Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 15:30:04 Player: Chair Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4302) 4302 TOTAL SCORE: 10972 Bonus ------- Pacifist 2974 Follower Combat Kills 28 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Transmission Jammer Skeleton Box Improved Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Transmission Jammer System Shield System Shield Improved System Guard > --- WEAPON ----------- Flail Power Maul > --- INVENTORY -------- Structural Scanner Skeleton Box Improved Plasma Cutter Flail Maul [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion None Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Flail Impact Weapon Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 12 | . . 2 . . . 2 2 . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 35 | . 3 2 . . . 1 5 1 12 . 2 2 . 6 1 . Power 3 | . . . . . . . 1 . 2 . . . . . . . Engine 2 | . . . . . . . 1 . 1 . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 21 | . 2 1 . . . . 4 . 6 . 2 2 . 3 1 . Device 8 | . 1 . . . . . 2 . 3 . . . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 10 | . 1 1 . . . . 2 . 2 . 1 1 . 2 . . Hackware 3 | . . . . . . . . . 1 . 1 1 . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 11 | . 1 1 . . . 1 . 1 4 . . . . 3 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 11 | . 1 1 . . . 1 . 1 4 . . . . 3 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . 3 . . . . . . . . . System Corruption 29 | . . . . . . . 29 . . . . . . . . . Parts Lost 13 | . . . . . . . . 4 1 . . 1 1 . 6 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . 3 1 . . 1 1 . 4 . Weapon 1 | . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . . . . . 4 1 . . 1 1 . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 25 36 33 33 33 27 39 43 34 53 66 60 59 51 43 21 Engine 2 | . . . . . . . 4 2 . 6 6 5 5 5 1 . Device 9 | . 11 11 11 11 11 9 15 9 8 13 13 11 11 6 3 . Processor 20 | . 14 16 22 22 22 18 18 27 16 20 26 23 23 24 25 21 Hackware 4 | . . . . . . . . . 2 6 13 13 12 10 7 . Impact Weapon 3 | . . 9 . . . . . 2 4 6 6 5 5 5 3 . Peak Build Rating 47 | . 2 5 4 4 4 5 15 15 29 29 35 42 39 47 43 17 Average Rating 21 | . 1 3 4 4 4 4 8 13 16 29 34 36 36 39 35 17 On Entrance 16 | . . 2 5 4 4 4 5 15 14 29 29 35 39 36 42 17 Naked Turns 6 | . 6 . . . . . . . . . . . . . . . Heaviest Build 13 | . 2 3 1 1 1 3 5 5 13 12 12 12 12 13 12 . Greatest Support 12 | 3 3 3 3 3 3 3 12 12 12 12 12 12 12 12 12 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 3 3 4 5 5 5 4 4 4 4 5 5 5 Average Carried 3 | . 1 1 2 2 3 3 4 5 4 4 3 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 2 3 3 4 5 5 4 4 4 4 4 5 5 5 Class Distribution -------------------- 50% | Mutant 32% | Hacker-Mutant 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Matter Collected 443 | 152 . . . . . 96 20 6 . 39 49 . 81 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 81 | . . . . . . . . . . . . . 81 . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Hostile Shots Fired 231 | . 40 . . . . 20 . 14 27 2 1 3 1 . 98 25 Missed 86 | . 14 . . . . 5 . 6 16 1 . 1 . . 36 7 Damage Taken 2351 | . 210 . . . . 181 24 279 89 18 20 29 71 . 1166 264 Core 1900 | . 191 . . . . 175 24 243 38 . . . 71 . 894 264 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 23 . . . 100 68 . 61 . . 95 . 92 . . . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . 4 . . . 1 . . 8 . . 1 3 6 1 . Impact 24 | . . 4 . . . 1 . . 8 . . 1 3 6 1 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25 | . 3 . . . . 15 . . 2 . . . . . 5 . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 25 | . 3 . . . . 15 . . 2 . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 29 29 . . . . . . 6 6 Average Corruption 20 | . . . . . . . 25 29 . . . . . . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . 4 3 . . . . . . . 2 Message Errors 1 | . . . . . . . 1 . . . . . . . . . Matter Fused 3 | . . . . . . . . 2 . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . 1 . . . . 7 . . 1 . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . 1 . . . . 4 . . 1 . . . . . 1 . Targets Rammed 7 | . 1 . . . . 4 . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 12 | . . . . . . . . . . . . . . . 12 . Average Temperature 12 | . . . . . . . . . . . . . . . 12 . Received Heat Transfer 271 | . 30 . . . . 54 . . 27 27 9 . . . 124 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Peak Influence 266 | . 90 62 24 . . 114 40 31 266 . . 81 91 53 . . Initial 74 | . . 37 24 . . . 40 31 . . . 74 56 47 . . Average 63 | . 19 51 24 . . 79 40 12 136 . . 76 71 22 . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . . Low Security (%) 88 | 100 100 100 100 . 100 100 100 100 58 . . 100 100 100 . . Level 1 11 | . . . . . . . . . 41 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 1 1 . 2 . . . . 1 . . Investigation 3 | . . . . . . . 1 . 2 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . Reinforcement 2 | . 1 . . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Distress Signals 2 | . . . . . . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 66 | . 13 1 . . . 6 . 2 12 4 1 2 1 . 18 6 Peak Tracking Total 13 | . 7 1 . . . 6 . 2 5 4 3 2 1 1 13 4 Tactical Retreats 10 | . 2 . . . . . . . 2 1 . . 2 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Traps Triggered 2 | . . . . . . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Machines Disabled 2 | . . 1 . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Machines Accessed 19 | . 1 2 . 1 . . 2 . 5 . . 3 . 5 . . Terminals 12 | . 1 2 . . . . 1 . 3 . . 1 . 4 . . Fabricators 3 | . . . . . . . 1 . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . 1 . 1 . . Total Hacks 40 | . 1 4 . 1 . . 5 . 11 . . 7 . 11 . . Successful 12 | . . 1 . 1 . . 3 . 3 . . 1 . 3 . . Failed 28 | . 1 3 . . . . 2 . 8 . . 6 . 8 . . Catastrophic 9 | . 1 . . . . . 2 . 1 . . 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 1 3 . 1 . . 1 . 3 . . 5 . 2 . . Terminals 26 | . 1 4 . . . . 2 . 8 . . 1 . 10 . . Fabricators 9 | . . . . . . . 3 . 1 . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 1 . 1 . . Terminal Hacks 7 | . . 1 . 1 . . 1 . 1 . . 1 . 2 . . Open DSF 3 | . . . . . . . 1 . . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . . . . . . . Network Status 3 | . . . . . . . 2 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . . 2 . 5 . . 2 . 3 . . Full Trace Events 3 | . . 1 . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Total Allies 3 | . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . 3 3 3 2 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 40 24 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . . . . . . . Total Damage 116 | . . . . . . 116 . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Turns Passed 2087 | 11 67 51 50 151 112 123 134 30 392 200 53 86 65 339 190 33 Spaces Moved 3348 | 23 120 75 53 215 61 224 214 56 510 400 97 161 114 619 340 66 Core 3348 | 23 120 75 53 215 61 224 214 56 510 400 97 161 114 619 340 66 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 50 66 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 100 50 50 50 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 14 11 65 23 21 8 87 22 74 16 4 78 15 49 15 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . . . 1 1 . . . 2 . Spaces Dug 14 | . . 3 . . . 1 . . 5 . . 1 . 3 1 . Terrain Destroyed 14 | . . 3 . . . 1 . . 5 . . 1 . 3 1 . Melee 14 | . . 3 . . . 1 . . 5 . . 1 . 3 1 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Total 3614 | 22 125 80 76 257 141 233 238 56 545 399 100 163 116 640 357 66 Wait 185 | . . . 23 42 81 2 13 . 10 . . . . . 14 . Move 3333 | 22 119 74 52 214 60 223 213 55 510 399 96 160 113 618 339 66 Hop . | . . . . . . . . . . . . . . . . . Pick Up 8 | . 1 . . 1 . 1 2 . . . 1 . . 2 . . Fast Attach 25 | . 3 1 . . . . 4 1 9 . 2 2 . 3 . . Attach 9 | . . 1 . . . 1 1 . 2 . . . . 3 1 . Detach 11 | . 1 . 1 . . 1 . . 2 . . . . 5 1 . Swap 1 | . . . . . . . . . 1 . . . . . . . Drop 7 | . . . . . . . . . 3 . 1 . . 3 . . Fire . | . . . . . . . . . . . . . . . . . Melee 24 | . . 4 . . . 1 . . 8 . . 1 3 6 1 . Ram 6 | . 1 . . . . 4 . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 13) 73 | -10/Materials | Core integrity fell below 50% 77 | -10/Materials | Discovered new exit (range 4) 79 | -10/Materials | Identified exit to Materials 79 | -10/Materials | Entered another Materials area 79 | -9/Materials | Evolved 2 slots: Utility x2 89 | -9/Materials | Identified exit to Mines 89 | -9/Materials | Identified exit to Storage 130 | -9/Materials | Entered Mines 135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 164 | -9/Mines | Discovered new exit (range 6) 166 | -9/Mines | Identified exit to Exiles 180 | -9/Mines | Entered Exiles 180 | -9/Exiles | Accompanied by 3 allies 187 | -9/Exiles | Discovered new exit (range 17) 193 | -9/Exiles | Met 8R-AWN 201 | -9/Exiles | Met EX-HEX 218 | -9/Exiles | Met EX-BIN 224 | -9/Exiles | Aligned with FarCom system 225 | -9/Exiles | Given EX-Vault access code 237 | -9/Exiles | Opened EX-Vault 240 | -9/Exiles | Found Skeleton Box 252 | -9/Exiles | Warned to stay clear of 0b10 Research branches 259 | -9/Exiles | Exiles lab attacked by MAIN.C 284 | -9/Exiles | Discovered new exit (range 10) 288 | -9/Exiles | Identified exit to Mines 303 | -9/Exiles | Build established: Mutant 331 | -9/Exiles | Left Exiles lab with Skeleton Box 331 | -9/Exiles | Entered Mines 331 | -8/Mines | Accompanied by 3 allies 358 | -8/Mines | Discovered new exit (range 9) 361 | -8/Mines | Identified exit to Materials 443 | -8/Mines | Entered Materials 443 | -8/Materials | Accompanied by 2 allies 443 | -8/Materials | Evolved 2 slots: Utility x2 559 | -8/Materials | Discovered new exit (range 16) 566 | -8/Materials | Identified exit to Factory 566 | -8/Materials | Entered Factory 566 | -7/Factory | Evolved 2 slots: Utility x2 622 | -7/Factory | Build established: Scout 628 | -7/Factory | System corruption reached 10% 700 | -7/Factory | Identified exit to DSF 700 | -7/Factory | Entered DSF 721 | -7/DSF | Additional patrols routed to DSF 721 | -7/DSF | Discovered new exit (range 15) 730 | -7/DSF | Entered Factory 730 | -6/Factory | Evolved 2 slots: Utility x2 752 | -6/Factory | Lost 4 parts (1p3u) 1040 | -6/Factory | Build established: Mutant 1114 | -6/Factory | Discovered new exit (range 16) 1122 | -6/Factory | Entered Lower Caves 1169 | -6/Lower Caves | Learned location of Extension (-4) 1291 | -6/Lower Caves | Encountered a Warlord checkpoint 1315 | -6/Lower Caves | Discovered new exit (range 15) 1322 | -6/Lower Caves | Entered another Lower Caves area 1372 | -6/Lower Caves | Discovered new exit (range 7) 1375 | -6/Lower Caves | Entered Factory 1375 | -5/Factory | Evolved 2 slots: Utility x2 1461 | -5/Factory | Identified exit to DSF 1461 | -5/Factory | Entered DSF 1495 | -5/DSF | Additional patrols routed to DSF 1518 | -5/DSF | Discovered new exit (range 15) 1526 | -5/DSF | Entered Factory 1526 | -4/Factory | Evolved 2 slots: Utility x2 1582 | -4/Factory | Discovered new exit (range 14) 1641 | -4/Factory | Build established: Hacker-Mutant 1864 | -4/Factory | Identified exit to Upper Caves 1865 | -4/Factory | Entered Upper Caves 1992 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2037 | -4/Upper Caves | Core integrity fell below 50% 2047 | -4/Upper Caves | Lost 4 parts (3u1w) 2049 | -4/Upper Caves | Discovered new exit (range 12) 2054 | -4/Upper Caves | Identified exit to Upper Caves 2055 | -4/Upper Caves | Entered another Upper Caves area 2057 | -4/Upper Caves | Core integrity fell below 20% 2088 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01989_ Found 48 Matter. 01991_ Critical hit (Burn: +50). 01991_ System Shield destroyed. 01991_ Penetrated by Slug. 01992_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01994_ Adv. Weight Redist. System destroyed. 01997_ Penetrated by Slug. 02013_ Power Maul destroyed. 02014_ Critical hit (Burn: +37). 02016_ System Shield destroyed. 02042_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02047_ Imp. System Guard destroyed. 02049_ EXIT=FOUND 02053_ Slammed into S-27 Virus. 02053_ Destabilizing: Core damaged (-23). 02054_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 02056_ System corrupted: Matter fused (-5). 02085_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????############??????????????????????????? | | ????# ? ??????????????????????????? | | ????# ? ???????????????????????????? | | ????# ## ??????????????????????????? | | #???# ## "" " ???????????????????????? | | #???# ##" "" """" ???????????????????????? | | ##### #" """ ""#???? ?????????????????? | | " "" #??? ??????????????????? | | """"" "#?? #???????????????????? | | ### " "## #???????????????????? | | ##?## #???????????????????? | | #???# #????????????????????? | | ??#### ### ####???????????????????????? | | ?## ##### ##??????????????????????????? | | ## ##???????????????????????????? | | "" #????????????????????????????? | | ## """"" ####????????????????????????????? | | ## """" #??# ##????????????????????????? | | " #?# ??????###?????????????? | | ## "" "" #?? ?????? #?????????????? | | ?#" """ #?? ???? #?????????????? | | ?#" " "" #??? "#??? #?????????????? | | ?# #??? "### #?????????????? | | ?# #???# " " #?????????????? | | ?## ######??## "" " #?????????????? | | ??# #???????# """""@ #?????????????? | | ??# #?????? """"" #?????????????? | | ### #?????? " #?????????????? | | # #??????????# " #?????????????? | | #??????????# "" """s #?????????????? | | ##?????????# ###"" s #?????????????? | | ##????????# ####" #?????????????? | | ## ##???????# ss #?????????????? | | #?# ##??????# #?????????????? | | ### #??????# ###########?????????????? | | ######## #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ##### ######???????????????????????? | | ##????########????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 410 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxConcussiveFilter Manual? 0 Play Time 00:28:44 Cumulative 120.3 hours Start 2025.03.20 @ 14:28:31 End 2025.03.20 @ 15:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af9c421-51e0-4d82-8a02-9dadbb02f242