Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 12:05:46 Player: Megaknight51 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (207) 207 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 912 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1400) Ox27 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (25) --- Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Small Laser Subdweller Laser Subdweller Laser Light Assault Rifle Battle Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Battle Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 3 7 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 1 | 1 . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 2 3 Power 2 | . 1 . 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 11 | 1 10 12 14 Power . | . 1 . . Propulsion . | . 2 . . Utility 3 | . 3 5 5 Weapon 5 | . 3 7 9 Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 . 4 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 96 83 Engine 10 | . 14 14 6 Wheel 23 | . 28 24 19 Device 12 | . 14 4 14 Storage 14 | . 14 14 14 Protection 1 | . . 9 . Energy Gun 15 | . 27 5 6 Ballistic Gun 11 | . . 22 19 Special Weapon 1 | . . . 2 Peak Build Rating 11 | 7 9 10 11 Average Rating 8 | 5 8 9 8 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 14 49 92 94 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 27 | . 1 3 27 Average Overweight (x) 1 | . . 1 5 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 18 | 7 14 21 25 Most Carried 15 | 5 15 14 15 Average Carried 11 | 1 10 12 14 Final Capacity 25 | 8 20 25 25 Final Carried 15 | 5 15 12 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 451 | 270 28 97 56 Remotely . | . . . . Salvage Created 386 | 115 106 134 31 Parts 22 | 8 7 3 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 3 3 2 Guns 8 | . 3 3 2 Classes Destroyed 5 | 2 2 1 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 5 | . 3 . 2 Grunt 3 | . . 3 . Best Kill Streak 3 | 2 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 33 37 48 Missed 25 | . 8 3 14 Hits 93 | . 25 34 34 Projectile 93 | . 25 34 34 Critical Strikes 5 | . 1 3 1 Damage Taken 941 | . 209 515 217 Core 254 | . 51 137 66 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | 20 22 15 12 Largest 2 | 2 2 2 2 Hottest 120 | 90 100 90 120 Shots Fired 118 | 37 32 30 19 Gun 112 | 37 31 30 14 Cannon . | . . . . Launcher . | . . . . Special 6 | . 1 . 5 Kinetic 24 | . . 20 4 Thermal 94 | 37 32 10 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 7 14 4 Robot Miss Streak 4 | 2 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 72 | 22 21 23 6 Core Hits 22 | 5 6 9 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 1 1 1 . Burn 2 | 1 1 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 784 | 208 249 217 110 Guns 784 | 208 249 217 110 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 125 | . . 112 13 Thermal 659 | 208 249 105 97 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 430 | 430 220 430 . Average Temperature 207 | 235 86 265 . Received Heat Transfer 429 | . . 357 72 Effects 8 | 5 . 3 . Shutdowns 3 | 2 . 1 . Energy Bleed 1 | 1 . . . Interference 1 | 1 . . . Short Circuit 2 | . . 2 . Damage (minor) 1 | 1 . . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 3 1 2 . Heat Transferred 1701 | 608 683 285 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | 5 81 35 . Initial . | . . . . Average 10 | 1 11 12 . Influence Increases 380 | 20 105 95 160 Destroy 0b10 Robot/C 160 | . 60 60 40 Destroy 0b10 Robot/NC 25 | 20 5 . . Destroy Leader 32 | . 12 20 . Successful Hack 27 | . 27 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 135 | . . 15 120 Influence Decreases 354 | 20 105 95 134 Time Decay 297 | 20 98 75 104 Lost Part 57 | . 7 20 30 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 10 4 6 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 8 | . 8 . . Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1238 | 32 578 58 570 Seismic 1238 | 32 578 58 570 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1486 | 140 578 198 570 Spaces Moved 930 | 75 511 111 233 Core 5 | 1 . . 4 Treads . | . . . . Legs . | . . . . Wheels 925 | 74 511 111 229 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 135 Average Speed 118 | 90 96 114 178 Slowest Speed 1400 | 100 105 135 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 68 19 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1190 | 106 562 153 369 Wait 145 | . 12 19 114 Move 927 | 74 510 110 233 Hop . | . . . . Pick Up 17 | 5 11 . 1 Fast Attach 9 | 7 . . 2 Attach 3 | . . 3 . Detach 2 | . . . 2 Swap 14 | . 4 5 5 Drop 4 | . 3 1 . Fire 69 | 20 22 15 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Entered Mines 767 | -10/Mines | Core integrity fell below 50% 803 | -10/Mines | Learned Materials emergency access door positions 803 | -10/Mines | Discovered new exit (range 6) 827 | -10/Mines | Discovered new exit (range 6) 873 | -10/Mines | Assembled infested the area 917 | -10/Mines | Entered Subcaves 918 | -10/Subcaves | Approached by a straggling Scientist 989 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1179 | -10/Subcaves | Core integrity fell below 20% 1302 | -10/Subcaves | Discovered new exit (range 11) 1487 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- DG-8IN(c): "I think it's somewhere west of here" 01174_ Subatomizers dissect the Sub. Power Source. 01175_ Flight Unit fries itself beyond repair. 01175_ Lgt. Assault Rifle fries itself beyond repair. 01178_ Destroyed Flight Unit. 01180_ Broken Ion Engine destroyed. 01194_ S-10 Pest destroyed. 01201_ Lgt. Assault Rifle fries itself beyond repair. 01212_ Flight Unit fries itself beyond repair. DG-8IN(c): "I think it's somewhere west of here" 01274_ Acquired 12 matter. 01290_ Subatomizers dissect the Disposable Heat Sink. 01302_ EXIT=FOUND 01303_ Subatomizers dissect the Disposable Heat Sink. 01315_ Subatomizers dissect the Sub. Power Source. DG-8IN(c): "I think it's somewhere west of here" 01422_ Acquired 24 matter. DG-8IN(c): "I think it's somewhere west of here" 01441_ Wheel destroyed. DG-8IN(c): "I think it's somewhere west of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ????????????????????????######?????# ##????????? | | ????????????????????????# ####### ##???????? | | ????????????????????????# #???????? | | ????????????????????????# #????????? | | ???????????????????????## #????????? | | ?????????????????????### ##????????? | | ?????????????????????# ##?????????? | | ?????????????????????# ""## ###??????????? | | ?????????????????????# "#### ###????????????? | | ????????????????????## "#??#### #??????????????? | | ???????????????????## " ####??# #??????????????? | | ???????????????????# ""## ##### #??????????????? | | ???????????????????# "" ### #??????????????? | | ???????????????????## "" # ###????????????? | | ????????????????????## ### #????????????? | | ????????????? ???????####= ### #????????????? | | ????????????? ????????##@ ### #????????????? | | ????????????? ##?#???# * ## ##???????????? | | ??????????????" ## ??## #???????????? | | ??????????????"" ??## ### #??????????? | | ?????????????? " *&& ?# ##??# ##??????????? | | ?????????????????#&%=&## #????###???????????? | | ??????????????????#*% #??????????????????? | | ??????????????????## #####??????????????? | | ?????????????????### % ## #??????????????? | | ??????????????"""#" ## #??????????????? | | ?????????????# #### #??????????????? | | ?????????????# ! #??# ##??????????????? | | ????????????# # ## ##&!% #??# ########????????? | | ?????????????????#??##%*&#??## # # #????????? | | ????????????###??????&&% ???# #????????? | | ???????????## ##???? & ???## ##????????? | | ??????????## ##?? ????## ## #????????? | | ??????????# ###" ?????# #### #????????? | | ??????????# ##" " ????## ##?# ##???????? | | ????####?## ##"""" ""????# ### #???????? | | ????# ### ######<###???# # #???????? | | ????# # #" ###?##??????## #???????? | | ????## #??####????## #???????? | | ????#% "##" #??## #####?## #???????? | | ????# %## #### # #?# ######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLongswordShotgun Manual? 0 Play Time 00:09:10 Cumulative 135.8 hours Start 2026.05.31 @ 11:58:41 End 2026.05.31 @ 12:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca0e1fc3-b5be-49c2-9972-ac137758c469