Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 23:07:00 Player: Cash Money Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (292) 292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2002 Bonus ------- None Cogmind --------- Core Integrity 198/550 Matter 164/300 Energy 85/100 System Corruption 11% Temperature Cool (0) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Surge Thruster > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Aerolev Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Spread Laser Heavy Missile Launcher > --- INVENTORY -------- Wheel High-powered Shotgun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Improved Melee Analysis Suite Device Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 37 | 9 8 3 17 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 3 1 4 Treads . | . . . . Leg 3 | 2 1 . . Wheel 2 | 2 . . . Hover 6 | . 2 1 3 Flight 1 | . . . 1 Utility 12 | 1 3 . 8 Device 5 | . 2 . 3 Storage 1 | 1 . . . Processor 5 | . 1 . 4 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 2 2 4 Energy Gun 6 | 3 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . 1 . 1 System Corruption 12 | . 2 . 10 Parts Lost 19 | . . 7 12 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 6 | . . 2 4 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . . 7 10 To Critical Strikes . | . . . . Average Backups 3 | 1 3 4 2 Power . | . . . . Propulsion 2 | 1 2 3 1 Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 96 51 71 Engine 6 | . 14 6 1 Leg 7 | . 19 . . Hover 12 | . 8 14 15 Device 11 | . 13 16 8 Storage 3 | . 10 . . Processor 13 | . 1 . 32 Energy Gun 14 | . 28 9 4 Impact Weapon 2 | . . . 5 Slashing Weapon 1 | . . 5 . Peak Build Rating 27 | 6 14 13 27 Average Rating 14 | 4 9 7 23 On Entrance 5 | . 6 13 4 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 15 | 14 15 13 13 Greatest Support 22 | 20 20 14 22 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 6 | 2 6 5 4 Average Carried 3 | 1 3 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 521 | 217 131 35 138 Remotely . | . . . . Salvage Created 385 | . 131 68 186 Parts 26 | . 7 6 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 2 4 7 Melee 3 | . . 2 1 Guns 6 | . 2 2 2 AOE 3 | . . . 3 Classes Destroyed 8 | . 2 1 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 7 | . . 4 3 Cutter 3 | . . . 3 Grunt 2 | . 2 . . Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 2 4 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 177 | . 7 78 92 Missed 50 | . . 21 29 Hits 127 | . 7 57 63 Melee 16 | . . . 16 Projectile 111 | . 7 57 47 AOE 1 | . . . 1 Critical Strikes 10 | . . . 10 Damage Taken 1807 | . 92 668 1047 Core 614 | . 13 249 352 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 94 37 . Volleys Fired 27 | . 10 5 12 Largest 2 | . 2 2 2 Hottest 105 | . 90 105 90 Shots Fired 42 | . 21 8 13 Gun 37 | . 21 8 8 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 7 | . . . 7 Thermal 15 | . 11 3 1 Explosive 5 | . . . 5 Electromagnetic 15 | . 10 5 . Robot Hit Streak 3 | . 3 2 3 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 10 9 17 Core Hits 23 | . 5 5 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks 37 | . . 20 17 Impact 17 | . . . 17 Slashing 20 | . . 20 . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1460 | . 129 164 1167 Guns 315 | . 129 45 141 Cannons . | . . . . Explosions 561 | . . . 561 Melee 584 | . . 119 465 Ramming . | . . . . Kinetic 115 | . . . 115 Thermal 112 | . 74 12 26 Explosive 561 | . . . 561 Electromagnetic 88 | . 55 33 . Impact 465 | . . . 465 Slashing 119 | . . 119 . Piercing . | . . . . Highest Corruption 11 | . 5 3 11 Average Corruption 3 | . 4 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 7 4 5 Message Errors 3 | . 1 2 . Matter Fused 4 | . 2 . 2 Heat Flow Errors 4 | . 2 . 2 Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . . 1 Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 300 | . . . 300 Projectiles . | . . . . Explosions 23 | . . . 23 Melee 277 | . . . 277 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 267 72 216 Average Temperature 85 | . 95 38 80 Received Heat Transfer 564 | . 54 69 441 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 267 | . 222 15 30 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 209 | . 40 162 209 Initial 68 | . . . 68 Average 59 | . 7 31 130 Influence Increases 731 | . 57 283 391 Destroy 0b10 Robot/C 260 | . 40 80 140 Destroy 0b10 Robot/NC 25 | . 5 . 20 Destroy Leader 54 | . 12 20 22 Disable Machine 30 | . . 15 15 Destroy Structure 47 | . . 3 44 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 300 | . . 165 135 Influence Decreases 562 | . 57 121 384 Entered New Map 94 | . . . 94 Time Decay 288 | . 57 61 170 Lost Part 180 | . . 60 120 Squads Dispatched 8 | . 2 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 19 26 Peak Tracking Total 11 | . 4 8 11 Tactical Retreats 8 | . . 4 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 . 1 Successful 1 | . 1 . . Failed 7 | . 6 . 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 629 | . 181 137 311 Optics 35 | . 35 . . Sensors 311 | . . . 311 Seismic 283 | . 146 137 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 908 | 58 326 173 351 Spaces Moved 797 | 36 299 144 318 Core 8 | 3 . . 5 Treads . | . . . . Legs 170 | 18 152 . . Wheels 33 | 15 . . 18 Hover 558 | . 147 144 267 Flight 28 | . . . 28 Fastest Speed 35 | 50 56 56 35 Average Speed 74 | 99 88 61 64 Slowest Speed 190 | 190 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . 5 . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 27 | 4 42 22 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . 8 8 Terrain Destroyed 89 | . . 8 81 Melee 16 | . . 8 8 Projectile . | . . . . AOE 73 | . . . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 991 | 55 339 179 418 Wait 67 | 8 8 7 44 Move 793 | 35 298 142 318 Hop . | . . . . Pick Up 6 | . 5 . 1 Fast Attach 32 | 9 7 1 15 Attach 7 | . . 2 5 Detach 5 | 2 1 . 2 Swap 5 | . 2 1 2 Drop 11 | 1 8 . 2 Fire 27 | . 10 5 12 Melee 37 | . . 20 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Discovered new exit (range 16) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 450 | -9/Materials | Crushed by falling debris 472 | -9/Materials | Crushed by falling debris 472 | -9/Materials | Core integrity fell below 50% 528 | -9/Materials | Discovered new exit (range 10) 553 | -9/Materials | Lost 7 parts (1p2n2u2w) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 846 | -8/Materials | System corruption reached 10% 861 | -8/Materials | Discovered new exit (range 16) 891 | -8/Materials | Core integrity fell below 50% 909 | -8/Materials | Self-destructed Last Messages --------------- 00891_ Concussive RPG expended. 00891_ Terminal disabled. 00892_ U-05 Engineer lays Concrete. 00892_ Sensor Array destroyed. 00892_ Critical hit (Burn: +37). 00892_ Acquired 8 matter. 00893_ Acquired Surge Thruster. 00894_ U-05 Engineer lays Concrete. 00894_ R-06 Scavenger collects Surge Thruster. 00895_ U-05 Engineer lays Concrete. 00895_ Acquired Reaction Control System. 00896_ System corrupted: Heat flow error (+212). 00896_ U-05 Engineer lays Concrete. 00897_ Acquired Reaction Control System. 00898_ R-06 Scavenger collects Surge Thruster. 00899_ Acquired 12 matter. 00900_ Reaction Control System destroyed. 00900_ Critical hit (Burn: +37). 00903_ U-05 Engineer builds a Wall. 00908_ Reaction Control System destroyed. 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