Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:26:23 Player: The Overplayer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (4482) 4482 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (574) 574 TOTAL SCORE: 13701 Bonus ------- Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 96/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Hacking Suite Improved System Guard Improved System Guard > --- WEAPON (5) ------- Nanosword > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Railgun Nanosword Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 138] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Nanosword Build | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . . 6 2 . . 2 . . 2 . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . 2 . . . . . . 1 . . 1 . Utility 9 | . . . . 2 2 . . 2 . . . . 1 1 1 Weapon 3 | . . . . 2 . . . . . . . . 1 . . Parts Attached 142 | 8 10 3 12 10 3 2 . 10 2 . 1 7 5 18 51 Power 20 | 1 1 1 1 . . . . 3 . . . 1 . 3 9 Engine 7 | 1 1 1 1 . . . . . . . . . . 3 . Core 3 | . . . . . . . . 3 . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . 9 Propulsion 29 | 2 2 2 6 . . . . . . . . . 1 2 14 Treads 6 | 2 . 2 1 . . . . . . . . . . . 1 Leg 4 | . . . 3 . . . . . . . . . 1 . . Wheel 5 | . 2 . 2 . . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . 2 2 Flight 10 | . . . . . . . . . . . . . . . 10 Utility 63 | 3 2 . 3 7 3 2 . 5 1 . 1 2 3 7 24 Device 25 | 2 1 . 2 5 . 2 . 3 . . 1 1 1 1 6 Storage 8 | 1 1 . . . 2 . . . . . . 1 1 . 2 Processor 22 | . . . . . 1 . . 1 1 . . . 1 3 15 Hackware 5 | . . . . 2 . . . . . . . . . 3 . Protection 3 | . . . 1 . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 5 . 2 3 . . . 2 1 . . 4 1 6 4 Energy Gun 7 | . 1 . 2 . . . . 1 . . . . . 3 . Energy Cannon 3 | . 3 . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . . . . . . . . 4 1 . 3 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 1 . . 1 3 1 4 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 68 | . . 2 4 1 . 1 . 2 . . . 5 12 12 29 Power 11 | . . 1 1 . . . . . . . . . 1 3 5 Propulsion 19 | . . 1 1 . . . . . . . . . 1 4 12 Utility 27 | . . . 2 1 . 1 . . . . . 2 7 3 11 Weapon 11 | . . . . . . . . 2 . . . 3 3 2 1 Highest Loss Streak 10 | . . 2 4 1 . 1 . 1 . . . 5 8 10 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 2 11 17 11 4 5 8 12 13 14 15 14 15 14 7 4 Power . | . 1 1 . . . . . . 1 1 1 1 . . . Propulsion 1 | 1 3 4 3 . . . . . 1 1 . . . . . Utility 5 | . 5 8 5 4 3 6 10 9 11 11 11 12 12 6 . Weapon 1 | . 2 3 1 . 1 1 1 1 1 1 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | 2 2 . 9 5 . 1 1 3 . . 2 . . 4 13 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 7 | 2 . . 1 . . . . . . . 1 . . . 3 Utility 27 | . 2 . 8 5 . 1 1 3 . . 1 . . 4 2 Weapon 7 | . . . . . . . . . . . . . . . 7 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 99 82 60 72 72 68 65 75 70 63 60 59 55 64 Engine 6 | . 14 13 13 7 6 6 6 1 . . . . . 1 . Treads 2 | . 9 10 4 2 6 . . . . . . . . . . Wheel 5 | . 18 17 15 2 . . . . . . . . . . . Hover 1 | . . . . 1 . 4 2 . 3 5 5 5 4 7 2 Flight 1 | . . . . . . . . 3 1 . . . . . 8 Device 16 | . 14 14 13 22 20 19 20 19 23 23 21 15 14 8 4 Storage 5 | . 14 14 7 . 6 6 6 5 5 5 5 5 7 6 2 Processor 5 | . . . . . 5 6 6 6 10 11 10 10 12 14 23 Energy Gun 6 | . 2 . 2 4 8 17 13 9 11 11 10 6 . 5 . Energy Cannon 8 | . 18 28 21 7 2 . 6 5 5 5 5 2 8 . . Ballistic Gun 4 | . 6 . . 6 14 8 1 . 4 . . 8 5 . 1 Peak Build Rating 138 | 7 9 9 33 56 61 78 76 98 98 93 95 104 127 111 138 Average Rating 54 | 6 8 8 15 46 59 70 73 88 95 93 93 95 105 82 91 On Entrance 53 | . 7 9 9 28 53 57 75 74 94 93 93 95 97 30 45 Avg Prop Armor Cover (%) 11 | . . 12 11 . . . . . . . . . . 5 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 92 92 92 27 43 47 51 69 58 53 53 55 86 67 43 Greatest Support 133 | 40 40 40 40 83 83 86 105 133 60 60 60 60 60 50 43 Greatest Overweight (x) 9 | . 4 9 9 4 . . . . . . . . 1 2 2 Average Overweight (x) . | . 2 5 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 19 25 15 5 8 15 15 15 15 15 15 15 15 11 5 Most Carried 20 | 5 18 18 20 5 8 14 15 15 15 15 15 15 15 15 5 Average Carried 9 | 3 11 16 11 4 5 9 13 13 14 15 14 14 14 7 4 Final Capacity 25 | 8 25 25 5 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 18 | 4 18 16 5 5 8 14 13 15 15 15 15 15 15 5 5 Scrap Engine Consumption 196 | . . . 17 53 15 26 3 40 2 . 6 16 18 . . Constructs Created 16 | . . . 3 3 1 1 . 5 . . . . 3 . . Constructs Modified 50 | . . . 2 11 7 10 4 9 4 . . . 3 . . Class Distribution -------------------- 55% | Construct 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Skirmisher | -4/DSF Construct | -3/Research Scavenger-Gunner | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Matter Collected 2742 | 198 364 82 289 460 138 221 64 197 10 . 40 35 82 133 429 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5294 | 94 406 113 260 1073 262 888 317 747 . . . . 270 163 701 Parts 218 | 8 23 3 13 33 11 22 10 43 . . . . 8 7 37 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 3 . . . 25 7 . . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 91 | . 8 4 3 22 3 16 5 16 . . . . 3 . 11 Melee 11 | . . . . . . . . . . . . . . . 11 Guns 40 | . 7 . . 6 3 13 3 8 . . . . . . . Cannons 28 | . 1 3 3 8 . . 2 8 . . . . 3 . . AOE 2 | . . . . . . 2 . . . . . . . . . Classes Destroyed 16 | 2 3 2 2 4 . 2 . . . . . . . 1 . Worker 1 | . . . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . . . . 1 Recycler 4 | 1 . . . . . . . 1 . . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 5 | . 2 . . 1 . . . . . . . . 1 . 1 Swarmer 34 | . . 4 . 7 . 4 . 9 . . . . . . 10 Grunt 27 | . 8 . . 5 3 4 4 . . . . . 3 . . Brawler 3 | . . . . . . 3 . . . . . . . . . Sentry 9 | . . . . 6 . 1 . 2 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 10 | . . . . 3 . . 1 5 . . . . . . 1 Scientist 2 | . . . 2 . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . Thug 3 | . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | 1 2 4 5 5 3 4 3 5 . . . . 2 1 5 Combat Bots Only 5 | . 2 4 3 3 3 4 3 5 . . . . 2 . 5 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 1 2 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 1252 | . 34 122 35 183 7 51 18 134 . . . 95 156 97 320 Missed 514 | . 12 46 5 62 1 17 4 45 . . . 54 63 47 158 Hits 738 | . 22 76 30 121 6 34 14 89 . . . 41 93 50 162 Melee 2 | . . . . . . . . . . . . 2 . . . Projectile 736 | . 22 76 30 121 6 34 14 89 . . . 39 93 50 162 Critical Strikes 35 | . 1 . 2 . . 1 1 6 . . . 4 7 3 10 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . Damage Taken 13092 | . 281 335 712 1369 179 616 263 1760 . . . 846 1891 1083 3757 Core 2720 | . 73 44 103 144 . 40 . 183 . . . 152 264 109 1608 Absorbed by Shields 208 | . . . . . . . . . . . . 22 186 . . Redirected to Shielding 133 | . . . 26 . . . . . . . . . . . 107 Regen/Repaired (Parts) 2465 | . . . . 706 351 406 357 610 28 . . . 7 . . Core Remaining (%) 78 | 100 . . 12 79 . . 95 . . 81 . 86 79 92 . Volleys Fired 256 | 13 45 17 16 65 8 28 10 35 . . 1 4 14 . . Largest 4 | 2 2 2 2 4 4 4 4 4 . . 3 3 4 . . Hottest 276 | 40 120 120 140 217 242 268 268 276 . . 175 175 267 . . Shots Fired 634 | 26 89 34 18 148 32 102 37 94 . . 3 12 39 . . Gun 429 | 26 66 . 7 83 32 102 28 54 . . 2 8 21 . . Cannon 202 | . 22 34 11 63 . . 9 40 . . 1 4 18 . . Launcher 2 | . . . . 2 . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 238 | 26 55 . . 52 31 38 8 7 . . . . 21 . . Thermal 371 | . 34 34 18 94 . 64 29 70 . . 2 8 18 . . Explosive 2 | . . . . 2 . . . . . . . . . . . Electromagnetic 23 | . . . . . 1 . . 17 . . 1 4 . . . Robot Hit Streak 19 | 4 4 6 6 19 15 9 16 11 . . 5 4 8 . . Robot Miss Streak 12 | 2 4 1 2 12 4 6 3 4 . . 1 2 5 . . Penetration Max 1 | . . . . 1 . 1 1 . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 452 | 15 45 22 12 105 28 76 28 64 . . 2 7 19 4 25 Core Hits 309 | 6 19 7 8 70 31 76 25 35 . . . 1 13 3 15 Critical Kills 3 | . . 1 . 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 1 1 2 . 1 . 3 . . . . . . 3 Burn 6 | . 2 . 1 . . . . 3 . . . . . . . Meltdown 3 | . . 1 . 2 . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 51 | . . . . . . . . . . . . . . 7 44 Impact 2 | . . . . . . . . . . . . . . . 2 Slashing 49 | . . . . . . . . . . . . . . 7 42 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 10568 | 156 605 381 237 1992 563 1374 589 1731 . . 49 176 743 313 1659 Guns 5073 | 156 413 . 96 1149 506 1230 387 688 . . 49 81 318 . . Cannons 3093 | . 192 381 141 798 . . 202 937 . . . 95 347 . . Explosions 352 | . . . . 45 57 144 . 106 . . . . . . . Melee 1967 | . . . . . . . . . . . . . . 313 1654 Ramming 83 | . . . . . . . . . . . . . 78 . 5 Kinetic 2713 | 156 305 . . 622 482 489 140 201 . . . . 318 . . Thermal 5465 | . 300 381 237 1325 57 822 449 1417 . . 18 112 347 . . Explosive 45 | . . . . 45 . . . . . . . . . . . Electromagnetic 295 | . . . . . 24 63 . 113 . . 31 64 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1967 | . . . . . . . . . . . . . . 313 1654 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 2 . . 1 8 8 8 . . 8 2 14 Average Corruption 3 | . . . . 1 . . 1 4 8 8 . . 2 2 7 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 42 | . . . . 11 . . 1 12 6 . . . 1 2 9 Message Errors 14 | . . . . 2 . . . 5 3 . . . 1 1 2 Matter Fused 6 | . . . . 2 . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . . . Energy Discharges 8 | . . . . 4 . . . 3 . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . 2 . . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 2 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 193 | . 7 9 . . . . . 77 . . . . . . 100 Projectiles 16 | . 7 9 . . . . . . . . . . . . . Explosions 77 | . . . . . . . . 77 . . . . . . . Melee 100 | . . . . . . . . . . . . . . . 100 Knockbacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . 39 67 44 . . . . . . 38 . 2 Shots 3 | . . . . 1 1 1 . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 4 . 1 Targets Rammed 5 | . . . . . . . . . . . . . 4 . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 703 | . 291 18 357 525 312 373 244 703 160 . . . 298 . 55 Average Temperature 120 | . 85 14 139 145 132 110 78 181 93 . . . 141 . 22 Received Heat Transfer 2272 | . 171 168 385 342 54 242 115 63 . . . 35 373 144 180 Effects 15 | . . . 1 2 . 1 . 10 . . . . 1 . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . Energy Bleed 5 | . . . . 1 . 1 . 3 . . . . . . . Interference 3 | . . . . . . . . 2 . . . . 1 . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 3 | . . . 1 . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . 1 . 8 . 1 . . . . . . . . . Combat Hostiles 10 | . . 1 . 8 . 1 . . . . . . . . . Parts Melted 45 | . 3 . 5 32 . 4 . 1 . . . . . . . Heat Transferred 12701 | . 814 814 500 5624 50 2172 855 1722 . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 2 . 1 . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . 1 . 1 Low Security (%) 92 | 100 100 . 100 79 100 . . 87 . . 100 100 88 100 96 Level 1 7 | . . . . 20 . . . 12 . . . . 11 . 3 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 303 | 5 108 . 84 303 140 . . 231 . . 14 16 265 110 243 Initial 140 | . . . 84 . 140 . . . . . 14 1 8 110 . Average 58 | . 21 . 8 91 66 . . 102 . . 5 3 42 49 107 Influence Increases 3711 | 15 269 255 15 715 81 340 120 497 . . 2 30 388 43 941 Destroy 0b10 Robot/C 1760 | . 160 120 . 440 60 280 100 320 . . . . 60 . 220 Destroy 0b10 Robot/NC 80 | 15 15 . . 10 5 . . 5 . . . . 5 10 15 Destroy Leader 366 | . 56 . . 142 12 30 20 60 . . . . 12 . 34 Allied During Kill 15 | . . . . . . 15 . . . . . . . . . Successful Hack 54 | . 22 . . 12 . . . . . . . . 5 . 15 Disable Machine 105 | . 15 . 15 15 . . . 30 . . . . . . 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . Destroy Structure 81 | . 1 . . 21 4 . . 22 . . 2 . 16 3 12 Partial Spotted 120 | . . . . 15 . . . 45 . . . . 30 . 30 Lose Combat Pursuer 930 | . . 135 . 60 . 15 . 15 . . . 30 60 30 585 Influence Decreases 3468 | 15 269 80 190 428 353 341 134 274 193 6 24 17 206 240 698 Entered New Map 442 | . . . 91 . 147 6 4 . 83 6 10 1 7 87 . Time Decay 2330 | 15 269 60 99 418 206 265 130 254 110 . 14 . 79 103 308 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 536 | . . 20 . 10 . 10 . 20 . . . 16 120 50 290 Lost Ally 60 | . . . . . . 60 . . . . . . . . . Squads Dispatched 23 | . 2 . . 4 3 . . 4 . . . 1 3 1 5 Investigation 5 | . . . . 1 1 . . . . . . . 1 . 2 Extermination 10 | . . . . 3 1 . . 1 . . . . 1 1 3 Reinforcement 4 | . 2 . . . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Distress Signals 4 | . 2 . . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 213 | . 18 11 3 28 5 23 6 21 . . . 6 23 14 55 Peak Tracking Total 17 | . 5 6 5 4 2 5 3 6 . . . 4 17 9 17 Tactical Retreats 29 | . . 4 . 3 . 1 . 1 . . . 2 3 1 14 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 6 | . 1 . . 2 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 11 | . 1 2 2 1 . . . 2 1 . . . . . 2 Max in Single Turn 1 | . 1 1 1 1 . . . 1 1 . . . . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 26 | . 5 . 3 5 1 . . . 1 . 2 . 3 1 5 Terminals 13 | . 4 . 2 1 1 . . . . . 2 . 2 . 1 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . . . . . 1 . 2 Total Hacks 46 | . 16 . 5 5 4 . . . 1 . 2 . 4 1 8 Successful 27 | . 12 . 4 4 . . . . 1 . 1 . 2 . 3 Failed 19 | . 4 . 1 1 4 . . . . . 1 . 2 1 5 Catastrophic 5 | . . . . 1 . . . . . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 13 . . 2 . . . . . . . . 1 . 1 Terminals 28 | . 15 . 3 1 4 . . . . . 2 . 2 . 1 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . 1 . . . . . . . . 2 . 4 Terminal Hacks 11 | . 4 . 4 . . . . . 1 . 1 . 1 . . Record 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 10 | . 8 . . 1 . . . . . . . . 1 . . Terminals 8 | . 8 . . . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 1 3 1 . . . . . 1 . 2 1 4 Full Trace Events 2 | . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips 1 | . . . . 1 . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Total Allies 3 | . . . . . 1 2 . . . . . . . . . Largest Group 2 | . . . . . 1 2 . . . . . . . . . Highest-Rated Group 61 | . . . . . 29 61 . . . . . . . . . Highest-Rated Ally 32 | . . . . . 29 32 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . . . . . . . . Total Damage 330 | . . . . . . 330 . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) 6554 | 102 1168 167 525 1439 433 767 . 448 221 18 69 89 303 219 586 Optics 1148 | . . . . . . . . 448 221 18 69 89 303 . . Sensors 889 | . . . . . . . . 226 221 18 69 37 . . 318 Terrain 6 | . . . . . . . . . . . . . . . 6 Seismic 4916 | 102 1168 167 525 1439 433 767 . . . . . . . . 315 T.N.C. 555 | . . . . . . . . . . . . . . 219 336 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Turns Passed 8517 | 254 1168 167 990 1478 433 981 403 759 221 18 69 89 434 239 814 Spaces Moved 8155 | 125 593 60 665 1316 470 909 431 589 530 46 141 114 494 236 1436 Core 260 | 1 . . 25 1 . . . . . . . . . . 233 Treads 1503 | 124 171 2 80 500 470 81 . 75 . . . . . . . Legs 587 | . . . 97 . . 92 277 121 . . . . . . . Wheels 1388 | . 422 58 463 438 . . . 7 . . . . . . . Hover 2921 | . . . . 377 . 736 154 . 331 46 141 114 494 236 292 Flight 1496 | . . . . . . . . 386 199 . . . . . 911 Fastest Speed 28 | 50 140 140 93 60 60 78 70 33 33 38 38 38 38 38 28 Average Speed 77 | 159 145 171 130 77 77 87 78 73 36 38 38 38 67 71 38 Slowest Speed 320 | 160 160 320 215 250 78 94 94 82 38 38 38 38 131 224 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 8 . . . . . . 4 Potential Cave-ins 1 | . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 91 9 74 32 10 85 39 13 67 12 5 81 15 11 35 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . . . . . 4 1 . 1 . . . . . . Spaces Dug 11 | . . . . . . . . . . . . . 6 1 4 Terrain Destroyed 49 | . . . . 17 3 3 2 9 . . 1 . 9 1 4 Melee 5 | . . . . . . . . . . . . . . 1 4 Projectile 22 | . . . . . . 1 2 9 . . 1 . 9 . . AOE 22 | . . . . 17 3 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Upp Upp Fac DSF Res Res Acc Total 9763 | 154 808 90 778 1682 521 1035 473 837 546 45 154 149 562 296 1633 Wait 897 | . 140 9 43 264 33 76 29 190 . . 7 15 36 13 42 Move 8118 | 124 592 59 664 1315 469 908 430 573 529 45 140 113 493 235 1429 Hop 10 | . . . . . . . . 7 . . . . . . 3 Pick Up 96 | 6 15 . 15 12 4 6 1 10 2 . 2 1 1 5 16 Fast Attach 100 | 7 2 . 8 4 . . . 4 . . 1 5 3 15 51 Attach 40 | . . 2 3 3 2 1 . 4 3 . . 1 1 10 10 Detach 15 | . . . 1 1 . . . 1 2 . . 1 1 2 6 Swap 41 | 1 8 3 5 8 1 2 . 3 1 . . 1 4 1 3 Drop 116 | 3 6 . 23 10 3 1 3 10 2 . 3 2 5 10 35 Fire 256 | 13 45 17 16 65 8 28 10 35 . . 1 4 14 . . Melee 42 | . . . . . . . . . . . . . . 5 37 Ram 5 | . . . . . . . . . . . . . 4 . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 20 | . . . . . 1 13 . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 9) 816 | -10/Materials | Discovered new exit (range 6) 890 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Discovered new exit (range 12) 1191 | -10/Materials | Discovered new exit (range 9) 1238 | -10/Materials | Discovered new exit (range 14) 1423 | -10/Materials | Entered Subcaves 1544 | -10/Subcaves | Discovered new exit (range 16) 1590 | -10/Subcaves | Entered Recycling 1932 | -9/Recycling | Discovered new exit (range 12) 2086 | -9/Recycling | Scanned before Scraplab entrance 2150 | -9/Recycling | Entered Scraplab 2189 | -9/Recycling | Angered Scraplab inhabitants 2190 | -9/Recycling | Found Prototype Device 2204 | -9/Recycling | Core integrity fell below 50% 2215 | -9/Recycling | Identified Scrap Engine 2227 | -9/Recycling | Core integrity fell below 20% 2243 | -9/Recycling | Lost 4 parts (1p1n2u) 2580 | -9/Recycling | Entered Factory 2580 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2687 | -7/Factory | Build established: Construct 3937 | -7/Factory | Discovered new exit (range 15) 4058 | -7/Factory | Entered another Factory area 4058 | -6/Factory | Evolved 2 slots: Utility x2 4377 | -6/Factory | Discovered new exit (range 6) 4491 | -6/Factory | Entered Lower Caves 4491 | -6/Lower Caves | Accompanied by 1 ally 4692 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4834 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5006 | -6/Lower Caves | Encountered a Warlord checkpoint 5378 | -6/Lower Caves | Attacked by a faux Warlord 5465 | -6/Lower Caves | Discovered new exit (range 8) 5472 | -6/Lower Caves | Entered another Lower Caves area 5716 | -6/Lower Caves | Learned Factory trap positions 5871 | -6/Lower Caves | Discovered new exit (range 5) 5875 | -6/Lower Caves | Entered Factory 5875 | -5/Factory | Evolved 2 slots: Utility x2 5876 | -5/Factory | Loaded intel: 138 trap records 6368 | -5/Factory | Garrison activated, responded to threat 6624 | -5/Factory | Discovered new exit (range 11) 6634 | -5/Factory | Entered Upper Caves 6830 | -5/Upper Caves | Found Alien Artifact 6836 | -5/Upper Caves | Identified Dimensional Node Initializer 6836 | -5/Upper Caves | Initialized slip node 6849 | -5/Upper Caves | Discovered new exit (range 16) 6855 | -5/Upper Caves | Identified exit to Upper Caves 6855 | -5/Upper Caves | Entered another Upper Caves area 6868 | -5/Upper Caves | Discovered new exit (range 13) 6872 | -5/Upper Caves | Identified exit to Factory 6873 | -5/Upper Caves | Entered Factory 6873 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6942 | -4/Factory | Identified exit to DSF 6942 | -4/Factory | Entered DSF 6976 | -4/DSF | Additional patrols routed to DSF 7011 | -4/DSF | Discovered new exit (range 14) 7022 | -4/DSF | Found Prototype Device 7022 | -4/DSF | Identified Exp. Shield Generator 7025 | -4/DSF | Found Exp. Shield Generator 7030 | -4/DSF | Identified exit to Research 7031 | -4/DSF | Entered Research 7031 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7035 | -3/Research | Lost 5 parts (2u3w) 7326 | -3/Research | Garrison activated, responded to threat 7391 | -3/Research | Lost 4 parts (3u1w) 7460 | -3/Research | Discovered new exit (range 13) 7465 | -3/Research | Entered another Research area 7465 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7491 | -2/Research | Lost 8 parts (1p1n4u2w) 7695 | -2/Research | Discovered new exit (range 14) 7704 | -2/Research | Entered Access 7704 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7726 | -1/Access | Lost 10 parts (3p3n2u2w) 7969 | -1/Access | Found Prototype Device 7969 | -1/Access | Identified Exp. EM Disruption Field 8082 | -1/Access | Lost 8 parts (4n4u) 8204 | -1/Access | Search patrols dispatched 8246 | -1/Access | Spotted B-99 Colossus 8276 | -1/Access | Lost 4 parts (2n1u1w) 8328 | -1/Access | System corruption reached 10% 8353 | -1/Access | Lost 9 parts (5p3n1u) 8428 | -1/Access | Core integrity fell below 50% 8473 | -1/Access | Core integrity fell below 20% 8518 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Redist. System. 08444_ P-80 Master resets P-80 Master, system corruption cleaned. 08446_ R-10 Processor collects Imp. Ion Engine. 08447_ Core Analyzer destroyed. 08447_ Slug penetrates Wall. 08448_ Critical hit (Burn: +37). 08453_ Slug penetrates Wall. 08455_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08481_ Hds. Centrium Wheel destroyed. 08486_ Destroyed Gamma Rifle. 08491_ P-80 Master resets P-80 Master, system corruption cleaned. 08491_ P-80 Master destroyed. 08494_ Destroyed Adv. Heat Sink. 08495_ Imp. Hacking Suite destroyed. 08502_ Adv. Melee Analysis Suite destroyed. 08504_ Acquired Adv. Target Analyzer. 08518_ Recycling Unit disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########################?????????????????????????? | | / |[%!= ????????????????????????? | | #####!= ????????????????????????? | | #???#= ???????????????????????? | | #???# ????????????????????????? | | #???# #######????????????????????????????? | | #???# #??????????????????????????????????? | | ????####### #?????????????????????? ??????????? | | ??????????# #???????????????????? ??????????? | | ??????????# #?????????????????? ?????????? | | ??????????# #???????????????? ?????????? | | ??????????# ###########???? ????????? | | ??????????# # """"" ### ????????? | | ??????????# # ""Y" /@ !! ????????? | | ??????????# # ##########???????????????? | | ??????????# # [ #????????????????????????? | | ??????????+ p ! #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # ! ! #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# ###########????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ######????# #??????????????????????????????????? | | #???? ??????????????????????????????????? | | #???? ??????????????????????????????????? | | " #???? ??????????????????????????????????? | | "" #???# ??????????????????????????????????? | | """ #???" ???????????????????????????????????? | | " #???" ???????????????????????????????????? | | #????? ???????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 47 Energy Capacity 728 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 24 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 8 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 34 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeRemoteStorage Manual? 0 Play Time 02:07:22 Cumulative 73.9 hours Start 2026.04.30 @ 16:51:13 End 2026.05.01 @ 17:26:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad5d36b7-3129-46b2-9b3f-00f716925536