Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.18 @ 22:23:16 Player: Michael Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (233) 1165 Value Destroyed (9436) 9436 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (789) 789 TOTAL SCORE: 18030 Bonus ------- High Alert Combat Kills 640 Follower Combat Kills 150 Friendly Fire -1 Cogmind --------- Core Integrity 79/1600 Matter 239/300 Energy 113/180 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Long-range Sensor Array Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Thermal Shield Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Fission Core Enhanced Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Armored Wheel Armored Huge Wheel Centrium Wheel Antigrav Array Impulse Thruster Array Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Weight Redist. System Advanced Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Nova Cannon Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Rocket Array Rocket Array Rocket Array Micro-nuke Launcher [Rating: 128] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Compact Particle Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Stasis Projector Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . 1 Utility 14 | . . 1 1 2 2 2 2 1 2 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 389 | 6 12 33 12 58 11 79 70 37 36 35 Power 32 | 1 . 4 . 4 1 1 3 4 3 11 Engine 7 | 1 . 3 . 3 . . . . . . Core 14 | . . 1 . 1 1 1 2 1 1 6 Reactor 11 | . . . . . . . 1 3 2 5 Propulsion 38 | 2 4 6 2 7 . 5 3 2 2 5 Treads . | . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . Wheel 31 | . 2 6 2 7 . 5 3 2 2 2 Hover 1 | . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . 2 Utility 159 | 1 4 6 3 9 5 38 40 18 23 12 Device 87 | . 1 1 2 3 2 21 24 13 11 9 Storage 13 | 1 1 3 . 1 . 2 1 . 1 3 Processor 9 | . 1 1 . 3 1 1 2 . . . Hackware 3 | . . . . . . . . 1 2 . Protection 47 | . 1 1 1 2 2 14 13 4 9 . Artifact . | . . . . . . . . . . . Weapon 160 | 2 4 17 7 38 5 35 24 13 8 7 Energy Gun 7 | 2 1 . . . . 1 1 . 1 1 Energy Cannon 37 | . . 5 . 8 2 10 7 3 2 . Ballistic Gun 30 | . 3 3 2 5 2 4 2 4 2 3 Ballistic Cannon 46 | . . 4 4 17 1 10 6 3 1 . Launcher 39 | . . 5 1 8 . 10 8 3 2 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 1 1 1 1 . Parts Lost 61 | . . 1 . 1 1 5 7 5 8 33 Power 10 | . . . . . . . . . 1 9 Propulsion 8 | . . . . . . . 1 . 1 6 Utility 28 | . . 1 . . . 3 5 2 4 13 Weapon 15 | . . . . 1 1 2 1 3 2 5 Highest Loss Streak 22 | . . 1 . 1 1 2 2 1 4 22 Average Slot Usage (%) 92 | . 93 98 99 92 92 93 90 92 89 76 Engine 1 | . 14 10 . 2 . . . . . . Core 4 | . . . 9 4 5 5 4 4 1 1 Reactor 1 | . . . . . . . . 4 6 6 Wheel 14 | . 3 32 27 17 13 11 10 9 8 9 Device 4 | . 3 1 5 1 5 4 8 6 8 6 Storage 23 | . 14 19 18 20 20 28 26 23 21 17 Processor 17 | . . 11 9 21 25 18 18 21 17 14 Hackware 1 | . . . . . . . . 4 10 10 Protection 2 | . 3 . 3 . . 4 4 2 2 2 Energy Gun 1 | . 3 . . . . . 4 . 1 2 Energy Cannon 4 | . . 3 . 4 6 7 5 2 . . Ballistic Gun 3 | . 24 10 9 2 . 1 . 1 6 2 Ballistic Cannon 7 | . . 7 16 14 12 5 4 6 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 211 | 13 28 77 90 125 124 188 188 198 211 190 Greatest Support 60 | 20 20 32 32 40 40 40 40 44 44 60 Greatest Overweight (x) 51 | . 1 2 2 3 3 4 4 4 4 51 Average Overweight (x) 2 | . . 1 2 2 2 3 4 4 3 2 Largest Inventory Capacity 44 | 6 10 20 20 28 28 36 36 36 44 36 Average Capacity 29 | 5 6 17 20 25 28 35 36 36 36 31 Most Carried 36 | 6 10 20 20 28 28 36 36 35 36 34 Average Carried 28 | 3 6 16 19 25 27 33 34 31 33 28 Final Capacity 36 | 6 10 20 20 28 28 36 36 36 36 4 Final Carried 36 | 6 10 20 20 28 28 36 32 33 32 3 Class Distribution -------------------- 51% | Hauler-Mutant 17% | Hauler-Gunner 16% | Hauler-Skirmisher 5% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Gunner | -3/Research Hauler-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 11400 | 260 236 1153 133 1898 525 2598 1954 1417 798 428 Remotely 201 | . . . . . . . . . 123 78 Salvage Created 10680 | . 347 964 133 1748 112 2710 2099 1385 917 265 Parts 420 | . 20 60 9 74 8 86 61 36 47 19 Haulers Intercepted 5 | . . 1 . 1 . 3 . . . . Recyclers Shooed 22 | . 2 2 . 5 . 7 4 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 153 | . 8 20 3 28 2 29 29 16 9 9 Guns 37 | . 8 9 1 4 . . 5 4 4 2 Cannons 46 | . . 6 2 11 2 10 7 5 3 . AOE 64 | . . 5 . 13 . 17 15 7 . 7 Classes Destroyed 14 | . 4 4 . 3 . 3 . . . . Worker 10 | . . . . 1 . 3 4 1 . 1 Builder 7 | . . 3 . . . 2 1 . . 1 Tunneler 4 | . . . . . . 2 1 1 . . Hauler 5 | . . 1 . 1 . 3 . . . . Recycler 36 | . 2 2 . 10 . 12 6 3 1 . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 16 | . 1 2 . 4 1 3 1 2 2 . Swarmer 36 | . 6 5 . 10 . 7 . . 1 7 Grunt 42 | . 2 8 2 10 1 8 7 2 2 . Brawler 1 | . . . . 1 . . . . . . Sentry 33 | . . 7 1 6 . 5 5 8 1 . Hunter 9 | . . . . . . 1 4 2 2 . Programmer 32 | . . . . 1 1 8 13 4 3 2 Best Kill Streak 15 | . 4 11 3 7 2 7 15 5 3 6 Combat Bots Only 6 | . 3 4 3 4 2 5 5 4 3 6 Max Kills in Single Turn 6 | . 1 3 1 4 1 6 3 3 1 6 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . 2 . 3 . 5 2 2 . 6 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 14554 | . 143 667 110 1117 419 2068 2172 1458 1617 4783 Core 2465 | . 13 121 36 81 45 215 178 156 99 1521 Absorbed by Shields 171 | . . . . . . . . . . 171 Core Remaining (%) 88 | 100 94 69 93 88 94 78 84 88 93 . Volleys Fired 594 | 1 23 77 8 107 44 150 81 57 27 19 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 Hottest 228 | 90 70 79 102 161 169 173 177 173 228 169 Shots Fired 1195 | 2 45 143 22 192 59 286 206 148 61 31 Gun 320 | 2 45 66 7 21 . 17 60 33 44 25 Cannon 784 | . . 66 14 154 59 251 127 99 14 . Launcher 91 | . . 11 1 17 . 18 19 16 3 6 Special . | . . . . . . . . . . . Kinetic 748 | . 42 103 21 138 49 175 70 98 39 13 Thermal 22 | 1 3 . . . . . . . 6 12 Explosive 91 | . . 11 1 17 . 18 19 16 3 6 Electromagnetic 334 | 1 . 29 . 37 10 93 117 34 13 . Robot Hit Streak 54 | 2 11 54 8 51 39 36 27 30 33 27 Robot Miss Streak 3 | . 2 2 1 2 1 3 2 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 850 | 2 31 112 14 118 23 201 154 125 47 23 Core Hits 566 | 1 16 45 6 77 7 142 134 69 25 44 Critical Hits 34 | . 1 2 . 1 . 4 2 13 11 . Critical Kills 9 | . . . . . . . 1 3 5 . Critical Parts Destroyed 18 | . 1 1 . . . 2 1 8 5 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27135 | 26 390 2385 187 3737 565 7435 5686 4048 1058 1618 Guns 4785 | 26 390 816 69 334 . 381 981 536 673 579 Cannons 12323 | . . 1085 118 2079 565 4411 1708 2101 256 . Explosions 10027 | . . 484 . 1324 . 2643 2997 1411 129 1039 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 10361 | . 365 1326 187 1593 352 2914 1088 1892 407 237 Thermal 1650 | 13 25 25 . . . 443 399 227 176 342 Explosive 8933 | . . 459 . 1324 . 2200 2598 1184 129 1039 Electromagnetic 6191 | 13 . 575 . 820 213 1878 1601 745 346 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 1 1 10 10 1 2 13 Average Corruption 4 | . . . . 1 1 5 5 1 1 6 Corruption Purged . | . . . . . . . . . . . Effects 134 | . . . . 3 . 81 40 2 1 7 Message Errors 27 | . . . . 1 . 16 7 1 1 1 Matter Fused 24 | . . . . . . 17 6 . . 1 Heat Flow Errors 14 | . . . . . . 6 6 . . 2 Energy Discharges 15 | . . . . 1 . 6 7 1 . . Parts Rejected 5 | . . . . . . 2 1 . . 2 Data Loss (minor) 10 | . . . . 1 . 6 2 . . 1 Data Loss (major) 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 9 | . . . . . . 9 . . . . Targeting Errors 24 | . . . . . . 17 7 . . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 492 | . . 19 . 32 20 212 106 94 . 9 Projectiles 257 | . . 14 . 23 20 137 15 48 . . Explosions 235 | . . 5 . 9 . 75 91 46 . 9 Melee . | . . . . . . . . . . . Knockbacks 55 | . . 4 2 14 3 15 12 3 2 . Impact . | . . . . . . . . . . . Kinetic 54 | . . 4 2 13 3 15 12 3 2 . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 494 | . . . 15 138 . 121 40 96 37 47 Shots 30 | . . . 1 5 . 11 3 3 3 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 374 | 30 27 111 108 321 198 374 260 216 304 132 Average Temperature 71 | 18 10 32 39 82 87 75 72 70 119 51 Received Heat Transfer 1806 | . 51 306 63 312 186 258 222 183 207 18 Effects 4 | . . . . . . 3 1 . . . Energy Bleed 2 | . . . . . . 1 1 . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 14 | . . 1 . . . 7 4 . 2 . Combat Hostiles 6 | . . . . . . 2 2 . 2 . Parts Fried 40 | . . 3 . 4 . 13 15 1 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 . . Heat Transferred 1529 | 37 74 50 . . . 400 250 200 148 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . 3 1 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1142 | . 236 360 151 351 54 478 533 1142 795 614 Average Influence 208 | . 85 195 56 87 15 192 245 392 629 399 Maximum Alert Level 4 | . 1 1 . 1 . 2 2 4 3 2 Low Security (%) 34 | 100 91 36 100 89 100 48 40 . . . Level 1 43 | . 8 63 . 10 . 44 51 70 . 50 Level 2 19 | . . . . . . 7 8 19 82 49 Level 3 2 | . . . . . . . . 5 17 . Level 4 . | . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . . 1 1 5 4 9 12 9 4 3 Investigation 4 | . . 1 1 1 . . 1 . . . Extermination 17 | . . . . 3 1 4 5 1 2 1 Reinforcement 13 | . . . . 1 3 2 3 1 1 2 Assault 3 | . . . . . . 1 . 1 1 . Garrison 11 | . . . . . . 2 3 6 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 1 . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 2 . 1 1 1 . 2 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 262 | . 11 33 7 37 13 47 36 22 18 38 Peak Tracking Total 25 | . 5 4 3 6 6 7 5 3 4 25 Tactical Retreats 15 | . . 2 . 1 2 7 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . . 1 . 5 . 3 . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 31 | . . 2 . 3 . 15 10 1 . . Max in Single Turn 5 | . . 1 . 2 . 5 2 1 . . Garrison Access 9 | . . . 1 3 1 2 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 87 | . 3 14 6 17 3 20 11 5 3 5 Terminals 35 | . 3 9 3 4 1 8 3 3 . 1 Fabricators 10 | . . . . 3 . 4 1 1 . 1 Repair Stations 10 | . . 2 1 1 . 4 1 . . 1 Recycling Units 11 | . . 1 1 3 . 2 2 . 2 . Scanalyzers 11 | . . 2 . 3 1 1 3 . 1 . Garrison Access 10 | . . . 1 3 1 1 1 1 . 2 Total Hacks 218 | . 12 36 19 37 8 54 24 9 6 13 Successful 134 | . 6 23 14 28 7 28 17 5 3 3 Failed 84 | . 6 13 5 9 1 26 7 4 3 10 Catastrophic 11 | . . 3 . 1 1 2 . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 66 | . 8 15 10 8 3 11 4 4 . 3 Terminals 99 | . 12 21 13 12 3 23 7 5 . 3 Fabricators 24 | . . . . 8 . 9 2 2 . 3 Repair Stations 31 | . . 8 4 2 . 12 2 . . 3 Recycling Units 18 | . . 1 1 4 . 4 3 . 5 . Scanalyzers 33 | . . 6 . 8 4 5 9 . 1 . Garrison Access 13 | . . . 1 3 1 1 1 2 . 4 Terminal Hacks 32 | . 4 6 6 7 1 6 1 1 . . Part Schematic 2 | . . . 1 1 . . . . . . Level Access Points 6 | . 1 1 1 1 . 1 . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . . Terminal Index 7 | . 1 1 1 1 1 1 1 . . . Unreport Threat 2 | . . . . 1 . 1 . . . . Locate Traps 7 | . 1 1 2 . . 3 . . . . Patrol Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . Fabricator Hacks 15 | . . . . 4 . 6 2 2 . 1 Load Schematic 9 | . . . . 2 . 4 1 1 . 1 Build 6 | . . . . 2 . 2 1 1 . . Repair Station Hacks 25 | . . 8 4 1 . 9 2 . . 1 Scan Component 14 | . . 4 2 1 . 5 1 . . 1 Repair 11 | . . 4 2 . . 4 1 . . . Recycling Unit Hacks 11 | . . 1 1 3 . 1 2 . 3 . Recycle Component 1 | . . . . . . . . . 1 . Retrieve Components 10 | . . 1 1 3 . 1 2 . 2 . Scanalyzer 28 | . . 6 . 7 4 3 8 . . . Insert Component 14 | . . 3 . 3 2 2 4 . . . Analyze 14 | . . 3 . 4 2 1 4 . . . Garrison Access Hacks 8 | . . . 1 3 1 1 . 1 . 1 Seal Access 8 | . . . 1 3 1 1 . 1 . 1 Unauthorized Hacks 42 | . 4 4 5 8 2 7 4 5 . 3 Terminals 14 | . 2 2 2 2 1 2 2 1 . . Botnet 14 | . 2 2 2 2 1 2 2 1 . . Fabricators 1 | . . . . 1 . . . . . . Prioritize 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 69 | . 3 12 3 11 2 18 9 4 3 4 Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . 3 1 4 1 1 3 . . . Parts Built 11 | . . . . 4 . 4 1 2 . . Matter 832 | . . . . 248 . 292 124 168 . . Time 270 | . . . . 62 . 104 62 42 . . Total Part Build Rating 30 | . . . . 8 . 12 2 8 . . Parts Repaired 11 | . . 4 2 . . 4 1 . . . Time 406 | . . 122 64 . . 182 38 . . . Parts Recycled 1 | . . . . . . . . . 1 . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . . 1 2 7 . 1 6 . 3 . Parts Scanalyzed 12 | . . 3 . 3 1 1 4 . . . Part Schematics Acquired 11 | . . 3 . 3 1 1 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . Total Damage 400 | . . . . 400 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 14079 | 62 446 1299 438 2851 882 3665 1970 1003 826 637 Spaces Moved 8883 | 41 291 881 300 2076 537 2084 1133 520 502 518 Core 9 | 7 . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 265 | 34 231 . . . . . . . . . Wheels 8436 | . 60 881 300 2076 537 2084 1133 520 502 343 Hover . | . . . . . . . . . . . Flight 173 | . . . . . . . . . . 173 Fastest Speed 40 | 50 90 83 103 103 115 125 135 135 125 40 Average Speed 121 | 108 113 96 103 114 124 133 135 135 134 100 Slowest Speed 2600 | 120 120 103 103 125 125 135 135 135 135 2600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 48 68 28 53 14 52 31 22 15 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 324 | . . 50 11 110 14 98 7 . 26 8 Terrain Destroyed 1105 | . . 67 15 185 14 284 229 193 57 61 Melee . | . . . . . . . . . . . Projectile 84 | . . . 4 24 14 29 10 2 1 . AOE 1021 | . . 67 11 161 . 255 219 191 56 61 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 11005 | 53 361 1178 410 2373 692 2684 1375 690 590 599 Wait 858 | . 14 147 83 72 95 316 62 55 10 4 Move 8863 | 40 290 880 299 2075 536 2083 1132 519 501 508 Hop 5 | . . . . . . . . . . 5 Pick Up 121 | 6 10 21 3 25 2 20 15 11 5 3 Fast Attach 68 | 6 4 7 3 9 3 9 5 4 8 10 Attach 69 | . . 2 3 3 3 6 11 12 11 18 Detach 39 | . 1 3 2 7 1 3 3 7 8 4 Swap 252 | . 8 24 6 46 5 64 54 21 17 7 Drop 112 | . 11 17 3 29 3 9 12 4 3 21 Fire 594 | 1 23 77 8 107 44 150 81 57 27 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Discovered new exit (range 5) 1151 | -9/Materials | Build established: Hauler-Mutant 1177 | -9/Materials | Discovered new exit (range 4) 1290 | -9/Materials | Repaired Wheel 1324 | -9/Materials | Repaired Hvy. Assault Rifle 1348 | -9/Materials | Discovered new exit (range 16) 1422 | -9/Materials | Identified exit to Mines 1422 | -9/Materials | Identified exit to Storage 1591 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1624 | -9/Materials | Repaired Arm. Wheel 1777 | -9/Materials | Discovered new exit (range 14) 1794 | -9/Materials | Identified exit to Materials 1808 | -9/Materials | Entered another Materials area 1808 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2040 | -8/Materials | Identified exit to Factory 2090 | -8/Materials | Build established: Hauler-Gunner 2186 | -8/Materials | Repaired Assault Cannon 2213 | -8/Materials | Repaired Wheel 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Utility x2 2460 | -7/Factory | Allied Derelicts emerged from ambush trap array 2497 | -7/Factory | Fabricated Arm. Wheel (x2) 3263 | -7/Factory | Build established: Hauler-Mutant 4013 | -7/Factory | Found Prototype Launcher 4013 | -7/Factory | Identified Rocket Array 4017 | -7/Factory | Found Rocket Array 4020 | -7/Factory | Found Rocket Array 4051 | -7/Factory | Discovered new exit (range 16) 4085 | -7/Factory | Identified exit to Lower Caves 4672 | -7/Factory | Fabricated Arm. Wheel (x2) 4745 | -7/Factory | Identified exit to Factory 5097 | -7/Factory | Entered another Factory area 5097 | -6/Factory | Evolved 2 slots: Utility x2 5600 | -6/Factory | Discovered new exit (range 19) 5625 | -6/Factory | Identified exit to Factory 5979 | -6/Factory | Entered another Factory area 5979 | -5/Factory | Evolved 2 slots: Utility x2 6144 | -5/Factory | Repaired Imp. EM Pulse Cannon 6577 | -5/Factory | Fabricated Arm. Huge Wheel? 7185 | -5/Factory | Discovered new exit (range 21) 7251 | -5/Factory | Identified exit to Upper Caves 7343 | -5/Factory | Garrison activated, responded to threat 7525 | -5/Factory | Identified exit to Factory 8210 | -5/Factory | Fabricated Arm. Wheel (x2) 8637 | -5/Factory | Spotted B-75 Beast 8730 | -5/Factory | System corruption reached 10% 8797 | -5/Factory | Garrison activated, responded to threat 8829 | -5/Factory | Repaired Lgt. Fission Core 9051 | -5/Factory | Repaired Adv. Assault Cannon 9096 | -5/Factory | Repaired Imp. EM Pulse Cannon 9644 | -5/Factory | Entered another Factory area 9644 | -4/Factory | Evolved 2 slots: Utility x2 9931 | -4/Factory | Garrison activated, responded to threat 9972 | -4/Factory | Fabricated Lgt. EM Pulse Cannon? 10698 | -4/Factory | Repaired Assault Cannon 11387 | -4/Factory | Spotted B-86 Titan 11408 | -4/Factory | Build established: Hauler-Gunner 11487 | -4/Factory | Discovered new exit (range 21) 11536 | -4/Factory | System corruption reached 10% 11594 | -4/Factory | Identified exit to Research 11614 | -4/Factory | Entered Research 11614 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11711 | -3/Research | Garrison activated, responded to threat 12238 | -3/Research | Found Launcher Loader 12304 | -3/Research | Identified exit to Research 12410 | -3/Research | Fabricated Adv. Assault Cannon? 12517 | -3/Research | Local fabrication network quarantined 12614 | -3/Research | First assault squad dispatched 12617 | -3/Research | Entered another Research area 12617 | -2/Research | Evolved 2 slots: Utility x2 13112 | -2/Research | Spotted B-90 Cyclops 13389 | -2/Research | Lost 4 parts (1n2u1w) 13396 | -2/Research | Discovered new exit (range 22) 13399 | -2/Research | First assault squad dispatched 13442 | -2/Research | Identified exit to Access 13443 | -2/Research | Entered Access 13443 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13565 | -1/Access | Build established: Hacker-Mutant 13926 | -1/Access | Lost 9 parts (1p1n5u2w) 13976 | -1/Access | Core integrity fell below 50% 13987 | -1/Access | System corruption reached 10% 14040 | -1/Access | Spotted B-99 Colossus 14069 | -1/Access | Core integrity fell below 20% 14080 | -1/Access | Self-destructed Last Messages --------------- 14068_ Critical hit. 14068_ Rocket Array destroyed. 14068_ U-05 Engineer lays Concrete. 14068_ Penetrated by Slug. 14069_ Enh. Optical Array destroyed. 14069_ Penetrated by Slug. 14070_ Dropped Hyp. Railgun. 14070_ U-05 Engineer lays Concrete. 14071_ Penetrated by Slug. 14071_ Adv. Sensor Array destroyed. 14071_ Penetrated by Slug. 14071_ U-05 Engineer lays Concrete. 14071_ Penetrated by Slug. 14073_ System corrupted: Mic. Fission Core rejected. 14073_ Acquired Mic. Fission Core. 14074_ U-05 Engineer lays Concrete. 14075_ Mic. Fission Core destroyed. 14075_ U-05 Engineer lays Concrete. 14078_ Impulse Thruster destroyed. 14078_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ????##### #????????????????????????????????? | | ##### # #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ######???????????????????????????? | | """"""""""" ????????????????????? | | """"T"""" #??????????????????? | | #??????????????????? | | !!! +??????????????????? | | !!! #??????????????????? | | !! [ #??????????????????? | | ! #??????????????????? | | "" #??????????????????? | | "" #??????????????????? | | """""" #??????????????????? | | """""" [!#??????????????????? | | "" ! #??????????????????? | | "" #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ###########+########### @ #??????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????#k #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# k#??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????+ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# s #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# s #??????????????????? | | ??????????????????????# ss???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 43 Energy Capacity 575 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Corruption Prevention 20 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 24 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Hacked Rocket Array | -6/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Imp. Weapon Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Lgt. EM Pulse Cannon | x1 | -4/Factory Adv. Assault Cannon | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointSystemFlakker Manual? 0 Play Time 04:45:45 Cumulative 231.3 hours Start 2019.11.12 @ 22:02:13 End 2019.11.18 @ 22:23:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 95 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be37b4c0-ea20-4b94-9def-8c9cd22fc223