Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 16:46:32 Player: Shimmyarah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1257) 1257 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 3981 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 209 Met Imprinter 300 Was Imprinted 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/400 Matter 208/300 Energy 162/300 System Corruption 0% Temperature Warm (102) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Barrage Gun Makeshift Sword > --- INVENTORY (8) ---- Ion Engine 0b10 Decoder Chip [Generic] Improved Armor Integrity Analyzer Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Slug Cannon > --- INVENTORY -------- Makeshift Power Source Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Improved Armor Integrity Analyzer Advanced System Shield Hacking Drone Bay Flak Cannon Makeshift Sword [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Small Storage Unit Device Phasing AFG Storage Small Storage Unit Processor Terrain Scan Processor Hackware Authchip [Armor] Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 67 | 7 3 15 3 31 8 Power 5 | 1 . 1 . 2 1 Engine 5 | 1 . 1 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 3 1 4 3 Treads 8 | 2 . 3 1 2 . Leg 5 | . . . . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 . 4 2 15 . Device 10 | 1 . 1 1 7 . Storage 3 | 1 . . 1 1 . Processor 6 | . . 1 . 5 . Hackware 1 | . . . . 1 . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 26 | 2 3 7 . 10 4 Energy Gun 7 | 2 1 2 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 . 2 1 Ballistic Cannon 7 | . . 3 . 3 1 Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 . 7 . Parts Lost 12 | . . 4 . 1 7 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . 1 . 1 . Weapon 6 | . . 2 . . 4 Highest Loss Streak 6 | . . 4 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 100 90 100 72 96 Engine 7 | . 14 7 11 7 10 Treads 14 | . 28 22 22 13 12 Leg 1 | . . . . . 9 Device 5 | . 14 4 11 5 . Storage 9 | . 14 11 11 9 11 Processor 12 | . . 11 11 12 22 Energy Gun 1 | . 21 15 . . 1 Ballistic Gun 6 | . . 5 . 5 18 Ballistic Cannon 14 | . . 6 33 14 10 Peak Build Rating 42 | 9 9 18 18 42 33 Average Rating 21 | 5 9 12 17 22 29 On Entrance 13 | . 9 9 18 18 29 Naked Turns . | . . . . . . Heaviest Build 50 | 15 16 36 34 50 26 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . . . 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 5 | 1 6 7 7 5 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 7 5 Class Distribution -------------------- 30% | Mutant 28% | Gunner 20% | Scavenger-Gunner 11% | Skirmisher 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1504 | 270 49 284 258 345 298 Remotely . | . . . . . . Salvage Created 1563 | 211 360 611 154 . 227 Parts 103 | 22 32 29 11 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 2 13 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 8 13 4 . 6 Guns 15 | . 3 7 . . 5 Cannons 7 | . . 3 4 . . AOE 9 | . 5 3 . . 1 Classes Destroyed 12 | 3 3 4 1 . 1 Worker 2 | 2 . . . . . Builder 2 | . 2 . . . . Tunneler 6 | 5 1 . . . . Recycler 4 | 1 . 1 2 . . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . 4 . 2 Grunt 21 | . 8 10 . . 3 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 6 | 6 4 5 4 . 5 Combat Bots Only 5 | . 3 4 4 . 5 Max Kills in Single Turn 2 | 2 1 2 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 158 | . 19 52 22 . 65 Missed 45 | . 8 17 6 . 14 Damage Taken 2323 | . 226 827 160 . 1110 Core 450 | . 40 142 28 . 240 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 99 | 14 26 29 8 2 20 Largest 3 | 2 2 3 3 2 3 Hottest 132 | 90 90 132 132 48 118 Shots Fired 217 | 28 44 70 24 4 47 Gun 144 | 28 36 47 . 4 29 Cannon 61 | . . 19 24 . 18 Launcher 12 | . 8 4 . . . Special . | . . . . . . Kinetic 105 | . . 33 24 4 44 Thermal 44 | 14 26 4 . . . Explosive 12 | . 8 4 . . . Electromagnetic 56 | 14 10 29 . . 3 Robot Hit Streak 13 | 5 7 13 4 . 7 Robot Miss Streak 23 | 2 3 7 23 . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 120 | 16 21 44 11 . 28 Core Hits 109 | 8 19 40 14 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 2 1 . . . . Burn 3 | 2 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2654 | 228 664 920 174 . 668 Guns 1235 | 228 228 415 . . 364 Cannons 582 | . . 226 171 . 185 Explosions 823 | . 433 271 . . 119 Melee . | . . . . . . Ramming 14 | . 3 8 3 . . Kinetic 1031 | . . 342 171 . 518 Thermal 486 | 124 193 50 . . 119 Explosive 620 | . 375 245 . . . Electromagnetic 503 | 104 93 275 . . 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 14 14 14 . Average Corruption 14 | . . 14 14 14 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . 21 12 2 . Message Errors 6 | . . 4 2 . . Matter Fused 11 | . . 5 5 1 . Heat Flow Errors 4 | . . 2 1 1 . Energy Discharges 4 | . . 2 2 . . Data Loss (minor) 4 | . . 3 1 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . 1 . . . Misdirections 2 | . . 2 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 71 | . 20 . . . 51 Projectiles 2 | . . . . . 2 Explosions 69 | . 20 . . . 49 Melee . | . . . . . . Knockbacks 23 | . . 7 9 . 7 Impact . | . . . . . . Kinetic 23 | . . 7 9 . 7 Secondary . | . . . . . . Self-Inflicted Damage 163 | . 101 . . . 62 Shots 3 | . 2 . . . 1 Rammed 3 | . . 2 1 . . Targets Rammed 4 | . 1 2 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 490 | 240 144 490 356 116 236 Average Temperature 101 | 88 47 134 131 63 97 Received Heat Transfer 471 | . 69 189 . . 213 Effects 7 | . . 7 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . 1 . . Heat Transferred 1323 | 518 531 124 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 466 | 40 358 466 139 . . Initial 150 | . 26 150 79 . . Average 188 | 18 157 291 121 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 62 | 100 67 26 100 . . Level 1 29 | . 32 53 . . . Level 2 8 | . . 20 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 21 6 . 15 Peak Tracking Total 6 | . 4 4 4 . 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 2 3 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 6 | . . 6 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 2 6 . Largest Group 6 | . . . 2 6 6 Highest-Rated Group 218 | . . . 52 218 218 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 42 | . . . 6 . 36 Total Damage 1227 | . . . 63 . 1164 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 11288 | 139 277 526 324 9394 628 Spaces Moved 6528 | 65 122 253 181 5524 383 Core 1653 | 20 . . . 1633 . Treads 4381 | 45 122 253 181 3574 206 Legs 494 | . . . . 317 177 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 50 120 Average Speed 165 | 126 160 160 160 167 141 Slowest Speed 450 | 160 160 160 160 450 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 39 | 4 39 24 39 93 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 96 | . 51 29 . . 16 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 92 | . 51 29 . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6855 | 93 158 314 198 5662 430 Wait 10 | . . . . . 10 Move 6521 | 64 121 252 180 5521 383 Hop 1 | . . . . 1 . Pick Up 78 | 8 6 6 2 51 5 Fast Attach 17 | 2 . 6 . 8 1 Attach 29 | 5 . 5 . 13 6 Detach 3 | . . 2 . 1 . Swap 22 | . 3 4 3 11 1 Drop 71 | . 1 8 4 54 4 Fire 99 | 14 26 29 8 2 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 2 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 548 | -9/Materials | Crushed by falling debris 548 | -9/Materials | System corruption reached 10% 579 | -9/Materials | Lost 4 parts (1p1u2w) 914 | -9/Materials | Discovered new exit (range 15) 943 | -9/Materials | Entered Mines 1127 | -9/Mines | Build established: Scavenger-Gunner 1229 | -9/Mines | Assembled infested the area 1256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1267 | -9/Mines | Entered Zion 1311 | -7/Zion | System corruption cleaned by Quarantine Array 1426 | -7/Zion | Given the Hacking Drone Bay 1426 | -7/Zion | Found Prototype Device 1427 | -7/Zion | Identified Hacking Drone Bay 2547 | -7/Zion | Learned Factory non-interactive machine intel 2563 | -7/Zion | Learned location of Quarantine (-2) 3090 | -7/Zion | Found Prototype Device 3090 | -7/Zion | Identified Bomb Factory No. 2 3222 | -7/Zion | Gained Derelict followers 3356 | -7/Zion | Met Imprinter 3391 | -7/Zion | Imprinted 3393 | -7/Zion | Declared Zion's savior 3398 | -7/Zion | Build established: Gunner 4874 | -7/Zion | Build established: Mutant 5357 | -7/Zion | Build established: Derelict-Mutant 5811 | -7/Zion | Found Prototype Processor 5812 | -7/Zion | Identified Exp. Core Analyzer 5814 | -7/Zion | Found Prototype Processor 5817 | -7/Zion | Found Prototype Processor 5819 | -7/Zion | Found Prototype Processor 5871 | -7/Zion | Build established: Mutant 5975 | -7/Zion | Identified Exp. Terrain Scan Processor 5976 | -7/Zion | Identified Exp. Targeting Computer 5978 | -7/Zion | Identified Exp. Target Analyzer 6292 | -7/Zion | Found Prototype Device 6293 | -7/Zion | Identified Phasing AFG 8592 | -7/Zion | Build established: Gunner 9912 | -7/Zion | Discovered new exit (range 11) 9927 | -7/Zion | Identified exit to Proximity Caves 10182 | -7/Zion | Build established: Skirmisher 10661 | -7/Zion | Entered Proximity Caves 10661 | -6/Proximity Caves | Accompanied by 6 allies 10981 | -6/Proximity Caves | Core integrity fell below 50% 11161 | -6/Proximity Caves | Spotted B-75 Beast 11215 | -6/Proximity Caves | Learned 4 Factory zone layouts 11260 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11264 | -6/Proximity Caves | Core integrity fell below 20% 11289 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11269_ Carbon-fiber Leg self-destruct mechanism malfunctions. 11269_ Carbon-fiber Leg fries itself beyond repair. 11269_ G-50 Soldier knocked back. 11271_ Carbon-fiber Leg fries itself beyond repair. 11272_ Hvy. Laser fries itself beyond repair. 11273_ Acquired Barrage Gun. 11274_ S-27 Virus destroyed. 11274_ Mak. Shrapnel Gun destroyed. 11276_ Adv. Heat Sink fries itself beyond repair. 11278_ Carbon-fiber Leg destroyed. 11278_ Rnf. Ion Engine destroyed. 11279_ Carbon-fiber Leg fries itself beyond repair. 11283_ S-27 Virus knocked back. 11285_ Carbon-fiber Leg destroyed. 11285_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????????? | | ????????????????????????????## ##??????????????? | | ?????????????????????????????# ####????????? | | ?????????????????????????????## ######## | | ??????????????????????????????### | | ????????????????????????????????## | | ?????????????????????????????????# #### | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# ##????????? | | ?????????????????????????????????# ###???????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ??????????????????????????????#### #?????????????? | | ???????????????????????######## ######????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #####+##### #???????? | | ???????????????????????# #""" """? #?????? | | ???????????????????????# #" """#? ??? | | ???????????????????????# #"T """#?? ? | | ???????????????????????# #" """#??? | | ???????????????????????# #" #????### ### | | ???????????????????????# #" "#???????? #??? | | ???????????????????????# #" "#?????????#??? | | ???????????????????????# #"= "#????????????? | | ???????????????????????# @#"%* "#????????????? | | ???????????????????????# =;;""#+##### #?????????? | | ???????????????????????# =g%!% #?????????? | | ???????????????????????#% !s[!% #?????????? | | ???????????????????????##;;;;# * #####?????????? | | ????????????????????????# ; #?????????????? | | ????????????????????????###### #?????????????? | | ?????????????????????????????? ##?????????????? | | ??????????????????????????????? ##??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 150 Evasion (%) 55 Core Analysis 8 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Adv. Terrain Scanner | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Great Axe | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed CloakRelayClaws Manual? 0 Play Time 01:30:01 Cumulative 26.5 hours Start 2024.11.10 @ 11:47:03 End 2024.11.10 @ 16:46:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d13aa940-0728-450e-be36-53dc0f03ded2