Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 18:09:40 Player: Burgers_Lettuce Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (140) 700 Value Destroyed (5635) 5635 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1454) 1454 TOTAL SCORE: 15769 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 872 Met Data Miner 300 Met Zhirov 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 66/100 System Corruption 19% Temperature Cool (119) Movement Core (300) Ox5 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Improved Target Analyzer Makeshift Transmission Jammer Improved System Shield > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (4) ---- Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Heavy Treads Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Well Improved Target Analyzer Improved Target Analyzer Improved Force Field Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Autogun Heavy Machine Gun Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Wheel Medium Matter Pod Improved Weapon Cycler Remote Shield Force Rifle Autogun Heavy Machine Gun Heavy Machine Gun [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Linear Accelerator Energy Gun Force Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Array Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . 2 . . Utility 6 | . . 2 . . 1 2 . . . . 1 . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 243 | 7 7 22 8 33 35 20 3 4 . 12 3 . 4 8 20 . 2 30 14 11 Power 21 | 1 . 3 2 4 2 2 . . . . . . 1 . 2 . . 3 1 . Engine 10 | 1 . 1 2 2 1 . . . . . . . 1 . 1 . . 1 . . Core 11 | . . 2 . 2 1 2 . . . . . . . . 1 . . 2 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 58 | 2 2 4 1 13 8 4 . 1 . 1 . . 3 . 6 . . 5 6 2 Treads 22 | 1 . . . 6 1 . . 1 . 1 . . 3 . 4 . . 1 3 1 Leg 15 | . . 1 . 2 6 2 . . . . . . . . 2 . . . 1 1 Wheel 20 | 1 2 3 1 5 1 1 . . . . . . . . . . . 4 2 . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 2 6 2 9 12 7 2 1 . . 3 . . 2 5 . 2 8 1 3 Device 24 | . 1 5 . 1 4 4 1 1 . . . . . 1 2 . . 2 1 1 Storage 18 | 1 1 . . 5 3 1 . . . . 1 . . 1 . . . 4 . 1 Processor 7 | . . 1 2 1 . . . . . . . . . . 1 . . 2 . . Hackware 9 | . . . . 1 4 1 . . . . 2 . . . . . 1 . . . Protection 8 | . . . . 1 1 1 1 . . . . . . . 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 3 3 9 3 7 13 7 1 2 . 11 . . . 6 7 . . 14 6 6 Energy Gun 24 | 1 1 2 . 2 4 4 1 . . 3 . . . 2 1 . . 2 1 . Energy Cannon 7 | . . . . . 3 . . . . . . . . 2 . . . 1 . 1 Ballistic Gun 33 | 2 2 4 1 5 . 1 . 1 . 2 . . . . 3 . . 4 4 4 Ballistic Cannon 10 | . . . . . 1 1 . . . 3 . . . 1 . . . 3 1 . Launcher 12 | . . 3 1 . 2 1 . 1 . 3 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 2 . . . . . . . . . 1 . . . . . Slashing Weapon 8 | . . . 1 . 1 . . . . . . . . 1 2 . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 2 . . . . . . . . . 1 1 2 . . Parts Lost 112 | . . 4 3 15 19 . 1 . . 5 . . 2 7 20 . 4 9 7 16 Power 12 | . . . 1 3 2 . . . . . . . 1 . 2 . 1 1 1 . Propulsion 36 | . . 1 1 6 5 . . . . 2 . . . 2 5 . 2 2 4 6 Utility 26 | . . 1 1 3 3 . . . . 2 . . . 1 7 . 1 3 . 4 Weapon 38 | . . 2 . 3 9 . 1 . . 1 . . 1 4 6 . . 3 2 6 Highest Loss Streak 13 | . . 3 1 4 11 . 1 . . 5 . . 2 3 11 . 4 3 5 13 Average Slot Usage (%) 79 | . 94 93 98 92 82 98 99 99 100 86 82 88 93 77 69 58 34 55 75 52 Engine 2 | . 14 2 10 3 4 . . . . . . . 5 5 3 5 . . . . Core 3 | . . 8 . 4 1 6 6 6 6 6 5 5 4 . 1 . . 6 3 3 Treads 5 | . 14 8 . 10 2 . . . 6 10 11 11 17 13 8 5 . 1 5 4 Leg 6 | . . 2 . 2 15 12 20 20 20 10 5 5 . . 4 5 . . 1 3 Wheel 5 | . 11 10 21 11 1 11 6 5 . . . . . . . . . 7 9 2 Device 9 | . 5 19 6 6 3 15 18 20 20 15 11 11 11 7 7 . . 6 8 4 Storage 11 | . 20 22 22 16 12 6 6 6 6 6 8 11 11 11 14 11 10 5 10 6 Processor 2 | . . . 14 5 1 . . . . . . . . . 1 5 . 5 10 10 Hackware 10 | . . . . 4 11 20 15 13 13 13 20 23 23 22 7 5 5 10 10 7 Protection 2 | . . . . 2 6 3 5 6 6 2 . . . . 3 . . . . . Energy Gun 3 | . 12 4 7 3 3 11 10 4 . 6 5 5 4 4 1 . . 1 1 2 Ballistic Gun 5 | . 14 11 11 12 2 2 . 5 6 5 5 5 5 . 4 . . 1 10 5 Ballistic Cannon 2 | . . . . . . 3 6 6 6 4 5 5 5 7 . . . 3 1 . Impact Weapon 1 | . . . . . 5 . . . . . . . . . . 5 4 . . . Slashing Weapon 2 | . . . 3 8 3 . . . . . . . . . 1 11 10 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 17 22 21 68 72 63 71 77 77 77 80 80 90 95 103 56 56 50 57 52 Greatest Support 124 | 10 10 22 22 60 55 54 54 54 54 54 16 16 124 124 75 15 15 24 48 28 Greatest Overweight (x) 23 | 1 4 2 . 3 23 3 1 1 1 4 4 4 . 3 6 3 18 3 5 5 Average Overweight (x) 1 | . 1 . . 1 1 1 1 1 1 2 3 4 . . 2 3 7 1 3 1 Largest Inventory Capacity 18 | 6 8 8 8 18 18 12 12 12 12 12 18 18 18 18 18 12 12 10 10 10 Average Capacity 12 | 5 6 8 8 12 15 11 12 12 12 12 16 18 18 18 15 12 11 7 10 7 Most Carried 18 | 6 8 8 8 18 18 12 12 12 12 12 12 18 18 17 13 12 11 10 10 9 Average Carried 10 | 2 6 7 7 11 14 10 11 11 12 11 9 11 16 15 9 10 10 5 8 5 Final Capacity 18 | 6 8 8 8 18 10 12 12 12 12 12 18 18 18 18 12 12 4 10 10 4 Final Carried 18 | 6 8 8 8 18 10 12 12 12 12 12 9 18 18 12 9 11 4 7 8 1 Class Distribution -------------------- 33% | Hacker-Mutant 25% | Mutant 15% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5393 | 198 98 352 269 625 660 88 406 383 . 240 . 91 50 134 644 . 14 357 722 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5994 | . 98 468 283 960 738 114 71 307 . 237 . . . 224 873 330 71 453 586 181 Parts 292 | . 7 36 22 56 25 9 8 6 . 8 . . . 20 28 . 2 34 23 8 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . 2 . . . . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 8 11 . 3 . . . 20 35 . . . 20 8 Prevented 8 | . . . . . . . . 2 . . . . . . 4 . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 122 | . . 11 11 21 15 2 4 5 . 6 . . . 9 14 . 1 9 11 3 Melee 19 | . . . 2 9 6 . . . . . . . . . . . . 2 . . Guns 67 | . . 4 7 12 2 2 3 2 . 2 . . . 4 10 . . 5 11 3 Cannons 11 | . . . . . 1 . 1 . . . . . . 5 3 . . 1 . . AOE 20 | . . 7 2 . 3 . . 3 . 4 . . . . . . . 1 . . Classes Destroyed 16 | . 2 5 . 2 2 1 1 . . . . . . . 1 . . 2 . . Worker 4 | . . 2 . . 1 . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Recycler 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . 1 1 . . . . . . . . . . . . . . . 1 . . Swarmer 40 | . . 4 7 6 . . 3 . . . . . . 8 2 . . 4 5 1 Grunt 37 | . . 4 2 9 10 . . 4 . . . . . . 2 . . . 5 1 Brawler 5 | . . . . 1 . . . . . . . . . . 4 . . . . . Duelist 5 | . . . . . . . . . . . . . . . 4 . . . . 1 Sentry 15 | . . 3 2 4 . 1 . 1 . 1 . . . . 1 . 1 . 1 . Hunter 9 | . . . . 1 4 . . . . 4 . . . . . . . . . . Programmer 8 | . . . . . 1 1 . . . . . . . . 1 . . 5 . . Behemoth 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 7 | . 1 7 3 4 5 1 3 3 . 2 . . . 4 3 . 1 4 5 1 Combat Bots Only 5 | . . 4 3 4 2 1 3 3 . 2 . . . 4 3 . 1 4 5 1 Max Kills in Single Turn 4 | . 1 4 2 1 2 1 1 2 . 1 . . . 1 1 . 1 3 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 1 . Exploded 2 | . . 2 2 . 2 . . 1 . 1 . . . . . . . 1 . . Melee 1 | . . . 1 1 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 16759 | . . 776 325 1625 2588 250 508 436 . 827 . . 403 989 2894 . 635 1832 880 1791 Core 3231 | . . 178 50 288 522 40 41 66 . 69 . . 21 26 404 . 363 443 159 561 Absorbed by Shields 658 | . . . . . . . . . . . . . . . . . . . 380 278 Reduced by Siege Mode 3 | . . . . . . . . . . . . . . 3 . . . . . . Core Remaining (%) 57 | 100 100 . 43 47 25 . . . . 74 . . . . . . 15 . . . Volleys Fired 355 | . 5 41 15 40 36 10 10 15 . 22 . . 4 23 56 . . 40 23 15 Largest 3 | . 2 2 2 3 2 3 3 3 . 3 . . 2 3 3 . . 2 3 3 Hottest 262 | . 60 85 88 102 130 196 191 176 . 205 . . 108 262 251 . . 175 133 203 Shots Fired 706 | . 10 63 29 83 43 26 21 33 . 41 . . 6 55 137 . . 61 61 37 Gun 523 | . 10 56 28 83 25 20 10 18 . 27 . . 6 19 102 . . 31 58 30 Cannon 151 | . . . . . 10 6 9 10 . 9 . . . 36 35 . . 30 3 3 Launcher 28 | . . 7 1 . 8 . 2 5 . 5 . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . 4 Kinetic 418 | . 5 44 14 74 1 10 9 20 . 15 . . 4 28 79 . . 40 53 22 Thermal 167 | . . 5 14 9 18 9 10 8 . 21 . . 2 13 35 . . . 8 15 Explosive 28 | . . 7 1 . 8 . 2 5 . 5 . . . . . . . . . . Electromagnetic 93 | . 5 7 . . 16 7 . . . . . . . 14 23 . . 21 . . Robot Hit Streak 16 | . 8 15 6 15 15 2 15 5 . 11 . . 4 5 16 . . 3 13 6 Robot Miss Streak 6 | . . 2 1 6 3 4 4 5 . 4 . . 4 4 3 . . 4 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . Secondary Targets 10 | . . . 1 . . . . . . . . . . . 4 . . 3 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . 1 1 . Shots Hit Robots 573 | . 8 44 26 101 62 10 16 18 . 19 . . 5 30 108 7 10 39 45 25 Core Hits 284 | . 3 30 14 38 28 5 9 24 . 21 . . 6 11 37 2 2 19 23 12 Critical Hits 18 | . . . . . . 1 . 2 . 2 . . . 1 1 1 . 3 6 1 Critical Kills 9 | . . . . . . 1 . . . . . . . 1 . . . 2 4 1 Critical Parts Destroyed 8 | . . . . . . . . 2 . 2 . . . . 1 . . 1 2 . Melee Attacks 131 | . . . 6 50 37 . . . . . . . . . . 8 11 19 . . Impact 46 | . . . . . 34 . . . . . . . . . . 5 7 . . . Slashing 85 | . . . 6 50 3 . . . . . . . . . . 3 4 19 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 2 . . . . . . . . . . 2 4 . . . Damage Inflicted 16962 | . 120 1136 646 2506 2150 362 647 1088 . 1170 . . 169 839 2467 661 274 1504 767 456 Guns 6979 | . 120 438 310 846 351 278 248 285 . 405 . . 167 273 1668 . . 482 735 373 Cannons 2550 | . . . . . 202 84 171 78 . 121 . . . 566 799 . . 459 32 38 Explosions 3345 | . . 696 137 . 702 . 228 725 . 644 . . . . . . . 213 . . Melee 4015 | . . . 199 1660 871 . . . . . . . . . . 661 274 350 . . Ramming 35 | . . 2 . . 24 . . . . . . . 2 . . . . . . 7 Kinetic 5433 | . 40 312 106 742 12 188 171 244 . 255 . . 116 388 1399 . . 609 620 231 Thermal 3492 | . . 304 290 104 322 156 248 119 . 271 . . 51 250 799 . . 213 147 218 Explosive 2795 | . . 445 51 . 702 . 228 725 . 644 . . . . . . . . . . Electromagnetic 1192 | . 80 73 . . 219 18 . . . . . . . 201 269 . . 332 . . Impact 1448 | . . . . . 800 . . . . . . . . . . 478 170 . . . Slashing 2567 | . . . 199 1660 71 . . . . . . . . . . 183 104 350 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 2 3 2 2 2 2 2 . . . . 4 4 4 7 7 19 Average Corruption 3 | . . . . 1 2 1 2 2 2 2 . . . . 3 4 4 3 7 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . 4 9 3 4 14 . 8 . . . . 26 9 16 16 33 24 Message Errors 35 | . . . . 1 2 1 2 2 . 3 . . . . 6 3 4 3 6 2 Matter Fused 37 | . . . . . 3 . . . . . . . . . 6 2 7 2 10 7 Heat Flow Errors 23 | . . . . 1 1 1 1 7 . 2 . . . . 1 1 1 1 5 1 Energy Discharges 22 | . . . . . 2 . 1 3 . 1 . . . . 2 1 3 1 5 3 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Data Loss (minor) 11 | . . . . . . . . 1 . 1 . . . . 2 2 . 2 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 22 | . . . . 2 1 1 . 1 . . . . . . 6 . 1 3 3 4 Weapon Failures 6 | . . . . . . . . . . 1 . . . . 2 . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1054 | . . 23 4 226 201 8 . 43 . 26 . . . 66 82 303 15 57 . . Projectiles 238 | . . . . . . 8 . . . 26 . . . 66 82 29 . 27 . . Explosions 161 | . . 23 . . 95 . . 43 . . . . . . . . . . . . Melee 655 | . . . 4 226 106 . . . . . . . . . . 274 15 30 . . Knockbacks 13 | . . . . . 4 1 . 1 . . . . . 2 . 3 . 2 . . Impact 6 | . . . . . 4 . . . . . . . . . . 2 . . . . Kinetic 6 | . . . . . . 1 . 1 . . . . . 2 . . . 2 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 576 | . . 98 . . 272 . . 25 . 11 . . . . . . . 170 . . Shots 17 | . . 5 . . 7 . . 1 . 1 . . . . . . . 3 . . Rammed 6 | . . 1 . . 2 . . . . . . . 1 . . . . . . 2 Targets Rammed 7 | . . 1 . . 3 . . . . . . . 1 . . . . . . 2 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . . 153 72 169 207 321 118 252 . 246 . . . 403 252 256 184 175 250 242 Average Temperature 75 | . . 42 26 49 51 103 23 95 . 48 . . . 175 78 142 104 28 57 65 Received Heat Transfer 2718 | . . 288 36 531 540 42 48 132 . 54 . . 84 36 336 . 111 63 122 295 Effects 4 | . . . . . . . . . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Turns 14 | . . . . . . . . . . . . . . 14 . . . . . . Longest Duration 14 | . . . . . . . . . . . . . . 14 . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 6 . . . . . . . . . 1 1 . 2 . . Impact Corruptions 23 | . . . . . 6 . . . . . . . . . . 16 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . . . 2 . 1 1 1 . . 1 . . . 1 2 . . . . . Heat Transferred 5467 | . . 298 581 259 629 222 499 185 . 407 . . 74 361 1100 . . 150 222 480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 459 | . 12 283 287 289 342 337 . . . . 10 3 459 . . . . 419 . . Initial 130 | . . 4 17 37 130 127 . . . . . 3 2 . . . . . . . Average 140 | . 9 87 128 129 185 215 . . . . 6 3 181 . . . . 130 . . Maximum Alert Level 2 | . . 1 1 1 1 1 . . . . . . 2 . . . . 2 . . Low Security (%) 71 | 100 100 94 79 79 55 44 . . . . 100 100 56 . . . . 74 . . Level 1 27 | . . 5 20 20 44 55 . . . . . . 39 . . . . 20 . . Level 2 . | . . . . . . . . . . . . . 3 . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 5 3 . . . . . . 3 . 1 . . 3 . 1 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 1 1 . . . . . . 2 . . . . 2 . . Reinforcement 8 | . . . . . 4 2 . . . . . . 1 . . . . 1 . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 12 | . . 4 . 5 1 . . . . . . . 2 . . . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 241 | . . 27 10 36 33 3 5 6 . 5 . . 12 10 30 . 6 17 17 24 Peak Tracking Total 10 | . . 6 4 5 5 1 3 3 . 2 . . 6 4 10 . 6 5 5 10 Tactical Retreats 34 | . . 5 1 2 8 . 1 1 . . . . . 1 5 . . 1 2 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 2 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 20 | . . 4 1 . 1 4 . . . . . . 1 . 2 1 . 6 . . Max in Single Turn 4 | . . 1 1 . 1 . . . . . . . . . 1 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 38 | . 1 8 . 3 4 4 . . 4 . 1 . 3 . . 6 . 3 . 1 Terminals 14 | . . 4 . 2 2 2 . . . . 1 . 1 . . . . 2 . . Fabricators 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Repair Stations 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 136 | . 2 39 . 11 11 8 . . 25 . 6 . 6 . . 18 . 9 . 1 Successful 100 | . 1 28 . 6 6 1 . . 25 . 5 . 4 . . 18 . 5 . 1 Failed 36 | . 1 11 . 5 5 7 . . . . 1 . 2 . . . . 4 . . Catastrophic 6 | . . 2 . . 1 2 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 6 | . 1 . . 4 . . . . . . . . . . . . . 1 . . Terminals 47 | . . 16 . 7 6 5 . . . . 6 . 1 . . . . 6 . . Fabricators 8 | . . . . . 3 2 . . . . . . 3 . . . . . . . Repair Stations 7 | . . 2 . . 2 . . . . . . . . . . . . 3 . . Recycling Units 9 | . 2 2 . 4 . 1 . . . . . . . . . . . . . . Scanalyzers 21 | . . 19 . . . . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . . 6 . 3 2 . . . 25 . 5 . 1 . . 18 . 2 . 1 Record 18 | . . . . . . . . . 11 . . . 1 . . 6 . . . . Part Schematic 10 | . . . . . . . . . 6 . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . 1 . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Alert Level 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 . . 1 . . . . . . . . . . . . 1 . . Locate Traps 2 | . . 2 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . 2 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . 3 1 . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Build 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . 2 . . 1 . . . . . . . . . . . . 2 . . Scan Component 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . . Repair 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 18 . . . . . . . . . . 1 . . . . . . . Insert Component 10 | . . 9 . . . . . . . . . . 1 . . . . . . . Analyze 9 | . . 9 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 23 | . 1 7 . 1 4 4 . . . . 1 . 3 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . Matter 252 | . . . . . . . . . . . . . 252 . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 18 | . . 8 . . . . . . 6 . . . . . . 4 . . . . Parts Built 3 | . . . . . 1 2 . . . . . . . . . . . . . . Matter 358 | . . . . . 102 256 . . . . . . . . . . . . . . Time 89 | . . . . . 25 64 . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . 1 16 . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Time 51 | . . 26 . . . . . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . 2 . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 9 . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 29 | . . . . . 1 . . . . 1 . 20 4 . 2 . . 1 . . Largest Group 20 | . . . . . 1 1 . . . 1 . 20 20 . 2 1 1 1 . . Highest-Rated Group 781 | . . . . . 30 30 . . . 94 . 781 781 . 79 49 49 44 . . Highest-Rated Ally 94 | . . . . . 30 30 . . . 94 . 50 50 . 49 49 49 44 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . 13 . . . 19 . . 63 . 15 . . . . . Total Damage 4110 | . . . . . . 739 . . . 688 . . 2033 . 650 . . . . . Kills 30 | . . . . . . 5 . . . . . . 19 . 6 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . 2 . . . 3 . . 1 . . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 13977 | 46 127 861 554 1134 1492 717 561 965 124 640 86 267 637 512 1473 409 1239 754 1021 358 Spaces Moved 7193 | 37 101 482 478 494 714 528 341 562 82 288 37 110 253 233 594 186 281 487 619 286 Core 502 | 1 4 . . . 17 . . . . . . . . . . . 271 71 . 138 Treads 996 | . . 14 . 196 21 . . . . . . . 253 233 265 . . . . 14 Legs 2554 | . . 94 . 71 347 56 341 562 82 288 37 110 . . 329 186 10 . . 41 Wheels 3112 | 36 97 374 478 227 329 443 . . . . . . . . . . . 416 619 93 Hover 29 | . . . . . . 29 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 85 85 90 90 90 153 153 153 153 210 240 166 166 185 210 50 50 90 50 Average Speed 150 | 84 95 105 85 147 127 110 153 153 153 193 230 240 166 182 211 210 427 96 113 92 Slowest Speed 1200 | 90 250 180 85 220 1200 153 153 153 153 240 240 240 166 230 300 210 950 120 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 22 52 87 36 20 14 51 72 70 50 1 74 11 42 73 60 45 13 60 44 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . Known Exits Taken 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . Unknown Exits Taken 15 | 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 20 | . . . 3 . . . 4 5 . 1 . . . . 3 . . . 3 1 Spaces Dug 6 | . . . . . . 1 . . . . . . . . . . . 5 . . Terrain Destroyed 480 | . . 53 20 . 75 3 23 122 . 66 . . . 21 14 . . 79 2 2 Melee 5 | . . . . . . . . . . . . . . . . . . 5 . . Projectile 66 | . . . . . . 3 4 8 . 5 . . . 21 14 . . 7 2 2 AOE 409 | . . 53 20 . 75 . 19 114 . 61 . . . . . . . 67 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Total 9507 | 48 119 779 586 745 1181 644 356 635 81 325 40 114 465 272 700 194 306 675 891 351 Wait 1330 | . . 214 73 80 320 57 . 51 . . . . 190 9 . . 7 78 224 27 Move 7175 | 36 100 481 477 493 713 527 340 561 81 287 37 109 253 232 593 185 280 486 618 286 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 5 4 9 4 33 21 12 1 2 . 2 . 5 9 . 15 3 2 15 10 5 Fast Attach 62 | 6 7 4 1 6 6 10 1 1 . 2 . . . . 1 . 2 12 2 1 Attach 113 | . . 9 2 15 19 . . 2 . 2 3 . 2 5 19 1 1 16 8 9 Detach 10 | . . 3 . . . . . . . . . . 1 . 1 . . 4 . 1 Swap 71 | 1 . 9 5 12 10 10 2 1 . 8 . . 2 3 . . . 3 4 1 Drop 86 | . 3 8 3 16 13 18 2 2 . 2 . . 4 . . . 7 2 2 4 Fire 355 | . 5 41 15 40 36 10 10 15 . 22 . . 4 23 56 . . 40 23 15 Melee 121 | . . . 6 50 34 . . . . . . . . . . 5 7 19 . . Ram 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . 6 . . . . . . . . . 15 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 4) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 212 | -9/Materials | Repaired Wheel 317 | -9/Materials | Build established: Mutant 475 | -9/Materials | Lost 3 parts (1n2w) 1018 | -9/Materials | Discovered new exit (range 13) 1035 | -9/Materials | Entered Mines 1042 | -9/Mines | Core integrity fell below 50% 1106 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1163 | -9/Mines | Identified exit to Materials 1249 | -9/Mines | Learned 8 Materials zone layouts 1502 | -9/Mines | Discovered exit to Materials (range 10) 1589 | -9/Mines | Entered Materials 1589 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1590 | -8/Materials | Identified exit to Factory 2084 | -8/Materials | Lost 4 parts (1p2n1w) 2239 | -8/Materials | Build established: Scavenger-Mutant 2649 | -8/Materials | Core integrity fell below 50% 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -7/Factory | Build established: Scavenger-Gunner 2974 | -7/Factory | Lost 3 parts (3w) 3084 | -7/Factory | Fabricated ECM Suite (x1) 3347 | -7/Factory | Build established: Hacker-Mutant 3682 | -7/Factory | Lost 11 parts (4n2u5w) 3713 | -7/Factory | Core integrity fell below 50% 3799 | -7/Factory | Lost 5 parts (2p1n1u1w) 4148 | -7/Factory | Discovered new exit (range 15) 4215 | -7/Factory | Entered another Factory area 4215 | -6/Factory | Accompanied by 1 ally 4215 | -6/Factory | Evolved 2 slots: Utility x2 4544 | -6/Factory | Fabricated Linear Accelerator (x2) 4853 | -6/Factory | Found Prototype Launcher 4854 | -6/Factory | Identified Rocket Array 4870 | -6/Factory | Discovered new exit (range 4) 4932 | -6/Factory | Entered Lower Caves 4948 | -6/Lower Caves | Learned Factory non-interactive machine intel 4962 | -6/Lower Caves | Spotted B-75 Beast 4988 | -6/Lower Caves | Destroyed B-75 Beast 5035 | -6/Lower Caves | Learned Factory security intel 5374 | -6/Lower Caves | Build established: Hacker-Tank 5470 | -6/Lower Caves | Discovered new exit (range 16) 5485 | -6/Lower Caves | Learned Factory terminal intel 5493 | -6/Lower Caves | Entered another Lower Caves area 5736 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6450 | -6/Lower Caves | Discovered new exit (range 5) 6458 | -6/Lower Caves | Entered Data Miner 6458 | -6/Data Miner | Discovered new exit (range 6) 6488 | -6/Data Miner | Met Data Miner 6518 | -6/Data Miner | Learned location of Section 7 (-2) 6518 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6522 | -6/Data Miner | Build established: Hacker-Mutant 6547 | -6/Data Miner | Received God Mode back door access code from Data Miner 6582 | -6/Data Miner | Entered Proximity Caves 6659 | -5/Proximity Caves | Escorted by Enhanced Grunt 6659 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6699 | -5/Proximity Caves | Spotted B-75 Beast 6711 | -5/Proximity Caves | Destroyed B-75 Beast 6843 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 7185 | -5/Proximity Caves | Discovered new exit (range 13) 7222 | -5/Proximity Caves | Entered Factory 7222 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7224 | -5/Factory | Loaded intel: 273 non-interactive machine locations 7225 | -5/Factory | Loaded intel: 20 terminal locations 7251 | -5/Factory | Identified exit to Upper Caves 7308 | -5/Factory | Sucked down chute 7308 | -5/Factory | Entered Waste 7309 | -5/Waste | Joined by Warlord forces that had cleared the area 7537 | -5/Waste | Discovered new exit (range 12) 7564 | -5/Waste | Found Damper Plating 7575 | -5/Waste | Entered Factory 7575 | -5/Factory | Accompanied by 20 allies 7957 | -5/Factory | Fabricated S-27 Virus (x4) 8200 | -5/Factory | Discovered exit to Upper Caves (range 7) 8212 | -5/Factory | Entered Upper Caves 8574 | -5/Upper Caves | Encountered a Warlord checkpoint 8664 | -5/Upper Caves | Spotted B-75 Beast 8686 | -5/Upper Caves | Destroyed B-75 Beast 8691 | -5/Upper Caves | Discovered new exit (range 12) 8715 | -5/Upper Caves | Lost 3 parts (1n2w) 8724 | -5/Upper Caves | Entered another Upper Caves area 8758 | -5/Upper Caves | Discovered new exit (range 5) 8765 | -5/Upper Caves | Learned location of Warlord (-4) 9184 | -5/Upper Caves | Build established: Scavenger-Tank 9214 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9406 | -5/Upper Caves | Lost 11 parts (1p4n2u4w) 9607 | -5/Upper Caves | Lost 3 parts (1n2u) 9678 | -5/Upper Caves | Build established: Scavenger-Mutant 9790 | -5/Upper Caves | Spotted B-75 Beast 9821 | -5/Upper Caves | Allies destroyed B-75 Beast 9847 | -5/Upper Caves | Lost 5 parts (1p2u2w) 10166 | -5/Upper Caves | Discovered new exit (range 16) 10197 | -5/Upper Caves | Entered Zhirov 10197 | -5/Zhirov | Accompanied by 1 ally 10197 | -5/Zhirov | Discovered new exit (range 3) 10244 | -5/Zhirov | Met Zhirov 10403 | -5/Zhirov | Found Alien Artifact 10434 | -5/Zhirov | Found Alien Artifact 10435 | -5/Zhirov | Identified Integrated Reactor 10435 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10534 | -5/Zhirov | Learned location of Quarantine (-3) 10534 | -5/Zhirov | Learned location of Testing (-2) 10547 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10606 | -5/Zhirov | Entered Proximity Caves 10606 | -4/Proximity Caves | Accompanied by 1 ally 10625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10648 | -4/Proximity Caves | Core integrity fell below 50% 10686 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 10931 | -4/Proximity Caves | Build established: Mutant 11674 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11674 | -4/Proximity Caves | Warped through subspace 11831 | -4/Proximity Caves | Core integrity fell below 20% 11839 | -4/Proximity Caves | Discovered new exit (range 14) 11845 | -4/Proximity Caves | Entered Factory 11845 | -4/Factory | Evolved 2 slots: Propulsion x2 11846 | -4/Factory | Identified exit to Armory 11880 | -4/Factory | Spotted B-86 Titan 12083 | -4/Factory | Build established: Hacker-Mutant 12184 | -4/Factory | Found Prototype Launcher 12185 | -4/Factory | Identified Com. Tesla Bomb Launcher 12279 | -4/Factory | Repaired Energy Well 12471 | -4/Factory | Lost 3 parts (1n1u1w) 12595 | -4/Factory | Discovered new exit (range 6) 12599 | -4/Factory | Entered Upper Caves 12649 | -4/Upper Caves | Learned Research terminal intel 13011 | -4/Upper Caves | Build established: Scavenger-Gunner 13091 | -4/Upper Caves | Lost 5 parts (1p3n1w) 13295 | -4/Upper Caves | Core integrity fell below 50% 13457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13595 | -4/Upper Caves | Encountered a Warlord checkpoint 13615 | -4/Upper Caves | Discovered new exit (range 5) 13620 | -4/Upper Caves | Entered another Upper Caves area 13715 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13767 | -4/Upper Caves | System corruption reached 10% 13824 | -4/Upper Caves | Core integrity fell below 20% 13836 | -4/Upper Caves | Lost 13 parts (5n4u4w) 13909 | -4/Upper Caves | Spotted B-86 Titan 13978 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13863_ Dropped Mic. Fission Core. 13863_ Dropped Energy Well. 13864_ Dropped Med. Matter Pod. 13870_ System corrupted: Matter fused (-6). 13893_ Connecting with WAR.Sys... 13893_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 13895_ System corrupted: Energy discharge (-39). 13895_ Acquired Mak. Transmission Jammer. 13897_ Acquired Matter Neutralizer. 13899_ Acquired Mak. Axe. 13901_ Acquired Lyr. Light Armor Plating. 13902_ Dropped Lyr. Light Armor Plating. 13907_ Autogun destroyed. 13910_ WMIDUC=42L:UUV JNNXK9MMD B=OP:FZ 13925_ System corrupted: Matter fused (-10). 13974_ I-47 Archangel distress signal jammed. 13977_ Autogun destroyed. 13978_ I-47 Archangel distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#?????????? | | ???????????????????????????########;##### ????? | | ??????????????????????????## ??? | | ???????????????#??????????# ??? | | ???????????????# ###### "" ??" | | ??????????????# """" """ | | ??????????????# " """""" | | ??????????????# ###### """""" | | ???????????????????????#####l " | | ???????????????????????# ggi " """"" | | ???????????????????????# g """""" | | ???????????????????????##@;# # """""" " | | ????????????????????????####### """" " | | ??????????????????????????????# " """" | | ??????????????????????????????# """ | | ??????????????????????????????# " | | ??????????????????????????????# | | ??????????????????????????????###### ########## | | ???????????????????????????????????# ##????????? | | ???????????????????????????????????# ##?????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????## ??????????? | | ???????????????????????????????????# ##??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????? | | ??????????????????????????????????? ??????? | | ???????????????????????????????????# ?????? ## | | ???????????????????????????????????# ????????## | | ???????????????????????????????????? ?????????## | | ???????????????????????????????????? ??????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 42 Energy Capacity 1000 Matter Stores 375 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ ECM Suite | x1 | -7/Factory Linear Accelerator | x2 | -6/Factory | Preloaded S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed BottomlessThrusterFirepult Manual? 0 Play Time 02:37:24 Cumulative 79.0 hours Start 2022.02.07 @ 13:12:32 End 2022.02.07 @ 18:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9edc976b-4020-499b-ad3d-7b24309c7989