Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 18:46:01 Player: SK CalmBar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (571) 571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5301 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 27/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Battery (250) Large Matter Pod (150) Compact Matter Pod (0) Compact Matter Pod (150) Weight Redist. System Salvage Targeting Computer Improved Transmission Jammer Plasma Rifle Heavy Particle Cannon Plasma Cannon High-powered Shotgun Light Cannon Grenade Launcher Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Gravmag System Linear Gravjet Cooled Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Component Analysis Suite Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Advanced Heat Sink High-capacity Battery Large Matter Pod Compact Matter Pod Compact Matter Pod Weight Redist. System Salvage Targeting Computer Improved Transmission Jammer Plasma Rifle Heavy Particle Cannon Plasma Cannon High-powered Shotgun Light Cannon Grenade Launcher Remote Datajack CPS Tube CPS Tube CPS Tube [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Slots Evolved 10 | . . . . 8 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 4 | . . . . 2 2 . Weapon 2 | . . . . 2 . . Parts Attached 65 | 6 3 2 22 21 8 3 Power 7 | 1 . 1 2 3 . . Engine 5 | 1 . 1 1 2 . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . . 6 6 6 1 Treads 7 | 2 . . 5 . . . Leg 7 | . . . 1 6 . . Wheel . | . . . . . . . Hover 7 | . . . . . 6 1 Flight . | . . . . . . . Utility 15 | 1 2 . 8 3 1 . Device 8 | . 1 . 5 2 . . Storage 3 | 1 1 . 1 . . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 22 | 2 1 1 6 9 1 2 Energy Gun 3 | . . . 1 2 . . Energy Cannon 3 | . 1 . 2 . . . Ballistic Gun 8 | 2 . 1 . 5 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 5 | . . . 2 . 1 2 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . 1 . . 2 9 8 Power 5 | . 1 . . 2 2 . Propulsion 7 | . . . . . 3 4 Utility 2 | . . . . . 1 1 Weapon 6 | . . . . . 3 3 Highest Loss Streak 9 | . 1 . . 1 9 7 To Critical Strikes 2 | . . . . . . 2 Average Backups 17 | 5 11 16 19 19 17 17 Power 1 | . 1 1 1 . . . Propulsion 3 | 3 3 4 3 3 2 . Utility 4 | . 1 3 5 6 6 8 Weapon 6 | . 4 6 7 6 6 6 Tool/Special . | . . . . . . . Unused Backups 28 | . 3 . 10 2 1 12 Power 1 | . 1 . . . . . Propulsion 7 | . 2 . 5 . . . Utility 10 | . . . 2 . 1 7 Weapon 9 | . . . 3 2 . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 88 | . 97 98 85 86 96 33 Engine 12 | . 13 12 13 7 10 . Treads 23 | . 28 28 27 7 . . Leg 2 | . . . . 17 8 . Hover 1 | . . . . . 19 6 Device 13 | . 12 14 13 11 16 7 Storage 12 | . 14 14 14 6 5 5 Processor 1 | . . . . 5 10 11 Energy Gun 2 | . . . 4 3 . . Energy Cannon 2 | . 10 14 . . . . Ballistic Gun 6 | . 17 14 . 13 16 . Special Weapon 3 | . . . 4 6 4 . Special Melee Weapon 3 | . . . 6 . . . Peak Build Rating 74 | 6 8 11 30 67 74 42 Average Rating 23 | 5 7 9 20 57 66 25 On Entrance 21 | . 6 7 11 30 61 38 Naked Turns . | . . . . . . . Heaviest Build 91 | 10 48 50 69 91 86 56 Greatest Support 100 | 40 40 40 56 100 96 34 Greatest Overweight (x) 17 | . 1 1 2 4 3 17 Average Overweight (x) . | . . 1 . . . 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 6 16 19 20 20 20 20 Average Carried 17 | 5 11 17 19 19 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 16 19 20 20 20 16 Class Distribution -------------------- 83% | Mutant 10% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Matter Collected 1282 | 214 200 10 601 257 . . Remotely . | . . . . . . . Salvage Created 758 | 21 480 . . 257 . . Parts 42 | 2 30 . . 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled 17 | . . . 8 . 9 . Retrieved Matter 261 | . . . 78 . 183 . Parts Self-Destructed 5 | . . 5 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Combat Hostiles Destroyed 17 | . 13 . . 4 . . Guns 12 | . 8 . . 4 . . Cannons 5 | . 5 . . . . . Classes Destroyed 6 | 1 4 . . 1 . . Worker 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Watcher 3 | . 3 . . . . . Swarmer 6 | . 6 . . . . . Grunt 10 | . 7 . . 3 . . Sentry 1 | . . . . 1 . . Best Kill Streak 3 | 1 3 . . 2 . . Combat Bots Only 3 | . 3 . . 2 . . Max Kills in Single Turn 1 | 1 1 . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Hostile Shots Fired 300 | . 60 1 12 52 75 100 Missed 87 | . 22 1 6 16 23 19 Hits 213 | . 38 . 6 36 52 81 Projectile 213 | . 38 . 6 36 52 81 Critical Strikes 8 | . . . . 1 3 4 Damage Taken 3234 | . 378 . 137 475 1054 1190 Core 1113 | . 47 . 41 11 237 777 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 6 | . 6 . . . . . Core Remaining (%) 87 | 100 . . 64 98 . . Volleys Fired 92 | 8 47 . 2 25 6 4 Largest 3 | 2 2 . 1 3 3 1 Hottest 141 | 40 80 . 5 141 86 25 Shots Fired 182 | 16 94 . 2 50 16 4 Gun 141 | 16 66 . . 41 15 3 Cannon 28 | . 28 . . . . . Launcher . | . . . . . . . Special 13 | . . . 2 9 1 1 Kinetic 134 | 16 66 . . 34 15 3 Thermal 35 | . 28 . . 7 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 4 10 . 1 7 3 1 Robot Miss Streak 7 | 3 3 . 1 6 7 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 112 | 8 56 . 1 37 8 2 Core Hits 51 | 4 24 . . 20 1 2 Critical Kills 4 | . 1 . . 3 . . Critical Parts Destroyed 5 | . 1 . . 4 . . Critical Strikes 9 | . 2 . . 7 . . Meltdown 1 | . 1 . . . . . Destroy 8 | . 1 . . 7 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1462 | 58 686 . . 520 178 20 Guns 1110 | 58 353 . . 520 166 13 Cannons 331 | . 331 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . 2 . . . 12 7 Kinetic 990 | 58 353 . . 400 166 13 Thermal 451 | . 331 . . 120 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 8 9 Average Corruption 7 | . . . . . 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 1 6 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . 6 1 Shots . | . . . . . . . Rammed 8 | . 2 . . . 1 5 Targets Rammed 8 | . 2 . . . 1 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 52 . 7 420 45 241 Average Temperature 112 | . 19 . 3 192 22 121 Received Heat Transfer 447 | . 156 . 72 219 . . Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 978 | . 703 . . 275 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 5 155 . . 54 . . Initial . | . . . . . . . Average 15 | . 26 . . 6 . . Influence Increases 550 | 5 430 15 . 100 . . Destroy 0b10 Robot/C 340 | . 260 . . 80 . . Destroy 0b10 Robot/NC 25 | 5 20 . . . . . Destroy Leader 66 | . 46 . . 20 . . Successful Hack 14 | . 14 . . . . . Lose Combat Pursuer 105 | . 90 15 . . . . Influence Decreases 550 | 5 389 56 . 100 . . Entered New Map 21 | . . 21 . . . . Time Decay 513 | 5 389 35 . 84 . . Lost Part 16 | . . . . 16 . . Squads Dispatched 5 | . 2 . . 2 1 . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . 1 1 . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Distress Signals 3 | . 1 . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 22 6 4 8 2 1 Peak Tracking Total 4 | . 3 4 3 3 2 1 Tactical Retreats 6 | . 5 1 . . . . Traps | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Machines Accessed 15 | . 8 . 7 . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 14 . 48 . . . Successful 57 | . 9 . 48 . . . Failed 5 | . 5 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 3 . 4 . . . Terminals 9 | . 9 . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 53 | . 5 . 48 . . . Record 43 | . 1 . 42 . . . Robot Analysis 6 | . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 6 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 1 2 . . Non-combat 2 | . . . . 2 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 6 | . . . 1 5 . . parse_system 3 | . . . 1 2 . . no_distress 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . check_alert 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . 4 . . . Intel | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Active Infowar (turns) 834 | . . . 225 . 561 48 Optics 611 | . . . 2 . 561 48 Sensors 730 | . . . 223 . 507 . Robot Analysis Total 6 | . . . 6 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Turns Passed 9709 | 277 1930 356 5324 1077 564 181 Spaces Moved 4120 | 158 753 147 2207 458 361 36 Core 21 | 12 . . . . . 9 Treads 3484 | 146 753 147 2207 231 . . Legs 346 | . . . . 227 119 . Wheels . | . . . . . . . Hover 269 | . . . . . 242 27 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 128 96 102 Average Speed 214 | 151 228 240 234 182 111 344 Slowest Speed 900 | 160 240 240 320 410 236 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 9 89 15 88 7 7 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . 5 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Total 4831 | 182 881 151 2377 667 514 59 Wait 417 | . 59 . 80 145 123 10 Move 4114 | 157 752 146 2206 457 360 36 Hop . | . . . . . . . Pick Up 66 | 11 15 3 22 7 8 . Fast Attach 21 | 1 . . 10 10 . . Attach 26 | 5 1 1 5 3 7 4 Detach 3 | . . . 3 . . . Swap 30 | . 2 1 13 12 2 . Drop 53 | . 3 . 36 8 6 . Fire 92 | 8 47 . 2 25 6 4 Melee . | . . . . . . . Ram 6 | . . . . . 1 5 Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1351 | -10/Materials | Repaired Datajack 1438 | -10/Materials | Discovered new exit (range 8) 1588 | -10/Materials | Discovered new exit (range 10) 1737 | -10/Materials | Discovered new exit (range 3) 2172 | -10/Materials | Discovered new exit (range 12) 2208 | -10/Materials | Entered Subcaves 2209 | -10/Subcaves | Approached by a straggling Scientist 2246 | -10/Subcaves | Learned location of 1 exit from Materials 2282 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2433 | -10/Subcaves | Ambushed by swarm of Subdwellers 2436 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2564 | -10/Subcaves | Entered Scraptown 3254 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3288 | -8/Scraptown | Visited UFD Registry 3348 | -8/Scraptown | Visited Shadow of the Wyrm 3448 | -8/Scraptown | Visited Assassins FH 3636 | -8/Scraptown | Discovered new exit (range 13) 4912 | -8/Scraptown | Visited The Evicted 4998 | -8/Scraptown | Visited Awakened 5202 | -8/Scraptown | Visited TADAMA 5293 | -8/Scraptown | Visited Symbiants 5358 | -8/Scraptown | Visited Observation Area 5888 | -8/Scraptown | Registered with UFD as "Rustchaser" 5987 | -8/Scraptown | Visited Supply Room 6085 | -8/Scraptown | Received an X-ray algorithm 6094 | -8/Scraptown | Visited Scrap Suit Storage 6114 | -8/Scraptown | Ran an X-ray algorithm 6205 | -8/Scraptown | Visited Junk Repository 6462 | -8/Scraptown | Discovered new exit (range 5) 6700 | -8/Scraptown | Visited Junk Repository 6790 | -8/Scraptown | Visited Analyses Database 6807 | -8/Scraptown | Ran an X-ray algorithm 6922 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6941 | -8/Scraptown | Found DCF Scrap (29 items) 7016 | -8/Scraptown | Visited LU-1G1's Boring Crew 7156 | -8/Scraptown | Visited Curators Association 7402 | -8/Scraptown | Met Optimus 7402 | -8/Scraptown | Accepted into 0bPrime 7697 | -8/Scraptown | Civil war broke out across Scraptown 7745 | -8/Scraptown | Lost 3 allies 7826 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7858 | -8/Scraptown | Lost 4 allies 7888 | -8/Scraptown | Entered Factory 7888 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 8244 | -6/Factory | Build established: Gunner 8829 | -6/Factory | Discovered new exit (range 4) 8834 | -6/Factory | Identified exit to Factory 8965 | -6/Factory | Entered another Factory area 8965 | -5/Factory | Evolved 2 slots: Utility x2 9266 | -5/Factory | Build established: Skirmisher 9497 | -5/Factory | Discovered new exit (range 19) 9527 | -5/Factory | Identified exit to Upper Caves 9529 | -5/Factory | Entered Upper Caves 9548 | -5/Upper Caves | Lost 9 parts (2p3n1u3w) 9632 | -5/Upper Caves | Core integrity fell below 50% 9648 | -5/Upper Caves | Lost 7 parts (4n1u2w) 9689 | -5/Upper Caves | Core integrity fell below 20% 9710 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Substantial component data lost. Penetrated by Slug. CPS modules attach to H-66 Slayer. Penetrated by Slug. CPS Tube destroyed. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Destabilizing: System corrupted (+1). Penetrated by Slug. Slammed into H-66 Slayer. System corrupted: Heat flow error (+281). Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????###????????? ?????????????? | | ????????????????? ????????? ?????????????? | | ????????????????? ????????? ??????????????? | | ?????????????????? ???????? ??????????????? | | ?????????????????? ???????? ???????????????? | | ?????????????##???? ???????? ???????????????? | | ?????????????# ???# ???????? #???????????????? | | ????????????## ### ???????? ######??????????? | | ????????????? ??????## ##?????????? | | ??????????????# ?????## ##????????? | | ???????????????# ##???# ?????????? | | ????????????????# ##??# ?????????????? | | ?????????????????# #### #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# h@ #????????????????? | | ??????????????????????# #####; #????????????????? | | ??????????????????????###???## #????????????????? | | ????????????????????????##### ##????????????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????## #??????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 40% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst I Spy It's Just You Serviceable Loadout Storm Trooper Tourist Challenges ------------ None Game ------ Seed CoreBattleScanner Manual? 0 Play Time 01:20:29 Cumulative 3.1 hours Start 2025.06.03 @ 17:16:13 End 2025.06.03 @ 18:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dde9b18-6ed2-4f4c-aada-8156aa48aaef