Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:05:49 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1262) 1262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3082 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heat Sink Improved Cooling System Actuator Array Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Heat Sink Improved Cooling System Machine Analyzer Advanced Targeting Computer Matter Filter Actuator Array Actuator Array Subdweller Beam Cannon Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 47 | 6 14 4 23 Power 7 | 1 3 . 3 Engine 5 | 1 3 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 5 2 5 Treads 11 | 2 2 2 5 Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 1 7 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 14 | 2 3 1 8 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 11 | 2 3 . 6 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 . 10 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 5 | . 1 . 4 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 85 89 Engine 11 | . 14 14 6 Treads 23 | . 23 26 23 Leg 2 | . 4 1 . Device 10 | . 11 . 10 Storage 11 | . 14 1 8 Processor 4 | . . . 10 Protection 5 | . 2 12 9 Ballistic Gun 22 | . 27 22 14 Peak Build Rating 21 | 6 8 10 21 Average Rating 10 | 4 7 9 15 On Entrance 6 | . 6 8 10 Naked Turns 7 | . . . 7 Heaviest Build 53 | 13 29 32 53 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 6 14 Most Carried 15 | 4 13 15 15 Average Carried 9 | 2 8 5 10 Final Capacity 15 | 8 15 5 5 Final Carried 13 | 4 13 5 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1176 | 231 442 40 463 Remotely . | . . . . Salvage Created 1611 | . 818 . 793 Parts 85 | . 48 . 37 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 36 | . 18 . 18 Guns 33 | . 18 . 15 AOE 3 | . . . 3 Classes Destroyed 9 | . 6 . 3 Worker 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 2 | . 1 . 1 Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 10 | . 5 . 5 Grunt 20 | . 13 . 7 Sentry 4 | . . . 4 Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 272 | . 100 1 171 Missed 70 | . 28 . 42 Damage Taken 2877 | . 811 26 2040 Core 671 | . 120 . 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 281 | . 281 . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 185 | . 91 . 94 Largest 2 | . 2 . 2 Hottest 100 | . 40 . 100 Shots Fired 353 | . 177 . 176 Gun 340 | . 177 . 163 Cannon 3 | . . . 3 Launcher 10 | . . . 10 Special . | . . . . Kinetic 321 | . 177 . 144 Thermal 22 | . . . 22 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 . 13 Robot Miss Streak 5 | . 5 . 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 232 | . 108 . 124 Core Hits 97 | . 49 . 48 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 1 . 5 Burn 3 | . . . 3 Destroy 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2917 | . 1020 . 1897 Guns 2211 | . 1020 . 1191 Cannons 54 | . . . 54 Explosions 616 | . . . 616 Melee . | . . . . Ramming 36 | . . . 36 Kinetic 1999 | . 1020 . 979 Thermal 266 | . . . 266 Explosive 616 | . . . 616 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . . 86 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | . 45 . 105 Average Temperature 20 | . 12 . 26 Received Heat Transfer 924 | . 393 9 522 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 925 | . . . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 304 | . 296 . 304 Initial . | . . . . Average 118 | . 100 . 150 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 78 | 100 90 . 60 Level 1 21 | . 9 . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 6 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 5 | . 4 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 8 | . 3 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 42 1 37 Peak Tracking Total 5 | . 5 1 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 5 . 7 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 19 . 25 Successful 28 | . 16 . 12 Failed 16 | . 3 . 13 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 26 | . 8 . 18 Terminals 31 | . 10 . 21 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Locate Traps 2 | . 1 . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 6 . 7 Terminals 9 | . 4 . 5 Track 5 | . 2 . 3 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Monitor 1 | . . . 1 Reject 2 | . 1 . 1 Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 . 7 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3875 | 85 2129 159 1502 Spaces Moved 1829 | 47 1060 84 638 Core 10 | 2 . . 8 Treads 1692 | 45 936 81 630 Legs 127 | . 124 3 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 166 | 155 163 161 174 Slowest Speed 240 | 160 240 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 98 5 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile 2 | . . . 2 AOE 64 | . . . 64 Terrain Rammed 4 | . . . 4 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2335 | 56 1297 113 869 Wait 225 | . 123 10 92 Move 1826 | 46 1059 83 638 Hop . | . . . . Pick Up 30 | 4 9 3 14 Fast Attach 16 | 6 5 1 4 Attach 10 | . 1 1 8 Detach . | . . . . Swap 21 | . 8 2 11 Drop 19 | . 1 13 5 Fire 185 | . 91 . 94 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 10) 1160 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Derelicts attacked the area 1388 | -10/Materials | Discovered new exit (range 12) 1847 | -10/Materials | Discovered new exit (range 9) 2117 | -10/Materials | Repaired Lgt. Treads 2144 | -10/Materials | Repaired Lgt. Treads 2171 | -10/Materials | Repaired Ion Engine 2215 | -10/Materials | Entered Subcaves 2266 | -10/Subcaves | Learned Materials terminal intel 2331 | -10/Subcaves | Discovered new exit (range 11) 2348 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2374 | -10/Subcaves | Entered Materials 2374 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2375 | -8/Materials | Loaded intel: 12 terminal locations 2642 | -8/Materials | Garrison activated, responded to threat 3093 | -8/Materials | Build established: Scavenger-Mutant 3196 | -8/Materials | Discovered new exit (range 16) 3283 | -8/Materials | Identified exit to Factory 3659 | -8/Materials | Discovered exit to Factory (range 10) 3868 | -8/Materials | Core integrity fell below 50% 3868 | -8/Materials | Core integrity fell below 20% 3869 | -8/Materials | Released all parts (8) 3876 | -8/Materials | Core destroyed Last Messages --------------- 03867_ Lgt. Treads destroyed. 03869_ Released Lgt. Treads. 03869_ Released Lgt. Assault Rifle. 03869_ Released Lrg. Storage Unit. 03869_ Released Structural Scanner. 03869_ Released Signal Interpreter. 03869_ Released Lgt. Assault Rifle. 03869_ Released Adv. Targeting Computer. 03869_ Released Lgt. Nuclear Core. 03872_ The unstable cave ceiling collapses. 03873_ R-06 Scavenger collects Adv. Targeting Computer. 03873_ Slammed into Wall. 03873_ Destabilizing: System corrupted (+2). 03874_ Slammed into Wall. 03874_ Destabilizing: Core damaged (-11). 03875_ Slammed into Wall. 03875_ Destabilizing: Core damaged (-27). 03876_ Slammed into Wall. 03876_ Destabilizing: System corrupted (+2). 03876_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ??????## # ????????#####+##########????????????? | | ??????## # ????????## #####?????????????? | | ??????## + ????????##""" "" ##????????????????? | | ??????## # ????????##""" "" ##????????????????? | | ??????## # ???????##""" T" ##????????????????? | | ??????##^ ^###???????## "" ##????????????????? | | ####### ##???????##""" "" ##????????????????? | | ####### ##???????##""" ##????????????????? | | ! ##??#????##""" ##????????????????? | | # ??? ?? # !####??????????????? | | # ??? ? ####/########??????????????? | | ######### # ?? ! # g ##??????????T???? | | !!! #### # ??? + g ##??????????????? | | !!! #### # ???? # ##??????????????? | | !!! #### # ????""" # g ##??????????????? | | #### # ????""" # r ##??????????????? | | #### =# ????""" [ r ## #??????? | | %! #### =##??????## **[ #######+##??????? | | #+####### # ??????## !!==! ???? | | % ##??????## !!%* ???? | | %##??????## *[ ???? | | ##??????## # #######+### ????? | | #+######### ##??????## ### # ????? | | ###### ##??????### ##??????????????? | | ##??## ##??????### ##??????????????? | | ##??## ##???????## @ ##??????????????? | | =%* ##??## ##???????######### ##??????????????? | | ##??## ######???######### ##??????????????? | | ###### ######??????????# #??????????????? | | ##+######## ##???????????? ?????????????? | | # ##???????????? ???????????? | | # ##???????????? = ???????????? | | ##??????????? ###????????????? | | %####### ##???????????#######?????????????? | | * ##############???????????#####???????????????? | | ""##?#########???????????????????????????????? | | * Y"##?????????????????????????????????????????? | | [""##?????????????????????????????????????????? | | * ####?????????????????????????????????????????? | | ####?????????????????????????????????????"T"?? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | "" ################################?????????????? | | T" ###################### #?????????????? | | "" # """ """ #?????????????? | | # """ """ #?????????????? | | # """ """ #?????????????? | | ####+######+########## + #?????????????? | | ## [# ##### # ! ! #?????????????? | | ## # ##??# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonScanGravjet Manual? 0 Play Time 00:29:44 Cumulative 18.5 hours Start 2024.08.09 @ 17:37:18 End 2024.08.09 @ 18:05:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73255c0f-9659-4c68-b404-4a980becd2f5