Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 21:00:31 Player: Dadrick Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (256) 1280 Value Destroyed (7792) 7792 Prototype IDs (64) 1280 Alien Tech Used (5) 1000 Bonus (5479) 5479 TOTAL SCORE: 27531 Bonus ------- Triggered High Security 500 High Alert Combat Kills 861 Follower Combat Kills 2864 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Found Hidden Lab 3000 Friendly Fire -4346 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 554/770 System Corruption 3% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System Experimental Cooling System Energy Well Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Zionite Shade Armor Zionite Shade Armor Trap Extractor (0/4) > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle Multirail > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Sensor Array Improved Point Defense System Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Energy Well Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Zionite Shade Armor Zionite Shade Armor Advanced System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Multirail > --- INVENTORY -------- Micro Antimatter Reactor Advanced Sensor Array Improved Point Defense System Trap Extractor Vibroblade [Rating: 212] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Wheel Wheel Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Power Sword Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Utility 10 | . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 9 22 5 36 16 . 1 2 1 8 . . . 3 7 . 1 9 2 15 4 6 . 1 9 2 4 8 . 9 39 Power 24 | 1 2 1 1 5 . . . . . . . . . 1 . . . 1 . 1 1 1 . . 2 1 . . . 1 5 Engine 8 | 1 2 . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 1 . . . 1 4 Propulsion 61 | 2 1 10 1 15 5 . . 1 . 2 . . . . 2 . . 2 . 4 1 . . . 3 . 1 1 . 1 9 Treads 25 | 2 . 9 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . 5 5 . . 1 . 2 . . . . 2 . . 2 . 4 1 . . . 3 . 1 1 . 1 3 Utility 83 | 2 2 2 2 3 7 . . 1 1 6 . . . 1 3 . 1 4 1 6 2 4 . 1 2 . 2 6 . 6 18 Device 35 | 1 . 1 . . 2 . . . . 2 . . . . 1 . 1 2 1 3 1 1 . 1 1 . . 4 . 3 10 Storage 8 | 1 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 2 Processor 14 | . . . . 1 2 . . . . 2 . . . . 1 . . 1 . 1 1 . . . 1 . . 1 . 1 2 Hackware 11 | . . . . 1 2 . . 1 . 2 . . . . 1 . . . . 2 . . . . . . 1 . . 1 . Protection 15 | . . 1 2 1 1 . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 9 1 13 4 . 1 . . . . . . 1 2 . . 2 1 4 . 1 . . 2 1 1 1 . 1 7 Energy Gun 15 | 1 1 . . 4 2 . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 4 Energy Cannon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | . 3 2 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Ballistic Cannon 11 | . . 4 1 . 1 . . . . . . . . . . . . . 1 2 . . . . 1 1 . . . . . Launcher 6 | . . 1 . 1 1 . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Special Weapon 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . 3 . . . . . . . . . . . . 1 7 . 3 . 5 . . . . 5 . 1 1 5 Parts Lost 56 | . 2 2 6 11 1 . . . . . . . . 3 . . 1 . 4 . 2 . . . . 1 . 3 . 1 19 Power 7 | . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 Propulsion 19 | . 1 . 2 4 . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 8 Utility 17 | . . . 1 2 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . 9 Weapon 13 | . . 2 3 4 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 Highest Loss Streak 12 | . 2 2 6 8 1 . . . . . . . . 3 . . 1 . 4 . 1 . . . . 1 . 3 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 8 14 14 14 5 5 5 5 5 4 5 5 5 4 4 5 4 5 4 4 4 4 5 5 4 5 3 6 10 10 5 Power . | . . 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 3 | . 1 5 5 5 2 2 2 2 2 2 2 2 2 2 2 2 2 3 1 1 2 3 4 4 3 3 2 3 5 5 3 Weapon 1 | 1 5 5 4 3 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 11 . 9 3 . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 2 5 Power 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 15 | . . 2 . 7 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Weapon 8 | . . 5 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 98 99 97 95 92 92 92 92 92 91 93 93 93 88 88 88 80 86 82 82 84 84 85 85 87 89 82 88 91 91 69 Engine 2 | . 13 9 . 7 . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Core 2 | . . 1 11 1 6 7 7 7 7 6 6 6 6 5 5 5 5 3 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 5 5 8 10 10 10 9 8 9 8 8 6 5 Treads 7 | . 26 30 32 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight 17 | . . . . . 37 38 38 38 38 38 40 40 40 33 28 29 23 25 24 22 20 20 20 20 20 22 22 24 25 23 5 Device 10 | . 13 9 7 3 6 7 7 7 7 6 6 6 6 5 8 5 5 5 9 18 15 15 15 15 15 13 9 12 16 16 11 Storage 3 | . 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 2 Processor 11 | . . . . 7 7 7 7 7 7 13 13 13 13 13 16 17 16 20 16 14 15 15 15 15 15 18 18 16 16 15 16 Hackware 6 | . . . . 7 13 15 15 15 8 11 13 13 13 13 11 11 11 6 5 5 5 5 5 5 4 4 4 5 4 5 2 Protection 3 | . . 1 2 6 1 . . . 5 . . . . . 2 5 4 4 5 1 4 4 5 5 4 4 . 2 . 2 3 Energy Gun 1 | . 10 . . 3 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . 5 Ballistic Gun 3 | . 14 2 . 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . 20 20 1 5 7 7 7 7 5 6 6 6 3 3 5 5 4 4 4 5 5 5 5 4 4 4 4 4 3 . Launcher 1 | . . . . . . . 1 . . . . . . 2 1 . . 5 2 1 5 5 5 5 4 4 3 1 . . . Impact Weapon 1 | . . 8 11 2 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 7 2 Peak Build Rating 212 | 7 8 17 17 32 41 41 43 44 44 58 58 58 58 58 80 74 76 104 96 122 121 128 124 125 150 145 159 171 163 181 212 Average Rating 80 | 4 7 13 16 24 38 40 41 43 42 54 58 58 58 53 73 74 71 88 83 107 118 121 124 124 141 143 135 162 162 175 155 On Entrance 78 | . 7 8 17 15 31 41 41 40 44 42 58 58 58 58 53 74 74 71 96 78 118 121 124 124 125 144 145 156 156 163 177 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 30 38 38 45 21 21 21 21 22 23 21 21 21 22 26 26 27 29 31 35 44 45 44 44 49 51 61 66 57 71 98 Greatest Support 300 | 40 40 63 63 60 26 26 26 26 26 26 26 26 26 26 35 33 33 39 39 39 44 44 44 60 67 60 67 67 83 75 300 Greatest Overweight (x) 10 | . 2 2 . 10 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 8 | 6 12 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 5 Most Carried 15 | 4 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Carried 7 | 2 8 14 14 14 5 5 5 5 5 4 5 5 5 4 4 5 4 5 4 4 4 4 5 5 4 5 3 6 9 9 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 15 | 4 15 15 11 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 10 10 10 4 Class Distribution -------------------- 13% | Hacker-Scout 13% | Commander-Sprinter 12% | Mutant 10% | Hacker-Sprinter 9% | Scavenger-Gunner 8% | Ninja 6% | Scavenger-Mutant 3% | Trapper-Ninja 3% | Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Commander-Ninja | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Commander-Sprinter | -4/Hub_04(d) Ninja | -3/Research Ninja | -3/Armory Commander-Scout | -3/Lab Sprinter | -2/Research Ninja | -2/Quarantine Trapper-Ninja | -1/Access Messiah-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Matter Collected 7812 | 270 333 881 250 1401 356 127 148 30 10 147 39 8 . 199 266 8 229 312 78 218 629 40 98 45 134 147 . 405 9 294 701 Remotely 252 | . . 172 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10040 | 91 504 1037 156 2315 497 43 45 . . 306 . . . 133 232 . 75 29 42 218 773 37 295 1133 134 79 . 232 24 597 1013 Parts 512 | 8 26 67 11 119 21 5 4 . . 12 . . . 1 10 . 2 . . 6 33 16 31 34 6 5 . 12 4 23 56 Haulers Intercepted 20 | . 1 4 . 6 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 1 . . . . 1 . Recyclers Shooed 4 | 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 6 7 . . . 1 . . . . . 2 . . . . . . . . . . . . . . Prevented 6 | . . . . . . 3 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 131 | . 13 23 6 35 8 4 4 . . . . . . 6 . . 5 . 3 . 4 . . 1 . 3 . 1 . 1 14 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Guns 46 | . 13 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Cannons 43 | . . 17 6 3 7 . . . . . . . . 2 . . 1 . 1 . 4 . . 1 . . . . . 1 . AOE 35 | . . 6 . 7 1 4 4 . . . . . . 4 . . 4 . 2 . . . . . . 3 . . . . . Classes Destroyed 25 | 2 4 5 1 4 2 . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 3 Worker 27 | . . 12 . 7 1 . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . 1 Builder 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 7 | 2 1 . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hauler 20 | . 1 4 . 6 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 1 . . . . 1 . Recycler 17 | 1 . 2 . 3 . . . . . 1 . . . . . . . . . 1 4 . . . . . . 1 . 3 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 15 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 9 . . 1 . 2 1 . . Watcher 17 | . 2 1 . 4 5 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 Swarmer 38 | . 6 3 . 4 4 4 4 . . . . . . 4 . . 5 . . . . . . . . 3 . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 48 | . 7 10 3 17 2 . . . . . . . . . . . . . 3 . 4 . . . . . . . . . 2 Brawler 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 8 . 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 4 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fireman 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 10 | 3 3 10 3 10 6 4 4 . . 2 . . . 4 2 . 5 . 2 1 4 . 8 3 1 3 . 1 1 1 3 Combat Bots Only 6 | . 3 4 3 6 4 4 4 . . . . . . 4 . . 5 . 2 . 2 . . 1 . 3 . 1 . 1 3 Max Kills in Single Turn 9 | 1 1 9 1 3 1 2 2 . . 1 . . . 2 1 . 1 1 2 1 1 1 1 5 1 1 . 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 1 2 2 . . . . . . 2 . . 1 . 2 . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Hostile Shots Fired 990 | . 86 58 29 164 34 6 10 . . 3 9 3 . 38 1 . 19 4 36 4 18 . 2 . . 22 . 6 36 46 356 Missed 377 | . 30 17 6 49 13 4 5 . . 2 7 3 . 19 . . 5 1 15 2 8 . 1 . . 13 . 4 24 32 117 Hits 613 | . 56 41 23 115 21 2 5 . . 1 2 . . 19 1 . 14 3 21 2 10 . 1 . . 9 . 2 12 14 239 Melee 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Projectile 601 | . 56 41 23 114 21 2 5 . . 1 2 . . 19 1 . 14 3 21 2 10 . 1 . . 9 . 2 12 13 229 AOE 23 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 Critical Strikes 33 | . . 1 . 6 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 3 3 15 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 8 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Damage Taken 13353 | . 605 720 842 2150 300 28 95 . . 20 18 . . 375 22 . 296 128 416 43 231 . 22 150 . 349 . 254 268 531 5490 Core 2473 | . 106 28 69 240 13 . 14 . . . . . . 122 . . 37 32 128 . 54 . . 50 . 32 . 48 22 105 1373 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Reduced by Siege Mode 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 851 | . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 791 Regen/Repaired (Parts) 374 | . 19 . . . 34 . . . . 247 . . . . . . . 74 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 57 . 75 56 . . . . 96 . . . . 85 . . . . 80 . . . . 90 . . 100 . 95 . . Volleys Fired 627 | 9 72 62 18 126 26 10 8 . . 7 1 . . 20 14 5 17 23 12 6 72 1 4 11 5 17 . 12 4 13 52 Largest 4 | 1 2 3 2 3 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 4 Hottest 270 | 50 150 100 66 150 50 50 50 . . 50 50 . . 50 50 50 50 50 50 55 55 . 55 55 47 58 . 58 58 58 270 Shots Fired 995 | 9 131 123 35 324 26 10 8 . . 7 1 . . 17 14 5 17 23 12 6 72 1 4 11 5 17 . 12 5 13 87 Gun 493 | 9 117 6 . 276 . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Cannon 438 | . . 114 35 38 26 8 4 . . 7 1 . . 14 14 5 6 23 4 6 71 . 4 11 3 13 . 12 5 12 2 Launcher 44 | . . 2 . 10 . 2 4 . . . . . . 3 . . 11 . 8 . 1 . . . . 3 . . . . . Special 20 | . 14 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 . Kinetic 757 | . 61 120 35 256 26 8 4 . . 7 1 . . 14 14 5 6 23 4 6 71 . 4 11 3 13 . 12 5 12 36 Thermal 82 | 9 70 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive 44 | . . 2 . 10 . 2 4 . . . . . . 3 . . 11 . 8 . 1 . . . . 3 . . . . . Electromagnetic 107 | . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Robot Hit Streak 26 | 4 11 7 26 17 6 . 2 . . . . . . 4 . . 2 2 7 . 5 1 2 2 3 4 . 2 3 4 13 Robot Miss Streak 6 | 2 5 3 1 3 2 . . . . . . . . 1 . . 2 6 1 . 5 . 2 2 . . . 1 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 639 | 6 69 61 29 214 19 . 1 . . 9 . . . 12 4 . 9 3 8 2 43 10 15 8 3 3 . 6 5 21 79 Core Hits 365 | 4 30 44 10 108 10 6 6 . . 4 . . . 8 3 . 8 3 12 1 14 4 7 25 2 8 . 3 1 9 35 Critical Kills 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 17 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 51 | 1 1 2 3 5 7 . . . . . . . . 1 . . . 1 1 . 1 . 1 3 . . . . . 4 20 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Blast 15 | . . 2 3 . 3 . . . . . . . . 1 . . . 1 1 . 1 . 1 1 . . . . . 1 . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Smash 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 Melee Attacks 501 | . . 3 . 10 19 24 13 1 2 39 17 1 . 4 42 17 19 . 6 24 13 9 19 19 12 47 11 28 25 47 30 Impact 60 | . . 3 . 10 19 24 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 441 | . . . . . . . 9 1 2 39 17 1 . 4 42 17 19 . 6 24 13 9 19 19 12 47 11 28 25 47 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . 1 3 . . . . 4 . . . . 4 . 2 . . 2 5 9 10 2 2 . . 2 1 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Damage Inflicted 27865 | 76 747 3538 607 4901 1563 242 311 . . 648 . . . 1129 370 . 737 488 988 149 2256 493 1335 2477 170 380 . 434 291 1200 2335 Guns 5075 | 76 747 12 . 3011 . . . . . . . . . . . . . . . . . . . . . . . . . . 1229 Cannons 7044 | . . 1272 607 572 777 . . . . . . . . 634 . . 140 488 125 . 1695 . 136 105 . . . 165 44 284 . Explosions 8265 | . . 2226 . 1175 123 242 311 . . . . . . 333 . . 406 . 863 . 125 . . 1995 . 274 . . . . 192 Melee 7472 | . . 22 . 143 663 . . . . 648 . . . 162 370 . 191 . . 149 436 493 1199 377 170 106 . 269 247 916 911 Ramming 9 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 9825 | . 310 1284 607 2642 777 . . . . . . . . 634 . . 140 488 125 . 1695 . 136 105 . . . 165 44 284 389 Thermal 1873 | 76 437 933 . 235 . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Explosive 4787 | . . 1293 . 940 . 242 311 . . . . . . 333 . . 406 . 863 . 125 . . . . 274 . . . . . Electromagnetic 3899 | . . . . 941 123 . . . . . . . . . . . . . . . . . . 1995 . . . . . . 840 Impact 828 | . . 22 . 143 663 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6644 | . . . . . . . . . . 648 . . . 162 370 . 191 . . 149 436 493 1199 377 170 106 . 269 247 916 911 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . 4 . . . 1 1 . . . . 1 . . . 4 5 4 13 Average Corruption 4 | . . . . . . . . . . . . . . 3 . . . 1 1 . . . . 1 . . . 4 4 3 6 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . . . . 8 . . . 2 1 . . . . . . . . 7 6 2 24 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 Matter Fused 18 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 6 2 . 6 Heat Flow Errors 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 Energy Discharges 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2456 | . . 590 . 59 481 . . . . 35 . . . 134 58 . 121 20 17 46 122 . 408 78 . . . 86 97 52 52 Projectiles 244 | . . . . 1 63 . . . . . . . . 101 . . 18 20 17 . 23 . . . . . . 1 . . . Explosions 665 | . . 590 . 3 . . . . . . . . . 1 . . 37 . . . . . . 34 . . . . . . . Melee 1547 | . . . . 55 418 . . . . 35 . . . 32 58 . 66 . . 46 99 . 408 44 . . . 85 97 52 52 Knockbacks 33 | . . 6 8 . 2 . . . . . . . . 5 . . 1 2 1 . 4 . 1 . . . . 1 . 2 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . 6 7 . 1 . . . . . . . . 5 . . 1 2 1 . 4 . 1 . . . . 1 . 2 . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 678 | . . 228 . 32 . . 25 . . . . . . . . . 86 . . . . . . 151 . . . . . . 156 Shots 10 | . . 2 . 1 . . 1 . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 40 342 102 84 466 79 20 10 . . 4 4 . . 149 25 25 12 311 121 300 231 . . 15 12 76 . 13 . 223 182 Average Temperature 55 | 19 62 21 25 49 27 10 7 . . 2 3 . . 29 10 12 7 66 53 82 80 . . 9 12 32 . 13 . 88 57 Received Heat Transfer 1667 | . 225 195 51 720 63 . . . . 9 6 . . . . . . 18 121 9 34 . . . . 36 . 9 . 18 153 Effects 8 | . 1 . . 1 . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 3 . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 35 | . . . . 7 6 . . . . . . . . . . . . . . . . . . 17 . . . . . . 5 Impact Corruptions 12 | . . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2441 | 296 1145 600 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Maximum Alert Level 5 | . . 2 . 2 2 . . . . 1 . . . . . . . . . . 2 1 1 3 2 2 . 1 . 2 5 Low Security (%) 61 | 100 100 35 100 44 66 . . . . 23 . . . . 100 . . . . 100 75 1 86 40 . . . 97 100 58 8 Level 1 24 | . . 36 . 48 26 . . . . 76 . . . . . . . . . . 7 98 13 52 6 60 . 2 . 36 18 Level 2 8 | . . 28 . 6 7 . . . . . . . . . . . . . . . 17 . . 6 93 39 . . . 5 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1786 | 10 133 511 197 439 422 . . . . 332 . . . . 79 . . . . 59 457 354 303 823 478 625 . 260 87 425 1786 Initial 432 | . . 42 197 5 144 . . . . 300 . . . . 50 . . . . . 2 224 77 . 432 240 . . 77 36 184 Average 216 | 1 25 241 113 207 209 . . . . 241 . . . . 16 . . . . 6 170 273 58 241 434 373 . 93 57 194 1067 Influence Increases 12724 | 15 370 1084 156 1308 600 90 90 . . 576 15 45 . 140 208 . 115 69 70 184 1083 180 296 1165 186 743 . 494 133 709 2600 Destroy 0b10 Robot/C 4460 | . 260 460 120 700 160 80 80 . . . . . . 120 . . 100 40 60 20 400 80 80 240 . 180 . 180 . 60 1040 Destroy 0b10 Robot/NC 645 | 15 20 105 . 110 45 . . . . 25 . . . . 20 . 5 . . 10 65 5 45 30 10 10 . 35 5 45 40 Destroy Leader 938 | . 56 150 20 190 44 10 10 . . 4 . . . 20 4 . 10 . 10 12 34 . . 54 2 32 . 42 . 28 206 Allied During Kill 1264 | . . . . . . . . . . . . . . . . . . 14 . 7 299 85 125 245 . 69 . 96 . 33 291 Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Successful Hack 227 | . 23 18 . 29 14 . . . . . . . . . . . . . . 24 . . . . 39 42 . . 5 24 9 Select Force Hacks 170 | . . . . . 50 . . . . 120 . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . . 165 . 60 45 . . . . . . . . . 30 . . . . 15 15 . 30 165 . 120 . 15 15 30 75 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1810 | . 11 111 1 69 17 . . . . 37 . . . . 154 . . . . 66 90 10 16 386 30 140 . 81 63 84 444 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 420 | . . 30 . . 30 . . . . 45 . . . . . . . . . 30 60 . . 45 45 30 . 30 15 15 45 Lose Combat Pursuer 1590 | . . 45 15 150 195 . . . . 45 15 45 . . . . . 15 . . 120 . . . 60 120 . 15 30 390 330 Influence Decreases 10938 | 15 268 679 647 1006 512 341 175 70 . 356 182 51 47 60 276 12 115 69 70 177 689 387 490 342 551 604 597 356 211 480 1103 Entered New Map 2676 | . . 60 310 11 174 151 30 70 . . 82 11 47 . 30 5 . . . . 5 177 117 . 391 218 597 . 61 24 105 Time Decay 6031 | 15 248 449 238 585 318 190 145 . . 356 100 40 . 60 236 7 115 39 40 135 484 170 353 102 160 246 . 266 150 356 428 Lost Part 509 | . 20 20 59 110 10 . . . . . . . . . . . . . 30 . 20 . . . . 10 . 30 . 10 190 Lost Ally 1272 | . . . 40 . 10 . . . . . . . . . 10 . . 30 . 42 180 40 20 240 . 130 . 60 . 90 380 Purge Threat 450 | . . 150 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 3 . 5 5 . . . . 5 . . . . 2 . . . . 4 1 . . 3 1 7 . 3 1 6 17 Investigation 15 | . . 1 . 1 2 . . . . 4 . . . . . . . . . 2 . . . 1 . 1 . . . . 3 Extermination 20 | . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 . 2 1 5 3 Reinforcement 15 | . 1 1 . 4 1 . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . 1 1 Assault 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 10 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Distress Signals 26 | . . 2 . 4 3 . . . 1 . . . . . 1 . . 1 . . 2 1 . 2 2 1 . . . 2 4 Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Times Spotted 387 | . 22 36 8 57 25 4 4 . . 12 1 3 . 8 4 . 4 11 3 10 29 . 7 5 7 21 . 5 13 27 61 Peak Tracking Total 16 | . 3 7 3 6 8 4 4 . . 5 1 3 . 4 8 . 4 8 3 4 5 . 2 2 4 9 . 2 9 14 16 Tactical Retreats 63 | . . 3 1 9 5 . . . . 4 1 1 . 1 2 . . 1 . 4 4 . . . 2 4 . 1 2 8 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Traps Triggered 16 | . . . . . 2 . . . . . . . . . . . . 1 . 1 5 . . 3 . . . . . 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Most Traps Carried 9 | . . . . . . . . . . . . . . . . . 3 6 6 6 6 6 6 6 6 6 6 6 6 9 9 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Machines Disabled 58 | . . 11 . 4 3 . . . . . . . . . 2 . . 1 . 1 2 . 2 11 . 8 2 1 1 2 7 Max in Single Turn 7 | . . 7 . 1 1 . . . . . . . . . 1 . . 1 . 1 1 . 1 6 . 1 1 1 1 1 2 Garrison Access 7 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Machines Accessed 90 | . 10 7 . 11 13 . 1 . . 8 1 . 4 . 3 . . 4 1 3 1 3 . 1 5 3 1 1 2 5 2 Terminals 37 | . 7 6 . 8 7 . . . . . . . . . . . . . 1 . . 3 . . . . . . 2 1 2 Fabricators 9 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . . 2 . Repair Stations 4 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 2 2 . . . . 4 . . . . . . . . . 1 1 . . . 2 . . . . . . Scanalyzers 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 11 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 1 . . 1 . 2 . Total Hacks 236 | . 22 15 . 40 31 . 1 . . 19 1 . 32 . 6 . . 8 2 7 3 7 . 1 10 7 4 1 2 10 7 Successful 158 | . 14 6 . 28 20 . 1 . . 18 1 . 32 . . . . 8 2 5 1 3 . 1 4 3 4 . 2 4 1 Failed 78 | . 8 9 . 12 11 . . . . 1 . . . . 6 . . . . 2 2 4 . . 6 4 . 1 . 6 6 Catastrophic 14 | . 1 3 . 2 2 . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . 12 10 . 26 14 . . . . 20 . . . . 13 . . 1 . 15 4 1 . 16 5 17 . 14 16 26 14 Terminals 105 | . 18 13 . 36 18 . . . . . . . . . . . . . 2 . . 7 . . . . . . 2 2 7 Fabricators 22 | . . . . . 3 . . . . . . . . . 3 . . . . 3 . . . . 2 7 . . . 4 . Repair Stations 13 | . 2 2 . . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 2 . . 2 5 . . . . 5 . . . . . . . . . 1 3 . . . 5 . . . . . . Scanalyzers 10 | . . . . 2 . . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 17 | . . . . . 2 . . . . 2 . . . . 3 . . . . 3 . . . 1 1 . . 1 . 4 . Terminal Hacks 82 | . 5 3 . 12 7 . 1 . . . 1 . 32 . . . . 8 2 . . 3 . . . . 4 . 2 1 1 Record 27 | . . . . . . . . . . . . . 11 . . . . 6 2 . . 3 . . . . 4 . 1 . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . 1 . 2 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 11 | . 2 1 . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 1 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . 2 2 . . . . 1 . . . . . . . . . 1 1 . . . 2 . . . . . . Report Inventory 10 | . 2 . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . 2 . . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . Insert Component 5 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Analyze 5 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 6 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Seal Access 6 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Unauthorized Hacks 32 | . 5 2 . 12 6 . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . 1 . Terminals 23 | . 5 2 . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . . 2 . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Download 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 7 . 5 9 . . . . 3 . . . . 3 . . . . 2 1 4 . . 3 2 . 1 . 2 2 Full Trace Events 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 3 . 3 . . 7 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Part Schematics Acquired 96 | . . . . 1 1 . . 16 . 15 . . 11 . . . . . . 16 . . . . 1 . . . 10 25 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Repaired 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Time 178 | . 26 . . . 38 . . . . 114 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . . . 5 . . 13 . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Total Allies 98 | . . . 2 . 1 . . 4 . . . . . . 1 . . 5 . 4 28 5 . 9 . 11 . . . 5 23 Largest Group 27 | . . . 2 . 1 . . 4 4 . . . . . 1 . . 5 . 3 19 22 21 27 . 5 4 4 . 4 11 Highest-Rated Group 1813 | . . . 44 . 10 . . 151 151 . . . . . 27 . . 286 . 288 1122 1455 1303 1813 . 296 265 265 . 284 1461 Highest-Rated Ally 269 | . . . 31 . 10 . . 39 39 . . . . . 27 . . 68 . 96 159 152 96 103 . 81 68 68 . 167 269 Zionite Dispatches 14 | . . . . . . . . . . 1 . . . . 1 . . . . 2 2 . . 3 . 2 . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . 2 . . 6 . 3 . . . . . 1 2 . . 2 . STAY 10 | . . . . . . . . . . . . . . . 1 . . 5 . 2 . . . . . . 1 . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . Ally Attacks 554 | . . . 1 . . . . . . . . . . . . . . 6 . 17 132 22 36 89 . 28 . 17 . 11 195 Total Damage 25601 | . . . 22 . . . . . . . . . . . . . . 235 . 505 4055 887 857 3583 . 1170 . 1294 . 577 12416 Kills 114 | . . . . . . . . . . . . . . . . . . 2 . 1 19 5 4 13 . 7 . 13 . 5 45 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . 2 . . . . . 7 . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Active Infowar (turns) 18704 | 30 1524 1096 358 872 617 381 382 463 108 818 211 99 21 297 1016 282 452 498 281 702 1288 344 2100 227 324 525 401 626 310 810 1241 Optics 11341 | . . . . . . . . . . . . . . . 930 282 452 498 281 702 1288 344 2100 227 324 525 401 626 310 810 1241 Sensors 10931 | . . . . . 617 381 382 463 108 754 211 99 21 211 1016 282 452 498 259 689 894 . . . 316 525 401 337 310 810 895 Seismic 4073 | 30 1524 1096 358 872 . . . . . . . . . . . . . . . . . . . . . . . 167 26 . . Machine Analysis 7688 | . . . . . . . . . . 727 211 99 21 297 1016 282 452 498 281 606 . . . . 159 525 401 626 310 810 367 Cloaking 2347 | . . . . . . . . . . . . . . . . . . . . 467 58 . . . 219 497 6 442 271 241 146 Jamming 3735 | . . . . . . . . . . . . . . . . . . . . 2 1286 344 2100 3 . . . . . . . ECM 678 | . . . . . . . . . . 91 . . . 47 206 . . . 1 264 69 . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . 2 3 . 1 . . 1 . 2 . 1 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . 1 1 2 . 4 4 5 3 Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Trap Installations 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 Active Garrisons 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Turns Passed 20907 | 96 1550 1272 516 2566 700 381 382 463 108 818 211 99 21 297 1016 282 452 498 281 702 1288 344 2100 227 324 525 401 626 310 810 1241 Spaces Moved 25259 | 44 685 632 275 1222 1607 746 615 889 362 1584 611 342 77 651 1723 531 554 880 448 1351 1331 245 134 477 998 941 273 1142 642 1823 1424 Core 24 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 2776 | 39 650 554 275 910 . . . . . . . . . . . . . . . . . . . . . . . . . . 348 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 423 | . 35 78 . 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22036 | . . . . 1 1607 746 615 889 362 1584 611 342 77 651 1723 531 554 880 448 1351 1331 245 134 477 998 941 273 1142 642 1823 1058 Fastest Speed 12 | 50 110 95 160 95 27 27 27 27 27 27 27 27 27 27 21 26 26 25 25 24 26 26 26 26 15 15 25 25 12 22 13 Average Speed 43 | 147 163 153 160 156 27 27 27 27 27 27 27 27 27 27 25 26 28 29 25 27 27 26 26 26 25 24 25 25 24 22 60 Slowest Speed 550 | 160 240 240 160 550 28 27 27 27 27 27 27 27 27 27 27 26 31 31 26 108 30 101 26 26 26 32 25 25 25 25 157 Overloaded Moves 68 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 33 . . 21 . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . 12 1 . . . 2 . 1 . . 5 . . 5 . 1 6 . . 7 1 3 . . 6 14 10 Potential Cave-ins 11 | . . . . . . 2 . . . . . . . . 6 2 . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 61 | 4 98 63 61 91 41 64 67 88 60 40 79 56 68 63 28 79 59 93 66 41 89 66 89 54 16 66 95 31 69 48 44 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . 1 . 1 1 1 . . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 30 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . 1 1 4 5 . 1 1 . 2 . 2 2 . 1 . . . . . . . . . . . . Spaces Dug 488 | . 13 3 . 6 7 34 18 . 2 40 18 1 . 8 101 23 16 2 6 27 5 . 1 14 15 49 . 29 20 25 5 Terrain Destroyed 1297 | . 13 114 2 72 17 52 59 . 2 40 18 1 . 25 101 23 76 2 48 27 30 . 1 332 15 64 . 31 21 28 83 Melee 328 | . . 2 . 6 7 24 12 . 2 30 17 1 . 2 36 17 15 . 6 21 4 . 1 11 10 37 . 23 17 22 5 Projectile 153 | . 13 6 2 3 10 10 6 . . 10 1 . . 5 14 6 2 2 1 6 16 . . 5 5 12 . 8 4 6 . AOE 815 | . . 106 . 63 . 18 41 . . . . . . 18 51 . 59 . 41 . 10 . . 316 . 15 . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Acc Com Total 33441 | 63 955 810 312 1616 1791 872 800 1109 368 1899 629 345 76 734 2203 641 798 1079 591 1639 2150 509 2165 532 1046 1142 589 1425 749 2133 1671 Wait 6289 | . 159 40 2 140 95 92 160 215 3 253 1 4 . 51 402 87 200 125 121 225 589 235 2009 20 11 123 285 220 81 241 100 Move 25089 | 43 684 631 274 1221 1586 743 614 888 361 1579 610 339 76 650 1713 530 553 871 447 1348 1318 244 133 464 995 934 272 1140 629 1795 1404 Hop 64 | . . . . . 8 1 . . . 2 . 1 . . 4 . . 3 . 1 6 . . 5 1 3 . . 6 13 10 Pick Up 99 | 4 12 14 2 30 4 . 1 . . 1 . . . 1 5 1 1 . 1 2 1 . . . 2 . 5 6 1 4 1 Fast Attach 186 | 7 5 11 1 16 8 . 1 1 1 8 . . . 1 8 . 2 13 1 16 3 9 . 1 8 2 4 8 3 13 35 Attach 50 | . 1 2 4 15 8 . . . . . . . . 2 1 . 2 . 2 1 1 1 . . 1 . 3 2 . 2 2 Detach 16 | . . 2 . 1 1 . . . . . . . . . . . 1 . . 2 1 1 . . 1 . 1 1 . 3 1 Swap 106 | . 17 18 9 21 2 2 1 2 . 5 . . . 4 4 . 2 . . 1 3 . . 1 2 . 1 4 . . 7 Drop 197 | . 5 26 2 36 16 . 2 2 1 5 . . . 1 10 1 1 12 1 13 2 9 . 1 8 1 7 4 3 8 20 Fire 627 | 9 72 62 18 126 26 10 8 . . 7 1 . . 20 14 5 17 23 12 6 72 1 4 11 5 17 . 12 4 13 52 Melee 489 | . . 3 . 10 19 24 13 1 2 39 17 1 . 4 42 17 19 . 6 24 13 9 19 19 12 47 11 27 22 41 28 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 119 | . . . . . 18 . . . . . . . . . . . . . . . 90 . . 10 . . . 1 . . . Rewire 98 | . . . . . . . . . . . . . . . . . . 32 . . 51 . . . . 15 . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Identified exit to Materials 652 | -10/Materials | Identified exit to Mines 731 | -10/Materials | Learned Storage stockpile data 734 | -10/Materials | Repaired Seismic Detector 798 | -10/Materials | Learned Storage garrison access intel 856 | -10/Materials | Loaded intel: 32 non-interactive machine locations 902 | -10/Materials | Learned Storage stockpile data 938 | -10/Materials | Learned location of Mines (-9) 965 | -10/Materials | Learned location of 1 exit from Storage 1046 | -10/Materials | Learned location of 1 exit from Recycling 1102 | -10/Materials | Learned location of 2 exits from Materials 1647 | -10/Materials | Entered another Materials area 1647 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1648 | -9/Materials | Identified exit to Materials 1648 | -9/Materials | Identified exit to Mines 2128 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Discovered exit to Mines (range 13) 2708 | -9/Materials | Discovered exit to Materials (range 5) 2792 | -9/Materials | Build established: Mutant 2847 | -9/Materials | First assault squad dispatched 2919 | -9/Materials | Entered Mines 2931 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3002 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3093 | -9/Mines | Learned location of Zion (-7) 3292 | -9/Mines | Discovered exit to Materials (range 4) 3347 | -9/Mines | Assembled infested the area 3406 | -9/Mines | Lost 6 parts (2n1u3w) 3435 | -9/Mines | Entered Materials 3435 | -8/Materials | Evolved 2 slots: Utility x2 3650 | -8/Materials | Build established: Scavenger-Mutant 3761 | -8/Materials | Lost 8 parts (4n1u3w) 4029 | -8/Materials | Discovered new exit (range 14) 4110 | -8/Materials | Build established: Scavenger-Gunner 4795 | -8/Materials | Discovered new exit (range 16) 5484 | -8/Materials | Identified exit to Factory 5538 | -8/Materials | Learned Factory emergency access door positions 5612 | -8/Materials | Learned location of 1 exit from Storage 5635 | -8/Materials | Learned location of 2 exits from Lower Caves 5648 | -8/Materials | Learned location of 1 exit from Storage 5718 | -8/Materials | Learned Factory emergency access door positions 5762 | -8/Materials | Learned location of 1 exit from Extension 6001 | -8/Materials | Entered Factory 6001 | -7/Factory | Evolved 2 slots: Propulsion x2 6002 | -7/Factory | Identified exit to Factory 6002 | -7/Factory | Identified exit to Storage 6002 | -7/Factory | Identified exit to Lower Caves 6236 | -7/Factory | Discovered exit to Factory (range 15) 6410 | -7/Factory | Repaired Lgt. Nuclear Core 6431 | -7/Factory | Build established: Hacker-Sprinter 6701 | -7/Factory | Entered Lower Caves 6702 | -7/Lower Caves | Identified exit to Lower Caves 7039 | -7/Lower Caves | Encountered a Warlord checkpoint 7049 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7071 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7082 | -7/Lower Caves | Entered another Lower Caves area 7083 | -7/Lower Caves | Identified exit to Zion 7355 | -7/Lower Caves | Spotted B-75 Beast 7362 | -7/Lower Caves | Learned Factory trap positions 7450 | -7/Lower Caves | Learned Factory trap positions 7464 | -7/Lower Caves | Entered Zion 7474 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7494 | -7/Zion | Discovered new exit (range 11) 7662 | -7/Zion | Met Imprinter 7667 | -7/Zion | Imprinted 7669 | -7/Zion | Declared Zion's savior 7711 | -7/Zion | Identified exit to Proximity Caves 7927 | -7/Zion | Entered Proximity Caves 7927 | -6/Proximity Caves | Accompanied by 4 allies 8003 | -6/Proximity Caves | Spotter reported a threat 8003 | -6/Proximity Caves | Spotter reported a threat 8035 | -6/Proximity Caves | Entered Factory 8035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8036 | -6/Factory | Identified exit to Lower Caves 8037 | -6/Factory | Loaded intel: 65 trap records 8079 | -6/Factory | Zion Recon squad teleported in 8141 | -6/Factory | Retrieved Zion intel report: Component Schematics 8309 | -6/Factory | Retrieved Zion intel report: Trap Installations 8365 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8404 | -6/Factory | Build established: Hacker-Scout 8412 | -6/Factory | Repaired Mni. Grenade Launcher 8451 | -6/Factory | Repaired Hvy. Assault Cannon 8496 | -6/Factory | Repaired Xenon Bombardment Thruster 8508 | -6/Factory | Discovered new exit (range 12) 8511 | -6/Factory | Identified exit to Factory 8766 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8853 | -6/Factory | Entered Lower Caves 8855 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9058 | -6/Lower Caves | Discovered new exit (range 12) 9064 | -6/Lower Caves | Identified exit to Lower Caves 9064 | -6/Lower Caves | Entered another Lower Caves area 9068 | -6/Lower Caves | Discovered exit to Factory (range 2) 9070 | -6/Lower Caves | Learned Factory emergency access door positions 9154 | -6/Lower Caves | Discovered new exit (range 8) 9156 | -6/Lower Caves | Identified exit to Data Miner 9163 | -6/Lower Caves | Entered Data Miner 9163 | -6/Data Miner | Discovered new exit (range 6) 9169 | -6/Data Miner | Met Data Miner 9173 | -6/Data Miner | Learned location of Section 7 (-2) 9173 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9178 | -6/Data Miner | Received God Mode back door access code from Data Miner 9184 | -6/Data Miner | Identified exit to Proximity Caves 9184 | -6/Data Miner | Entered Proximity Caves 9211 | -5/Proximity Caves | Learned location of 1 exit from Factory 9389 | -5/Proximity Caves | Lost 3 parts (1p2n) 9435 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9481 | -5/Proximity Caves | Entered Factory 9481 | -5/Factory | Evolved 2 slots: Utility x2 9482 | -5/Factory | Identified exit to Upper Caves 9483 | -5/Factory | Loaded intel: 99 trap records 9519 | -5/Factory | Zion Hacking Resupply teleported in 9903 | -5/Factory | Retrieved Zion intel report: Trap Installations 9970 | -5/Factory | Discovered new exit (range 9) 9972 | -5/Factory | Identified exit to Factory 10197 | -5/Factory | Retrieved Zion intel report: Emergency Access 10497 | -5/Factory | Entered Upper Caves 10642 | -5/Upper Caves | Learned Factory emergency access door positions 10775 | -5/Upper Caves | Discovered new exit (range 5) 10776 | -5/Upper Caves | Identified exit to Upper Caves 10779 | -5/Upper Caves | Entered another Upper Caves area 10792 | -5/Upper Caves | Found Alien Artifact 10792 | -5/Upper Caves | Identified Core Expander 10792 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 10825 | -5/Upper Caves | Discovered exit to Factory (range 9) 11153 | -5/Upper Caves | Learned Factory non-interactive machine intel 11166 | -5/Upper Caves | Encountered a Warlord checkpoint 11200 | -5/Upper Caves | Discovered new exit (range 11) 11230 | -5/Upper Caves | Identified exit to Warlord 11231 | -5/Upper Caves | Entered Warlord 11302 | -5/Warlord | Found Prototype Device 11302 | -5/Warlord | Identified Minesniffer Drone Bay 11311 | -5/Warlord | Rebuked by Warlord 11336 | -5/Warlord | Warlord's base attacked by MAIN.C 11350 | -5/Warlord | Opened Warlord's prototype stash 11357 | -5/Warlord | Found Prototype Device 11357 | -5/Warlord | Identified Exp. Phase Shifter 11362 | -5/Warlord | Found Prototype Processor 11362 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11376 | -5/Warlord | Found Prototype Launcher 11376 | -5/Warlord | Identified Vortex Catalyst Activator 11379 | -5/Warlord | Found Prototype Piercing Weapon 11379 | -5/Warlord | Identified Vortex Lance 11686 | -5/Warlord | Warlord forces counterattacked 11717 | -5/Warlord | Opened side exit 11722 | -5/Warlord | Lost 6 allies 11727 | -5/Warlord | Discovered new exit (range 9) 11728 | -5/Warlord | Identified exit to Proximity Caves 11729 | -5/Warlord | Entered Proximity Caves 11922 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 11931 | -4/Proximity Caves | Learned Research stockpile data 12009 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12010 | -4/Proximity Caves | Entered Factory 12010 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12012 | -4/Factory | Loaded intel: 207 non-interactive machine locations 12121 | -4/Factory | Found Prototype Processor 12121 | -4/Factory | Identified Exp. Signal Interpreter 12224 | -4/Factory | Found Prototype Hackware 12224 | -4/Factory | Identified Exp. System Shield 12274 | -4/Factory | Retrieved Zion intel report: Active Terminals 12275 | -4/Factory | Zion Light squad teleported in 12458 | -4/Factory | Fabricated Mni. Grenade Launcher (x1) 12517 | -4/Factory | Build established: Infiltrator-Ninja 12540 | -4/Factory | Discovered new exit (range 6) 12541 | -4/Factory | Identified exit to Research 12598 | -4/Factory | Discovered new exit (range 15) 12599 | -4/Factory | Retrieved Zion intel report: Component Schematics 12600 | -4/Factory | Zion Kinetic Resupply teleported in 12625 | -4/Factory | Identified exit to Upper Caves 12700 | -4/Factory | Discovered new exit (range 15) 12712 | -4/Factory | Identified exit to Extension 12712 | -4/Factory | Entered Extension 12835 | -4/Extension | Spotted B-86 Titan 13073 | -4/Extension | Rescued a captive Derelict 13115 | -4/Extension | Rescued A7 13138 | -4/Extension | Zion Fire squad teleported in 13139 | -4/Extension | Build established: Ninja 13144 | -4/Extension | Rescued a captive Derelict 13145 | -4/Extension | Rescued a captive Derelict 13193 | -4/Extension | Rescued a captive Derelict 13196 | -4/Extension | Rescued a captive Derelict 13210 | -4/Extension | Lost 5 allies 13478 | -4/Extension | Build established: Commander-Ninja 13608 | -4/Extension | Spotted B-86 Titan 13610 | -4/Extension | Allies destroyed B-86 Titan 13647 | -4/Extension | Allies destroyed B-86 Titan 13652 | -4/Extension | Discovered exit to Research (range 4) 13666 | -4/Extension | Lost 4 allies 13679 | -4/Extension | Rescued a captive Derelict 13679 | -4/Extension | Rescued a captive Derelict 13683 | -4/Extension | Zion Light squad teleported in 13760 | -4/Extension | Rescued a captive Derelict 13894 | -4/Extension | Discovered new exit (range 6) 14000 | -4/Extension | Identified exit to Cetus 14000 | -4/Extension | Entered Cetus 14000 | -4/Cetus | Accompanied by 19 allies (A7) 14005 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14006 | -4/Cetus | Spotted Cetus Guard 14006 | -4/Cetus | Spotted Cetus Guard 14010 | -4/Cetus | Spotted Cetus Guard 14010 | -4/Cetus | Allies destroyed Cetus Guard 14017 | -4/Cetus | Spotted Cetus Guard 14021 | -4/Cetus | Allies destroyed Cetus Guard 14024 | -4/Cetus | Allies destroyed Cetus Guard 14027 | -4/Cetus | Allies destroyed Cetus Guard 14088 | -4/Cetus | Started Cetus Manufacturing Module 14113 | -4/Cetus | Manufactured an Enhanced Grunt 14138 | -4/Cetus | Manufactured an Enhanced Grunt 14163 | -4/Cetus | Manufactured an Enhanced Grunt 14188 | -4/Cetus | Manufactured an Enhanced Grunt 14190 | -4/Cetus | Build established: Commander-Sprinter 14213 | -4/Cetus | Manufactured an Enhanced Grunt 14223 | -4/Cetus | Discovered new exit (range 21) 14228 | -4/Cetus | Identified exit to Archives 14285 | -4/Cetus | Murdered A7 14286 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14306 | -4/Cetus | Found Prototype Protection 14306 | -4/Cetus | Identified Med. Regenerative Plating 14344 | -4/Cetus | Entered Archives 14344 | -4/Archives | Accompanied by 21 allies 14385 | -4/Archives | Discovered exit to Research (range 13) 14414 | -4/Archives | Discovered new exit (range 14) 14430 | -4/Archives | Discovered new exit (range 14) 14439 | -4/Archives | Unable to access archive contents 14448 | -4/Archives | Identified exit to Hub_04(d) 16444 | -4/Archives | Entered Hub_04(d) 16444 | -4/Hub_04(d) | Accompanied by 20 allies 16455 | -4/Hub_04(d) | Zion Heavy squad teleported in 16489 | -4/Hub_04(d) | Zion Light squad teleported in 16493 | -4/Hub_04(d) | Spotted B-86 Titan 16534 | -4/Hub_04(d) | Zion Fire squad teleported in 16534 | -4/Hub_04(d) | Discovered exit to Research (range 8) 16553 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 16585 | -4/Hub_04(d) | Discovered exit to Research (range 9) 16611 | -4/Hub_04(d) | Discovered exit to Research (range 8) 16667 | -4/Hub_04(d) | Network Hub disabled 16670 | -4/Hub_04(d) | Network Hub disabled 16671 | -4/Hub_04(d) | Entered Research 16671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16696 | -3/Research | Murdered 6 allies 16702 | -3/Research | Lost 7 allies 16843 | -3/Research | Discovered new exit (range 15) 16877 | -3/Research | Identified exit to Armory 16923 | -3/Research | Retrieved Zion intel report: Branch Access 16923 | -3/Research | Identified exit to Testing 16995 | -3/Research | Entered Armory 17085 | -3/Armory | Build established: Ninja 17239 | -3/Armory | Spotted B-86 Titan 17270 | -3/Armory | Retrieved Zion intel report: Active Terminals 17301 | -3/Armory | Fabricated B-60 Warrior (x3) 17314 | -3/Armory | Retrieved Zion intel report: Branch Access 17335 | -3/Armory | Zion Hacker squad teleported in 17342 | -3/Armory | Lost 3 allies 17422 | -3/Armory | Zion Resource Resupply teleported in 17495 | -3/Armory | First assault squad dispatched 17500 | -3/Armory | Discovered new exit (range 4) 17503 | -3/Armory | Identified exit to Lab 17520 | -3/Armory | Entered Lab 17520 | -3/Lab | Accompanied by 4 allies 17520 | -3/Lab | Discovered new exit (range 9) 17522 | -3/Lab | Identified exit to Research 17523 | -3/Lab | Hidden lab's door opened automatically 17523 | -3/Lab | Sensor layout match revealed 17524 | -3/Lab | Gained access to the hidden lab's interior 17747 | -3/Lab | Found Alien Artifact 17747 | -3/Lab | Identified Integrated Dissipator 17747 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 17766 | -3/Lab | Found Alien Artifact 17766 | -3/Lab | Identified Core Regenerator 17766 | -3/Lab | Used Core Regenerator, restored core integrity (+32) 17769 | -3/Lab | Found Alien Artifact 17777 | -3/Lab | Unable to decrypt terminal 17825 | -3/Lab | Build established: Commander-Scout 17881 | -3/Lab | Found Prototype Energy Gun 17881 | -3/Lab | Identified Tachyon Dispersion Ray 17883 | -3/Lab | Found Prototype Protection 17883 | -3/Lab | Identified Exp. Powered Armor 17886 | -3/Lab | Found Prototype Hackware 17911 | -3/Lab | Identified Quantum Router 17921 | -3/Lab | Entered Research 17921 | -2/Research | Accompanied by 4 allies 17921 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18172 | -2/Research | Build established: Hacker-Ninja 18200 | -2/Research | Crushed by falling debris 18230 | -2/Research | Lost 4 allies 18231 | -2/Research | Lost 3 parts (2u1w) 18319 | -2/Research | Retrieved Zion intel report: Active Terminals 18363 | -2/Research | Discovered new exit (range 9) 18371 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 18393 | -2/Research | Discovered new exit (range 9) 18395 | -2/Research | Identified exit to Access 18413 | -2/Research | Retrieved Zion intel report: Component Stockpiles 18424 | -2/Research | Retrieved Zion intel report: Guard Positions 18451 | -2/Research | Spotted B-90 Cyclops 18547 | -2/Research | Identified exit to Quarantine 18547 | -2/Research | Entered Quarantine 18563 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 18573 | -2/Quarantine | Found Alien Artifact 18573 | -2/Quarantine | Identified Subatomic Replicator 18726 | -2/Quarantine | Spotted Alpha 7 18770 | -2/Quarantine | Build established: Ninja 18795 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 18830 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 18832 | -2/Quarantine | Discovered exit to Access (range 5) 18835 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18857 | -2/Quarantine | Entered Access 18857 | -1/Access | Evolved 2 slots: Utility x2 18862 | -1/Access | Zion Trap Resupply teleported in 19140 | -1/Access | Retrieved Zion intel report: Active Garrisons 19178 | -1/Access | Build established: Trapper-Ninja 19226 | -1/Access | Retrieved Zion intel report: Emergency Access 19312 | -1/Access | Retrieved Zion intel report: Prototype Schematics 19320 | -1/Access | Retrieved Zion intel report: Branch Access 19320 | -1/Access | Identified exit to Command 19398 | -1/Access | Spotted B-99 Colossus 19398 | -1/Access | Spotted B-99 Colossus 19398 | -1/Access | Spotted B-99 Colossus 19447 | -1/Access | Retrieved Zion intel report: Component Schematics 19448 | -1/Access | Zion hero teleported in (P1-3CE) 19452 | -1/Access | Zion Fire squad teleported in 19667 | -1/Access | Entered Command 19715 | -1/Command | Spotted M Guard 19715 | -1/Command | Spotted M Guard 19715 | -1/Command | Spotted Combat Programmer 19715 | -1/Command | Spotted Combat Programmer 19894 | -1/Command | Spotted B-99 Colossus 19897 | -1/Command | Identified Transdimensional Reconstructor 19897 | -1/Command | Failed to warp due to unstable space 19918 | -1/Command | Retrieved Zion intel report: Active Terminals 20008 | -1/Command | Phase Generator disabled 20017 | -1/Command | Lost 12 parts (1p6n4u1w) 20032 | -1/Command | Core integrity fell below 50% 20037 | -1/Command | Disengaged cave seal 20051 | -1/Command | Incoming investigation squad redirected 20065 | -1/Command | Lost 3 parts (1n2u) 20199 | -1/Command | Core integrity fell below 20% 20220 | -1/Command | System corruption reached 10% 20238 | -1/Command | Lost 3 parts (3u) 20353 | -1/Command | Retrieved Zion intel report: Active Garrisons 20407 | -1/Command | Found Prototype Protection 20407 | -1/Command | Identified Zio. Shade Armor 20417 | -1/Command | First assault squad dispatched 20417 | -1/Command | Found Prototype Protection 20417 | -1/Command | Identified Zio. Weapon Casing 20421 | -1/Command | Found Zio. Shade Armor 20484 | -1/Command | Found Prototype Ballistic Gun 20484 | -1/Command | Identified Multirail 20625 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20708 | -1/Command | High security lockdown imminent 20742 | -1/Command | Build established: Messiah-Tank 20788 | -1/Command | High security lockdown engaged 20875 | -1/Command | Spotted Executioner 20875 | -1/Command | Spotted Executioner 20875 | -1/Command | Spotted Striker 20875 | -1/Command | Spotted Alpha 7 20875 | -1/Command | Spotted Striker 20875 | -1/Command | Spotted Executioner 20875 | -1/Command | Spotted Executioner 20875 | -1/Command | Spotted Alpha 7 20878 | -1/Command | Spotted B-99 Colossus 20879 | -1/Command | Spotted B-99 Colossus 20894 | -1/Command | Destroyed Striker 20897 | -1/Command | Destroyed Executioner 20900 | -1/Command | Destroyed Striker 20908 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20903_ Slug penetrates Wall. 20903_ Penetrated by Slug. 20903_ R-10 Processor collects Corrupted Adv. Heat Sink. 20903_ R-10 Processor collects Corrupted Prototype Ballistic Gun. 20904_ Penetrated by Slug. 20904_ Slug penetrates O-32 Director. 20904_ O-32 Director destroyed. 20904_ Penetrated by Slug. 20904_ Slug penetrates Wall. 20904_ R-10 Processor collects Corrupted Prototype Ballistic Gun. 20905_ Penetrated by Slug. 20905_ Slug penetrates Wall. 20905_ Penetrated by Slug. 20907_ K-01 Serf collects debris. 20907_ Penetrated by Slug. 20907_ R-10 Processor destroyed. 20907_ Penetrated by Slug. 20907_ R-10 Processor collects Gravmag System. 20908_ ALERT: Assault forces dispatched. 20908_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# #??#!# #??????????????????????????? | | ????????# #??#*# #??????????????????????????? | | ????????# #??#=# #??????????????????????????? | | ????????# #??# # #??? ?????????????????????? | | ????????# #### # #??? ?????? ?????????????? | | ????????# # #???? ?????? ?????????????? | | ????????# + #???? """""" ?????????????? | | ????????# ###### #???? ?????????????? | | ????????# #????# #???? ??????????????? | | ????????# #????# ##??? ??????????????? | | ????????# #????# "#???# #??????????????? | | ????????# #????# ##??? ??????????????? | | ????????# #????#######????# ^ ^^##?????????????? | | ????????# #?????? ]] #???? ^ ??????????????? | | ????????# #?????? ]] #????# ##?????????????? | | ????????# #?????# #???? ??????????????? | | ????????# #???### #????# ##?????????????? | | ????????# #???# + #???? #?????????????? | | ???????## ##??# # #?????^ * ^ #??????????????? | | ???????# g#### # #?????^%^ #??????????????? | | ???????# "" g # #?????#BB//#???????????????? | | ???????# "T g #?????#BBBB#???????????????? | | ???????# # #####???? ; BB#???????????????? | | ??????####### # # ##?????# #???????????????? | | ??????# # ######E;& #???????????????? | | ??????# !% R =!%@E % #???????????????? | | ??????# k# ==%! 7E #???????????????? | | ??????# ## =*! R ###########?????? | | ??????# # # 7R ! #???### | | ??????# # ### ##### # | | ??????# # #?# ### # != | | ??????# ?# #?# #?# " " # != | | ??????# ?# #?# #?; """ """ # = | | ??????# ??# ###+### """ # | | ??????# ??# # # """ +% | | ??????#####???# # # # | | ??????????????# # # % # | | ??????????????# # # % # | | ??????????????# # # ######+ | | ??????????????# # + ######; #????# | | ??????????????# # # ##????# k #????# | | ??????????????# # # ;###### #????# | | ??????????????# # ! # # # ###### | | ??????????????# # # # # ##+ | | ??????????????# # # # # # | | ??????????????# # # # # ######## # | | ??????????????# ####### # # #??????# # | | ??????????????# #?????# # + #??????# # | | ??????????????# #?????# # # #??????# # | | ??????????????# #?????# # # #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 49 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Offensive Hacking 24 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Downloaded Proton Missile Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Mni. Grenade Launcher | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Mace | -6/Factory | Z-intel Mak. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Targeting Computer | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Hvy. Machine Gun | -4/Factory | Z-intel Hrd. Heavy Armor Plating | -4/Factory | Z-intel Nuclear Pulse Thruster | -4/Factory | Z-intel Neutrino Core | -4/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Adv. Focal Shield | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Hpw. Shock Rifle | -4/Factory | Z-intel Cld. Impulse Thruster | -3/Research | Scanalyzed Imp. Matter Neutralizer | -2/Quarantine | Z-intel Exp. Field Recycling Unit | -2/Quarantine | Z-intel Prc. Matter Filter | -2/Quarantine | Z-intel Hds. Centrium Heavy Treads | -2/Quarantine | Z-intel Adv. Myomer Leg | -2/Quarantine | Z-intel Enh. Force Rifle | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Tesla Bomb Launcher | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Adv. Dynamic Insulation System | -1/Access | Z-intel Hds. Centrium Leg | -1/Access | Z-intel Adv. Quantum Shading Machine | -1/Access | Z-intel Lgt. Antimatter Cannon | -1/Access | Z-intel Exp. Biometal Medium Treads | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Exp. ECM Suite | -1/Access | Z-intel Gravity Neutralizer | -1/Access | Z-intel Adv. KE Penetrator | -1/Access | Z-intel Component Analysis Suite | -1/Access | Z-intel Point Defense System | -1/Access | Z-intel Hyp. Railgun | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Access | Z-intel Imp. System Guard | -1/Access | Z-intel Adv. Point Defense System | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Field Propulsion Array | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Adv. Thermal Generator | -1/Access | Z-intel Thermal Shield | -1/Access | Z-intel HERF Cannon | -1/Access | Z-intel Jamming Amplifier | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Com. Matter Pod | -1/Access | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Mni. Grenade Launcher | x1 | -4/Factory B-60 Warrior | x3 | -3/Armory | Preloaded Repaired ---------- Seismic Detector | 5% | -10/Materials Lgt. Nuclear Core | 32% | -7/Factory Mni. Grenade Launcher | 16% | -6/Factory Hvy. Assault Cannon | 22% | -6/Factory Xenon Bombardment Thruster | 60% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Regenerator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Sniper Challenges ------------ None Game ------ Seed CouplerHugeBuckler Manual? 0 Play Time 06:08:07 Cumulative 315.3 hours Start 2025.08.27 @ 05:29:16 End 2025.08.28 @ 21:00:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 113 Adventurer 21 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e98dde81-c2d4-460f-973b-c1d3afa4fa4f