Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.30 @ 20:08:57 // Winter2021/Sauler Player: MTF Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (193) 965 Value Destroyed (6716) 6716 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1856) 1856 TOTAL SCORE: 15717 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 527 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1479 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Hot (210) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Improved Medium Armor Plating Medium Reflective Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Medium Treads Improved Medium Treads Zionite Composite Leg I Zionite Biocell Zionite Biocell Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Advanced Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Hacking Drone Bay Bomb Factory No. 2 GOLEM Unit GOLEM Unit Neutron Cannon 8R-AWN's Boregun Improved Proton Missile Launcher Long-range Missile Launcher CR-A16's Behemoth Slayer [Rating: 126] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Improved Medium Armor Plating Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 4 | . . . 1 . . . . 2 . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 181 | 4 9 1 29 1 8 11 16 27 2 3 7 41 8 7 3 4 Power 14 | . 2 . 3 . 1 . 1 . . . . 3 1 2 1 . Engine 2 | . 1 . 1 . . . . . . . . . . . . . Core 8 | . 1 . 2 . 1 . 1 . . . . 1 . 2 . . Reactor 4 | . . . . . . . . . . . . 2 1 . 1 . Propulsion 35 | 2 . . 4 . 2 2 6 6 . . 2 8 2 1 . . Treads 30 | 2 . . 4 . 2 2 6 6 . . 2 5 1 . . . Leg 5 | . . . . . . . . . . . . 3 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 1 3 1 9 . 5 3 2 10 1 . 3 16 . 4 . 2 Device 16 | 1 1 1 3 . 1 1 . 1 1 . 1 4 . 1 . . Storage 12 | . 2 . 3 . 3 1 . 1 . . . 1 . . . 1 Processor 5 | . . . 1 . 1 . 1 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 27 | . . . 2 . . 1 1 6 . . 2 11 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 1 4 . 13 1 . 6 7 11 1 3 2 14 5 . 2 2 Energy Gun 5 | 1 1 . 3 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 3 . . . . Ballistic Gun 41 | . 3 . 8 1 . 5 7 7 1 2 1 4 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 17 | . . . 2 . . 1 . 4 . 1 . 5 2 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . . 1 . . 1 10 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . Parts Lost 37 | . 1 . 3 . 1 3 1 1 . 1 . 10 1 . . 15 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 13 | . . . 2 . . 1 1 . . . . 5 . . . 4 Utility 12 | . . . . . 1 . . 1 . . . 5 . . . 5 Weapon 10 | . 1 . 1 . . 2 . . . 1 . . . . . 5 Highest Loss Streak 14 | . 1 . 1 . 1 3 1 1 . 1 . 8 1 . . 14 Average Slot Usage (%) 95 | . 99 99 97 100 97 95 99 96 100 100 100 94 91 92 83 85 Core 6 | . . 14 11 11 11 11 8 7 7 7 7 5 . 6 . . Reactor 1 | . . . . . . . . . . . . 1 7 6 8 6 Treads 19 | . 28 28 22 22 22 21 35 29 30 30 30 22 . . . . Leg 7 | . . . . . . . . . . . . 7 29 25 26 25 Device 7 | . 13 13 9 11 10 11 9 6 7 7 7 4 7 6 6 6 Storage 10 | . 14 14 11 11 11 12 9 7 7 7 7 8 15 13 13 13 Processor 3 | . . . 1 . . . 6 7 7 7 7 6 . . . . Protection 10 | . . . 8 11 9 6 2 12 15 15 15 12 7 12 13 12 Energy Gun 1 | . 19 . 14 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . 5 22 20 9 19 Ballistic Gun 15 | . 7 28 17 32 33 32 27 22 23 22 21 10 . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 181 | 15 29 29 63 63 103 84 78 126 127 128 128 144 144 158 181 181 Greatest Support 112 | 40 40 40 40 40 40 42 83 86 86 86 86 112 112 112 112 112 Greatest Overweight (x) 2 | . . . 1 1 2 2 . 1 1 1 1 2 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 20 25 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 10 15 18 20 22 20 20 20 25 25 25 25 25 25 25 24 Most Carried 25 | 6 10 12 20 20 22 20 20 21 25 25 25 25 25 25 25 25 Average Carried 21 | 5 9 10 18 20 19 18 18 19 24 24 24 22 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 10 12 20 20 20 18 20 20 25 25 25 25 25 25 25 4 Class Distribution -------------------- 26% | Scavenger-Tank 22% | Golem 18% | Scavenger-Mutant 14% | Tank 7% | Mutant 4% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Tank | -6/Factory Golem | -6/Waste Golem | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 4953 | 244 103 10 517 100 415 335 934 683 97 104 70 1033 174 84 30 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9877 | 109 909 . 1852 217 117 422 1068 924 65 66 . 1531 461 783 907 446 Parts 419 | 5 47 . 107 11 6 21 54 42 1 5 . 24 33 32 16 15 Haulers Intercepted 10 | . 1 . 6 . . . 2 . . . . . . . . 1 Recyclers Shooed 8 | . 4 . 2 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 1 . . 24 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 183 | . 14 . 29 8 1 13 18 13 . 5 . 53 12 12 . 5 Melee 5 | . . . . . . . . . . . . 5 . . . . Guns 79 | . 9 . 24 3 1 11 16 11 . 1 . 2 1 . . . Cannons 20 | . . . . . . . . . . . . 1 2 12 . 5 AOE 73 | . 5 . 4 5 . 2 2 2 . 4 . 41 8 . . . Classes Destroyed 23 | 2 6 . 5 . . . . 1 . 1 . 4 2 . 1 1 Worker 5 | . 2 . . . . . 2 1 . . . . . . . . Builder 5 | . . . 1 . . . 2 . . . . . . 1 . 1 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . Hauler 10 | . 1 . 6 . . . 2 . . . . . . . . 1 Recycler 11 | 1 2 . 4 . . . 2 2 . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . Watcher 13 | . 3 . 5 . . . 3 1 . . . . . . . 1 Swarmer 34 | . 3 . 7 3 . 4 2 . . 4 . . 8 . . 3 Grunt 62 | . 11 . 12 5 . 9 12 3 . . . . 3 6 . 1 Brawler 4 | . . . 1 . . . 1 . . . . . . 2 . . Duelist 5 | . . . 1 . . . . 4 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 17 | . . . 7 . . . 3 4 . . . . . 3 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . 1 . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . Golem 10 | . . . . . . . . . . . . 10 . . . . Wasp 2 | . . . . . . . . . . . . . . . 1 1 Savage 1 | . . . . . . . . . 1 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 36 | 2 8 . 6 6 1 5 5 5 . 4 . 36 4 3 . 3 Combat Bots Only 34 | . 7 . 6 6 1 5 5 4 . 4 . 34 4 3 . 3 Max Kills in Single Turn 15 | 2 3 . 3 2 1 2 2 1 1 2 . 15 4 2 1 2 Gunslinging 2 | . 1 . 2 . . 1 . . . . . . . . . . Exploded 15 | . 2 . 3 2 . 1 2 1 . 2 . 15 4 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 11069 | . 315 . 776 59 370 604 544 982 . 203 . 2009 1133 389 . 3685 Core 1434 | . 51 . 67 . 25 125 16 68 . 29 . 71 125 36 . 821 Absorbed by Shields 282 | . . . . . . . . 282 . . . . . . . . Core Remaining (%) 75 | 100 . 79 . . . 45 97 . . . . . 58 . . . Volleys Fired 458 | 4 48 . 80 9 28 37 48 46 2 7 . 50 15 35 19 30 Largest 3 | 2 2 . 3 3 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 138 | 60 80 . 135 69 69 69 84 74 74 79 . 138 75 75 75 75 Shots Fired 1083 | 8 91 . 237 21 84 101 144 124 6 13 . 82 30 67 23 52 Gun 843 | 8 91 . 236 18 84 96 144 117 6 9 . 33 1 . . . Cannon 183 | . . . . . . . . . . . . 17 25 67 23 51 Launcher 57 | . . . 1 3 . 5 . 7 . 4 . 32 4 . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 667 | 4 23 . 132 18 84 96 144 117 6 9 . 33 1 . . . Thermal 177 | . . . . . . . . . . . . 11 25 67 23 51 Explosive 56 | . . . 1 3 . 5 . 7 . 4 . 32 4 . . . Electromagnetic 183 | 4 68 . 104 . . . . . . . . 6 . . . 1 Robot Hit Streak 27 | 7 10 . 9 8 12 14 13 11 5 4 . 6 3 8 23 27 Robot Miss Streak 8 | 1 3 . 4 1 2 4 4 3 1 3 . 8 4 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 . 3 . . 3 2 4 . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . 1 1 1 . . . . . . . . Shots Hit Robots 765 | 7 59 . 145 12 66 62 109 89 5 9 . 121 12 26 22 21 Core Hits 526 | 3 37 . 66 11 15 29 93 53 4 9 . 149 17 17 7 16 Critical Kills 4 | . . . 2 . . . . . . . . 2 . . . . Critical Parts Destroyed 9 | . 1 . 1 . . 1 2 2 . . . 2 . . . . Critical Strikes 13 | . 1 . 3 . . 1 2 2 . . . 4 . . . . Destroy 9 | . 1 . 3 . . 1 2 2 . . . . . . . . Smash 4 | . . . . . . . . . . . . 4 . . . . Melee Attacks 92 | . . . . . . . . . . . 1 77 9 . 5 . Impact 78 | . . . . . . . . . . . 1 77 . . . . Slashing 5 | . . . . . . . . . . . . . . . 5 . Piercing 9 | . . . . . . . . . . . . . 9 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23204 | 70 1228 13 2148 423 980 1292 2175 1757 95 547 . 7181 1107 1404 1622 1162 Guns 8767 | 70 831 . 1796 197 980 953 1795 1413 82 169 . 464 17 . . . Cannons 4104 | . . . . . . . . . . . . 384 409 1374 857 1080 Explosions 6812 | . 376 . 334 226 . 327 338 344 . 378 . 3759 648 . . 82 Melee 3372 | . . . . . . . . . . . . 2574 33 . 765 . Ramming 149 | . 21 13 18 . . 12 42 . 13 . . . . 30 . . Kinetic 6960 | 33 114 . 743 197 980 953 1795 1413 82 169 . 464 17 . . . Thermal 4925 | . 376 . 158 . . . 338 . . . . 333 409 1374 857 1080 Explosive 5783 | . . . 176 226 . 327 . 344 . 378 . 3684 648 . . . Electromagnetic 2015 | 37 717 . 1053 . . . . . . . . 126 . . . 82 Impact 2574 | . . . . . . . . . . . . 2574 . . . . Slashing 765 | . . . . . . . . . . . . . . . 765 . Piercing 33 | . . . . . . . . . . . . . 33 . . . Highest Corruption 4 | . . . . . . . . . . . 4 3 4 . . . Average Corruption 3 | . . . . . . . . . . . 4 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . . . . 24 23 . . . Message Errors 16 | . . . . . . . . . . . . 9 7 . . . Matter Fused 12 | . . . . . . . . . . . . 7 5 . . . Heat Flow Errors 4 | . . . . . . . . . . . . 2 2 . . . Energy Discharges 6 | . . . . . . . . . . . . 1 5 . . . Data Loss (minor) 9 | . . . . . . . . . . . . 5 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 718 | . . . 10 . . 13 19 11 . 7 . 338 88 29 177 26 Projectiles 162 | . . . . . . . . . . . . 32 70 24 10 26 Explosions 243 | . . . 10 . . 13 19 11 . 7 . 165 18 . . . Melee 313 | . . . . . . . . . . . . 141 . 5 167 . Knockbacks 3 | . . . . . . . 2 . . . . . . 1 . . Impact 3 | . . . . . . . 2 . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 477 | . 71 . . . . 28 52 104 . 9 . 213 . . . . Shots 13 | . 2 . . . . 1 1 3 . 1 . 5 . . . . Rammed 26 | . 4 1 4 1 . 5 5 . 6 . . . . . . . Targets Rammed 28 | . 4 1 4 1 . 5 6 . 6 . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 346 | 20 172 . 63 . 99 312 2 36 . . . 346 144 330 90 203 Average Temperature 68 | 15 43 . 21 . 54 106 2 17 . . . 98 53 103 29 62 Received Heat Transfer 2336 | . 117 . 222 27 . 333 216 269 . . . 258 159 129 . 606 Effects 2 | . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . 1 . . . . Parts Fried 12 | . 4 . 8 . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 6 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 1 . . . . . . . . . 1 . . 1 Heat Transferred 3100 | . 450 . 250 . . . 200 . . . . 225 225 725 450 575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 5 . 2 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 564 | 10 363 141 564 439 . 232 553 537 . . . . . 451 155 491 Initial 219 | . 6 141 . 219 . . . 178 . . . . . . 147 . Average 218 | 8 217 93 367 401 . 107 346 331 . . . . . 197 36 224 Maximum Alert Level 2 | . 1 . 2 2 . 1 2 2 . . . . . 2 . 2 Low Security (%) 52 | 100 33 100 12 . . 97 15 10 . . . . . 57 100 47 Level 1 28 | . 66 . 37 67 . 2 40 57 . . . . . 27 . 37 Level 2 19 | . . . 50 32 . . 43 31 . . . . . 14 . 14 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 . 3 . . . 3 2 . . . . . 6 . 2 Investigation 7 | . 3 . 1 . . . 1 . . . . . . 2 . . Extermination 2 | . . . . . . . . . . . . . . 1 . 1 Reinforcement 9 | . 1 . 1 . . . 2 2 . . . . . 2 . 1 Assault 2 | . . . 1 . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 11 | . 3 . 3 . . . 2 . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 276 | . 22 . 45 5 5 19 28 15 . 5 . 60 12 18 . 42 Peak Tracking Total 37 | . 4 . 7 2 2 3 7 4 . 4 . 37 4 4 . 26 Tactical Retreats 19 | . . . 2 . . 7 4 . . . . 4 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 5 | . 1 . . . . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 14 | . 2 . 3 . . 2 2 . . . . 2 . 2 . 1 Max in Single Turn 2 | . 1 . 2 . . 2 2 . . . . 1 . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 41 | . 5 1 6 . 2 1 7 6 3 . 1 . . 6 . 3 Terminals 18 | . 3 . 3 . . 1 5 3 . . . . . 1 . 2 Fabricators 4 | . . . . . . . . 2 . . . . . 1 . 1 Repair Stations 4 | . . . 1 . . . 1 1 . . . . . 1 . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . Total Hacks 100 | . 12 1 16 . 2 2 22 14 8 . 3 . . 14 . 6 Successful 57 | . 7 1 8 . 2 . 10 8 8 . 3 . . 6 . 4 Failed 42 | . 4 . 8 . . 2 12 6 . . . . . 8 . 2 Catastrophic 10 | . . . . . . . 3 1 . . . . . 5 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 44 | . 9 . 10 . 1 2 5 3 . . 5 . . 6 . 3 Terminals 46 | . 10 . 9 . . 2 12 7 . . . . . 2 . 4 Fabricators 8 | . . . . . . . . 5 . . . . . 1 . 2 Repair Stations 17 | . . . 2 . . . 8 2 . . . . . 5 . . Recycling Units 10 | . 2 . 5 . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . 3 . . Terminal Hacks 31 | . 5 1 3 . 2 . 4 4 8 . 3 . . . . 1 Record 7 | . . . . . 1 . . . 6 . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . Open Door 3 | . . 1 . . . . . . 2 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 12 | . . . 1 . . . 5 2 . . . . . 4 . . Scan Component 7 | . . . 1 . . . 3 1 . . . . . 2 . . Repair 5 | . . . . . . . 2 1 . . . . . 2 . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . 1 1 . . . . . 2 . 2 Terminals 1 | . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 Fabnet 2 | . . . . . . . . 1 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . 1 . . Reject 2 | . . . 1 . . . . . . . . . . 1 . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Jam 2 | . . . . . . . 1 . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 5 . . 1 7 6 . . . . . 5 . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 1 . . . . . 2 . . Time 247 | . . . . . . . 82 32 . . . . . 133 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 49 | . . . 49 . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 1 . 2 Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 1 . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 Autooverrided 4 | . . . . . . . . . . . . . 1 1 . 2 Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 42 | . . . . . . . . 13 . . 5 . 1 1 20 2 Largest Group 20 | . . . . . . . . 9 . . 5 5 1 1 20 18 Highest-Rated Group 733 | . . . . . . . . 209 . . 249 249 29 29 733 662 Highest-Rated Ally 95 | . . . . . . . . 40 . . 95 95 29 29 50 46 Total Orders 4 | . . . . . 1 1 . 1 . . . . . 1 . . STAY 1 | . . . . . . . . 1 . . . . . . . . RETURN 3 | . . . . . 1 1 . . . . . . . 1 . . Ally Attacks 161 | . . . . . . . . 23 . . . 41 2 2 1 92 Total Damage 3361 | . . . . . . . . 294 . . . 872 40 39 124 1992 Kills 22 | . . . . . . . . 3 . . . 8 . . 1 10 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 1 1 . 3 . . . Drone Launches 18 | . . . . . 15 2 . . . . . . . 1 . . Drone Recoveries 6 | . . . . . 4 1 . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 22717 | 65 722 600 1851 302 1409 1326 1080 790 1736 564 2845 4130 1748 1040 1683 826 Spaces Moved 8685 | 36 336 373 675 115 465 455 496 347 711 226 1158 1356 511 419 615 391 Core 2 | . . . . . . . . . . . . . . . . 2 Treads 6243 | 11 336 373 675 115 465 455 496 347 711 226 1158 875 . . . . Legs 2440 | 25 . . . . . . . . . . . 481 511 419 615 389 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 240 240 232 156 160 240 240 240 189 189 189 189 50 Average Speed 213 | 132 160 160 220 240 277 259 159 168 240 240 241 225 189 189 189 188 Slowest Speed 320 | 160 160 160 240 240 320 320 160 240 240 240 242 242 189 189 192 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 54 95 54 16 70 98 39 12 67 45 85 74 73 16 97 15 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 8 | . 2 . 1 . 1 . . . 1 . 3 . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 24 | . . 1 . . . 1 . . 13 2 3 . 4 . . . Spaces Dug 132 | . . . . 18 . . . 37 . 30 . 14 2 13 5 13 Terrain Destroyed 425 | . 15 . 16 29 . 41 46 51 . 33 . 67 62 33 5 27 Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 83 | . . . . . . . . . . . . 2 16 33 5 27 AOE 340 | . 15 . 16 29 . 41 46 51 . 33 . 65 44 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Total 11843 | 45 433 376 874 125 530 520 682 460 730 237 1203 2213 1256 613 1108 438 Wait 2100 | . 14 . 46 . 5 10 91 16 . 1 25 609 692 141 450 . Move 8670 | 35 335 372 674 114 464 454 495 346 710 225 1157 1355 510 419 614 391 Hop . | . . . . . . . . . . . . . . . . . Pick Up 131 | . 13 1 22 . 12 1 14 8 7 1 6 34 6 5 1 . Fast Attach 41 | 1 2 1 6 . 1 2 4 4 1 . . 12 2 2 3 . Attach 42 | . 1 . 8 . 2 4 5 2 . 1 2 12 1 1 . 3 Detach 25 | . . . 2 . 1 1 1 . . . . 3 7 2 7 1 Swap 99 | 3 6 . 16 1 5 5 7 21 1 2 5 17 5 4 . 1 Drop 138 | 2 10 1 16 . 12 1 11 8 3 . 7 44 9 3 9 2 Fire 458 | 4 48 . 80 9 28 37 48 46 2 7 . 50 15 35 19 30 Melee 92 | . . . . . . . . . . . 1 77 9 . 5 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 27 | . 4 1 4 1 . 5 6 . 6 . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . 10 Rewire 9 | . . . . . . . . 9 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Destroyed 7 combat bots 237 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 373 | -10/Materials | Central database locked down 788 | -10/Materials | Entered Mines 790 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Learned Materials security intel 1083 | -10/Mines | Discovered new exit (range 8) 1124 | -10/Mines | Found the Drone Emporium 1124 | -10/Mines | Learned Materials terminal intel 1130 | -10/Mines | Found Prototype Device 1142 | -10/Mines | Discovered new exit (range 11) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1389 | -9/Materials | Identified Decoy Drone Bay 1390 | -9/Materials | Loaded intel: 12 terminal locations 2219 | -9/Materials | Discovered new exit (range 4) 2245 | -9/Materials | Build established: Tank 2315 | -9/Materials | Discovered new exit (range 16) 2594 | -9/Materials | Identified exit to Mines 2988 | -9/Materials | First assault squad dispatched 3133 | -9/Materials | Discovered new exit (range 12) 3239 | -9/Materials | Entered Mines 3512 | -9/Mines | Discovered new exit (range 7) 3532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3532 | -9/Mines | Discovered new exit (range 5) 3541 | -9/Mines | Entered Exiles 3573 | -9/Exiles | Discovered new exit (range 15) 3606 | -9/Exiles | Met 8R-AWN 3640 | -9/Exiles | Met EX-HEX 3729 | -9/Exiles | Met EX-DEC 3779 | -9/Exiles | Learned location of Zion (-7) 3958 | -9/Exiles | Discovered new exit (range 10) 4301 | -9/Exiles | Met EX-BIN 4339 | -9/Exiles | Aligned with FarCom system 4342 | -9/Exiles | Given EX-Vault access code 4419 | -9/Exiles | Opened EX-Vault 4438 | -9/Exiles | Found Modified TNC 4452 | -9/Exiles | Found AWS/Autocannon 4527 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4550 | -9/Exiles | Exiles lab attacked by MAIN.C 4717 | -9/Exiles | Attacked by the Exiles 4804 | -9/Exiles | Destroyed 8R-AWN 4820 | -9/Exiles | Found Prototype Ballistic Gun 4831 | -9/Exiles | Found Prototype Processor 4950 | -9/Exiles | Entered Mines 5029 | -8/Mines | Build established: Gunner 5736 | -8/Mines | Core integrity fell below 50% 5769 | -8/Mines | Lost 3 parts (1n2w) 5831 | -8/Mines | Build established: Scavenger-Tank 6056 | -8/Mines | Discovered new exit (range 10) 6192 | -8/Mines | Discovered new exit (range 6) 6276 | -8/Mines | Entered Materials 6276 | -8/Materials | Evolved 2 slots: Propulsion x2 6528 | -8/Materials | Discovered new exit (range 8) 6636 | -8/Materials | Repaired Rnf. Fission Core 6670 | -8/Materials | Repaired Lgt. Treads 6965 | -8/Materials | Build established: Scavenger-Gunner 7356 | -8/Materials | Entered Factory 7356 | -7/Factory | Evolved 2 slots: Utility x2 7357 | -7/Factory | Identified Exp. Targeting Computer 7581 | -7/Factory | Repaired Imp. Treads 7664 | -7/Factory | Identified exit to Storage 7664 | -7/Factory | Identified exit to Lower Caves 8141 | -7/Factory | Discovered new exit (range 10) 8146 | -7/Factory | Entered Lower Caves 8256 | -7/Lower Caves | Build established: Scavenger-Tank 8900 | -7/Lower Caves | Encountered a Warlord checkpoint 8932 | -7/Lower Caves | Learned location of 1 exit from Factory 9203 | -7/Lower Caves | Learned location of 1 exit from Research 9203 | -7/Lower Caves | Learned Research emergency access door positions 9203 | -7/Lower Caves | Learned Factory stockpile data 9203 | -7/Lower Caves | Learned Research garrison access intel 9674 | -7/Lower Caves | Discovered new exit (range 10) 9882 | -7/Lower Caves | Entered another Lower Caves area 10283 | -7/Lower Caves | Learned Factory terminal intel 10300 | -7/Lower Caves | Discovered new exit (range 10) 10446 | -7/Lower Caves | Entered Zion 10540 | -7/Zion | Given the Hacking Drone Bay 10670 | -7/Zion | Discovered new exit (range 15) 10705 | -7/Zion | System corruption cleaned by Quarantine Array 10889 | -7/Zion | Learned location of 1 exit from Factory 10957 | -7/Zion | Found CR-A16's Pointy Stick 10985 | -7/Zion | Learned location of Data Miner (-6) 11114 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11143 | -7/Zion | Gained Derelict followers 11356 | -7/Zion | Opened final containment barrier to the Deep Caves 11405 | -7/Zion | Given A8's code to call for help 11514 | -7/Zion | Received a hallucinogenic algorithm 12045 | -7/Zion | Learned location of Quarantine (-3) 12120 | -7/Zion | Build established: Scavenger-Mutant 12238 | -7/Zion | Found Prototype Device 12548 | -7/Zion | Found Prototype Device 12556 | -7/Zion | Identified Hacking Drone Bay 12895 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12908 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12925 | -7/Zion | Discovered new exit (range 3) 12925 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13291 | -7/Zion | Entered Deep Caves 13291 | -7/Deep Caves | Accompanied by 5 allies 13599 | -7/Deep Caves | Attacked by Z-Imprinter 13617 | -7/Deep Caves | Allies destroyed Z-Imprinter 13690 | -7/Deep Caves | Found Prototype Protection 13690 | -7/Deep Caves | Identified Zio. Weapon Casing 13774 | -7/Deep Caves | Z-Facility disabled 14062 | -7/Deep Caves | Found Zio. Weapon Casing 14159 | -7/Deep Caves | Found Prototype Device 14159 | -7/Deep Caves | Identified Exp. Thermal Shield 14258 | -7/Deep Caves | Build established: Scavenger-Tank 14385 | -7/Deep Caves | Found Zio. Weapon Casing 14422 | -7/Deep Caves | Found Prototype Protection 14443 | -7/Deep Caves | Identified Zio. Heavy Carapace 14740 | -7/Deep Caves | Build established: Scavenger-Mutant 15071 | -7/Deep Caves | Discovered new exit (range 6) 15303 | -7/Deep Caves | Spotted as-90644 15332 | -7/Deep Caves | Destroyed as-90644 15422 | -7/Deep Caves | Triggered Deep Caves wall 15423 | -7/Deep Caves | Exposed GOLEM chamber 15426 | -7/Deep Caves | Spotted AS-19234 15445 | -7/Deep Caves | Spotted AS-99937 15462 | -7/Deep Caves | Destroyed AS-19234 15475 | -7/Deep Caves | Destroyed AS-99937 15483 | -7/Deep Caves | Destroyed 34 combat bots 15491 | -7/Deep Caves | Lost 8 parts (4n4u) 15765 | -7/Deep Caves | Found GOLEM Unit 15774 | -7/Deep Caves | Found GOLEM Unit 15836 | -7/Deep Caves | Found GOLEM Unit 16143 | -7/Deep Caves | Build established: Golem 16733 | -7/Deep Caves | Identified 8R-AWN's Boregun 16790 | -7/Deep Caves | Found Zio. Weapon Casing 17287 | -7/Deep Caves | Found Surveybot 24 Chip 17292 | -7/Deep Caves | Found Surveybot 24 Scanner 17421 | -7/Deep Caves | Entered Proximity Caves 17421 | -6/Proximity Caves | Spotted B-75 Beast 17499 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17514 | -6/Proximity Caves | Destroyed B-75 Beast 17979 | -6/Proximity Caves | Learned Factory terminal intel 18252 | -6/Proximity Caves | Learned Factory security intel 18330 | -6/Proximity Caves | Discovered new exit (range 9) 19169 | -6/Proximity Caves | Entered Factory 19169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19170 | -6/Factory | Identified exit to Extension 19171 | -6/Factory | Identified exit to Factory 19174 | -6/Factory | Loaded intel: 28 terminal locations 19303 | -6/Factory | Repaired Enh. Flexi-carbon Leg 19348 | -6/Factory | Repaired Imp. Medium Armor Plating 20209 | -6/Factory | Sucked down chute 20209 | -6/Factory | Entered Waste 20210 | -6/Waste | Joined by Warlord forces that had cleared the area 20284 | -6/Waste | Found Prototype Slashing Weapon 20284 | -6/Waste | Identified Centrium Greatsword 20340 | -6/Waste | A Compactor rumbled back to life 20340 | -6/Waste | Allies destroyed C-40 Crusher 20649 | -6/Waste | Build established: Scavenger-Mutant 20798 | -6/Waste | Discovered new exit (range 14) 21200 | -6/Waste | Build established: Golem 21654 | -6/Waste | Found Damper Plating 21892 | -6/Waste | Entered Factory 21892 | -6/Factory | Accompanied by 18 allies 21893 | -6/Factory | Loaded intel: 28 terminal locations 22038 | -6/Factory | Identified exit to Lower Caves 22717 | -6/Factory | Core integrity fell below 50% 22718 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 22714_ Penetrated by HV Slug. 22715_ R-10 Processor collects Flexi-carbon Leg. 22715_ Asb. Alloy Leg destroyed. 22715_ Penetrated by Slug. 22715_ Asb. Alloy Leg destroyed. 22715_ Penetrated by Slug. 22716_ Penetrated by HV Slug. 22716_ HV Slug penetrates Earth. 22716_ R-10 Processor collects Hvy. Beamcaster. 22716_ Penetrated by HV Slug. 22717_ GOLEM Unit destroyed. 22717_ Asb. Biocell Array destroyed. 22717_ Penetrated by Slug. 22717_ Dropped Huge Storage Unit. 22718_ Penetrated by Slug. 22718_ Slug penetrates Elf. 22718_ Penetrated by Slug. 22718_ Elf suffers critical hit (Destroy). 22718_ Penetrated by Slug. 22718_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###########???????????? | | ??????????????????????##???# #???######### | | ??????????????????????? ???# #???# | | ??????????????????????? ???# #???# | | ???????????????????????!???# #???# ! | | ???????????????????????# ??# #???# | | ???????????????????????# ??# [[ ##??# | | ???????????????????????# ###! 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"""?????? | | ??????????????????????????????????????? "Y ?????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 45 Energy Capacity 1325 Matter Stores 336 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Hvy. Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Mak. Axe | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Spear | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CoreReactiveMatrix Manual? 0 Play Time 02:28:07 Cumulative 1114.0 hours Start 2021.12.30 @ 14:36:09 End 2021.12.30 @ 20:08:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 61 Types 13/17/10/3/1/2/12/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1571bde8-54eb-4de4-ae94-c0688bf6da08