Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 11:05:01 Player: Ragnakor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1230) 1230 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3395 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Scythe > --- INVENTORY (5) ---- Gravmag System Improved Targeting Computer EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Advanced Melee Analysis Suite Improved Reaction Control System > --- WEAPON ----------- Datajack Scythe > --- INVENTORY -------- Improved Targeting Computer EM Pulse Gun Maul [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Melee Analysis Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 7 3 8 4 21 Power 6 | 1 . 1 1 3 Engine 3 | 1 . 1 1 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 2 5 1 9 Treads . | . . . . . Leg 16 | 2 2 3 1 8 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 9 | 2 . . 1 6 Device 6 | 1 . . 1 4 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 27 | . 1 4 3 19 Power 3 | . . . . 3 Propulsion 15 | . 1 4 . 10 Utility 5 | . . . 1 4 Weapon 4 | . . . 2 2 Highest Loss Streak 10 | . 1 2 3 10 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 1 4 7 7 3 Power 1 | . 1 2 1 . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 2 | . 1 3 3 1 Tool/Special . | . . . . . Unused Backups 6 | . . 1 2 3 Power 2 | . . . 2 . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 100 91 66 68 Engine 8 | . 14 11 7 . Core 1 | . . . . 6 Leg 26 | . 28 28 20 23 Flight 4 | . . 8 9 1 Device 11 | . 14 10 8 12 Storage 8 | . 14 11 7 . Processor 2 | . . . . 11 Energy Gun 2 | . 9 . . . Ballistic Gun 9 | . 14 13 7 . Impact Weapon 5 | . 4 8 5 1 Slashing Weapon 2 | . . . . 9 Peak Build Rating 35 | 9 10 20 21 35 Average Rating 15 | 6 9 14 17 22 On Entrance 10 | . 9 10 20 13 Avg Prop Armor Cover (%) 1 | . . 1 1 2 Naked Turns . | . . . . . Heaviest Build 21 | 14 15 19 21 14 Greatest Support 56 | 20 20 39 41 56 Greatest Overweight (x) 6 | . . 2 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 2 7 8 8 5 Average Carried 5 | 1 4 7 7 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 7 8 5 3 Class Distribution -------------------- 80% | Mutant 15% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 835 | 231 106 217 . 281 Remotely . | . . . . . Salvage Created 1143 | 14 215 274 . 640 Parts 60 | 2 7 11 . 40 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 25 | . 5 5 . 15 Melee 16 | . . 1 . 15 Guns 6 | . 3 3 . . Classes Destroyed 10 | 1 2 2 . 5 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 4 | . . . . 4 Grunt 12 | . 5 1 . 6 Duelist 1 | . . . . 1 Sentry 6 | . . 4 . 2 Specialist 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | 1 3 2 . 6 Combat Bots Only 6 | . 3 2 . 6 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 276 | . 39 56 42 139 Missed 74 | . 11 15 16 32 Hits 202 | . 28 41 26 107 Melee 5 | . . . . 5 Projectile 197 | . 28 41 26 102 Critical Strikes 11 | . 2 1 1 7 Damage Taken 3273 | . 367 928 388 1590 Core 845 | . 95 184 78 488 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 70 | . 36 34 . . Core Remaining (%) 72 | 100 62 54 . . Volleys Fired 58 | 6 16 23 12 1 Largest 2 | 2 2 2 2 1 Hottest 60 | 60 60 43 43 20 Shots Fired 106 | 12 32 43 18 1 Gun 106 | 12 32 43 18 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 84 | 6 16 43 18 1 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 22 | 6 16 . . . Robot Hit Streak 10 | 3 6 7 10 . Robot Miss Streak 4 | 3 2 4 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 118 | 6 30 34 14 34 Core Hits 37 | 2 9 8 2 16 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 1 3 . . Critical Strikes 6 | . 1 3 . 2 Smash 4 | . 1 3 . . Sever 2 | . . . . 2 Melee Attacks 96 | . 15 22 . 59 Impact 37 | . 15 22 . . Slashing 57 | . . . . 57 Piercing . | . . . . . Sneak Attacks 5 | . 1 2 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2432 | 68 580 654 142 988 Guns 721 | 68 214 297 142 . Cannons . | . . . . . Explosions . | . . . . . Melee 1706 | . 366 352 . 988 Ramming 5 | . . 5 . . Kinetic 565 | 40 86 297 142 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 156 | 28 128 . . . Impact 718 | . 366 352 . . Slashing 988 | . . . . 988 Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 8 | . . 8 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 20 . . Message Errors 4 | . . 4 . . Matter Fused 5 | . . 5 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 236 | . 114 107 . 15 Projectiles . | . . . . . Explosions . | . . . . . Melee 236 | . 114 107 . 15 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 265 | 40 82 265 5 5 Average Temperature 38 | 15 30 62 3 4 Received Heat Transfer 1236 | . 249 204 126 657 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . 3 1 . . Combat Hostiles 3 | . 2 1 . . Parts Fried 5 | . 3 2 . . Impact Corruptions 10 | . 6 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 60 Level 1 10 | . . . . 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 330 | 5 70 53 18 330 Initial 18 | . . 6 18 . Average 49 | . 24 8 3 159 Influence Increases 915 | 5 180 215 6 509 Destroy 0b10 Robot/C 500 | . 100 100 . 300 Destroy 0b10 Robot/NC 20 | 5 5 5 . 5 Destroy Leader 92 | . 30 52 . 10 Successful Hack 94 | . 28 46 6 14 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 54 | . 2 12 . 40 Lose Combat Pursuer 105 | . 15 . . 90 Influence Decreases 595 | 5 164 186 51 189 Entered New Map 37 | . . 10 27 . Time Decay 354 | 5 150 175 24 . Lost Part 190 | . . 1 . 189 Purge Threat 14 | . 14 . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 10 13 2 29 Peak Tracking Total 8 | . 5 5 3 8 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 20 | . 6 11 2 1 Terminals 13 | . 4 7 1 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 67 | . 17 42 6 2 Successful 43 | . 14 25 3 1 Failed 24 | . 3 17 3 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 46 | . 12 29 5 . Terminals 46 | . 11 28 5 2 Fabricators . | . . . . . Repair Stations 14 | . 4 10 . . Recycling Units 6 | . 2 4 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 2 2 . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 6 . . Scan Component 6 | . 2 4 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 3 | . 1 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 25 | . 8 15 2 . Terminals 20 | . 6 12 2 . Track 2 | . . 2 . . Assimilate 9 | . 2 6 1 . Botnet 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Mechanics 2 | . 1 1 . . Recycling Units 3 | . 1 2 . . Recyclers 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 10 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 1 2 . . Time 90 | . 26 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1681 | 40 451 738 145 307 Optics 303 | . . . . 303 Terrain 1374 | 40 451 738 145 . Traps 299 | . . . . 299 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2007 | 116 451 776 159 505 Spaces Moved 1148 | 78 262 450 91 267 Core 18 | 9 . . 3 6 Treads . | . . . . . Legs 1108 | 69 262 429 88 260 Wheels . | . . . . . Hover . | . . . . . Flight 22 | . . 21 . 1 Fastest Speed 50 | 50 120 120 120 50 Average Speed 121 | 111 120 123 129 120 Slowest Speed 350 | 120 120 190 350 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 26 | 3 52 42 10 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 15 | . 2 13 . . Terrain Destroyed 15 | . 2 13 . . Melee 15 | . 2 13 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1481 | 92 338 583 115 353 Wait 108 | . 37 69 . 2 Move 1145 | 77 261 449 91 267 Hop . | . . . . . Pick Up 12 | 2 4 3 2 1 Fast Attach 36 | 7 . 7 5 17 Attach 4 | . 1 . . 3 Detach . | . . . . . Swap 15 | . 4 6 2 3 Drop 6 | . . 3 3 . Fire 58 | 6 16 23 12 1 Melee 96 | . 15 22 . 59 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Aluminum Leg 549 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x2 670 | -9/Materials | Repaired Terrain Scanner 791 | -9/Materials | Crushed by falling debris 1096 | -9/Materials | Repaired Imp. Terrain Scanner 1340 | -9/Materials | Discovered new exit (range 4) 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Utility x2 1503 | -8/Materials | Identified exit to Garrison 1503 | -8/Materials | Entered Garrison 1505 | -8/Garrison | Lost 3 parts (1u2w) 1551 | -8/Garrison | Triggered checkpoint 1598 | -8/Garrison | Lost 4 parts (3n1u) 1621 | -8/Garrison | Garrison Relay disabled 1858 | -8/Garrison | Build established: Scavenger-Mutant 1859 | -8/Garrison | Lost 3 parts (1n1u1w) 1941 | -8/Garrison | Core integrity fell below 50% 1984 | -8/Garrison | Core integrity fell below 20% 2008 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01957_ Flight Unit destroyed. 01958_ Acquired Lgt. Nuclear Core. 01959_ Acquired 36 matter. 01962_ Critical hit (Burn: +37). 01963_ Acquired Aluminum Leg. 01968_ Aluminum Leg severed. 01971_ Lgt. Nuclear Core destroyed. 01976_ Aluminum Leg destroyed. 01976_ Critical hit (Burn: +37). 01982_ L-31 Rogue destroyed. 01985_ Lgt. Assault Rifle destroyed. 01987_ G-47 Trooper destroyed. 01989_ Adv. Melee Analysis Suite destroyed. 01993_ G-47 Trooper destroyed. 01997_ Acquired Aluminum Leg. 02000_ Imp. Trap Scanner destroyed. 02000_ W-25 Informer sends out distress signal. 02001_ Acquired Aluminum Leg. 02003_ Acquired Lgt. Assault Rifle. 02005_ Acquired 25 matter. 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"???????????????? | | ????????????????# "???????????????? | | ????????????????# "???????????????? | | ????????????????# "???????????????? | | ????????????????### ## w## #???????????????? | | ??????????????????# ## #? #???????????????? | | ?????????????????? ??????????????? | | ????????+????????? ??????????????? | | ?????????????+????# ##?+????????????? | | ??????????????????## ##""""###+##???????????????? | | ?+?????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????+ ??????????????????+??+?????? | | ???????????????????? ???????????????????????????? | | ?+?????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Melee Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 60% | -10/Materials Terrain Scanner | 30% | -9/Materials Imp. Terrain Scanner | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deadly Force root@ Challenges ------------ None Game ------ Seed AssemblyWarlordAutogun Manual? 0 Play Time 00:30:00 Cumulative 24.4 hours Start 2026.03.14 @ 10:40:07 End 2026.03.14 @ 11:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e12a076-4328-4bc1-a985-a014259eb8e1