Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:38:07 Player: AppleSource Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (537) 537 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1277 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 53/100 System Corruption 0% Temperature Cool (19) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Heat Sink Compact Matter Pod (150) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Heat Sink Medium Matter Pod Experimental Sensor Array Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 5 6 1 10 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 2 2 . 7 Energy Gun 6 | . 2 . 4 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 92 100 97 Engine 13 | . 14 14 13 Treads 27 | . 28 28 27 Storage 12 | . 8 14 14 Protection 13 | . 13 14 13 Energy Gun 26 | . 26 28 24 Special Weapon 1 | . . . 2 Peak Build Rating 12 | 5 11 12 12 Average Rating 10 | 4 9 11 11 On Entrance 7 | . 5 11 12 Naked Turns . | . . . . Heaviest Build 56 | 6 56 56 54 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 14 | . 1 1 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 13 20 20 Most Carried 14 | 2 10 12 14 Average Carried 9 | 1 5 11 11 Final Capacity 20 | 5 20 20 20 Final Carried 12 | 1 10 12 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 492 | 233 177 10 72 Remotely . | . . . . Salvage Created 837 | . 426 267 144 Parts 59 | . 26 20 13 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . . 21 Prevented 3 | . . . 3 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 9 8 6 Guns 22 | . 9 7 6 Classes Destroyed 6 | . 4 1 1 Hauler 2 | . 2 . . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 13 | . 3 6 4 Grunt 8 | . 6 2 . Subdweller 2 | . . . 2 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 239 | . 13 31 195 Missed 93 | . 5 8 80 Damage Taken 1170 | . 71 235 864 Core 250 | . 20 25 205 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | . 21 17 35 Largest 2 | . 2 2 2 Hottest 100 | . 90 90 100 Shots Fired 128 | . 42 34 52 Gun 116 | . 42 34 40 Cannon . | . . . . Launcher . | . . . . Special 12 | . . . 12 Kinetic . | . . . . Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic 116 | . 42 34 40 Robot Hit Streak 12 | . 8 12 3 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 63 | . 25 19 19 Core Hits 28 | . 12 9 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 928 | . 403 273 252 Guns 917 | . 399 266 252 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . 4 7 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 917 | . 399 266 252 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 288 324 45 Average Temperature 95 | . 84 117 23 Received Heat Transfer 570 | . 18 54 498 Siege Activations . | . . . . Robots Corrupted 2 | . 1 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . 1 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 246 | . 246 215 . Initial 20 | . . 20 . Average 76 | . 112 58 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 80 | 100 68 87 . Level 1 19 | . 31 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 10 8 45 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2448 | 79 613 852 904 Spaces Moved 879 | 47 253 263 316 Core 6 | 5 . . 1 Treads 873 | 42 253 263 315 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 225 | 148 204 240 242 Slowest Speed 750 | 160 240 240 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 44 47 29 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1191 | 54 306 448 383 Wait 193 | . 12 163 18 Move 876 | 46 252 262 316 Hop . | . . . . Pick Up 13 | 2 8 2 1 Fast Attach 9 | 5 4 . . Attach 10 | . . . 10 Detach 5 | . 2 . 3 Swap 3 | . 2 1 . Drop 5 | 1 3 1 . Fire 73 | . 21 17 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered Mines 739 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 751 | -10/Mines | Found Prototype Device 1535 | -10/Mines | Discovered new exit (range 4) 1545 | -10/Mines | Entered Subcaves 2002 | -10/Subcaves | Learned location of Mines (-8) 2243 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2312 | -10/Subcaves | Discovered new exit (range 13) 2313 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2396 | -10/Subcaves | Core integrity fell below 50% 2428 | -10/Subcaves | Lost 4 parts (1p1u2w) 2444 | -10/Subcaves | Core integrity fell below 20% 2449 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Switching to secondary target: Autobeam Turret. Machine disabled. Corrupted Flight Unit fries itself beyond repair. Hvy. EM Pulse Gun destroyed. Lgt. Assault Rifle self-destruct mechanism malfunctions. Hvy. EM Pulse Gun destroyed. Acquired 5 matter. Lgt. Ion Engine destroyed. Hrd. Light Armor Plating destroyed. Subatomizers dissect the Lgt. Ion Engine. Acquired 6 matter. Subatomizers dissect the Lgt. Ion Engine. Acquired 14 matter. Subatomizers dissect the Lgt. Ion Engine. Lgt. Treads destroyed. Flamer destroyed. Hvy. EM Pulse Gun destroyed. Subatomizers dissect the Lgt. Ion Engine. Lgt. Ion Engine destroyed. Acquired 7 matter. 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"" !###%## # "#?# #????????????? | | ????????# " %* *% %[ t""#### #????????????? | | ????????#" % <## #####????????? | | ????????##" ## ### @ t" #### # #????????? | | ?????????#????##??# ## "#?# #????????? | | ??????????????????# ## #?## #????????? | | ??????????????????# ##" """#### #????????? | | ?????????????????# ########### #????????? | | ????????????????# #??????### #????????? | | ????????????????## #??????# ##???????? | | ?????????????????% % #??????## #???????? | | ????????????????# #???????## ##???????? | | ????????????????# #????????# #????????? | | ????????????????## ##???????## ##???????? | | ?????????????????# ?????????# #???????? | | ????????????????? ????####?# ## #???????? | | ????????????????? ????# ### ## #?##???????? | | ?????????????????# ?????# ## #?## #??????????? | | ?????????????????# ??????# ##???# #??????????? | | ???????????????????????????# #???# #??????????? | | ??????????????????? ####### ##??# ####???????? | | ??????????????????? #### #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ????????????????????????# ## ## ##???????? | | ??????????????????##????????# #######????????? | | ??????#???????????# #??????## ####????????????? | | ????? ????????#### ?###### ## ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupShadeGun Manual? 0 Play Time 00:11:27 Cumulative 19.0 hours Start 2024.08.26 @ 18:27:34 End 2024.08.26 @ 18:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 14 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59c3a4a6-9738-43a6-8e14-e68a9325351b