Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 21:01:50 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (55) 275 Value Destroyed (1886) 1886 Prototype IDs (12) 240 Alien Tech Used (5) 1000 Bonus (4659) 4659 TOTAL SCORE: 15160 Bonus ------- Follower Combat Kills 559 Entered DSFs 500 Registered with UFD 300 Met Imprinter 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 149/150 System Corruption 1% Temperature Cool (2) Movement Flying (37) Location -3/Quarantine Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Wheel Impulse Thruster Array Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Kinecellerator Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Centrium Wheel Improved Medium Armor Plating Matter Neutralizer [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Overtuned Scrapsphere Wheel Overtuned Scrapsphere Flight Unit Impulse Thruster Array Utility Hacking Suite Device Scrap Suit Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Special Weapon Flamer Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . Utility 13 | . . . 2 . . . 5 . . . . 2 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 103 | 7 1 4 5 10 1 2 11 9 4 . 5 13 7 . 9 2 9 4 Power 11 | 1 . 1 . 3 . . . 2 . . 1 . 1 . 1 . . 1 Engine 7 | 1 . . . 3 . . . 1 . . 1 . 1 . . . . . Core 4 | . . 1 . . . . . 1 . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . . . 2 1 1 5 2 1 . 1 2 3 . 2 . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 . . . 2 1 1 5 2 1 . 1 2 3 . 2 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 2 1 Utility 40 | 2 1 . 3 1 . 1 6 1 2 . 1 10 2 . 4 1 4 1 Device 14 | 1 . . . 1 . . 3 1 1 . 1 2 2 . . . 1 1 Storage 5 | 1 1 . 1 . . 1 1 . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . . . 4 . . 1 . . . Hackware 7 | . . . 2 . . . 1 . . . . 2 . . . 1 1 . Protection 8 | . . . . . . . . . 1 . . 2 . . 3 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 3 2 4 . . . 4 1 . 2 1 1 . 2 1 2 1 Energy Gun 4 | 1 . 1 . 1 . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . 3 . . . . . . . . . . 1 . . 1 Ballistic Gun 7 | 1 . . 2 . . . . 1 . . 2 . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . 1 1 1 . Launcher 2 | . . . . . . . . 2 . . . . . . . . . . Special Weapon 4 | . . 2 . . . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 . . . . . . . . . . . . . 6 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . . Parts Lost 57 | . . . 1 4 . . 1 8 4 . 7 6 2 3 . 1 17 3 Power 5 | . . . 1 . . . . 1 . . 1 . 1 1 . . . . Propulsion 12 | . . . . 2 . . 1 1 . . 1 2 1 1 . . 3 . Utility 25 | . . . . 1 . . . 2 2 . 3 4 . . . 1 10 2 Weapon 15 | . . . . 1 . . . 4 2 . 2 . . 1 . . 4 1 Highest Loss Streak 14 | . . . 1 2 . . 1 4 2 . 6 6 1 3 . 1 14 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 9 10 12 12 14 10 9 8 10 9 9 13 9 3 5 3 3 Power 1 | . 1 1 1 2 2 1 1 1 1 1 . 1 1 1 . . 1 1 Propulsion 1 | 1 4 3 2 . . 1 2 2 2 2 1 1 3 2 1 1 1 1 Utility 2 | . . 1 3 2 3 3 3 3 2 3 3 1 1 . . 2 . . Weapon 4 | . 2 2 3 6 7 6 3 1 2 4 3 5 6 4 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | 2 . 1 2 . . 6 4 . . . . 2 2 8 . . . 4 Power 7 | . . . . . . 2 2 . . . . 1 . 1 . . . 1 Propulsion 9 | 2 . 1 1 . . . 2 . . . . . . 1 . . . 2 Utility 3 | . . . 1 . . 2 . . . . . . . . . . . . Weapon 11 | . . . . . . 2 . . . . . 1 2 6 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 95 90 100 100 84 90 91 93 80 72 98 92 80 91 62 50 Engine 5 | . 14 12 . 8 11 11 6 4 . . 5 5 5 4 . . . . Core 1 | . . 1 8 . . . . 1 6 6 . . . . 3 5 3 3 Wheel 18 | . 28 28 22 21 22 22 19 19 20 20 19 16 15 13 10 10 4 . Device 11 | . 14 14 11 8 11 11 15 19 17 13 7 3 19 21 15 15 7 3 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 3 . . . . Processor 6 | . . . . . . . 5 6 6 6 6 6 15 15 20 21 19 19 Hackware 17 | . . . 20 22 22 22 15 20 20 20 13 13 15 15 15 15 13 12 Protection 2 | . . . . . . . . . 1 6 6 5 10 8 9 15 7 . Energy Gun 1 | . 14 16 1 6 . . . 2 . . . . . . . . . . Energy Cannon 6 | . . . . 11 22 22 13 2 . . . . . . 4 5 1 2 Ballistic Gun 4 | . 14 9 19 . . . . 3 10 6 12 7 5 4 . . . . Special Weapon 1 | . . 2 . . . . . . 1 6 . 2 5 3 . . . . Peak Build Rating 77 | 9 9 12 23 23 24 25 49 55 55 56 56 56 61 60 69 70 77 75 Average Rating 40 | 5 9 9 21 20 23 24 41 50 52 55 49 44 59 54 55 66 55 64 On Entrance 37 | . 9 9 12 18 23 24 25 49 55 55 56 49 56 60 36 62 69 47 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 3 . . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 19 20 32 37 37 37 44 46 48 42 49 54 56 49 27 37 40 18 Greatest Support 44 | 20 20 20 20 20 26 26 44 30 26 24 24 30 30 30 38 38 38 22 Greatest Overweight (x) 5 | 1 . . 1 2 1 1 2 2 2 1 2 5 2 1 . . 2 . Average Overweight (x) . | . . . . 1 1 1 . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 9 10 13 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 7 9 10 12 14 14 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | 3 8 9 10 12 12 14 13 12 13 14 10 9 14 11 4 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 7 9 10 11 11 14 15 15 14 13 15 9 15 15 4 5 5 5 5 Scrap Suit Usage (%) 39 | . . . . . . . 59 99 100 100 100 45 . . . . . . Parts Cannibalized 3 | . . . . . . . . 2 . . . 1 . . . . . . Class Distribution -------------------- 47% | Hacker-Mutant 22% | Scavenger-Scrapper 9% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/DSF Mutant | -3/Research Scout | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Matter Collected 1845 | 274 13 40 202 165 10 10 124 229 112 . 118 295 107 . . 6 115 25 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2341 | 71 42 133 205 421 289 . 73 397 51 . 285 248 101 . . . . 25 Parts 105 | 7 6 5 12 24 11 . 2 18 . . 6 8 4 . . . . 2 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 12 3 . 2 . . . . . . . Prevented 17 | . . . . . . . . 6 8 . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Combat Hostiles Destroyed 41 | . 3 3 5 7 1 . 1 9 1 . 6 4 1 . . . . . Guns 21 | . 3 2 5 2 . . . . 1 . 5 3 . . . . . . Cannons 11 | . . . . 4 1 . . 4 . . 1 . 1 . . . . . AOE 5 | . . 1 . . . . . 4 . . . . . . . . . . Classes Destroyed 10 | 2 1 1 1 1 1 . . 2 . . . 1 . . . . . . Worker 6 | 1 . . . 1 . . 1 . . . . 2 . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 3 | . . . . . 3 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 11 | . 3 . 2 . . . . 5 . . 1 . . . . . . . Grunt 16 | . . 3 . 4 . . . . 1 . 4 3 1 . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . . 3 3 1 . 1 . . . 1 . . . . . . . Hunter 4 | . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 4 | 2 3 3 3 3 4 . 1 4 1 . 3 2 1 . . . . 1 Combat Bots Only 4 | . 3 3 3 3 1 . 1 4 1 . 3 1 1 . . . . . Max Kills in Single Turn 2 | 1 1 2 1 2 2 . 1 2 1 . 1 1 1 . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Hostile Shots Fired 737 | . 5 8 38 28 2 . 42 127 40 . 64 47 9 2 . 50 192 83 Missed 242 | . 2 1 8 8 1 . 13 36 11 . 13 12 2 . . 27 63 45 Hits 495 | . 3 7 30 20 1 . 29 91 29 . 51 35 7 2 . 23 129 38 Melee 7 | . . . . . . . . . . . . 5 . 2 . . . . Projectile 488 | . 3 7 30 20 1 . 29 91 29 . 51 30 7 . . 23 129 38 Critical Strikes 26 | . . . . 1 . . . 1 . . 1 5 . 1 . 2 13 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Part Disruptions 2 | . . . 1 . . . . . 1 . . . . . . . . . Damage Taken 9253 | . 29 110 422 398 15 . 248 1539 539 . 986 803 129 85 . 675 2609 666 Core 2186 | . 10 10 110 126 . . 12 215 69 . 164 116 . . . 143 881 330 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . 24 76 . Regen/Repaired (Parts) 17 | . . . . . . . . 7 . . . 10 . . . . . . Core Remaining (%) 75 | 100 . 92 . . . 41 . . . . 45 88 . . . 87 . . Volleys Fired 196 | 4 3 11 22 17 7 . 6 30 10 . 16 33 6 . 6 . 20 5 Largest 2 | 2 2 2 2 2 2 . 2 2 2 . 2 2 2 . 1 . 2 1 Hottest 136 | 70 70 100 100 136 136 . 136 136 123 . 123 130 133 . 105 . 105 113 Shots Fired 352 | 8 6 16 36 33 14 . 12 55 19 . 32 66 12 . 6 . 32 5 Gun 196 | 8 6 10 34 16 . . . 16 18 . 27 53 6 . . . 2 . Cannon 113 | . . . . 17 14 . 12 29 . . . . . . 6 . 30 5 Launcher 10 | . . . . . . . . 10 . . . . . . . . . . Special 33 | . . 6 2 . . . . . 1 . 5 13 6 . . . . . Kinetic 186 | 4 3 . 34 . . . . 15 18 . 27 53 6 . . . 26 . Thermal 133 | 4 3 11 2 17 14 . 12 30 1 . 5 13 6 . 6 . 4 5 Explosive 2 | . . . . . . . . 2 . . . . . . . . . . Electromagnetic 31 | . . 5 . 16 . . . 8 . . . . . . . . 2 . Robot Hit Streak 27 | 5 8 9 21 27 6 . 12 12 8 . 10 5 13 . 2 . 5 1 Robot Miss Streak 4 | . . 1 2 2 3 . . 4 1 . 3 2 2 . . . 4 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . 1 . . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 . . . . . . Shots Hit Robots 236 | 5 3 9 27 29 9 . 11 32 15 . 21 45 10 . 2 . 17 1 Core Hits 98 | 3 3 5 8 14 4 . 4 18 3 . 11 16 4 . 1 . 3 1 Critical Kills 2 | . . . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . 1 1 . . . . . . . 4 . Critical Strikes 11 | . . 1 1 1 . . 1 1 1 . 1 . . . . . 4 . Burn 2 | . . 1 . . . . . . . . 1 . . . . . . . Meltdown 2 | . . . . 1 . . 1 . . . . . . . . . . . Destroy 7 | . . . 1 . . . . 1 1 . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5156 | 58 38 178 472 565 208 . 225 870 238 . 461 882 189 . 71 . 660 41 Guns 2627 | 58 38 103 462 215 . . . 182 238 . 408 760 135 . . . 28 . Cannons 1725 | . . . . 310 208 . 225 276 . . . . . . 71 . 594 41 Explosions 527 | . . 75 . 40 . . . 412 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 62 | . . . 10 . . . . . . . 14 . . . . . 38 . Kinetic 2648 | 8 . . 462 . . . . 149 238 . 408 760 135 . . . 488 . Thermal 1724 | 50 38 111 . 350 208 . 225 309 . . 39 122 54 . 71 . 106 41 Explosive 148 | . . . . . . . . 148 . . . . . . . . . . Electromagnetic 574 | . . 67 . 215 . . . 264 . . . . . . . . 28 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 . 3 3 3 3 . 7 . 7 3 3 2 3 Average Corruption 2 | . . . 1 1 1 . 3 3 3 3 . 6 . 5 3 3 2 2 Corruption Purged 5 | . . . . . . . . . . . . 1 . 3 1 . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 . . . . . . Effects 56 | . . . 4 3 2 . 4 13 5 1 . 12 . 1 7 1 . 3 Message Errors 20 | . . . 2 1 1 . 2 1 1 . . 5 . 1 3 . . 3 Matter Fused 6 | . . . 2 . . . 1 1 1 . . . . . 1 . . . Heat Flow Errors 8 | . . . . 2 . . 1 1 . . . 2 . . 1 1 . . Energy Discharges 8 | . . . . . . . . 2 1 1 . 3 . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 4 1 . . 1 . . . . . . Data Loss (major) 4 | . . . . . 1 . . 2 . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . 31 2 . . 20 . . . . . . 5 . . . Projectiles 7 | . . . . . 2 . . . . . . . . . 5 . . . Explosions 51 | . . . . 31 . . . 20 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . 12 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . 31 5 109 . . . 108 . . 7 . . . . . 18 . Shots 8 | . . 1 . 2 . . . 5 . . . . . . . . . . Rammed 9 | . . . 1 . . . . . . . 3 . . . . . 5 . Targets Rammed 9 | . . . 1 . . . . . . . 3 . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 40 40 174 29 427 72 . 110 83 45 . 141 151 46 . 103 79 215 . Average Temperature 50 | 20 21 45 9 96 32 . 23 19 15 . 40 49 13 . 44 52 91 . Received Heat Transfer 2096 | . . 42 102 102 . . 60 57 108 . 297 360 30 . . 18 869 51 Effects 1 | . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Parts Melted 12 | . . . . 3 . . 1 2 . . 2 . 4 . . . . . Heat Transferred 4383 | 148 111 285 . 605 370 . 407 555 . . 400 880 400 . 74 . 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 100 . 100 . . . . 100 76 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . 23 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 304 | 10 70 65 117 100 30 . 60 . . . . 124 304 103 18 . 137 168 Initial 109 | . 3 19 21 4 12 . . . . . . 109 23 103 18 . . 64 Average 32 | . 28 9 25 30 2 . 16 . . . . 57 74 80 2 . 41 90 Influence Increases 2825 | 15 70 77 195 276 41 . 161 263 20 . 415 327 393 4 8 . 366 194 Destroy 0b10 Robot/C 1040 | . 60 60 100 140 20 . 80 180 20 . 120 140 120 . . . . . Destroy 0b10 Robot/NC 70 | 15 . . . 10 15 . 5 5 . . . 10 5 . . . . 5 Destroy Leader 232 | . 10 10 40 52 . . 30 30 . . 10 30 20 . . . . . Allied During Kill 124 | . . . . . . . 16 18 . . . 42 48 . . . . . Successful Hack 64 | . . . 6 28 6 . . . . . . 12 . . . . 5 7 Disable Machine 150 | . . . . 15 . . . . . . . 15 90 . . . . 30 Destroy Structure 185 | . . 7 4 16 . . . . . . . 18 110 4 8 . 16 2 Partial Spotted 60 | . . . . . . . 30 . . . . . . . . . . 30 Lose Combat Pursuer 900 | . . . 45 15 . . . 30 . . 285 60 . . . . 345 120 Influence Decreases 2687 | 10 25 72 239 256 72 . 144 280 20 . 240 454 145 273 35 . 251 171 Entered New Map 445 | . 2 31 34 7 19 . . 8 . . . 66 25 193 9 . . 51 Time Decay 1590 | 10 23 41 90 149 53 . 128 220 20 . 210 328 50 30 26 . 122 90 Lost Part 344 | . . . 8 10 . . 10 27 . . 30 60 10 30 . . 129 30 Lost Ally 111 | . . . . . . . 6 25 . . . . 60 20 . . . . Purge Threat 197 | . . . 107 90 . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 1 . . 1 . . . . 6 2 . . 1 5 3 Investigation 7 | . . . . 1 . . 1 . . . . 1 . . . . 2 2 Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . Reinforcement 10 | . . . . . . . . . . . . 4 2 . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Distress Signals 4 | . . 1 . . 1 . . . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 3 4 15 10 1 . 7 17 15 . 21 11 5 6 . 4 31 27 Peak Tracking Total 11 | . 3 3 8 4 1 . 2 7 5 . 5 4 3 6 . 4 11 11 Tactical Retreats 25 | . . . 1 1 . . . 3 2 . 9 2 . . . . 5 2 ECM-based Alert Blocks 9 | . . . . . . . . 3 6 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Traps Triggered 4 | . . . . 1 . . . . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . 3 3 . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 4 3 . 4 . . . . . . . Triggered 9 | . . . . . . . . 3 3 . 3 . . . . . . . Most Traps Carried 7 | . . . . . . 2 2 7 7 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Machines Disabled 10 | . . . . 1 . . . . . . . 1 6 . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Machines Accessed 40 | . 1 . 3 5 5 2 3 . 1 . . 5 1 . 2 . 6 6 Terminals 28 | . 1 . 2 4 2 . 2 . . . . 4 . . 2 . 5 6 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . Total Hacks 87 | . 3 . 12 7 9 9 4 . 1 . . 10 2 . 3 . 14 13 Successful 52 | . 1 . 7 6 9 9 3 . 1 . . 4 1 . 2 . 3 6 Failed 35 | . 2 . 5 1 . . 1 . . . . 6 1 . 1 . 11 7 Catastrophic 9 | . . . 1 . . . 1 . . . . 1 . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 5 2 2 . 4 . . 2 . 10 . . 2 . 9 10 Terminals 56 | . 3 . 8 6 2 . 3 . . . . 8 . . 3 . 10 13 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 1 . . . . 2 . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 2 . . . . . Terminal Hacks 32 | . . . 3 5 8 9 . . 1 . . . . . 1 . 1 4 Record 17 | . . . . . 6 8 . . . . . . . . . . . 3 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . . . 1 . 3 . . . . 4 . . 1 . . 2 Terminals 9 | . 1 . . . . . 2 . . . . 3 . . 1 . . 2 Botnet 8 | . . . . . . . 2 . . . . 3 . . 1 . . 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 2 5 . . 2 . . . . 4 . . 1 . 5 5 Full Trace Events 4 | . . . . . . . . . . . . . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . 51 . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Total Allies 11 | . . . . . . . 6 . . . . 5 . . . . . . Largest Group 5 | . . . . . . . 5 2 . . . 5 5 2 . . . . Highest-Rated Group 235 | . . . . . . . 143 78 . . . 235 235 94 . . . . Highest-Rated Ally 50 | . . . . . . . 50 50 . . . 47 47 47 . . . . Initial UFD Resources 23 | . . . . . . . 22 19 19 19 22 22 21 21 21 21 23 23 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . . . 26 5 . . . 33 31 10 . . . . Total Damage 1997 | . . . . . . . 318 39 . . . 664 704 272 . . . . Kills 11 | . . . . . . . 3 . . . . 3 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Active Infowar (turns) 5522 | 22 60 248 299 48 . . 416 842 383 461 843 529 178 72 298 57 570 196 Optics 4650 | . . . . . . . 416 842 383 461 843 334 178 72 298 57 570 196 Sensors 3085 | . . . . . . . 95 842 383 461 45 202 178 72 298 57 264 188 Terrain 1398 | 22 60 248 299 48 . . . . . . 83 . 166 72 88 57 255 . Seismic 652 | . . . . . . . . . . . . . 163 72 88 57 272 . Machine Analysis 1398 | . . . . . . . . . . . . 27 178 72 298 57 570 196 ECM 268 | . . . . . . . 2 31 235 . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Turns Passed 7885 | 104 60 248 299 350 513 1233 417 842 383 461 843 761 178 72 298 57 570 196 Spaces Moved 7344 | 82 58 247 213 208 483 1131 343 858 414 571 696 453 139 90 244 61 655 398 Core 100 | 5 . . . . . . . . . . . . . . . . 95 . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6512 | 77 58 247 213 208 483 1131 343 858 414 571 696 453 139 90 244 61 226 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 732 | . . . . . . . . . . . . . . . . . 334 398 Fastest Speed 37 | 50 80 80 80 85 85 85 89 81 80 80 80 80 85 70 70 85 40 37 Average Speed 82 | 88 80 80 91 85 97 98 94 81 81 80 80 89 85 80 79 85 60 40 Slowest Speed 130 | 100 80 80 95 100 100 100 104 94 94 80 90 120 100 85 85 85 130 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 2 8 Potential Cave-ins 4 | . . 4 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 47 | 3 15 59 28 55 98 82 12 78 57 77 78 15 6 87 9 88 21 39 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 15 | . . 1 . . . 5 . 2 3 2 2 . . . . . . . Spaces Dug 12 | . . 6 2 . . . . . . . . . . . 4 . . . Terrain Destroyed 61 | . . 11 2 17 . . . 17 . . . . 1 . 4 . 8 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 27 | . . 6 2 . . . . 5 . . . . 1 . 4 . 8 1 AOE 34 | . . 5 . 17 . . . 12 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Qua Total 8781 | 104 65 268 284 347 509 1249 425 950 443 574 948 731 181 89 340 65 791 418 Wait 946 | . 3 1 28 105 15 94 45 28 6 2 218 216 17 . 72 . 92 4 Move 7308 | 81 57 246 213 207 482 1130 342 857 413 570 695 452 139 89 243 60 650 382 Hop 10 | . . . . . . . . . . . . . . . . . 2 8 Pick Up 99 | 10 1 3 6 1 3 11 11 12 4 2 3 11 6 . 5 1 4 5 Fast Attach 52 | 6 . . 3 6 . . 4 2 1 . . 10 2 . 6 2 3 7 Attach 46 | 1 . . 1 3 . . 5 8 2 . 5 3 2 . 3 1 6 6 Detach 11 | . . . . 4 . . 1 . . . . 1 . . 3 . 2 . Swap 22 | . 1 4 4 1 1 2 2 1 1 . . 1 3 . . . 1 . Drop 67 | 2 . 3 7 3 1 12 9 8 3 . 4 4 6 . 2 1 1 1 Fire 196 | 4 3 11 22 17 7 . 6 30 10 . 16 33 6 . 6 . 20 5 Melee . | . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 3 . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . 4 3 . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Entered Mines 171 | -10/Mines | Met a Derelict bent on vengeance 244 | -10/Mines | Assembled infested the area 249 | -10/Mines | Assisted by a Guerilla fighting off Assembled 286 | -10/Mines | Learned location of Storage (-9) 302 | -10/Mines | Build established: Mutant 409 | -10/Mines | Discovered new exit (range 6) 413 | -10/Mines | Entered Materials 413 | -9/Materials | Evolved 2 slots: Utility x2 622 | -9/Materials | Identified exit to Mines 622 | -9/Materials | Identified exit to Storage 669 | -9/Materials | Build established: Hacker-Mutant 712 | -9/Materials | Entered Storage 921 | -9/Storage | Core integrity fell below 50% 1014 | -9/Storage | Identified exit to Recycling 1058 | -9/Storage | Used back door to open Recycling access 1062 | -9/Storage | Entered Recycling 1378 | -9/Recycling | Discovered new exit (range 5) 1547 | -9/Recycling | Scanned before Scraplab entrance 1561 | -9/Recycling | Entered Scraplab 1573 | -9/Recycling | Discovered new exit (range 2) 1575 | -9/Recycling | Entered Scraptown 1575 | -9/Scraptown | System corruption cleaned by C-Scrubber 1759 | -9/Scraptown | Discovered new exit (range 11) 1843 | -9/Scraptown | Visited TADAMA 1859 | -9/Scraptown | Visited IN-MT5's Study 1892 | -9/Scraptown | Visited Assassins FH 1905 | -9/Scraptown | Visited Comm Corps 1958 | -9/Scraptown | Visited Cave Peace 1986 | -9/Scraptown | Visited Shadow of the Wyrm 2019 | -9/Scraptown | Visited Awakened 2116 | -9/Scraptown | Visited UFD Registry 2116 | -9/Scraptown | Registered with UFD as "Longripper" 2155 | -9/Scraptown | Visited Modified Component R&D 2205 | -9/Scraptown | Visited Curators Association 2239 | -9/Scraptown | Visited Botcube Research 2247 | -9/Scraptown | Found Botcube 2286 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2425 | -9/Scraptown | Found DCF Scrap (30 items) 2519 | -9/Scraptown | Visited Junk Repository 2557 | -9/Scraptown | Visited Observation Area 2717 | -9/Scraptown | Visited Science Guys 2790 | -9/Scraptown | Found Scrap Suit 2804 | -9/Scraptown | Discovered new exit (range 3) 2808 | -9/Scraptown | Entered Factory 2808 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 2925 | -6/Factory | Scrapoid reinforcements arrived 3063 | -6/Factory | Found Scrap Suit 3074 | -6/Factory | Botcube activated 3090 | -6/Factory | Botcube completed mutation into legged form (unarmed). 3204 | -6/Factory | Discovered new exit (range 9) 3225 | -6/Factory | Entered Lower Caves 3225 | -6/Lower Caves | Accompanied by 2 allies 3290 | -6/Lower Caves | Identified exit to Lower Caves 3335 | -6/Lower Caves | Encountered a Warlord checkpoint 3407 | -6/Lower Caves | Lost 4 parts (1n3w) 3473 | -6/Lower Caves | Spotted B-75 Beast 3657 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4067 | -6/Lower Caves | Entered another Lower Caves area 4435 | -6/Lower Caves | Discovered new exit (range 16) 4447 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4450 | -6/Lower Caves | Entered Zion 4463 | -6/Zion | Received a visual enhancement algorithm 4463 | -6/Zion | Ran a visual enhancement algorithm 4487 | -6/Zion | Ran a visual enhancement algorithm 4506 | -6/Zion | System corruption cleaned by Quarantine Array 4545 | -6/Zion | Learned 12 Factory zone layouts 4574 | -6/Zion | Build established: Scavenger-Scrapper 4631 | -6/Zion | Turned away by Imprinter 4839 | -6/Zion | Discovered new exit (range 19) 4870 | -6/Zion | Given the Hacking Drone Bay 4911 | -6/Zion | Entered Proximity Caves 4913 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4964 | -5/Proximity Caves | Core integrity fell below 50% 4996 | -5/Proximity Caves | Learned Factory trap positions 4999 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 5026 | -5/Proximity Caves | Spotted B-75 Beast 5146 | -5/Proximity Caves | Learned Factory stockpile data 5272 | -5/Proximity Caves | Learned Factory terminal intel 5747 | -5/Proximity Caves | Discovered new exit (range 9) 5754 | -5/Proximity Caves | Entered Factory 5754 | -5/Factory | Evolved 2 slots: Utility x2 5756 | -5/Factory | Loaded intel: 79 trap records 5758 | -5/Factory | Loaded intel: 26 terminal locations 6131 | -5/Factory | Lost 6 parts (2n4u) 6188 | -5/Factory | Scrapoid reinforcements arrived 6371 | -5/Factory | Cargo convoy interrupted 6495 | -5/Factory | Discovered new exit (range 13) 6505 | -5/Factory | Identified exit to Factory 6515 | -5/Factory | Entered another Factory area 6515 | -4/Factory | Accompanied by 5 allies 6515 | -4/Factory | Evolved 2 slots: Utility x2 6693 | -4/Factory | Sucked down chute 6693 | -4/Factory | Entered Waste 6702 | -4/Waste | Lost 3 allies 6708 | -4/Waste | EMP discharged 6723 | -4/Waste | 2 allies followed down the chute 6727 | -4/Waste | Spotted C-40 Crusher 6735 | -4/Waste | Build established: Scavenger-Skirmisher 6735 | -4/Waste | Spotted C-40 Crusher 6736 | -4/Waste | Spotted C-40 Crusher 6737 | -4/Waste | Spotted C-40 Crusher 6745 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6745 | -4/Waste | Spotted C-40 Crusher 6745 | -4/Waste | Spotted C-40 Crusher 6750 | -4/Waste | Discovered new exit (range 22) 6754 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6764 | -4/Waste | Identified exit to Factory 6765 | -4/Waste | Entered Factory 6785 | -4/Factory | Lost 3 parts (1p1n1w) 7063 | -4/Factory | Identified exit to DSF 7063 | -4/Factory | Entered DSF 7084 | -4/DSF | Additional patrols routed to DSF 7107 | -4/DSF | Discovered new exit (range 14) 7119 | -4/DSF | Identified exit to Research 7120 | -4/DSF | Entered Research 7120 | -3/Research | Evolved 2 slots: Utility x2 7507 | -3/Research | Fabricated Wheel? 7507 | -3/Research | Lost 14 parts (2n9u3w) 7571 | -3/Research | Core integrity fell below 50% 7610 | -3/Research | Lost 3 parts (1n1u1w) 7671 | -3/Research | Build established: Mutant 7686 | -3/Research | Discovered new exit (range 9) 7689 | -3/Research | Identified exit to Quarantine 7690 | -3/Research | Entered Quarantine 7704 | -3/Quarantine | Found Alien Artifact 7775 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7775 | -3/Quarantine | Warped through subspace 7791 | -3/Quarantine | Found Alien Artifact 7791 | -3/Quarantine | Identified Transdimensional Reconstructor 7791 | -3/Quarantine | Warped through subspace 7809 | -3/Quarantine | Found Alien Artifact 7809 | -3/Quarantine | Identified Dimensional Node Initializer 7809 | -3/Quarantine | Initialized slip node 7810 | -3/Quarantine | Found Dimensional Node Initializer 7814 | -3/Quarantine | Found Transdimensional Reconstructor 7814 | -3/Quarantine | Warped through subspace to slip node 7819 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7820 | -3/Quarantine | Warped through subspace to slip node 7827 | -3/Quarantine | Core integrity fell below 20% 7843 | -3/Quarantine | Found Alien Artifact 7843 | -3/Quarantine | Identified Subatomic Replicator 7864 | -3/Quarantine | Identified exit to Research 7868 | -3/Quarantine | Used Subatomic Replicator to replicate Wheel+ 7876 | -3/Quarantine | Found Alien Artifact 7876 | -3/Quarantine | Identified Core Reset Matrix 7876 | -3/Quarantine | Used Core Reset Matrix 7880 | -3/Quarantine | Detected hypermatrix surge 7880 | -3/Quarantine | Sensed 7 artifacts in vicinity 7886 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07872_ Slug penetrates Wall. 07873_ Penetrated by Slug. 07876_ Acquired Alien Artifact. 07876_ Identified Core Reset Matrix. 07876_ Wiping memory... 07877_ CORE RESET 07877_ Penetrated by Slug. 07877_ Slug penetrates Machine. 07878_ Slug penetrates Wall. 07879_ >> Machine Analyzer network decryption results: 07879_ Terminal x1 07879_ U-05 Engineer builds a Door. 07880_ Detected hypermatrix surge. 07880_ Sensed 7 artifacts in vicinity. 07880_ Penetrated by Slug. 07880_ Nova Cannon destroyed. 07880_ Adv. Sensor Array destroyed. 07884_ Slug penetrates Quarantine Pod. 07885_ >> Machine Analyzer network decryption results: 07885_ Terminal x1 Map ----- +----------------------------------------------------+ | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????]???????? | | ??????????????### ########???????????????????????? | | ??????????????# # """#???????????????????????? | | ??????????????# # """#???????????????????????? | | ??????????????# # ""#???????????????????????? | | ??????????????# + """#???????????????????????? | | ??????????????# # """#???????????????????????? | | ??????????????# #######???????????????????????? | | ??????????????# ########??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????+ #??????????????????????? | | ??????????????# !!! ###########????????????? | | ??????????????# !!! ??? | | ??????????????# !! p###########????????????? | | ??????????????# g #??????????????????????? | | ??????????????# g #??????????????????????? | | ??????????????# """ """ #??????????????????????? | | ??????????????# u" " " " #??????????????????????? | | ??????????????# """ """ #??????????????????????? | | ??????????????# g #??????????????????????? | | ??????????????# """ """ #??????????????????????? | | ???"""T"""????# " " " " #??????????????????????? | | ???"""?"""????# """ """ @#??????????????????????? | | ?????????? k #??????????????????????? | | ????????? g #??????????????????????? | | ??????? +??????????????????????? | | ??????? #???????????????*??????? | | ?????? ###A #??????????????????????? | | ????""" """ ??#cg #??????????????????????? | | ????""""?"""" ???# #??????????????????????? | | ????""""?"""" ???# R#??????????????????????? | | ?????"""??""" ?????# #??????????????????????? | | ?????????? ??????# #??????????????????????? | | ?????????? ???????# #??????????????????????? | | ??????"""T"""????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Block 3 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 62 Kinecelleration 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Core Reset Matrix Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed JunkNovaMount Manual? 0 Play Time 01:50:51 Cumulative 112.4 hours Start 2026.05.29 @ 16:16:00 End 2026.05.29 @ 21:01:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80d4f806-4866-4418-aa5c-9194eaa71a9e