Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:48:15 Player: RecursiveCharlatan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3903) 3903 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7128 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Hovering (106) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Airjet > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Small Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Gravmag System Gravmag System Cooled Airjet Improved Heat Sink Small Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 72 | 6 8 14 7 20 17 Power 8 | 1 1 2 1 2 1 Engine 4 | 1 . 1 . 2 . Core 4 | . 1 1 1 . 1 Reactor . | . . . . . . Propulsion 26 | 2 2 6 3 6 7 Treads 19 | 2 . 5 3 6 3 Leg 3 | . 2 1 . . . Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 17 | 1 3 2 1 7 3 Device 5 | . 2 . . 2 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware 2 | . . . 1 1 . Protection 6 | . . 1 . 3 2 Artifact . | . . . . . . Weapon 21 | 2 2 4 2 5 6 Energy Gun 5 | 1 . . 1 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 1 2 4 1 1 4 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 1 4 Parts Lost 33 | . 4 5 . 10 14 Power 4 | . 1 1 . 1 1 Propulsion 15 | . 2 3 . 3 7 Utility 6 | . 1 . . 2 3 Weapon 8 | . . 1 . 4 3 Highest Loss Streak 13 | . 2 2 . 5 13 To Critical Strikes 1 | . . 1 . . . Average Backups 12 | 1 7 13 13 13 14 Power . | . . . 1 . . Propulsion 3 | 1 1 1 1 4 4 Utility 5 | . 2 6 6 6 5 Weapon 3 | . 2 5 4 1 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . . 4 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 6 | . . . . 4 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 81 93 98 94 97 Engine 4 | . 4 4 . 4 4 Core 3 | . 1 4 9 1 2 Treads 21 | . 15 20 27 22 22 Leg 3 | . 11 8 . . . Device 3 | . 4 . . 3 6 Storage 9 | . 14 11 9 7 7 Processor 7 | . . 10 9 9 6 Hackware 7 | . . . 8 9 15 Protection 7 | . . 10 9 9 6 Energy Gun 4 | . 6 . . 9 2 Energy Cannon 1 | . . . . 3 . Ballistic Gun 17 | . 21 22 25 7 19 Peak Build Rating 49 | 6 9 16 20 44 49 Average Rating 26 | 5 6 13 19 36 46 On Entrance 15 | . 6 8 16 20 44 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 59 | 11 31 36 39 59 51 Greatest Support 66 | 40 40 60 60 66 66 Greatest Overweight (x) 3 | . 2 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 Average Carried 12 | 1 7 13 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 14 14 15 14 11 Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Mutant 19% | Scavenger-Mutant 16% | Hacker-Gunner 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2390 | 275 145 661 207 379 723 Remotely . | . . . . . . Salvage Created 5120 | 142 565 1290 462 1463 1198 Parts 273 | 11 21 102 26 48 65 Haulers Intercepted 4 | . . 2 1 . 1 Recyclers Shooed 5 | . . 4 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 98 | . 13 29 9 28 19 Guns 86 | . 13 29 9 16 19 Cannons 11 | . . . . 11 . Classes Destroyed 12 | 3 2 4 . 2 1 Worker 2 | 1 . . . . 1 Tunneler 4 | 2 . 1 . . 1 Hauler 4 | . . 2 1 . 1 Recycler 10 | 1 2 3 1 2 1 Mechanic 1 | . . . . . 1 Operator 2 | . . 2 . . . Watcher 4 | . . 2 . 1 1 Swarmer 25 | . 6 13 3 . 3 Grunt 54 | . 7 13 4 18 12 Sentry 14 | . . 3 2 6 3 Hunter 1 | . . . . 1 . Programmer 4 | . . . . 3 1 Best Kill Streak 6 | 4 6 6 3 5 4 Combat Bots Only 6 | . 6 4 3 3 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 915 | . 107 143 24 303 338 Missed 278 | . 18 45 7 96 112 Hits 637 | . 89 98 17 207 226 Projectile 637 | . 89 98 17 207 226 Critical Strikes 14 | . 3 4 . 5 2 Damage Taken 6650 | . 837 999 197 2346 2271 Core 988 | . 146 106 35 326 375 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 108 | . . . . . 108 Core Remaining (%) 76 | 100 41 73 93 . . Volleys Fired 336 | 15 59 103 20 76 63 Largest 3 | 2 2 2 3 3 3 Hottest 221 | 70 70 46 111 221 163 Shots Fired 797 | 30 118 206 60 196 187 Gun 757 | 30 118 206 60 159 184 Cannon 40 | . . . . 37 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 610 | 15 82 206 57 73 177 Thermal 181 | 15 36 . 3 122 5 Explosive . | . . . . . . Electromagnetic 6 | . . . . 1 5 Robot Hit Streak 38 | 9 9 11 15 38 25 Robot Miss Streak 9 | 4 8 9 2 7 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 1 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 534 | 16 72 118 40 162 126 Core Hits 278 | 8 29 55 24 108 54 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 14 | . 1 1 1 8 3 Burn 9 | . 1 . . 8 . Destroy 5 | . . 1 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8737 | 188 689 1660 554 3345 2301 Guns 7887 | 188 689 1656 533 2527 2294 Cannons 731 | . . . . 731 . Explosions 71 | . . . . 71 . Melee . | . . . . . . Ramming 48 | . . 4 21 16 7 Kinetic 5448 | 50 374 1656 491 776 2101 Thermal 3088 | 138 315 . 42 2482 111 Explosive 71 | . . . . 71 . Electromagnetic 82 | . . . . . 82 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 2 . 4 9 Average Corruption 4 | . . 1 . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . 11 20 Message Errors 9 | . . . . 2 7 Matter Fused 8 | . . . . 5 3 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 77 | . . . . 77 . Projectiles 7 | . . . . 7 . Explosions 70 | . . . . 70 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . . . 73 . Shots 1 | . . . . 1 . Rammed 11 | . . 2 2 5 2 Targets Rammed 11 | . . 2 2 5 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | 170 201 33 143 384 261 Average Temperature 89 | 86 93 8 29 124 82 Received Heat Transfer 2169 | . 264 336 81 837 651 Effects 9 | . . . . 9 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 5 | . . . . 5 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 21 | 1 2 . . 18 . Heat Transferred 7591 | 407 999 . 111 5824 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 72 | 100 100 76 93 57 56 Level 1 27 | . . 23 6 42 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 383 | 10 121 383 209 306 325 Initial 157 | . . 37 157 87 126 Average 144 | 1 55 145 161 148 207 Influence Increases 2856 | 20 335 834 274 789 604 Destroy 0b10 Robot/C 1960 | . 260 580 180 560 380 Destroy 0b10 Robot/NC 135 | 20 10 50 10 15 30 Destroy Leader 456 | . 50 138 32 152 84 Successful Hack 88 | . . 15 19 7 47 Disable Machine 45 | . . . . 15 30 Destroy Structure 37 | . . 6 3 25 3 Lose Combat Pursuer 135 | . 15 45 30 15 30 Influence Decreases 2670 | 20 246 548 456 704 696 Entered New Map 528 | . . 52 218 106 152 Time Decay 1812 | 20 206 446 238 498 404 Lost Part 330 | . 40 50 . 100 140 Squads Dispatched 26 | . 2 6 1 11 6 Investigation 6 | . 1 2 . 3 . Extermination 5 | . . . . 3 2 Reinforcement 10 | . 1 4 1 1 3 Assault . | . . . . . . Garrison 5 | . . . . 4 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 17 44 12 34 35 Peak Tracking Total 8 | . 7 5 3 4 8 Tactical Retreats 9 | . 1 3 2 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . 1 2 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 21 | . . 5 4 6 6 Terminals 15 | . . 3 4 3 5 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 52 | . . 14 7 19 12 Successful 28 | . . 6 5 9 8 Failed 24 | . . 8 2 10 4 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 12 | . . 8 2 1 1 Terminals 33 | . . 8 7 8 10 Fabricators 6 | . . . . 6 . Repair Stations 4 | . . 2 . . 2 Recycling Units . | . . . . . . Scanalyzers 9 | . . 4 . 5 . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 2 5 2 6 Part Schematic 5 | . . 2 1 1 1 Open Door 3 | . . . . . 3 Branch Access Points 3 | . . . 1 1 1 Maintenance Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . 1 . . 2 Scan Component 2 | . . 1 . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 3 . 5 . Insert Component 3 | . . 1 . 2 . Analyze 4 | . . 1 . 3 . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . . 4 3 5 3 Full Trace Events 4 | . . 1 . 3 . Feedback Events 2 | . . 1 . 1 . Corruption 2 | . . 1 . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 3 1 3 1 Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 3 | . . . . 3 . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . . . . 1 Time 30 | . . . . . 30 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . Part Schematics Acquired 3 | . . 1 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 301 | . 214 87 . . . Seismic 301 | . 214 87 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4865 | 148 621 1111 510 1509 966 Spaces Moved 2156 | 60 236 439 218 759 444 Core 2 | 2 . . . . . Treads 1879 | 58 124 315 218 759 405 Legs 236 | . 112 124 . . . Wheels . | . . . . . . Hover 39 | . . . . . 39 Flight . | . . . . . . Fastest Speed 48 | 50 160 120 160 145 48 Average Speed 153 | 156 174 159 160 150 138 Slowest Speed 260 | 160 260 240 160 225 230 Overloaded Moves 10 | . . . . . 10 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 44 51 23 23 75 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . . . 20 . Melee . | . . . . . . Projectile . | . . . . . . AOE 20 | . . . . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3085 | 84 341 653 337 964 706 Wait 414 | 1 28 82 86 66 151 Move 2151 | 59 235 438 217 758 444 Hop . | . . . . . . Pick Up 39 | 3 9 6 1 15 5 Fast Attach 37 | 6 4 5 1 10 11 Attach 23 | . 2 6 2 8 5 Detach 11 | . 2 1 1 5 2 Swap 24 | . 2 4 4 5 9 Drop 39 | . . 6 3 16 14 Fire 336 | 15 59 103 20 76 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . 2 2 5 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) -7/Storage (discovered 1 exit: *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 6) 581 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Core integrity fell below 50% 741 | -10/Materials | Discovered new exit (range 4) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Build established: Scavenger-Mutant 1490 | -9/Materials | Discovered new exit (range 12) 1725 | -9/Materials | Discovered new exit (range 5) 1881 | -9/Materials | Entered another Materials area 1881 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2226 | -8/Materials | Build established: Scavenger-Gunner 2310 | -8/Materials | Discovered new exit (range 11) 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Utility x2 2673 | -7/Factory | Discovered new exit (range 7) 2825 | -7/Factory | Lost 5 parts (1p1n1u2w) 3098 | -7/Factory | Fabricated Hacking Suite? 3184 | -7/Factory | Garrison activated, responded to threat 3418 | -7/Factory | Discovered new exit (range 5) 3469 | -7/Factory | Identified exit to Storage 3469 | -7/Factory | Identified exit to Lower Caves 3821 | -7/Factory | Garrison activated, responded to threat 3900 | -7/Factory | Entered Storage 3912 | -7/Storage | Identified exit to Recycling 4116 | -7/Storage | Core integrity fell below 50% 4313 | -7/Storage | Build established: Hacker-Gunner 4743 | -7/Storage | Repaired Enh. Autogun 4781 | -7/Storage | Garrison activated, responded to threat 4841 | -7/Storage | Core integrity fell below 20% 4865 | -7/Storage | Used back door to open Recycling access 4866 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04837_ Critical hit (Burn: +37). 04839_ Adv. Heat Sink destroyed. 04840_ Terminal disabled. 04841_ R-06 Scavenger collects Lgt. Treads. 04841_ Slug penetrates Recycling Unit. 04843_ K-01 Serf collects debris. 04844_ Penetrated by Slug. 04847_ K-01 Serf collects debris. 04849_ Gravmag System destroyed. 04852_ Door malfunctions. 04852_ Adv. Targeting Computer destroyed. 04853_ Gravmag System destroyed. 04853_ Penetrated by Slug. 04853_ Gravmag System destroyed. 04855_ Mic. Nuclear Core destroyed. 04862_ QN|I0RI9GA,SRVPIMTJTWOTPUVGM LQ9JDZ 04865_ Connecting with Door Terminal... 04865_ Access granted. >>\\IAMDERELICT Access granted. 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"" # | | ?????????????????????????????? ?# | | ??????????????????????????????# #?###### | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ?????????????????#????????????# #??????? | | ?????????????????# ?????????## ##?????? | | ?????????????????# ?######## !####### | | ?????????????????# # | | ?????????????????# / | | ?????????????????# ## ##### ####### | | ??????????????????????# #???## ###?????? | | ?????????????##??????## ##???#+#???????? | | ??????????#### ####### #?????????????? | | ??????????# #?????????????? | | ??????????# > @ Y +?????????????? | | ??????????# #T##### [ #?????????????? | | ??????????###??###???######?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Wheel | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Seismic Detector | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Imp. Gravmag System | -7/Factory | Hacked Core Analyzer | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Enh. Autogun | 32% | -7/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMediumShooter Manual? 0 Play Time 00:29:42 Cumulative 161.6 hours Start 2026.09.23 @ 11:38:01 End 2026.09.23 @ 18:48:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a7a0ad0-5761-4c94-9075-09d9527db729