | . . . 4 . 3 1 2 . 5 13 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 85 85 87 84 98 95 97 77 65 81 Engine 4 | . 14 14 10 9 6 7 1 . . . Core 1 | . . . . . . . 5 7 2 3 Reactor 1 | . . . . . . . . . 4 2 Treads 20 | . 28 28 27 27 27 26 28 23 3 2 Leg 1 | . . . . . . . . . 4 10 Device 7 | . . . . 3 7 15 8 7 8 14 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 Processor 3 | . . . . . 2 . 5 7 7 10 Hackware 4 | . . . . 7 7 . . . 6 8 Protection 7 | . . . 9 9 11 14 14 15 . . Energy Gun 6 | . 14 14 13 11 11 . . . 1 3 Energy Cannon 2 | . . . . . 1 7 6 . 4 2 Ballistic Gun 9 | . 3 . 11 7 6 15 15 7 10 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 13 20 20 60 66 118 120 120 119 119 115 Greatest Support 88 | 40 40 40 60 60 83 80 88 60 60 58 Greatest Overweight (x) 28 | 4 . . 1 1 3 1 1 1 28 27 Average Overweight (x) 1 | . . . . . . 1 1 1 3 3 Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 8 10 14 20 24 25 25 25 25 25 Most Carried 25 | 6 7 8 13 17 25 22 23 23 23 21 Average Carried 19 | 2 4 7 10 13 22 21 20 23 20 17 Final Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 Final Carried 23 | 2 7 8 13 16 23 22 23 23 21 17 Class Distribution -------------------- 41% | Tank 23% | Mutant 11% | Scavenger-Gunner 10% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 4439 | 225 43 . 523 68 1480 302 466 . 824 508 Remotely 710 | . . . . . 295 302 113 . . . Salvage Created 6127 | 112 42 . 809 88 2849 544 442 . 499 742 Parts 330 | 6 5 . 64 5 170 26 8 . 19 27 Haulers Intercepted 10 | . . . 4 2 3 . . . . 1 Recyclers Shooed 9 | 1 . . . . 7 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 26 8 . 18 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 123 | . 1 . 18 . 52 12 11 . 18 11 Guns 64 | . 1 . 15 . 25 7 2 . 9 5 Cannons 15 | . . . 3 . 5 3 3 . . 1 AOE 44 | . . . . . 22 2 6 . 9 5 Classes Destroyed 16 | 2 2 . 6 . 5 . . . 1 . Worker 19 | . . . 2 . 16 . . . . 1 Builder 3 | . . . 1 . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 10 | . . . 4 2 3 . . . . 1 Recycler 8 | 1 . . 1 . 6 . . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Drone 2 | . . . . . . . . . 2 . Watcher 5 | . 1 . 1 . 2 . . . . 1 Swarmer 27 | . . . 8 . 10 2 . . 7 . Grunt 54 | . 1 . 6 . 26 6 5 . 5 5 Brawler 4 | . . . . . 2 . 2 . . . Duelist 5 | . . . 1 . 1 . 1 . 2 . Sentry 13 | . . . 3 . 6 1 2 . 1 . Hunter 10 | . . . . . 2 1 1 . 1 5 Programmer 8 | . . . . . 5 2 . . . 1 Enhanced Grunt 1 | . . . . . . . . . 1 . Best Kill Streak 12 | 2 1 . 4 1 12 5 8 . 5 6 Combat Bots Only 8 | . 1 . 4 . 8 5 8 . 5 5 Max Kills in Single Turn 4 | 1 1 . 1 1 4 2 2 . 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 2 2 . 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 943 | . 7 . 119 . 385 83 70 . 116 163 Missed 288 | . 3 . 28 . 130 23 29 . 37 38 Damage Taken 10741 | . 44 . 1279 . 3445 1002 638 . 1256 3077 Core 1471 | . 20 . 120 . 203 16 21 . 276 815 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 119 | . . . . . 119 . . . . . Regen/Repaired (Parts) 156 | . . . . . . . . . . 156 Core Remaining (%) 77 | 100 . 92 70 100 . . . . 26 . Volleys Fired 432 | 5 10 . 96 7 154 31 21 . 39 69 Largest 3 | 2 2 . 3 2 3 3 3 . 3 3 Hottest 180 | 70 85 . 141 85 180 116 134 . 122 150 Shots Fired 943 | 10 18 . 220 14 365 90 44 . 72 110 Gun 750 | 10 9 . 195 14 305 59 26 . 48 84 Cannon 150 | . 9 . 25 . 48 30 11 . 13 14 Launcher 43 | . . . . . 12 1 7 . 11 12 Special . | . . . . . . . . . . . Kinetic 477 | 5 10 . 121 7 141 59 26 . 44 64 Thermal 313 | 5 8 . 99 7 134 30 11 . 5 14 Explosive 38 | . . . . . 12 1 7 . 11 7 Electromagnetic 115 | . . . . . 78 . . . 12 25 Robot Hit Streak 29 | 3 5 . 22 11 14 29 11 . 19 12 Robot Miss Streak 9 | 1 3 . 7 7 9 1 2 . 4 4 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 4 | . . . 1 . 2 . . . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . Shots Hit Robots 641 | 6 9 . 153 11 256 68 30 . 50 58 Core Hits 398 | 3 3 . 59 7 214 21 24 . 39 28 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . . 4 . 1 . . . . 2 Burn 4 | . . . 4 . . . . . . . Destroy 2 | . . . . . 1 . . . . 1 Corrupt 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16697 | 61 117 . 1568 111 6981 1503 1505 . 2540 2311 Guns 7590 | 61 70 . 1313 111 3386 785 317 . 665 882 Cannons 1994 | . 47 . 252 . 647 572 179 . 128 169 Explosions 6961 | . . . . . 2799 146 1009 . 1747 1260 Melee . | . . . . . . . . . . . Ramming 152 | . . . 3 . 149 . . . . . Kinetic 4688 | 36 56 . 708 28 1504 785 317 . 625 629 Thermal 4815 | 25 61 . 857 83 2411 572 179 . 78 549 Explosive 5514 | . . . . . 1976 146 1009 . 1747 636 Electromagnetic 1528 | . . . . . 941 . . . 90 497 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 6 9 9 9 9 . Average Corruption 7 | . . . . . 4 8 9 9 9 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 216 | . . . . . 64 28 40 6 78 . Message Errors 50 | . . . . . 18 3 11 3 15 . Matter Fused 50 | . . . . . 14 7 10 1 18 . Heat Flow Errors 16 | . . . . . 3 3 4 . 6 . Energy Discharges 35 | . . . . . 11 5 4 1 14 . Parts Rejected 2 | . . . . . . . 1 . 1 . Parts Fused 5 | . . . . . 2 . 1 . 2 . Data Loss (minor) 31 | . . . . . 9 4 4 1 13 . Data Loss (major) 11 | . . . . . 2 2 2 . 5 . Misfires 8 | . . . . . 2 1 2 . 3 . Alerts 2 | . . . . . 1 1 . . . . Weapon Failures 6 | . . . . . 2 2 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 184 | . . . . . 33 35 29 . 29 58 Projectiles 36 | . . . . . . 35 . . 1 . Explosions 146 | . . . . . 31 . 29 . 28 58 Melee 2 | . . . . . 2 . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . 117 . 42 . 46 38 Shots 6 | . . . . . 2 . 1 . 2 1 Rammed 13 | . . . 1 . 12 . . . . . Targets Rammed 18 | . . . 1 . 17 . . . . . Kicked . | . . . . . . . . . . . Crushed 5 | . . . . . 5 . . . . . Highest Temperature 469 | 50 168 . 469 63 340 331 185 . 254 30 Average Temperature 98 | 23 71 . 150 26 68 81 45 . 64 10 Received Heat Transfer 2214 | . 24 . 330 . 693 351 171 . 327 318 Effects 19 | . . . 8 . 8 2 . . 1 . Shutdowns 2 | . . . 1 . . 1 . . . . Energy Bleed 5 | . . . 2 . 1 1 . . 1 . Interference 6 | . . . . . 6 . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . Damage (minor) 4 | . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . 3 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 . 3 . 2 2 . . . . Heat Transferred 6897 | 74 185 . 2083 105 2966 851 296 . . 337 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 7 . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 1214 | 10 104 40 298 112 1214 . . . . 551 Initial 76 | . 6 40 15 76 50 . . . . . Average 410 | 5 48 40 165 99 590 . . . . 340 Maximum Alert Level 4 | . . . 1 . 4 . . . . 2 Low Security (%) 33 | 100 100 100 69 100 10 . . . . 19 Level 1 20 | . . . 30 . 19 . . . . 30 Level 2 26 | . . . . . 34 . . . . 50 Level 3 13 | . . . . . 25 . . . . . Level 4 5 | . . . . . 9 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . 20 . 1 . . 6 Investigation 8 | . 1 . 2 . 3 . . . . 2 Extermination 6 | . . . . . 5 . . . . 1 Reinforcement 9 | . 1 . 1 . 5 . . . . 2 Assault 4 | . . . . . 3 . 1 . . . Garrison 5 | . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 3 . 29 . 77 17 13 . 26 20 Peak Tracking Total 7 | . 2 . 5 . 7 5 6 . 6 4 Tactical Retreats 10 | . . . 1 . 2 1 1 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 32 | . . . . . 10 . 1 . . 21 Max in Single Turn 15 | . . . . . 2 . 1 . . 15 Garrison Access 3 | . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 32 | . 1 . 6 2 11 2 1 4 . 5 Terminals 14 | . . . 5 1 7 . . . . 1 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 Garrison Access 3 | . . . . . 2 . . . . 1 Total Hacks 92 | . 1 . 13 6 26 6 1 27 . 12 Successful 62 | . 1 . 5 3 12 6 1 27 . 7 Failed 30 | . . . 8 3 14 . . . . 5 Catastrophic 5 | . . . 3 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 1 . 4 2 12 . . . . 1 Terminals 36 | . . . 11 3 19 . . . . 3 Fabricators 5 | . . . . . 3 . . . . 2 Repair Stations 5 | . . . . . 1 . . . . 4 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 6 | . . . 2 3 . . . . . 1 Garrison Access 5 | . . . . . 3 . . . . 2 Terminal Hacks 45 | . . . 3 1 6 6 1 27 . 1 Record 14 | . . . . . . 5 . 9 . . Part Schematic 12 | . . . . . . . . 11 . 1 Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . Open Door 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 3 . . . . 2 Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 Build 2 | . . . . . 1 . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . Insert Component 2 | . . . 1 1 . . . . . . Analyze 2 | . . . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 4 | . 1 . . . 3 . . . . . Terminals 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 22 | . . . 6 2 10 . . . . 4 Full Trace Events 5 | . . . 1 . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 1 . . . 11 . 1 Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 205 | . . . . . 36 . . . . 169 Total Part Build Rating 3 | . . . . . 3 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 56 | . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . 1 Machine Destruction 4 | . . . . . 3 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 1 . . . 1 1 Largest Group 1 | . . . . . 1 . . . 1 1 Highest-Rated Group 96 | . . . . . 16 . . . 96 29 Highest-Rated Ally 96 | . . . . . 16 . . . 96 29 Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . . . . 10 . . . 24 30 Total Damage 1158 | . . . . . 80 . . . 703 375 Kills 12 | . . . . . 2 . . . 6 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 11303 | 31 292 324 1051 264 3606 956 1241 246 2239 1053 Spaces Moved 4088 | 7 160 197 463 135 1362 338 471 97 576 282 Core 3 | 1 . . . . . . . . 1 1 Treads 3236 | 6 160 197 463 135 1163 338 471 97 183 23 Legs 587 | . . . . . . . . . 392 195 Wheels 262 | . . . . . 199 . . . . 63 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 115 | 160 160 160 160 160 115 250 247 250 250 190 Average Speed 235 | 172 160 160 160 169 213 250 247 250 365 287 Slowest Speed 1450 | 250 160 160 240 240 330 250 250 250 1450 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 32 47 40 16 37 49 69 71 80 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . 1 3 . 3 . Spaces Dug 9 | . . . . . 9 . . . . . Terrain Destroyed 463 | . . . . . 121 15 90 . 138 99 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . 1 3 . 1 9 AOE 449 | . . . . . 121 14 87 . 137 90 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 4952 | 19 178 207 609 158 1740 380 503 101 642 415 Wait 77 | . . 6 10 . 37 5 1 . 2 16 Move 4078 | 6 159 196 462 134 1361 337 470 96 575 282 Hop . | . . . . . . . . . . . Pick Up 87 | . 5 3 13 5 42 2 3 . 6 8 Fast Attach 62 | 2 2 . 9 6 18 . 3 2 5 15 Attach 42 | . . . 3 . 15 3 2 . 9 10 Detach 4 | . . . . . 2 . . . 2 . Swap 35 | . . . 4 1 18 2 3 1 2 4 Drop 78 | 6 2 2 11 5 46 . . 2 2 2 Fire 432 | 5 10 . 96 7 154 31 21 . 39 69 Melee . | . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush 17 | . . . 1 . 16 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 31 | . . . . . 22 . . . . 9 Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 1) 32 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 391 | -10/Mines | Learned location of Zion (-6) 430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 637 | -10/Mines | Discovered new exit (range 7) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 810 | -9/Materials | Discovered new exit (range 13) 1077 | -9/Materials | Lost 4 parts (1p2n1u) 1584 | -9/Materials | Discovered new exit (range 14) 1686 | -9/Materials | Build established: Scavenger-Mutant 1699 | -9/Materials | Entered another Materials area 1699 | -8/Materials | Evolved 2 slots: Utility x2 1912 | -8/Materials | Discovered new exit (range 16) 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -7/Factory | Discovered new exit (range 7) 2194 | -7/Factory | Garrison activated, responded to threat 2220 | -7/Factory | Fabricated Enh. Flamer (x1) 2388 | -7/Factory | Destroyed 8 combat bots 2399 | -7/Factory | Identified exit to Lower Caves 2400 | -7/Factory | Build established: Scavenger-Gunner 2895 | -7/Factory | Lost 3 parts (1u2w) 3076 | -7/Factory | Build established: Gunner 3529 | -7/Factory | Cargo convoy interrupted 3575 | -7/Factory | Build established: Tank 4763 | -7/Factory | First assault squad dispatched 4825 | -7/Factory | Garrison activated, responded to threat 4860 | -7/Factory | Destroyed 8 combat bots 5569 | -7/Factory | Entered Lower Caves 5628 | -7/Lower Caves | Identified exit to Lower Caves 5760 | -7/Lower Caves | Learned Factory trap positions 6525 | -7/Lower Caves | Entered another Lower Caves area 6545 | -7/Lower Caves | Spotted B-75 Beast 6693 | -7/Lower Caves | Discovered new exit (range 13) 6740 | -7/Lower Caves | Identified exit to Factory 6774 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6823 | -7/Lower Caves | Destroyed 8 combat bots 6924 | -7/Lower Caves | Learned 8 Factory zone layouts 7303 | -7/Lower Caves | Encountered a Warlord checkpoint 7315 | -7/Lower Caves | Learned Factory non-interactive machine intel 7612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7743 | -7/Lower Caves | Discovered new exit (range 10) 7763 | -7/Lower Caves | Identified exit to Data Miner 7766 | -7/Lower Caves | Entered Data Miner 7767 | -7/Data Miner | Discovered new exit (range 6) 7815 | -7/Data Miner | Met Data Miner 7872 | -7/Data Miner | Learned location of Section 7 (-2) 7872 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7915 | -7/Data Miner | Received God Mode back door access code from Data Miner 7967 | -7/Data Miner | Identified exit to Proximity Caves 8012 | -7/Data Miner | Entered Proximity Caves 8064 | -6/Proximity Caves | Escorted by Enhanced Grunt 8093 | -6/Proximity Caves | Lost 3 parts (3u) 8192 | -6/Proximity Caves | Lost 3 parts (2n1w) 8713 | -6/Proximity Caves | Build established: Gunner 8882 | -6/Proximity Caves | Core integrity fell below 50% 8922 | -6/Proximity Caves | Lost 5 parts (1p1n3w) 9176 | -6/Proximity Caves | Build established: Mutant 9574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9715 | -6/Proximity Caves | Learned Factory terminal intel 10215 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10251 | -6/Proximity Caves | Entered Factory 10251 | -6/Factory | Evolved 2 slots: Utility x2 10252 | -6/Factory | Identified exit to Factory 10253 | -6/Factory | Loaded intel: 92 trap records 10254 | -6/Factory | Loaded intel: 239 non-interactive machine locations 10255 | -6/Factory | Loaded intel: 26 terminal locations 10285 | -6/Factory | Build established: Skirmisher 10427 | -6/Factory | Repaired Broken Tiamat Missile Launcher 10587 | -6/Factory | Garrison activated, responded to threat 10632 | -6/Factory | Lost 5 parts (3n2w) 10675 | -6/Factory | Spotted B-75 Beast 10700 | -6/Factory | Core integrity fell below 50% 10727 | -6/Factory | Allies destroyed B-75 Beast 10746 | -6/Factory | Lost 13 parts (2p2n2u7w) 10979 | -6/Factory | Core integrity fell below 20% 11033 | -6/Factory | Build established: Scavenger-Gunner 11304 | -6/Factory | Self-destructed Last Messages --------------- 11290_ Knocked back. 11292_ Shock Rifle destroyed. 11294_ Nuclear Reactor explodes. 11294_ W-25 Informer destroyed. 11294_ Nuclear Reactor explodes. 11295_ Acquired 6 matter. 11296_ Neutrino Reactor explodes. 11296_ Coil Gun destroyed. 11296_ Knocked back. 11297_ Acquired 4 matter. 11301_ H-61 Shepherd calls for reinforcements. 11301_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11301_ U-05 Engineer lays Concrete. 11304_ Nuclear Reactor explodes. 11304_ Carbon-fiber Leg destroyed. 11304_ Imp. Medium Treads destroyed. 11304_ Imp. Cooling System destroyed. 11304_ Critical hit (Blast). 11304_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ ## #???????????????????????????????????# " | | ## ##??????????????????????????????????# " | | """ # #??????????????????????????????????# " | | """ + #??????????????????????????????????# | | """ # #??????????????????????????????????# " | | ##+########????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """ """" | | ????????????????????????????????####### | | ????????????????????????######## ## | | ????????????????????????# ! % | | ????????????????????????# # #+######### | | ????????????????????????# # ##T ##### | | ????????????????????????# % | | ????????????????????????# | | ????????????????????????#@ H | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# ku ####### | | ????????????????????????# #u #??#### | | ????????????????????????# |# #?# | | ?????????"""""""""??????# ! # #?# ! | | ????????????????????????############## #?# | | ?????????"""""""""???????????????????# #???""" | | ?????????????????????????????????????" #???""" | | ????????????????????????????????????? ! ???""" | | ????????????????????????????????????? ????? | | ?????????????????????????????????^^?? ??""" | | ?????????????????????????????????^^?? ? ??""" | | ?????????????????????????????????^???? ??????""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????^??????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????""#[ | | ????????????????????????????????????"""?"""???""# | | ????????????????????????????????????"""?"""???T"# | | ????????????????????????????????????"""?"""???""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Enh. Flamer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Imp. Heavy Treads | -6/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Enh. Flamer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed OpticalLegBank Manual? 0 Play Time 01:13:47 Cumulative 64.0 hours Start 2024.05.29 @ 05:46:38 End 2024.05.29 @ 14:46:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 85 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27eb5c5d-3a43-4fd5-bbbd-cab8061ee998