Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.10 @ 11:22:52 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (378) 1890 Value Destroyed (17239) 17239 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (6944) 6944 TOTAL SCORE: 37213 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met MAIN.C 5000 Friendly Fire -291 Cogmind --------- Core Integrity 762/1600 Matter 52/300 Energy 72/100 System Corruption 37% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Enhanced Optical Array Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Long-range Terrain Scanner Precision Matter Filter Precision Matter Filter Weapon Cycler Advanced Transmission Jammer Experimental Utility Shielding Layered Medium Armor Plating Improved Powered Armor Advanced Focal Shield Advanced Thermal Shield Advanced Shield Generator Advanced Shield Generator Advanced Shield Generator Advanced Shield Generator Dynamic Insulation System System Restoration Module Long-range Tractor Beam Experimental Field Recycling Unit Enhanced Nova Cannon Railgun Railgun Railgun Railgun Railgun Improved Plasma Cutter [Rating: 183] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . 1 . . . Utility 11 | . . . . . 2 . . 1 . . 2 . . . . 1 . . . . 1 1 1 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 638 | 8 2 9 . 3 35 7 22 67 6 13 35 7 10 . 10 63 15 11 6 19 40 32 25 105 88 Power 24 | 1 . . . 1 5 . . 1 . . 4 . . . . 2 . . 2 . . . 1 1 6 Engine 11 | 1 . . . 1 5 . . 1 . . 2 . . . . 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reactor 10 | . . . . . . . . . . . 2 . . . . 1 . . 2 . . . 1 1 3 Propulsion 82 | 2 . 1 . . 7 . 5 12 . 1 2 1 . . . 14 1 . . 1 5 5 4 9 12 Treads 78 | 2 . 1 . . 7 . 5 12 . 1 2 1 . . . 14 1 . . 1 5 5 4 9 8 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 362 | 2 1 3 . . 11 6 6 31 6 12 12 5 6 . 7 32 9 11 4 13 24 23 17 69 52 Device 259 | 1 . 2 . . 3 3 1 16 4 8 7 3 4 . 4 24 8 10 3 12 16 18 14 56 42 Storage 17 | 1 1 1 . . 1 . 2 2 . . . . . . . 2 . . 1 . 1 2 . . 3 Processor 18 | . . . . . 2 1 . 2 . 1 . . . . . 1 . 1 . . 3 . 1 1 5 Hackware 10 | . . . . . 2 . 1 1 . . 1 . . . . 1 . . . . . 1 . 3 . Protection 58 | . . . . . 3 2 2 10 2 3 4 2 2 . 3 4 1 . . 1 4 2 2 9 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 3 1 5 . 2 12 1 11 23 . . 17 1 4 . 3 15 5 . . 5 11 4 3 26 18 Energy Gun 28 | 3 . 3 . 1 6 . 2 2 . . 2 . 2 . . 5 2 . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 9 7 Ballistic Gun 90 | . 1 . . . 4 1 6 15 . . 7 1 2 . 2 7 1 . . 4 8 1 2 17 11 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 2 . 1 2 . 1 1 . . 2 . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . 5 . . 5 . . . 1 3 2 . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . 3 . 1 3 . . 3 . 1 . . 2 . . 4 . 1 2 . 2 7 Parts Lost 57 | . . 1 . 1 2 . . 1 . . 1 . . . 2 1 2 . . 1 3 . . 1 41 Power 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Propulsion 7 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 4 Utility 25 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . 1 20 Weapon 18 | . . 1 . . 1 . . . . . . . . . 1 1 1 . . 1 1 . . . 11 Highest Loss Streak 21 | . . 1 . 1 1 . . 1 . . 1 . . . 2 1 2 . . 1 2 . . 1 21 Average Slot Usage (%) 94 | . 100 99 100 99 98 100 99 99 100 99 99 100 99 100 99 96 93 94 93 93 94 99 95 91 76 Engine 3 | . 14 14 14 13 8 9 9 7 7 7 4 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 6 6 6 6 4 5 5 5 5 5 4 6 8 5 Treads 23 | . 28 28 28 28 27 27 26 29 30 30 26 26 26 26 26 26 23 23 23 23 21 28 24 15 10 Device 11 | . 14 13 14 14 3 7 4 5 6 5 11 12 12 13 12 11 10 11 10 13 8 10 10 15 14 Storage 15 | . 14 14 14 14 17 18 18 15 15 15 13 13 13 13 13 16 17 17 17 17 18 19 17 16 13 Processor 11 | . . . . . 8 9 9 12 15 15 13 13 13 13 13 11 11 11 11 11 15 14 14 15 15 Protection 3 | . . . . . 1 1 4 3 . 1 3 7 6 6 6 4 5 5 5 2 3 . 4 4 2 Energy Gun 2 | . 22 13 14 12 15 9 5 . . . . . 1 . . 3 2 . . . . . . . . Ballistic Gun 15 | . 5 14 14 14 11 18 19 17 23 23 15 19 18 20 19 11 12 17 17 16 20 15 14 14 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 26 28 26 26 55 56 58 91 86 93 97 99 100 93 99 150 136 135 141 135 157 167 182 203 203 Greatest Support 240 | 40 40 40 40 40 62 62 62 88 88 88 96 96 96 96 96 144 149 149 149 149 154 162 192 230 240 Greatest Overweight (x) 2 | . . . . . 1 . 1 1 . 1 1 1 1 . 1 1 . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 10 10 10 10 16 16 16 20 20 20 20 20 20 20 20 34 28 28 28 28 34 34 34 34 34 Average Capacity 24 | 5 9 9 10 10 15 16 16 18 20 20 20 20 20 20 20 25 28 28 28 28 31 34 34 34 30 Most Carried 34 | 4 7 10 10 10 16 16 16 20 20 20 20 20 20 20 20 29 28 28 28 28 34 34 34 34 34 Average Carried 22 | 1 5 8 9 9 11 15 15 17 20 19 19 19 19 20 19 24 27 27 27 26 28 33 33 33 25 Final Capacity 34 | 6 10 10 10 10 16 16 16 20 20 20 20 20 20 20 20 28 28 28 28 28 34 34 34 34 4 Final Carried 34 | 2 7 9 10 9 16 16 16 20 20 20 20 20 20 20 18 28 28 27 28 26 34 34 34 32 . Class Distribution -------------------- 35% | Hauler-Skirmisher 13% | Scavenger-Skirmisher 10% | Mutant 8% | Hauler-Mutant 6% | Hauler-Assassin 5% | Skirmisher 5% | Hauler-Tank 3% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Mutant | -2/Research Hauler-Skirmisher | -1/Access Hauler-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 14519 | 224 76 198 . 82 453 143 466 1288 274 305 310 466 124 . 539 1241 485 307 . 365 1224 526 602 2763 2058 Remotely 5698 | . . . . . . . . 409 236 85 118 112 . . 24 493 160 89 . 43 529 120 276 1921 1083 Salvage Created 21631 | 209 191 447 . 193 1182 150 717 1841 328 321 545 195 181 . 748 1916 867 438 . 310 1766 720 834 4725 2807 Parts 1255 | 13 14 30 . 15 70 9 39 106 18 15 29 13 3 . 20 99 44 23 . 18 117 30 48 293 189 Haulers Intercepted 22 | . 2 . . . 3 . 4 5 . . 1 . . . . 3 . . . . 1 1 1 1 . Recyclers Shooed 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 7 . Parts Field Recycled 47 | . . . . . . . . . . . . . . . . . . . . . . 9 . . 38 Retrieved Matter 837 | . . . . . . . . . . . . . . . . . . . . . . 350 . . 487 Parts Self-Destructed 130 | . . . . . . . . . 18 12 . 13 1 . 19 . 27 23 . 17 . . . . . Prevented 21 | . . . . . . . . . . . . 2 1 . . . 17 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 288 | . 3 13 . 6 17 3 5 29 8 5 14 8 2 . 12 20 12 9 . 10 20 3 11 51 27 Guns 256 | . 3 4 . 4 14 3 5 29 8 5 7 8 2 . 12 19 12 9 . 6 20 3 11 48 24 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 AOE 25 | . . 9 . 2 3 . . . . . 7 . . . . . . . . 4 . . . . . Classes Destroyed 20 | 2 3 3 . . 1 1 1 3 . 2 . . 1 . . . . . . . . . . . 3 Worker 10 | . . 1 . . 2 . 1 1 . . . . . . . . . . . . 1 1 . 1 2 Builder 13 | . . 1 . . 1 . 1 1 . . . . . . . 1 . . . . 3 . 1 4 . Tunneler 7 | 5 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . . . 3 . 4 5 . . 1 . . . . 3 . . . . 1 1 1 1 . Recycler 17 | 1 . . . . 2 . 2 . . . . . . . . 1 . . . . 1 2 . 4 4 Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Watcher 18 | . 2 . . . 3 . 2 3 . . . . . . . 2 . . . . . . . 5 1 Swarmer 88 | . 3 3 . 3 4 . . 6 4 . 8 8 . . 9 . . 5 . 8 4 . 5 15 3 Grunt 86 | . . 10 . 3 10 1 1 15 3 2 4 . 2 . . 7 10 2 . . 6 2 . 8 . Brawler 6 | . . . . . . . . 2 1 1 . . . . . 1 . 1 . . . . . . . Duelist 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . Sentry 27 | . . . . . 3 1 4 1 . . 1 . . . 1 4 . 1 . 1 4 1 1 3 1 Hunter 18 | . . . . . . 1 . 2 . . . . . . . 1 2 . . . 2 . 2 8 . Programmer 47 | . . . . . . . . 1 . . 1 . . . 1 7 . . . 1 3 . 3 16 14 Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 6 5 11 . 3 8 1 6 8 4 3 4 4 2 . 9 7 6 4 . 4 8 5 5 7 6 Combat Bots Only 10 | . 3 10 . 3 6 1 2 8 4 3 4 4 2 . 9 7 6 4 . 4 7 2 4 6 6 Max Kills in Single Turn 4 | 1 1 4 . 2 4 1 2 2 2 1 4 2 1 . 2 1 2 2 . 2 2 2 2 2 2 Gunslinging 1 | . . . . . . . 1 1 1 . 1 1 . . 1 . . 1 . . . . . 1 . Exploded 4 | . . 3 . 2 3 . . . . . 4 . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Damage Taken 20790 | . 66 231 . 82 468 132 80 1501 217 106 393 195 154 . 547 890 788 176 . 372 989 147 299 1922 11035 Core 1335 | . 15 33 . . 42 20 21 116 12 38 . . . . 21 30 52 12 . 18 27 . 40 64 774 Absorbed by Shields 3190 | . . . . . . . . . . . . . . . . . . . . . 18 48 204 1608 1312 Reduced by Siege Mode 1837 | . . . . . . . . . . . . . . . . . 9 . . . 38 . . 203 1587 Core Remaining (%) 91 | 100 . . . 80 . . 84 . . 76 . . . . 97 . . . . 88 97 100 97 . . Volleys Fired 827 | 14 13 23 . 7 40 8 28 79 13 15 17 15 8 . 19 62 30 20 . 15 43 22 28 160 148 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 4 4 4 4 4 Hottest 197 | 90 90 70 . 70 136 109 112 125 81 81 92 81 138 . 81 145 133 101 . 101 127 194 194 197 197 Shots Fired 2433 | 28 26 46 . 14 110 24 82 217 39 41 40 35 24 . 57 179 88 60 . 43 169 60 91 511 449 Gun 2315 | 28 26 42 . 11 107 24 81 217 39 41 36 35 24 . 57 179 88 60 . 41 168 53 84 457 417 Cannon 101 | . . . . . . . . . . . . . . . . . . . . . 1 7 7 54 32 Launcher 17 | . . 4 . 3 3 . 1 . . . 4 . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2037 | . 1 23 . 7 35 16 63 193 39 41 36 35 12 . 57 134 65 60 . 41 168 53 84 457 417 Thermal 202 | 14 12 7 . 4 37 8 18 1 . . . . . . . . . . . . 1 7 7 54 32 Explosive 17 | . . 4 . 3 3 . 1 . . . 4 . . . . . . . . 2 . . . . . Electromagnetic 177 | 14 13 12 . . 35 . . 23 . . . . 12 . . 45 23 . . . . . . . . Robot Hit Streak 58 | 8 21 13 . 5 30 14 17 49 16 26 39 13 12 . 58 43 30 24 . 27 45 38 14 42 39 Robot Miss Streak 6 | 1 2 1 . 1 4 1 2 2 3 2 5 5 2 . 6 3 1 1 . 3 3 1 1 4 2 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . 2 2 1 . . 1 1 1 1 1 Secondary Targets 55 | . . 1 . . 2 1 1 8 1 . 1 2 1 . 6 . 2 3 . 1 5 1 1 10 8 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 1 . 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 Shots Hit Robots 1877 | 21 22 37 . 9 78 19 57 167 36 33 33 23 20 . 53 152 76 50 . 27 134 45 57 355 373 Core Hits 1037 | 6 9 23 . 10 52 8 23 87 33 30 43 22 14 . 54 110 32 27 . 18 58 15 32 188 143 Critical Hits 141 | . . . . . 1 1 2 1 1 . . . . . . 21 23 10 . 4 9 4 7 41 16 Critical Kills 48 | . . . . . 1 . . 1 . . . . . . . 6 8 4 . 2 5 1 2 14 4 Critical Parts Destroyed 82 | . . . . . . 1 2 . 1 . . . . . . 14 15 6 . 2 4 2 4 24 7 Melee Attacks 61 | . . . . . . . 6 27 . . 13 . . . 1 7 1 . . . 2 4 . . . Impact 7 | . . . . . . . 6 1 . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . 26 . . 13 . . . 1 7 1 . . . 2 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43758 | 295 331 1043 . 318 1624 311 1090 2896 641 841 1480 408 423 . 1065 3200 1068 708 . 720 3255 1097 1620 9394 9930 Guns 39844 | 260 293 449 . 98 1308 311 1084 2811 641 841 566 408 423 . 1065 2993 1068 708 . 465 3255 1097 1584 8911 9205 Cannons 947 | . . . . . . . . . . . . . . . . . . . . . . . 36 273 638 Explosions 2490 | 35 38 594 . 220 316 . . 75 . . 678 . . . . 207 . . . 255 . . . 72 . Melee 236 | . . . . . . . . . . . 236 . . . . . . . . . . . . . . Ramming 241 | . . . . . . . 6 10 . . . . . . . . . . . . . . . 138 87 Kinetic 35574 | . 12 222 . 48 322 171 730 2396 641 841 566 408 230 . 1065 2201 496 708 . 465 3255 1097 1584 8911 9205 Thermal 2791 | 174 175 74 . 50 488 140 354 110 . . . . . . . 207 . . . . . . 36 345 638 Explosive 2063 | . . 594 . 220 316 . . . . . 678 . . . . . . . . 255 . . . . . Electromagnetic 2853 | 121 144 153 . . 498 . . 380 . . . . 193 . . 792 572 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . . . . . 236 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 5 37 Average Corruption 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 17 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 7 5 Effects 152 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 20 129 Message Errors 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Matter Fused 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Targeting Errors 68 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 62 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 186 | . . 17 . 28 . . . . . . 100 . . . . . . . . . . . . 25 16 Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosions 45 | . . 17 . 28 . . . . . . . . . . . . . . . . . . . . . Melee 137 | . . . . . . . . . . . 100 . . . . . . . . . . . . 25 12 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 360 | . . . . 39 38 . . 93 . . 127 . . . . 63 . . . . . . . . . Shots 9 | . . . . 1 2 . . 2 . . 2 . . . . 2 . . . . . . . . . Rammed 15 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 7 5 Targets Rammed 16 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 8 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 518 | 112 154 78 . 18 320 179 168 407 260 110 94 40 396 . 40 361 414 72 . . 37 32 18 293 518 Average Temperature 74 | 41 63 25 . 8 95 59 51 135 108 50 39 19 172 . 12 84 153 25 . . 4 19 7 40 87 Received Heat Transfer 2572 | . . 135 . 33 234 81 27 252 90 38 51 . 48 . 45 189 195 45 . 36 84 24 . 93 872 Effects 24 | . . . . . 3 . . 5 . . . . . . . 3 2 . . . . . . . 11 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Interference 13 | . . . . . 2 . . 2 . . . . . . . 3 . . . . . . . . 6 Matter Decay 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 29 | . . . . . . . . . . . . . . . . . 1 . . 2 4 . 2 12 8 Total Turns 553 | . . . . . . . . . . . . . . . . . 19 . . 9 38 . 22 193 272 Longest Duration 75 | . . . . . . . . . . . . . . . . . 19 . . 6 16 . 11 30 75 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 2 . . 4 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Heat Transferred 4648 | 457 407 222 . 148 1221 259 629 130 . . . . . . . 200 . . . . . . 37 309 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 1 . . . . . . 2 . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 642 | 30 180 343 . 136 461 219 262 529 . . 276 . . . . 413 . . . . 539 306 366 642 458 Initial 213 | . 16 6 . . 44 74 91 82 . . . . . . . 23 . . . . 170 213 81 54 114 Average 224 | 12 79 83 . 116 269 135 149 263 . . 141 . . . . 209 . . . . 289 212 129 343 180 Maximum Alert Level 2 | . . 1 . . 2 1 1 2 . . 1 . . . . 2 . . . . 2 1 1 2 2 Low Security (%) 48 | 100 100 97 . 100 18 84 81 39 . . 67 . . . . 41 . . . . 45 36 79 11 65 Level 1 38 | . . 2 . . 61 15 18 46 . . 32 . . . . 58 . . . . 23 63 20 59 26 Level 2 12 | . . . . . 19 . . 14 . . . . . . . . . . . . 30 . . 29 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . 2 . . . . 3 8 . . 1 . . . . 7 . . . . 3 . 3 9 6 Investigation 6 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . . 1 Extermination 19 | . . . . . . . . 2 . . . . . . . 2 . . . . 2 . 1 7 5 Reinforcement 10 | . . . . . . . 1 1 . . 1 . . . . 3 . . . . 1 . 2 1 . Assault 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 9 | . 1 . . . 3 . . 3 . . . . . . . . . . . . . . 1 . 1 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . . . . 21 22 Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . . 21 22 Times Spotted 386 | . 8 21 . 4 28 5 10 40 8 5 14 11 3 . 12 28 15 12 . 14 23 3 12 64 46 Peak Tracking Total 9 | . 4 4 . 3 4 3 4 9 4 3 4 4 3 . 5 4 7 5 . 4 7 2 4 6 8 Tactical Retreats 29 | . . 2 . . . 2 . 2 . . . 2 1 . . . 4 3 . 3 1 . 2 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 11 | . 1 1 . . 3 . . 2 . . . . . . . . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 21 | . . 1 . . 3 . 1 1 . 1 2 . . . . 1 . 1 . . 2 . . 2 6 Max in Single Turn 2 | . . . . . 1 . 1 1 . 1 2 . . . . 1 . 1 . . 2 . . 1 2 Garrison Access 14 | . . . . . . . 1 3 . . 3 . . . . 1 . . . . 1 1 . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 79 | . 5 2 1 . 6 . 6 11 . . 7 2 1 2 . 8 1 . 4 . 4 3 2 10 4 Terminals 46 | . 5 . . . 5 . 4 7 . . 3 . . . . 7 . . . . 2 1 2 6 4 Fabricators 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 3 . . 3 . . . . 1 . . . . 1 1 . 4 . Total Hacks 209 | . 18 2 1 . 20 . 17 28 . . 22 3 1 19 . 16 1 . 17 . 8 7 6 16 7 Successful 149 | . 10 2 1 . 13 . 12 16 . . 19 3 1 19 . 7 1 . 17 . 5 5 4 9 5 Failed 59 | . 8 . . . 6 . 5 12 . . 3 . . . . 9 . . . . 3 2 2 7 2 Catastrophic 11 | . 1 . . . . . . 4 . . 2 . . . . 3 . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 98 | . 16 . 1 . 18 . 11 9 . . 14 . . . . 12 . . . . 2 2 3 6 4 Terminals 132 | . 18 . . . 19 . 14 17 . . 16 . . . . 15 . . . . 4 4 6 12 7 Fabricators 16 | . . . . . . . . 8 . . 3 . . . . . . . . . 3 2 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 3 . . 3 . . . . 1 . . . . 1 1 . 4 . Terminal Hacks 92 | . 7 2 1 . 10 . 6 2 . . 10 3 1 19 . 3 1 . 17 . 1 1 3 2 3 Record 13 | . . . . . . . . . . . 3 2 . . . 1 . . 5 . . . . . 2 Part Schematic 18 | . 1 . . . 1 . . . . . 3 . . 8 . 1 . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . Open Door 6 | . . 2 . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 Level Access Points 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . 1 1 . . Terminal Index 6 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 1 . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Locate Traps 6 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 5 . . 2 . . . . . . . . . 2 2 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . Build 6 | . . . . . . . . 3 . . 1 . . . . . . . . . 1 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 . 1 3 . . 3 . . . . 1 . . . . 1 1 . 4 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 14 | . . . . . . . 1 3 . . 3 . . . . 1 . . . . 1 1 . 4 . Unauthorized Hacks 29 | . 3 . . . 2 . 3 6 . . 4 . . . . 3 . . . . 1 1 1 3 2 Terminals 26 | . 3 . . . 2 . 3 4 . . 3 . . . . 3 . . . . 1 1 1 3 2 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 2 . Botnet 17 | . 2 . . . 2 . 2 2 . . 1 . . . . 2 . . . . 1 1 1 1 2 Operators 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 6 . 4 7 . . 3 . . . . 7 . . . . 3 2 2 6 3 Full Trace Events 6 | . 1 . . . . . . 3 . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 1 . . . . . 3 . . 8 . 1 . . 4 . . . . . . Parts Built 8 | . . . . . . . . 3 . . 2 . . . . . . . . . 1 2 . . . Matter 971 | . . . . . . . . 306 . . 168 . . . . . . . . . 285 212 . . . Time 390 | . . . . . . . . 101 . . 84 . . . . . . . . . 152 53 . . . Total Part Build Rating 28 | . . . . . . . . 3 . . 8 . . . . . . . . . 5 12 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 2 . . . . 3 . . . . . . 3 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 11 | . . 3 . . . . . 1 . 3 . . . . 1 1 . . . . . . . 2 . Largest Group 3 | . . 2 1 1 . . . 1 . 3 1 . . . 1 1 . . . . . . . 1 . Highest-Rated Group 94 | . . 45 31 31 . . . 26 . 60 20 . . . 94 10 . . . . . . . 44 . Highest-Rated Ally 94 | . . 31 31 31 . . . 26 . 20 20 . . . 94 10 . . . . . . . 44 . Total Orders 22 | . . . . . . . . . . 1 . . . . . . . . . . . 15 4 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . 8 2 1 . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . . Ally Attacks 42 | . . 18 . 5 . . . . . 4 2 . . . 13 . . . . . . . . . . Total Damage 829 | . . 228 . 42 . . . . . 117 . . . . 442 . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 6 | . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 . 2 1 . 1 . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . . . . 13 3 1 . Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . 12 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 20729 | 107 483 1007 390 331 784 257 652 1986 330 890 890 630 646 118 589 1357 491 480 216 395 970 629 541 3425 2135 Spaces Moved 10980 | 39 273 571 243 192 355 139 309 983 178 505 458 364 366 74 315 640 235 259 126 202 468 318 243 1750 1375 Core 513 | 11 . . . . . . . . . . . . . . . . . . . . . . . . 502 Treads 10467 | 28 273 571 243 192 355 139 309 983 178 505 458 364 366 74 315 640 235 259 126 202 468 318 243 1750 873 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 155 156 160 160 160 160 160 160 160 160 160 160 160 160 160 157 158 148 50 Average Speed 153 | 128 160 160 160 160 159 155 155 158 160 162 163 161 160 160 167 161 160 160 160 160 161 158 159 154 112 Slowest Speed 185 | 160 160 160 160 160 180 155 180 180 160 180 180 180 180 160 180 180 160 160 160 160 180 179 178 178 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 56 98 68 55 39 43 31 40 45 77 18 69 68 73 67 16 49 63 57 50 14 16 14 48 37 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 11 | . 1 . . 1 1 . 1 1 . 1 1 . . . . 1 . 1 . 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 . . . . . 1 . . 1 1 1 1 . 1 . 1 . . 1 1 1 . Scrap Searched 23 | . . 1 . . . . . . 1 4 . 7 4 . 2 . 1 1 . 2 . . . . . Spaces Dug 118 | . . . . . 6 . 6 27 . . 11 . . . 1 7 1 . . . 3 12 6 31 7 Terrain Destroyed 496 | 7 3 32 . 20 13 . 14 27 . . 94 . . . 1 28 1 . . 9 61 16 9 74 87 Melee 59 | . . . . . . . 6 27 . . 11 . . . 1 7 1 . . . 2 4 . . . Projectile 114 | . . . . . . . . . . . 1 . . . . 1 . . . . 14 12 9 52 25 AOE 323 | 7 3 32 . 20 13 . 8 . . . 82 . . . . 20 . . . 9 45 . . 22 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 13308 | 65 293 617 244 201 482 160 422 1244 196 544 550 387 408 74 345 854 287 290 141 246 593 391 335 2209 1730 Wait 372 | . . 1 1 . 20 6 30 33 . . 1 . 17 1 . 18 . . . 9 12 4 21 117 81 Move 10955 | 38 272 570 242 191 354 137 308 983 177 504 457 363 365 73 314 639 234 258 125 201 467 317 242 1749 1375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 5 5 10 1 . 18 1 8 23 . 1 10 1 2 . . 29 4 . 2 . 17 6 7 24 13 Fast Attach 99 | 4 . 2 . . 12 1 4 10 . 3 7 . 4 . . 10 . . 5 . 6 3 3 7 18 Attach 121 | 3 . 2 . 1 6 . 4 11 . . 6 1 . . 3 11 3 1 1 2 8 5 3 19 31 Detach 39 | . . . . . 2 . 3 2 . . 2 . . . 1 6 . 1 2 . 2 . 3 9 6 Swap 419 | 1 2 5 . 2 17 6 14 46 6 10 22 6 6 . 7 42 12 10 1 17 26 24 19 79 39 Drop 205 | . 1 4 . . 13 1 16 29 . 4 15 1 6 . . 30 3 . 5 2 10 6 9 37 13 Fire 827 | 14 13 23 . 7 40 8 28 79 13 15 17 15 8 . 19 62 30 20 . 15 43 22 28 160 148 Melee 61 | . . . . . . . 6 27 . . 13 . . . 1 7 1 . . . 2 4 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 8 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 481 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Entered Mines 610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 836 | -10/Mines | Discovered new exit (range 5) 923 | -10/Mines | Met a Derelict testing a Signal Generator 1003 | -10/Mines | Destroyed 10 combat bots 1024 | -10/Mines | Found the Drone Emporium 1032 | -10/Mines | Found Prototype Device 1076 | -10/Mines | Discovered new exit (range 14) 1104 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1112 | -10/Mines | Identified Decoy Drone Bay 1389 | -10/Mines | Learned 4 Materials zone layouts 1591 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1591 | -10/Mines | Discovered new exit (range 5) 1598 | -10/Mines | Entered Exiles 1598 | -10/Exiles | Accompanied by 1 ally 1637 | -10/Exiles | Met 8R-AWN 1666 | -10/Exiles | Met EX-HEX 1709 | -10/Exiles | Met EX-BIN 1726 | -10/Exiles | Aligned with FarCom system 1728 | -10/Exiles | Given EX-Vault access code 1765 | -10/Exiles | Opened EX-Vault 1779 | -10/Exiles | Found Superbattery 1812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -10/Exiles | Met EX-DEC 1968 | -10/Exiles | Discovered new exit (range 14) 1988 | -10/Exiles | Left Exiles lab with Superbattery 1988 | -10/Exiles | Entered Mines 1988 | -9/Mines | Accompanied by 1 ally 2180 | -9/Mines | Identified exit to Materials 2283 | -9/Mines | Build established: Skirmisher 2319 | -9/Mines | Entered Materials 2319 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2320 | -8/Materials | Identified exit to Factory 2616 | -8/Materials | Discovered exit to Factory (range 13) 2621 | -8/Materials | Build established: Scavenger-Skirmisher 2908 | -8/Materials | Central database locked down 3101 | -8/Materials | Identified exit to Garrison 3103 | -8/Materials | Entered Garrison 3162 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Discovered new exit (range 8) 3351 | -8/Garrison | Installed Relay Interface Framework 3357 | -8/Garrison | Identified exit to Materials 3360 | -8/Garrison | Entered Materials 3567 | -8/Materials | Repaired Adv. Treads 3678 | -8/Materials | Garrison activated, responded to threat 3898 | -8/Materials | Discovered exit to Factory (range 20) 3948 | -8/Materials | Garrison activated, responded to threat 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -7/Factory | Fabricated Hcp. Storage Unit? 4415 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4442 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4565 | -7/Factory | Destroyed 7 combat bots 4868 | -7/Factory | Identified exit to Factory 4876 | -7/Factory | Garrison activated, responded to threat 4940 | -7/Factory | Destroyed 8 combat bots 5645 | -7/Factory | Build established: Hauler-Assassin 5758 | -7/Factory | Identified exit to Storage 5758 | -7/Factory | Identified exit to Lower Caves 5998 | -7/Factory | Entered Lower Caves 6035 | -7/Lower Caves | Encountered a Warlord checkpoint 6091 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6250 | -7/Lower Caves | Discovered new exit (range 14) 6256 | -7/Lower Caves | Build established: Hauler-Skirmisher 6264 | -7/Lower Caves | Spotted B-75 Beast 6328 | -7/Lower Caves | Entered another Lower Caves area 6349 | -7/Lower Caves | Discovered exit to Factory (range 15) 6360 | -7/Lower Caves | Learned Factory garrison access intel 6641 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6815 | -7/Lower Caves | Discovered new exit (range 15) 6845 | -7/Lower Caves | Identified exit to Zion 7014 | -7/Lower Caves | Spotted B-75 Beast 7044 | -7/Lower Caves | Destroyed B-75 Beast 7218 | -7/Lower Caves | Entered Factory 7218 | -6/Factory | Accompanied by 1 ally 7218 | -6/Factory | Evolved 2 slots: Utility x2 7219 | -6/Factory | Loaded intel: 4 garrison access locations 7328 | -6/Factory | Identified exit to Lower Caves 7328 | -6/Factory | Identified exit to Extension 7720 | -6/Factory | Fabricated Dynamic Insulation System? 8108 | -6/Factory | Entered Lower Caves 8132 | -6/Lower Caves | Learned Factory terminal intel 8152 | -6/Lower Caves | Learned Research emergency access door positions 8152 | -6/Lower Caves | Learned Extension terminal intel 8509 | -6/Lower Caves | Learned Factory emergency access door positions 8703 | -6/Lower Caves | Discovered new exit (range 12) 8738 | -6/Lower Caves | Entered another Lower Caves area 8772 | -6/Lower Caves | Spotted B-75 Beast 8802 | -6/Lower Caves | Discovered new exit (range 8) 9062 | -6/Lower Caves | Discovered new exit (range 23) 9271 | -6/Lower Caves | Learned Factory trap positions 9297 | -6/Lower Caves | Found Prototype Device 9297 | -6/Lower Caves | Identified Heart of Steel 9384 | -6/Lower Caves | Entered Data Miner 9384 | -6/Data Miner | Discovered new exit (range 6) 9405 | -6/Data Miner | Met Data Miner 9467 | -6/Data Miner | Received God Mode back door access code from Data Miner 9502 | -6/Data Miner | Entered Proximity Caves 9562 | -5/Proximity Caves | Spotted B-75 Beast 9564 | -5/Proximity Caves | Escorted by Enhanced Grunt 9584 | -5/Proximity Caves | Destroyed B-75 Beast 9797 | -5/Proximity Caves | Learned location of 1 exit from Factory 9802 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9922 | -5/Proximity Caves | Destroyed 9 combat bots 9975 | -5/Proximity Caves | Discovered new exit (range 18) 10091 | -5/Proximity Caves | Entered Factory 10091 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10092 | -5/Factory | Identified exit to Factory 10093 | -5/Factory | Loaded intel: 93 trap records 10095 | -5/Factory | Loaded intel: 20 terminal locations 10427 | -5/Factory | Destroyed 7 combat bots 10708 | -5/Factory | Build established: Scavenger-Skirmisher 11017 | -5/Factory | Identified exit to Upper Caves 11448 | -5/Factory | Entered Upper Caves 11875 | -5/Upper Caves | Encountered a Warlord checkpoint 11923 | -5/Upper Caves | Discovered new exit (range 10) 11939 | -5/Upper Caves | Entered another Upper Caves area 11939 | -5/Upper Caves | Discovered exit to Factory (range 13) 12232 | -5/Upper Caves | Encountered a Warlord checkpoint 12338 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12395 | -5/Upper Caves | Discovered new exit (range 14) 12417 | -5/Upper Caves | Identified exit to Zhirov 12419 | -5/Upper Caves | Entered Zhirov 12419 | -5/Zhirov | Discovered new exit (range 3) 12448 | -5/Zhirov | Met Zhirov 12484 | -5/Zhirov | Found Alien Artifact 12484 | -5/Zhirov | Identified Integrated Dissipator 12484 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12582 | -5/Zhirov | Learned location of Quarantine (-2) 12582 | -5/Zhirov | Learned location of Testing (-3) 12582 | -5/Zhirov | Learned location of Command (-1) 12592 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12635 | -5/Zhirov | Entered Proximity Caves 12684 | -4/Proximity Caves | Build established: Hauler-Skirmisher 12980 | -4/Proximity Caves | Discovered exit to Factory (range 23) 12987 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13030 | -4/Proximity Caves | Entered Factory 13030 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13291 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 13359 | -4/Factory | Identified exit to Research 13566 | -4/Factory | Destroyed 7 combat bots 13624 | -4/Factory | Found Prototype Processor 13624 | -4/Factory | Identified Exp. Signal Interpreter 13635 | -4/Factory | Discovered new exit (range 12) 13834 | -4/Factory | Build established: Scavenger-Skirmisher 14000 | -4/Factory | Entered Research 14000 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14121 | -3/Research | Discovered new exit (range 23) 14252 | -3/Research | Identified exit to Testing 14451 | -3/Research | Fabricated Adv. Shield Generator (x2) 14629 | -3/Research | Entered another Research area 14629 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14843 | -2/Research | Found Imp. Powered Armor 14995 | -2/Research | Discovered new exit (range 19) 14995 | -2/Research | Discovered new exit (range 20) 15105 | -2/Research | Identified exit to Quarantine 15170 | -2/Research | Entered Access 15170 | -1/Access | Evolved 2 slots: Utility x2 15282 | -1/Access | Build established: Hauler-Skirmisher 15298 | -1/Access | Energy Cycler disabled 16383 | -1/Access | Build established: Hauler-Mutant 16920 | -1/Access | First assault squad dispatched 16935 | -1/Access | Incoming assault squad redirected 17110 | -1/Access | Spotted B-99 Colossus 17111 | -1/Access | Spotted B-99 Colossus 17743 | -1/Access | Build established: Hauler-Skirmisher 18217 | -1/Access | Discovered new exit (range 21) 18595 | -1/Access | Entered Command 19111 | -1/Command | Phase Generator disabled 19593 | -1/Command | Spotted Striker 19816 | -1/Command | Spotted M Guard 19817 | -1/Command | Spotted M Guard 19838 | -1/Command | Spotted Combat Programmer 19839 | -1/Command | Spotted Combat Programmer 19888 | -1/Command | Destroyed Combat Programmer 19913 | -1/Command | System corruption reached 10% 19935 | -1/Command | Destroyed Combat Programmer 19961 | -1/Command | Lost 11 parts (1p2n4u4w) 19966 | -1/Command | Destroyed M Guard 20026 | -1/Command | Crushed by falling debris 20057 | -1/Command | Lost 7 parts (2p1n3u1w) 20201 | -1/Command | Build established: Hauler-Gunner 20298 | -1/Command | Spotted Striker 20306 | -1/Command | Destroyed Striker 20307 | -1/Command | Spotted Alpha 7 20339 | -1/Command | Destroyed Alpha 7 20339 | -1/Command | Spotted Executioner 20343 | -1/Command | Destroyed Executioner 20359 | -1/Command | Found Prototype Ballistic Gun 20367 | -1/Command | Found Prototype Processor 20369 | -1/Command | Spotted Alpha 7 20369 | -1/Command | Spotted Executioner 20372 | -1/Command | Identified Multirail 20384 | -1/Command | Destroyed Striker 20404 | -1/Command | Destroyed Executioner 20415 | -1/Command | System corruption reached 30% 20449 | -1/Command | Destroyed Alpha 7 20451 | -1/Command | Released all parts (14) 20451 | -1/Command | Identified Exp. Target Analyzer 20452 | -1/Command | Spotted Executioner 20453 | -1/Command | Spotted Executioner 20454 | -1/Command | Found Prototype Processor 20454 | -1/Command | Identified Exp. Targeting Computer 20457 | -1/Command | Found Prototype Processor 20457 | -1/Command | Identified Exp. Core Analyzer 20459 | -1/Command | Spotted B-99 Colossus 20482 | -1/Command | Lost 21 parts (3p1n12u5w) 20693 | -1/Command | Met MAIN.C 20724 | -1/Command | Core integrity fell below 50% 20726 | -1/Command | 0b10 Conduit disabled 20730 | -1/Command | Self-destructed Last Messages --------------- behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 20699_ System corrupted: Matter fused (-7). 20716_ Door malfunctions. 20726_ 0b10 Conduit disabled. 20730_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####################????????????? | | ????????????????"""""" """" #????????????? | | ????????????????" "" #????????????? | | ??????????????#?"""" "" ############## | | ??????????????#""""""""""" / | | ??????????????#" " """ / | | ??????????????#"" """"" ; | | ??????????????#"" """""" MMM ############## | | ??????????????# " """""" MMM #????????????? | | ??????????????# " "" MMM #????????????? | | ??????????????# " " ""#????????????? | | ??????????????#""""""""" """""""#????????????? | | ??????????????#"" @ """""""""#????????????? | | ??????????????# """""""""""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ??????????????" " " " """" " #????????????? | | ??????????????" """ " " """" #????????????? | | ??????????????" " " " " #????????????? | | ??????????????# """""""""" " #????????????? | | ??????????????# " """ " """"""""#????????????? | | ??????????????# """ " " " ???????????????? | | ??????????????#####################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 45 Energy Capacity 2590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 2 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Dynamic Insulation System | -6/Factory | Hacked Weapon Cycler | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Shield Generator | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Dynamic Insulation System | x2 | -6/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Adv. Shield Generator | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed WarpNeutronWeb Manual? 0 Play Time 05:44:16 Cumulative 246.3 hours Start 2021.09.09 @ 18:04:58 End 2021.09.10 @ 11:22:52 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 11 Adventurer 87 Explorer 2 Win Type - Total 12 Types 11/1/0/0/0/0/0/0/0 Lore% 41 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d534e6-b0a8-47a7-b43d-7e06e2344f62