Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 19:53:14 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (5662) 5662 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1221) 1221 TOTAL SCORE: 12958 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 366 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 11/850 Matter 125/300 Energy 10/125 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Target Analyzer Microactuators > --- WEAPON (2) ------- DM-GVY's Chainsaw > --- INVENTORY (10) --- Compact Matter Pod (0) Deep Structural Scanner Melee Analysis Suite Authchip [R/NC] Authchip [Device] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Ballwheel > --- UTILITY ---------- Medium Storage Unit Rocket Booster Deep Structural Scanner Machine Analyzer ID Mask Hacking Suite System Shield > --- WEAPON ----------- Voltaic Drivehammer DM-GVY's Chainsaw > --- INVENTORY -------- Cooled Ion Engine Fusion Compressor Wheel Wheel Makeshift Salvage Targeting Computer Improved Kinecellerator Force Field Improved Remote Datajack [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Voltaic Drivehammer Impact Weapon Power Maul Slashing Weapon DM-GVY's Chainsaw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 . . . Utility 5 | . . . 2 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 161 | 8 8 2 28 5 21 17 4 27 14 . 10 17 Power 15 | 1 2 . 2 . 1 1 . 1 3 . 2 2 Engine 12 | 1 2 . 2 . 1 1 . 1 2 . . 2 Core 2 | . . . . . . . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 47 | 2 . 1 9 1 5 7 2 8 2 . 4 6 Treads 26 | 2 . 1 8 1 4 6 2 2 . . . . Leg . | . . . . . . . . . . . . . Wheel 16 | . . . . . . . . 4 2 . 4 6 Hover . | . . . . . . . . . . . . . Flight 5 | . . . 1 . 1 1 . 2 . . . . Utility 51 | 2 2 . 8 1 7 5 1 11 7 . 1 6 Device 18 | 1 . . 5 1 3 1 . 3 2 . . 2 Storage 8 | 1 2 . 1 . 1 . . 2 . . . 1 Processor 4 | . . . . . . . . 2 1 . . 1 Hackware 5 | . . . . . 1 . . 1 3 . . . Protection 16 | . . . 2 . 2 4 1 3 1 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 48 | 3 4 1 9 3 8 4 1 7 2 . 3 3 Energy Gun 17 | . . . 7 1 4 1 . 3 . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 3 . 1 . . 1 1 . 1 . . . . Ballistic Cannon 5 | . 2 . . . . . . . 1 . 1 1 Launcher 9 | . . . 2 2 2 1 . . . . 1 1 Special Weapon 6 | . 1 . . . . . 1 2 1 . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . 2 4 . . . . 2 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . 3 . . . . Parts Lost 52 | . 2 3 3 6 6 1 . 4 . . 3 24 Power 7 | . 2 . 1 1 . . . . . . . 3 Propulsion 16 | . . 1 1 . 2 . . 1 . . 1 10 Utility 18 | . . . 1 3 3 1 . 2 . . 1 7 Weapon 11 | . . 2 . 2 1 . . 1 . . 1 4 Highest Loss Streak 18 | . 1 1 2 5 2 1 . 3 . . 2 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 4 12 15 23 23 23 24 24 21 8 10 9 8 Power . | . . . 2 . . 1 1 . 1 1 1 . Propulsion 5 | . 2 3 4 9 8 6 7 5 2 2 1 . Utility 7 | 2 6 9 10 6 7 7 8 6 3 4 4 5 Weapon 5 | 1 2 1 5 5 6 7 8 6 . 3 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . . . 10 . 8 3 2 9 4 . 2 6 Power 4 | . . . 2 . . 1 . . 1 . . . Propulsion 10 | . . . 1 . 3 1 1 2 . . 1 1 Utility 21 | . . . 5 . 4 1 . 2 3 . 1 5 Weapon 6 | . . . 2 . 1 . . 3 . . . . Tool/Special 3 | . . . . . . . 1 2 . . . . Average Slot Usage (%) 94 | . 99 100 99 99 97 94 89 95 73 66 73 83 Engine 9 | . 13 14 10 10 9 9 9 8 5 . 3 4 Treads 22 | . 28 28 21 22 26 26 27 24 . . . . Wheel 2 | . . . . . . . . 1 12 13 17 28 Device 17 | . 14 14 30 23 19 13 9 16 11 13 12 14 Storage 9 | . 14 14 11 11 9 9 9 7 6 6 6 6 Hackware 2 | . . . . . 8 1 . . 12 13 12 6 Protection 9 | . . . 1 8 7 16 18 19 2 6 6 7 Energy Gun 10 | . . . 20 21 17 6 . 13 . . . . Ballistic Gun 3 | . 3 19 1 . . 11 17 . . . . . Ballistic Cannon 3 | . 24 8 . . . . . . . . 5 3 Peak Build Rating 74 | 7 9 9 24 25 33 34 35 45 74 62 71 58 Average Rating 28 | 6 8 8 21 23 29 32 32 34 68 62 62 48 On Entrance 29 | . 7 9 9 22 23 33 32 29 38 62 62 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 92 92 109 105 101 113 113 110 45 39 62 63 Greatest Support 68 | 40 40 40 43 48 68 60 62 64 45 45 62 66 Greatest Overweight (x) 5 | . 2 2 2 2 2 2 1 1 . . 1 5 Average Overweight (x) . | . 1 2 2 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 Average Capacity 21 | 7 20 25 25 25 25 25 25 21 10 10 10 10 Most Carried 25 | 6 16 16 25 25 25 25 25 25 10 10 10 10 Average Carried 19 | 4 12 15 23 23 23 24 24 21 8 10 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 Final Carried 25 | 6 16 15 25 20 25 24 24 8 10 10 10 5 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Mutant 26% | Commander-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Matter Collected 5158 | 377 494 112 539 39 556 730 238 404 168 . 543 958 Remotely . | . . . . . . . . . . . . . Salvage Created 7390 | 183 517 147 1566 164 1063 1341 383 184 259 . 394 1189 Parts 420 | 26 46 12 94 4 50 78 21 8 22 . 16 43 Haulers Intercepted 13 | . 2 . 5 . 3 2 . . . . 1 . Recyclers Shooed 4 | 1 . . 1 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 135 | . 16 7 32 7 19 23 7 3 5 . 3 13 Melee 8 | . . . . . . . . 2 5 . . 1 Guns 76 | . . 4 25 5 12 22 7 1 . . . . Cannons 32 | . 16 3 . . . . . . . . 3 10 AOE 15 | . . . 6 2 5 . . . . . . 2 Classes Destroyed 20 | 2 7 . 3 1 1 . 3 2 . . . 1 Worker 7 | 1 . . 1 . 1 1 . . . . 1 2 Builder 5 | . 1 . 1 . . . . . . . . 3 Tunneler 14 | 9 . . 1 . . . . . 4 . . . Hauler 13 | . 2 . 5 . 3 2 . . . . 1 . Recycler 8 | . . . . . . . 1 . . . 2 5 Mechanic 2 | . 1 . 1 . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . 1 Watcher 8 | . 1 . 5 . 2 . . . . . . . Swarmer 33 | . 6 5 14 2 3 . . . 3 . . . Grunt 50 | . 10 2 6 2 9 12 3 . . . . 6 Brawler 6 | . . . 2 1 1 1 . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 33 | . . . 9 . 4 10 2 . 1 . 2 5 Demolisher 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . . 2 . . . . . 1 . Programmer 2 | . . . . . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Guru 1 | . . . . . . . . 1 . . . . Scrapper 2 | . . . . . . . . 2 . . . . Best Kill Streak 7 | 2 3 3 5 3 4 6 3 1 4 . 2 7 Combat Bots Only 6 | . 3 3 4 3 3 6 3 1 3 . 1 4 Max Kills in Single Turn 4 | 1 1 1 4 2 2 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 . . . . . . 1 Melee 1 | . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Hostile Shots Fired 1108 | . 55 47 172 40 90 89 18 79 87 . 148 283 Missed 337 | . 9 11 58 9 23 24 6 30 28 . 55 84 Damage Taken 11008 | . 549 337 1494 856 1091 997 172 599 726 . 1023 3164 Core 1615 | . 128 68 247 65 97 82 . 89 40 . 59 740 Absorbed by Shields 3 | . . . . . . . 3 . . . . . Redirected to Shielding 281 | . . . . . 20 45 . . . . 57 159 Regen/Repaired (Parts) 946 | . . . 113 . 94 36 . 372 . . 331 . Core Remaining (%) 48 | 100 . 21 . 22 . . . 51 . . . . Volleys Fired 534 | 25 58 20 114 19 86 82 15 5 1 . 35 74 Largest 2 | 2 2 2 2 2 2 2 2 1 1 . 2 2 Hottest 112 | 40 100 50 112 110 110 110 50 30 47 . 91 91 Shots Fired 919 | 50 98 40 225 34 147 164 29 5 1 . 40 86 Gun 684 | 50 21 31 217 30 140 163 29 3 . . . . Cannon 204 | . 72 9 . . . . . . 1 . 39 83 Launcher 23 | . . . 8 4 7 1 . . . . . 3 Special 8 | . 5 . . . . . . 2 . . 1 . Kinetic 479 | 50 93 40 39 . . 104 29 1 1 . 39 83 Thermal 407 | . 5 . 178 30 133 59 . 2 . . . . Explosive 15 | . . . . 4 7 1 . . . . . 3 Electromagnetic 16 | . . . 8 . 7 . . . . . 1 . Robot Hit Streak 19 | 7 8 9 16 7 12 19 19 1 . . 9 12 Robot Miss Streak 7 | 2 7 1 3 4 4 2 2 1 . . 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . . . 6 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 639 | 29 56 28 152 21 93 118 23 6 13 . 31 69 Core Hits 280 | 14 27 12 57 9 44 47 12 2 9 . 9 38 Critical Kills 6 | . 1 . . . . . . . . . . 5 Critical Parts Destroyed 11 | . . . . . . . . . . . . 11 Critical Strikes 59 | . 4 . 4 3 2 3 . 1 2 . 5 35 Burn 12 | . . . 4 3 2 3 . . . . . . Destroy 22 | . 1 . . . . . . . . . . 21 Blast 15 | . 3 . . . . . . . . . 5 7 Sever 10 | . . . . . . . . 1 2 . . 7 Melee Attacks 58 | . . . . . 2 3 . 6 20 . 8 19 Impact 3 | . . . . . . 3 . . . . . . Slashing 55 | . . . . . 2 . . 6 20 . 8 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 4 . 3 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15704 | 330 941 283 2995 506 2356 2169 484 175 780 . 1111 3574 Guns 8076 | 325 114 194 2607 388 1825 2162 453 8 . . . . Cannons 3512 | . 824 89 . . . . . . . . 820 1779 Explosions 1844 | . . . 372 118 505 . . . . . . 849 Melee 2184 | . . . . . . . . 167 780 . 291 946 Ramming 88 | 5 3 . 16 . 26 7 31 . . . . . Kinetic 6297 | 325 938 283 279 . . 1420 453 . . . 820 1779 Thermal 5202 | . . . 2328 388 1736 742 . 8 . . . . Explosive 1425 | . . . . 118 458 . . . . . . 849 Electromagnetic 508 | . . . 372 . 136 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2184 | . . . . . . . . 167 780 . 291 946 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 . . 4 4 Average Corruption 4 | . . . . . . 5 5 2 . . 4 3 Corruption Purged 4 | . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . . . . . . 40 39 4 . . . 7 Message Errors 22 | . . . . . . 10 9 . . . . 3 Matter Fused 17 | . . . . . . 8 7 1 . . . 1 Heat Flow Errors 8 | . . . . . . 6 1 . . . . 1 Energy Discharges 9 | . . . . . . . 8 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 2 1 . . . . . Data Loss (minor) 15 | . . . . . . 3 10 2 . . . . Data Loss (major) 6 | . . . . . . 3 2 . . . . 1 Misfires 4 | . . . . . . 4 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 548 | . 2 . 38 . 46 . . 2 134 . 83 243 Projectiles 68 | . 2 . . . . . . . . . 37 29 Explosions 100 | . . . 38 . 46 . . . . . . 16 Melee 380 | . . . . . . . . 2 134 . 46 198 Knockbacks 24 | . 12 . . . . . . . . . 5 7 Impact . | . . . . . . . . . . . . . Kinetic 23 | . 12 . . . . . . . . . 4 7 Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 213 | . . . 3 49 161 . . . . . . . Shots 7 | . . . 1 1 5 . . . . . . . Rammed 12 | 1 2 . 3 . 1 1 4 . . . . . Targets Rammed 13 | 1 2 . 3 . 1 1 5 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 291 | . 60 20 225 222 291 278 262 26 12 . 75 214 Average Temperature 61 | . 16 9 57 96 54 78 88 11 9 . 30 83 Received Heat Transfer 2903 | . 195 66 372 72 495 423 117 329 54 . 120 660 Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 1 1 . . . . . . Combat Hostiles 3 | . . . 1 . 1 1 . . . . . . Parts Melted 36 | . . . 26 . 5 2 . 3 . . . . Heat Transferred 10990 | . . . 4884 962 3417 1702 . 25 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Maximum Alert Level 2 | . . . 2 1 1 1 . . . . . . Low Security (%) 85 | 100 100 100 57 50 96 82 100 . 100 100 100 100 Level 1 11 | . . . 28 49 3 17 . . . . . . Level 2 3 | . . . 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 579 | 10 177 67 579 393 213 253 151 . 73 23 50 121 Initial 223 | . . 59 1 223 6 53 92 . . 23 2 2 Average 86 | . 59 23 179 192 40 100 39 . 24 14 12 62 Influence Increases 5262 | 50 578 200 1103 270 700 760 334 . 324 . 211 732 Destroy 0b10 Robot/C 2800 | . 320 140 640 140 380 460 140 . 100 . 60 420 Destroy 0b10 Robot/NC 320 | 50 30 . 70 . 35 15 25 . 20 . 20 55 Destroy Leader 662 | . 76 30 190 20 110 134 . . 30 . 32 40 Allied During Kill 99 | . . . . . . . 19 . . . . 80 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . Successful Hack 245 | . 42 . 66 . 20 29 30 . 34 . 24 . Select Force Hacks 210 | . 60 . . . . . 120 . 30 . . . Disable Machine 255 | . 30 . 60 90 30 30 . . . . 15 . Destroy Structure 196 | . 5 . 7 20 80 17 . . 5 . 30 32 Partial Spotted 30 | . . . . . . . . . 15 . 15 . Lose Combat Pursuer 435 | . 15 30 60 . 45 75 . . 90 . 15 105 Influence Decreases 4530 | 50 425 255 531 476 577 575 425 . 256 20 206 734 Time Decay 3742 | 50 408 225 511 416 391 565 389 . 252 20 176 339 Lost Part 427 | . 17 30 20 60 36 10 . . . . 30 224 Lost Ally 211 | . . . . . . . 36 . 4 . . 171 Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 19 | . 4 . 4 1 1 2 . . 3 . 1 3 Investigation 6 | . 2 . 1 1 . . . . 2 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 11 | . 2 . 2 . 1 2 . . . . 1 3 Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Distress Signals 21 | . 2 . 5 . 2 4 . 5 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 291 | . 33 9 70 8 33 32 6 30 17 4 11 38 Peak Tracking Total 7 | . 4 3 4 3 4 6 3 7 5 4 5 6 Tactical Retreats 20 | . 1 2 4 . 2 3 . . 2 . 1 5 ID Masks Used 1 | . . . . . . . . 1 . . . . IFF Responses 73 | . . . . . . . . 15 58 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Traps Triggered 9 | . 1 . 1 . 1 2 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 17 | . 1 . 16 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . 1 . 2 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Machines Disabled 20 | . 3 . 5 6 2 2 . 1 . . 1 . Max in Single Turn 2 | . 1 . 1 2 1 1 . 1 . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Machines Accessed 75 | . 8 . 10 1 11 13 9 6 8 . 5 4 Terminals 45 | . 6 . 7 . 7 9 5 . 6 . 2 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 5 | . . . 1 . 2 1 . . . . 1 . Recycling Units 13 | . 2 . 1 . . 2 4 . 2 . 1 1 Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 290 | . 32 . 39 1 36 30 36 52 45 . 10 9 Successful 180 | . 18 . 21 1 25 15 22 52 20 . 4 2 Failed 107 | . 14 . 17 . 10 15 14 . 24 . 6 7 Catastrophic 9 | . 1 . 1 . . 1 . . 3 . 1 2 Database Lockouts 3 | . . . 1 . 1 . . . 1 . . . Manual 141 | . 29 . 22 . 18 15 22 . 29 . . 6 Terminals 181 | . 28 . 32 . 26 25 25 . 34 . 4 7 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 13 | . . . 3 . 6 2 . . . . 2 . Recycling Units 35 | . 4 . 2 . . 2 11 . 11 . 3 2 Scanalyzers 4 | . . . 2 . 2 . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . Terminal Hacks 99 | . 7 . 9 1 10 4 6 52 9 . 1 . Record 51 | . . . . . . . . 51 . . . . Part Schematic 5 | . 1 . . . 1 . 1 . 1 . 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 5 | . 4 . . . . 1 . . . . . . Prototype ID Bank 7 | . . . 4 . 1 . 2 . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . Terminal Index 3 | . . . 1 . 1 . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . Alert Level 4 | . . . 1 . 1 . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . 1 . 1 . . . 1 . . . Assault Status 1 | . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . Zone Layout 7 | . . . 1 . 3 1 1 . 1 . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . 2 . 5 2 . . . . 2 . Scan Component 6 | . . . 1 . 3 1 . . . . 1 . Repair 5 | . . . 1 . 2 1 . . . . 1 . Recycling Unit Hacks 10 | . 1 . 1 . . 2 4 . 2 . . . Retrieve Components 10 | . 1 . 1 . . 2 4 . 2 . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 52 | . 10 . 7 . 7 6 12 . 9 . . 1 Terminals 45 | . 8 . 7 . 7 6 8 . 8 . . 1 Track 5 | . 1 . . . . 1 . . 3 . . . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 14 | . 2 . 2 . 2 2 3 . 2 . . 1 Disrupt 1 | . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . 1 . . . Skim 23 | . 5 . 5 . 5 3 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 4 . 1 . . . Tunnel 7 | . 2 . . . . . 4 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 9 . 9 8 6 . 8 . 3 4 Full Trace Events 3 | . . . . . 1 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 1 . 2 . 1 . 1 . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 2 1 . . . . 1 . Time 154 | . . . 26 . 52 26 . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 47 | . 4 . 9 . . 12 18 . 4 . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 10 . . . . 10 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Total Allies 21 | . . . . . . . 10 . 1 . . 10 Largest Group 7 | . . . . . . . 7 7 1 . . 6 Highest-Rated Group 172 | . . . . . . . 140 140 10 . . 172 Highest-Rated Ally 39 | . . . . . . . 27 27 10 . . 39 Total Orders 2 | . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . Ally Attacks 93 | . . . . . . . 15 22 . . . 56 Total Damage 1806 | . . . . . . . 181 415 . . . 1210 Kills 15 | . . . . . . . 3 4 . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Active Infowar (turns) 20883 | 432 2421 733 3521 997 2375 1808 1524 4815 727 49 715 766 Optics 479 | . . . . . . . . . 479 . . . Terrain 2991 | . . . 2991 . . . . . . . . . Structural 5605 | . . . . 201 317 . 63 3520 581 . 473 450 Seismic 20217 | 432 2421 733 3520 997 2375 1808 1524 4733 144 49 715 766 Machine Analysis 764 | . . . . . . . . 354 410 . . . ID Mask 125 | . . . . . . . . 26 99 . . . Robot Analysis Total 5 | . 4 . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Turns Passed 21242 | 569 2421 733 3598 1008 2426 1813 1524 4815 727 49 727 832 Spaces Moved 9408 | 299 786 211 914 291 809 582 567 2609 926 117 730 567 Core 9 | 8 . . . . . . . . . . . 1 Treads 6301 | 291 786 211 914 291 809 582 567 1850 . . . . Legs . | . . . . . . . . . . . . . Wheels 2936 | . . . . . . . . 597 926 117 730 566 Hover . | . . . . . . . . . . . . . Flight 162 | . . . . . . . . 162 . . . . Fastest Speed 29 | 50 160 320 320 320 240 243 238 29 37 37 40 52 Average Speed 191 | 157 257 320 320 320 243 243 241 179 59 37 70 78 Slowest Speed 325 | 160 320 320 320 320 325 320 243 238 65 37 102 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 12 96 47 81 67 57 81 96 94 25 76 18 46 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 22 | . 3 . 3 1 2 . 7 5 1 . . . Known Exits Taken 5 | . . 1 . . 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . Scrap Searched 6 | . . . . . . . . 6 . . . . Spaces Dug 81 | . 5 . 3 22 42 . . . 5 . 4 . Terrain Destroyed 205 | . 5 . 3 34 76 10 . . 5 . 29 43 Melee 9 | . . . . . 2 . . . 3 . 4 . Projectile 33 | . 5 . . . . . . . 2 . 16 10 AOE 163 | . . . 3 34 74 10 . . . . 9 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Total 11667 | 349 1066 237 1369 332 1120 860 702 2733 1065 122 884 828 Wait 849 | 11 185 2 211 7 133 129 11 10 67 6 57 20 Move 9393 | 298 785 210 913 290 808 581 566 2604 926 116 729 567 Hop 2 | . . . . . . . . 2 . . . . Pick Up 149 | 6 10 2 31 . 24 5 6 34 13 . 9 9 Fast Attach 82 | 6 3 . 9 1 9 10 2 18 3 . 9 12 Attach 64 | 1 1 3 5 6 7 3 2 8 10 . 6 12 Detach 35 | . 1 . 3 1 1 4 . 7 11 . 3 4 Swap 148 | 1 17 . 33 8 25 15 3 12 6 . 15 13 Drop 147 | . 3 . 31 . 24 23 10 27 8 . 13 8 Fire 534 | 25 58 20 114 19 86 82 15 5 1 . 35 74 Melee 58 | . . . . . 2 3 . 6 20 . 8 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 13 | 1 2 . 3 . 1 1 5 . . . . . Escape Stasis 22 | . . . . . . 4 . . . . . 18 Rewire 154 | . . . . . . . 82 . . . . 72 Trap 17 | . 1 . 16 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Ext) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 570 | -11/Scrapyard | Entered Materials 571 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 10) 855 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Discovered new exit (range 3) 2044 | -10/Materials | Discovered new exit (range 16) 2642 | -10/Materials | Learned Storage stockpile data 2686 | -10/Materials | Identified exit to Subcaves 2720 | -10/Materials | Identified exit to Materials 2746 | -10/Materials | Core integrity fell below 50% 2991 | -10/Materials | Entered Mines 3414 | -10/Mines | Learned Materials emergency access door positions 3648 | -10/Mines | Discovered exit to Subcaves (range 8) 3724 | -10/Mines | Entered Materials 3724 | -9/Materials | Evolved 2 slots: Utility x2 4119 | -9/Materials | Build established: Scavenger-Mutant 5181 | -9/Materials | Repaired Lgt. Treads 5300 | -9/Materials | Discovered new exit (range 5) 5336 | -9/Materials | Core integrity fell below 50% 5691 | -9/Materials | Discovered new exit (range 16) 6224 | -9/Materials | Build established: Mutant 6369 | -9/Materials | Learned Materials stockpile data 6386 | -9/Materials | Learned Storage trap positions 6397 | -9/Materials | Learned location of Mines (-9) 6398 | -9/Materials | Learned 2 Storage zone layouts 6400 | -9/Materials | Learned Storage stockpile data 6429 | -9/Materials | Learned Storage emergency access door positions 6460 | -9/Materials | Central database locked down 6473 | -9/Materials | Discovered new exit (range 16) 6924 | -9/Materials | First assault squad dispatched 7322 | -9/Materials | Entered Mines 7674 | -9/Mines | Met a Derelict shopkeep closing up shop 7834 | -9/Mines | Discovered new exit (range 13) 8103 | -9/Mines | Discovered new exit (range 10) 8126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8136 | -9/Mines | Assembled infested the area 8188 | -9/Mines | Lost 5 parts (1p2u2w) 8235 | -9/Mines | Learned location of Storage (-8) 8330 | -9/Mines | Entered Materials 8330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8331 | -8/Materials | Identified exit to Storage 8668 | -8/Materials | Build established: Scavenger-Mutant 9734 | -8/Materials | Discovered new exit (range 14) 9864 | -8/Materials | Central database locked down 10170 | -8/Materials | Identified exit to Factory 10212 | -8/Materials | Repaired Lgt. Treads 10233 | -8/Materials | Learned location of 2 exits from Factory 10256 | -8/Materials | Repaired Seismic Detector 10285 | -8/Materials | Learned location of 3 exits from Factory 10327 | -8/Materials | Learned Storage terminal intel 10359 | -8/Materials | Learned 4 Factory zone layouts 10380 | -8/Materials | Learned location of Zion (-7) 10412 | -8/Materials | Learned 2 Lower Caves zone layouts 10455 | -8/Materials | Learned 4 Recycling zone layouts 10756 | -8/Materials | Entered Storage 10758 | -8/Storage | Loaded intel: 17 trap records 10761 | -8/Storage | Loaded intel: 12 terminal locations 11838 | -8/Storage | Repaired Lgt. Treads 12560 | -8/Storage | Used back door to open Recycling access 12560 | -8/Storage | Discovered new exit (range 5) 12569 | -8/Storage | Entered Recycling 12570 | -8/Recycling | Identified exit to Scraptown 13388 | -8/Recycling | Build established: Commander-Mutant 13508 | -8/Recycling | Learned 2 Storage zone layouts 13545 | -8/Recycling | Discovered new exit (range 16) 13584 | -8/Recycling | P-60 Hacker assimilated allied Pest 3a 13612 | -8/Recycling | Learned Storage emergency access door positions 13691 | -8/Recycling | Learned Storage security intel 14024 | -8/Recycling | Scanned before Scraplab entrance 14063 | -8/Recycling | Entered Scraplab 14093 | -8/Recycling | Entered Scraptown 14093 | -8/Scraptown | Accompanied by 7 allies 14093 | -8/Scraptown | System corruption cleaned by C-Scrubber 14841 | -8/Scraptown | Discovered new exit (range 11) 14996 | -8/Scraptown | Visited The Evicted 15081 | -8/Scraptown | Visited CR-KLE's Repair Center 15118 | -8/Scraptown | CR-KLE repaired 7 parts 15160 | -8/Scraptown | Visited Bundlers 15314 | -8/Scraptown | Visited Shadow of the Wyrm 15407 | -8/Scraptown | Visited Artisan Demo Area 15526 | -8/Scraptown | Visited CPS Storage 15584 | -8/Scraptown | Visited Awakened 15659 | -8/Scraptown | Visited UFD Registry 16022 | -8/Scraptown | Registered with UFD as "Quantumnuts" 16080 | -8/Scraptown | Visited Curators Association 16171 | -8/Scraptown | Visited Junk Repository 16254 | -8/Scraptown | Visited Botcube Research 16555 | -8/Scraptown | Visited Scrapoid Research Area 16601 | -8/Scraptown | Visited Supply Room 16639 | -8/Scraptown | Visited Science Testing Area 16669 | -8/Scraptown | Visited Derelict Rescue Squad 16730 | -8/Scraptown | Visited Chapter 10 16837 | -8/Scraptown | Visited Science Guys 16938 | -8/Scraptown | Visited Cartography Club 17585 | -8/Scraptown | Learned location of Armory (-4) 17585 | -8/Scraptown | Learned location of Quarantine (-2) 17585 | -8/Scraptown | Learned 8 Factory zone layouts 17585 | -8/Scraptown | Learned 4 Access zone layouts 17585 | -8/Scraptown | Learned 8 Access zone layouts 17585 | -8/Scraptown | Learned 20 Lower Caves zone layouts 17585 | -8/Scraptown | Learned 24 Upper Caves zone layouts 17585 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 17585 | -8/Scraptown | Learned Factory emergency access door positions 17585 | -8/Scraptown | Learned location of 2 exits from Research 17585 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 17585 | -8/Scraptown | Identified exit to Factory 17630 | -8/Scraptown | Found Deep Structural Scanner 18399 | -8/Scraptown | Met Optimus 18399 | -8/Scraptown | Accepted into 0bPrime 18539 | -8/Scraptown | Civil war broke out across Scraptown 18608 | -8/Scraptown | Lost 5 allies 18658 | -8/Scraptown | Found DM-GVY's Chainsaw 18739 | -8/Scraptown | Found Ballwheel 18773 | -8/Scraptown | Found Voltaic Drivehammer 18831 | -8/Scraptown | Lost 7 allies 18857 | -8/Scraptown | Lost 3 parts (1n1u1w) 18882 | -8/Scraptown | Found ID Mask 18882 | -8/Scraptown | ID Mask engaged 18902 | -8/Scraptown | Lost 5 allies 18908 | -8/Scraptown | Entered Factory 18908 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 18909 | -6/Factory | Identified exit to Lower Caves 18910 | -6/Factory | Identified exit to Factory 18910 | -6/Factory | Identified exit to Extension 19007 | -6/Factory | ID Mask no longer valid 19239 | -6/Factory | Build established: Hacker-Mutant 19598 | -6/Factory | Central database locked down 19635 | -6/Factory | Sucked down chute 19635 | -6/Factory | Entered Waste 19639 | -6/Waste | Spotted C-40 Crusher 19642 | -6/Waste | Spotted C-40 Crusher 19658 | -6/Waste | Spotted C-40 Crusher 19668 | -6/Waste | Spotted C-40 Crusher 19676 | -6/Waste | Spotted C-40 Crusher 19679 | -6/Waste | Discovered new exit (range 16) 19684 | -6/Waste | Entered Factory 19891 | -6/Factory | Repaired Imp. Heavy Armor Plating 20391 | -6/Factory | Discovered exit to Lower Caves (range 14) 20403 | -6/Factory | Discovered exit to Extension (range 16) 20411 | -6/Factory | Entered Extension 20680 | -6/Extension | Lost 3 parts (1n1u1w) 20708 | -6/Extension | Lost 5 allies 20946 | -6/Extension | Build established: Scavenger-Mutant 21046 | -6/Extension | Spotted B-75 Beast 21123 | -6/Extension | Lost 4 allies 21150 | -6/Extension | Spotted B-75 Beast 21161 | -6/Extension | Disrupted transfer network 21193 | -6/Extension | Core integrity fell below 50% 21229 | -6/Extension | Destroyed B-75 Beast 21230 | -6/Extension | Core integrity fell below 20% 21243 | -6/Extension | Self-destructed Last Messages --------------- 21223_ U-05 Engineer builds a Wall. 21224_ B-75 Beast Med. Reflective Plating severed. 21226_ U-05 Engineer lays Concrete. 21227_ B-75 Beast Rnf. Deuterium Engine severed. 21227_ U-05 Engineer lays Concrete. <x2> 21228_ U-05 Engineer builds a Wall. 21229_ B-75 Beast destroyed. 21229_ U-05 Engineer builds a Wall. 21230_ U-05 Engineer destroyed. 21232_ U-05 Engineer builds a Wall. 21234_ Acquired Com. Wheel. 21238_ U-05 Engineer lays Concrete. <x3> 21241_ C-30 ARC bursts open, deploying its payload. 21241_ S-27 Virus unfolds itself. <x3> 21241_ U-05 Engineer builds a Wall. 21241_ Imp. System Shield destroyed. 21242_ Acquired Lgt. Ion Engine. 21242_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | %=/ | ^% [ ^ #???????????????? | | =!# = ^ ^ * ^! ^ #???????????????? | | # !! * ^ / *% #???????????????? | | # ![ """"""" ! ! ] #???????????????? | | ### [ """"""" !% %#???????????????? | | """"T""""%!*#???????????????? | | """""""""""==#???????????????? | | ### #"""T"""#"Y"##############!#???????????????? | | ###############"""#####????????# #???????????????? | | #######################????????# #???????????????? | | #######################????????# #???????????????? | | ##################?????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? ##? #???????????? | | ???????????????????????????????" "" ??????????? | | ############################## " " ??????????? | | ##################### ## # ??????????? | | ###################### % ?????????? | | ###############"#####; ###### % ????????? | | / @=%* % ????????? | | %*%%= ????????? | | %%% ]]! % g s ????????? | | % %! !! !!* gs %s ????????? | | R! !%%Ru u %utuk ????????? | | #########################!### ?????????? | | ########################=| ?????????? | | ########################### ## ??????????? | | ############################## ??????????? | | ??????????????????????????????? ??????????? | | ????????????????????????????????###T#"???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Hacked Phase Shifter | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -9/Materials Lgt. Treads | 38% | -8/Materials Seismic Detector | 60% | -8/Materials Lgt. Treads | 74% | -8/Storage Imp. Heavy Armor Plating | 44% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSigixCutter Manual? 0 Play Time 02:39:01 Cumulative 306.2 hours Start 2025.02.26 @ 13:25:25 End 2025.02.26 @ 19:53:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 93 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1af8cb09-c536-43a3-afe3-3cc9f8be49ed