Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 01:34:07 Player: J1ang-5h1 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (187) 935 Value Destroyed (6672) 6672 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4949) 4949 TOTAL SCORE: 19156 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1810 Follower Combat Kills 2689 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -950 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (36) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer Dynamic Insulation System Mini Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Tactical Coordination Suite Weapon Cycler Improved Phase Shifter Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Matter Compressor Improved Trap Scanner Advanced Sensor Array 0b10 Decoder Chip [Skirmisher] Transmission Jammer Improved Transmission Jammer Zionite Weapon Casing Heavy Reflective Plating Improved Shield Generator Point Defense Array Makeshift System Shield Dynamic Insulation System Railgun Railgun Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Rocket Array Powered Hammer Power Maul Phasing Sabre CR-A16's Pointy Stick Lance Lance [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . Utility 8 | . . 1 1 2 . . . . 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 209 | 2 23 32 13 17 5 3 2 4 10 20 3 3 5 8 15 44 Power 29 | . 2 1 2 3 1 . . 1 1 3 . . 1 4 1 9 Engine 12 | . 2 1 1 . 1 . . 1 1 2 . . . 1 . 2 Core 12 | . . . 1 3 . . . . . 1 . . 1 1 1 4 Reactor 5 | . . . . . . . . . . . . . . 2 . 3 Propulsion 38 | . 6 9 3 2 . 1 . 1 . 3 . 1 1 3 1 7 Treads 12 | . 2 2 . . . . . . . 2 . 1 . 3 . 2 Leg 6 | . . . . . . . . . . 1 . . . . . 5 Wheel 20 | . 4 7 3 2 . 1 . 1 . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 3 7 2 6 . . . 2 3 7 . . 3 1 4 12 Device 29 | 1 1 4 1 2 . . . . 2 3 . . 3 . 3 9 Storage 5 | . 2 1 . . . . . . 1 . . . . . . 1 Processor 4 | . . . . 1 . . . . . 1 . . . 1 . 1 Hackware 3 | . . 1 1 1 . . . . . . . . . . . . Protection 10 | . . 1 . 2 . . . 2 . 3 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 91 | 1 12 15 6 6 4 2 2 . 6 7 3 2 . . 9 16 Energy Gun 8 | . . 1 4 1 . . . . . 2 . . . . . . Energy Cannon 7 | . . 6 . 1 . . . . . . . . . . . . Ballistic Gun 20 | 1 8 3 . . . . . . . . . . . . . 8 Ballistic Cannon 23 | . . . . 3 2 1 2 . 3 2 2 1 . . 5 2 Launcher 19 | . 1 4 2 . 1 1 . . 3 . . . . . 3 4 Special Weapon 4 | . 3 1 . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . 1 . 1 . . 1 1 Slashing Weapon 4 | . . . . . . . . . . 2 1 . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . . . . . . . . . 1 1 . Parts Lost 60 | . 2 6 . 4 1 . . 3 2 9 . . . 1 4 28 Power 15 | . 1 1 . 1 1 . . 1 . 1 . . . . 1 8 Propulsion 11 | . . 3 . . . . . 1 1 1 . . . 1 . 4 Utility 27 | . . 1 . 3 . . . 1 1 6 . . . . 3 12 Weapon 7 | . 1 1 . . . . . . . 1 . . . . . 4 Highest Loss Streak 9 | . 1 5 . 2 1 . . 3 2 9 . . . 1 2 8 To Critical Strikes 6 | . . . . . . . . . . 1 . . . . . 5 Average Slot Usage (%) 89 | . 99 96 80 83 79 84 70 83 80 81 92 98 97 92 87 84 Engine 5 | . 14 10 2 . 2 7 7 7 6 5 6 6 1 1 . 3 Core 2 | . . . 6 7 . . . . . . . . 4 4 5 6 Treads 8 | . 14 . . . . . . . . 6 13 19 17 10 8 5 Leg 2 | . 1 . . . . . . . . 4 6 6 3 . . 4 Wheel 7 | . 12 30 18 14 15 15 15 15 7 1 . . 2 4 1 1 Device 16 | . 14 10 9 6 . . . . 13 18 20 20 26 23 23 25 Storage 9 | . 14 11 9 7 7 7 7 7 9 13 13 13 6 5 5 5 Processor 9 | . . . . 6 7 7 7 7 6 6 13 13 13 17 15 16 Hackware 9 | . . 11 18 23 23 23 23 23 20 8 6 6 6 5 5 2 Energy Gun 1 | . . . 7 10 . . . . . 4 . . . . . . Ballistic Gun 4 | . 25 7 . . . . . . . . . . . . . 8 Ballistic Cannon 4 | . . . . 2 14 14 1 15 12 5 8 5 6 5 6 . Impact Weapon 1 | . . . . . . . . . . . 1 4 6 5 3 . Peak Build Rating 116 | 7 10 21 44 54 55 55 55 56 62 57 55 57 68 94 107 116 Average Rating 56 | 6 8 17 40 50 51 54 46 54 56 49 52 55 64 81 102 100 On Entrance 48 | 6 7 10 21 44 53 55 55 55 55 57 50 53 57 68 94 92 Naked Turns 11 | . . . . . . . . . . . . . . . . 11 Heaviest Build 156 | 14 91 94 96 103 107 110 107 107 109 112 111 115 118 134 156 152 Greatest Support 140 | 20 40 48 56 56 56 56 56 56 56 40 40 60 60 140 140 140 Greatest Overweight (x) 39 | . 5 5 30 3 3 3 1 1 3 7 2 2 4 6 5 39 Average Overweight (x) 1 | . 2 1 1 1 2 1 1 1 2 3 2 1 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 9 19 24 24 24 24 25 24 24 20 23 24 24 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 12 25 25 25 25 25 25 25 25 21 25 25 25 25 22 5 Class Distribution -------------------- 51% | Scavenger-Mutant 25% | Hacker-Mutant 16% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Matter Collected 5812 | 231 837 740 160 292 279 13 . 396 433 519 79 85 50 197 60 1441 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6640 | 145 981 750 462 632 102 39 . 248 327 374 11 69 . 188 220 2092 Parts 329 | 9 61 61 28 35 6 6 . 8 10 12 2 1 . 1 12 77 Haulers Intercepted 4 | . 2 1 1 . . . . . . . . . . . . . Recyclers Shooed 8 | 1 1 4 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 2 9 . 7 . 7 . 2 15 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 144 | . 18 23 15 13 2 4 . 10 10 5 . . . 2 9 33 Guns 51 | . 16 6 3 5 . . . . . 3 . . . . . 18 Cannons 41 | . . 9 5 7 2 . . 10 3 2 . . . 2 1 . AOE 49 | . 2 7 7 . . 4 . . 7 . . . . . 7 15 Classes Destroyed 21 | 2 6 2 1 2 1 . . 1 . 2 . . . . . 4 Worker 6 | . 3 1 . 2 . . . . . . . . . . . . Builder 3 | . . 1 . . . . . . . . . . . . . 2 Tunneler 6 | 3 1 1 . . . . . . 1 . . . . . . . Hauler 4 | . 2 1 1 . . . . . . . . . . . . . Recycler 7 | 1 2 1 . 1 . . . . . . . . . 1 . 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Operator 4 | . 2 1 1 . . . . . . . . . . . . . Watcher 6 | . 1 3 . 1 . . . . . . . . . . . 1 Swarmer 45 | . 3 13 7 6 1 4 . 5 . 1 . . . 1 4 . Grunt 60 | . 15 8 3 . . . . 2 7 2 . . . 1 4 18 Brawler 2 | . . . . . . . . . . 1 . . . . . 1 Duelist 6 | . . . . . . . . 2 1 . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 15 | . . 2 4 3 . . . 1 1 1 . . . . 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . 1 1 . . . . . . . . . . . 2 Programmer 4 | . . . . 3 . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . 2 . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 4 6 5 4 4 1 4 . 3 5 3 . . . 2 4 12 Combat Bots Only 11 | . 4 4 4 3 1 4 . 3 4 3 . . . 1 4 11 Max Kills in Single Turn 4 | 1 2 4 3 1 2 3 . 1 4 1 1 . . 1 4 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 . . 3 . . 3 . . . . . 4 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Hostile Shots Fired 1204 | . 87 89 63 142 16 9 . 154 54 66 . . 2 16 165 341 Missed 375 | . 23 24 19 47 2 2 . 64 19 14 . . . 6 45 110 Damage Taken 11662 | . 714 603 533 922 176 82 . 936 481 1046 . . 89 278 1475 4327 Core 2165 | . 173 135 114 136 17 11 . 132 59 118 . . 25 86 199 960 Absorbed by Shields 1247 | . . 105 . 172 . . . . . 12 . . 15 112 146 685 Reduced by Siege Mode 135 | . . . . . . . . . . . . . . . . 135 Ignored by Resistances 842 | . . . . 30 52 24 . 46 . 23 . . . . 260 407 Regen/Repaired (Parts) 295 | . 98 . . 197 . . . . . . . . . . . . Core Remaining (%) 71 | 100 30 66 79 . . . . 57 . . . . 76 91 . . Volleys Fired 451 | 11 91 69 36 47 8 2 . 25 24 18 . . . 13 7 100 Largest 2 | 2 2 2 2 2 2 1 . 2 2 2 . . . 1 2 2 Hottest 136 | 70 120 136 136 122 96 39 . 96 96 123 . . . 57 105 105 Shots Fired 854 | 22 174 130 67 93 15 2 . 50 47 38 2 1 . 15 11 187 Gun 502 | 22 165 49 30 53 . . . . . 11 . . . . . 172 Cannon 308 | . . 76 32 40 13 . . 50 41 27 2 1 . 15 8 3 Launcher 37 | . 4 3 5 . 2 2 . . 6 . . . . . 3 12 Special 7 | . 5 2 . . . . . . . . . . . . . . Kinetic 595 | 11 165 49 . 38 13 . . 50 41 27 2 1 . 15 8 175 Thermal 222 | 11 5 78 62 55 . . . . . 11 . . . . . . Explosive 37 | . 4 3 5 . 2 2 . . 6 . . . . . 3 12 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 4 10 8 11 42 7 . . 8 7 7 . . . 7 9 25 Robot Miss Streak 6 | 2 6 6 5 4 3 . . 4 3 2 . . . 2 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 Secondary Targets 5 | . 1 2 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 571 | 12 102 63 41 72 10 . . 29 29 31 1 2 . 13 12 154 Core Hits 482 | 7 49 36 23 29 8 6 . 14 24 11 1 1 . 4 26 243 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 1 . 5 Critical Strikes 23 | 1 . 1 1 6 . . . 1 2 2 . . . 2 1 6 Burn 6 | 1 . . 1 4 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . 6 Blast 9 | . . . . 2 . . . 1 2 2 . . . 1 1 . Smash 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 28 | . . . . 5 2 . . . . 5 1 3 . 4 7 1 Impact 15 | . . . . . 2 . . . . . . 1 . 4 7 1 Slashing 8 | . . . . . . . . . . 5 1 2 . . . . Piercing 5 | . . . . 5 . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22125 | 137 1612 1558 1313 1453 583 279 . 784 1817 1015 64 124 . 482 1285 9619 Guns 7623 | 137 1315 392 392 827 . . . . . 105 . . . . . 4455 Cannons 4643 | . . 745 296 626 246 . . 784 714 588 . . . 370 195 79 Explosions 9000 | . 297 395 625 . 274 279 . . 1103 . . . . . 973 5054 Melee 802 | . . . . . 63 . . . . 322 64 124 . 112 117 . Ramming 31 | . . . . . . . . . . . . . . . . 31 Kinetic 9812 | 48 1315 392 . 626 246 . . 784 714 588 . . . 370 195 4534 Thermal 2480 | 89 . 771 688 827 . . . . . 105 . . . . . . Explosive 8955 | . 297 395 625 . 274 279 . . 1058 . . . . . 973 5054 Electromagnetic 45 | . . . . . . . . . 45 . . . . . . . Impact 292 | . . . . . 63 . . . . . . . . 112 117 . Slashing 510 | . . . . . . . . . . 322 64 124 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 1 1 1 1 12 12 12 . 5 . 12 Average Corruption 6 | . . . . 1 1 1 1 1 1 10 12 12 . 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . . . . 5 5 4 . 5 . 54 32 6 . 15 . 8 Message Errors 40 | . . . . 2 2 1 . 4 . 13 7 3 . 4 . 4 Matter Fused 30 | . . . . . . . . 1 . 15 8 1 . 2 . 3 Heat Flow Errors 19 | . . . . 1 2 . . . . 11 3 . . 2 . . Energy Discharges 13 | . . . . . . . . . . 5 5 1 . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . 1 . . . 4 3 . . 2 . 1 Data Loss (major) 5 | . . . . . . 2 . . . 1 2 . . . . . Misfires 10 | . . . . 1 1 . . . . 3 2 1 . 2 . . Alerts 3 | . . . . 1 . . . . . . 1 . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . 35 32 13 65 . . 4 58 171 . 19 . 112 58 39 Projectiles 118 | . . 5 2 13 . . . 4 47 18 . . . . 29 . Explosions 142 | . . 30 30 . 32 . . . 11 . . . . . . 39 Melee 346 | . . . . . 33 . . . . 153 . 19 . 112 29 . Knockbacks 32 | . . . . 5 . . . 3 12 3 . . . 5 4 . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 31 | . . . . 5 . . . 3 12 3 . . . 4 4 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . . . 22 . . . . . . . . . . . . 442 Shots 21 | . . . 1 . . . . . . . . . . . . 20 Rammed 5 | . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 485 | 80 40 168 84 185 171 . . 244 168 346 111 . . 114 381 485 Average Temperature 92 | 31 12 51 27 48 38 . . 105 52 102 71 . . 63 255 103 Received Heat Transfer 2576 | . 366 158 108 154 . . . 138 123 394 . . 10 57 120 948 Effects 13 | . . . . . . . . . . . . . . . 10 3 Shutdowns 5 | . . . . . . . . . . . . . . . 4 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 92 | . . . . . . . . . . . . . . . . 92 Longest Duration 42 | . . . . . . . . . . . . . . . . 42 Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . 1 . . . . . . . . 4 1 . Robots Melted 2 | . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . Parts Melted 16 | 1 . 2 7 6 . . . . . . . . . . . . Heat Transferred 5378 | 333 . 1345 1443 2072 . . . . . 185 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Peak Influence 1838 | 20 378 704 642 461 . . . . 369 . . . . 590 653 1838 Initial 297 | . 13 159 297 291 . . . . 12 . . . . 44 289 212 Average 493 | 8 161 425 441 286 . . . . 246 . . . . 286 382 1035 Maximum Alert Level 5 | . 1 3 2 2 . . . . 1 . . . . 2 2 5 Low Security (%) 23 | 100 68 10 . 25 . . . . 26 . . . . 29 . . Level 1 37 | . 31 21 42 56 . . . . 73 . . . . 46 64 20 Level 2 18 | . . 63 57 17 . . . . . . . . . 24 35 6 Level 3 9 | . . 4 . . . . . . . . . . . . . 31 Level 4 6 | . . . . . . . . . . . . . . . . 23 Level 5 2 | . . . . . . . . . . . . . . . . 9 High Security 2 | . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 7 4 2 4 . . . . 1 . . . . 3 2 17 Investigation 10 | . 4 1 1 1 . . . . . . . . . 1 1 1 Extermination 3 | . . . . 2 . . . . 1 . . . . . . . Reinforcement 12 | . 3 3 . 1 . . . . . . . . . 1 1 3 Assault 15 | . . . 1 . . . . . . . . . . 1 . 13 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . . . . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Distress Signals 6 | . . 1 1 . . . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 332 | . 31 32 18 22 3 2 . 10 15 8 . . 11 29 14 137 Peak Tracking Total 54 | . 6 5 5 5 3 4 . 5 5 5 . . 5 6 7 54 Tactical Retreats 15 | . 2 1 2 3 . . . . . 1 . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Traps Triggered 13 | . 2 2 1 4 . . . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Machines Disabled 19 | . 2 2 . 1 1 . . . 3 . . . . 2 1 7 Max in Single Turn 2 | . 1 1 . 1 1 . . . 2 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Machines Accessed 31 | . 9 5 2 7 . . 4 . . . 1 . . 2 1 . Terminals 15 | . 6 4 2 2 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . . . . . . . . . 1 . Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 113 | . 31 21 12 15 . . 27 . . . 1 . . 4 2 . Successful 80 | . 18 17 5 9 . . 27 . . . 1 . . 2 1 . Failed 33 | . 13 4 7 6 . . . . . . . . . 2 1 . Catastrophic 1 | . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . 20 12 7 1 . . . . . . . . . 16 3 13 Terminals 58 | . 23 14 12 7 . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . 2 . . 4 . . . . . . . . . . 2 . Recycling Units 10 | . 6 . . 4 . . . . . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Terminal Hacks 40 | . 3 5 1 2 . . 27 . . . 1 . . 1 . . Record 11 | . . . . . . . 11 . . . . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . 4 . . . . . . . . . . 1 . Scan Component 4 | . 1 . . 2 . . . . . . . . . . 1 . Repair 3 | . 1 . . 2 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . 3 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . 3 . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . 10 6 4 . . . . . . . . . . . . . Terminals 18 | . 9 5 4 . . . . . . . . . . . . . Botnet 7 | . 3 2 2 . . . . . . . . . . . . . Skim 11 | . 6 3 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 8 4 2 5 . . . . . . . . . 1 1 . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 4 . . . . 9 . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . Time 70 | . 26 . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 257 | . 257 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . 3 . . . . 1 . . . . . 18 Allies Hacked 2 | . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Total Allies 54 | . . . . . 3 . . . . 1 . 8 . 9 1 32 Largest Group 14 | . . . . . 3 1 1 1 . 1 . 8 8 10 3 14 Highest-Rated Group 654 | . . . . . 93 31 31 31 . 32 . 270 270 654 183 577 Highest-Rated Ally 85 | . . . . . 31 31 31 31 . 32 . 40 40 85 85 51 Zionite Dispatches 8 | . . . . . . . . . . . . . . 4 1 3 Heavy 1 | . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . 2 . . Demo 2 | . . . . . . . . . . . . . . . . 2 Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . 1 . 1 Total Orders 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 385 | . . . . . 10 . . 3 . 1 . . 51 148 14 158 Total Damage 11508 | . . . . . 126 . . 22 . 24 . . 1038 4573 359 5366 Kills 79 | . . . . . 2 . . . . 1 . . 12 27 1 36 Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 3 1 . 2 . 1 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Turns Passed 15376 | 78 1594 793 464 1414 484 346 124 467 388 1786 797 2414 838 692 440 2257 Spaces Moved 7198 | 34 758 413 263 985 307 282 105 332 205 514 244 966 411 362 170 847 Core 18 | . . . 1 . . . . . . . . . . . . 17 Treads 2593 | . 296 4 . . . . . . . 314 244 966 205 67 119 378 Legs 305 | 34 42 . . . . . . . . 1 . . . . . 228 Wheels 4282 | . 420 409 262 985 307 282 105 332 205 199 . . 206 295 51 224 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 105 115 115 115 115 115 115 145 320 240 160 160 160 50 Average Speed 182 | 120 153 120 120 115 140 118 115 115 135 327 320 247 199 175 219 204 Slowest Speed 2000 | 120 175 320 1550 145 145 145 115 115 145 610 320 320 240 650 240 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 98 32 30 15 49 46 70 53 7 52 34 89 62 13 7 88 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 15 | . 1 . . . 2 . 1 . . 1 . 2 . 8 . . Known Exits Taken 4 | . . . . 1 . . . 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 15 | . . . . . 3 1 . 1 . 1 3 5 1 . . . Spaces Dug 14 | . 4 1 . 2 . . . . . . . . . 3 3 1 Terrain Destroyed 640 | . 15 25 77 6 22 27 . 10 41 2 2 1 . 7 68 337 Melee 9 | . . . . 2 . . . . . . . . . 3 3 1 Projectile 86 | . 4 1 . 4 1 . . 10 4 2 2 1 . 4 1 52 AOE 545 | . 11 24 77 . 21 27 . . 37 . . . . . 64 284 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Total 8591 | 52 1008 571 351 1168 341 291 108 367 267 575 262 989 431 403 207 1200 Wait 282 | . 105 17 6 62 . . . . 18 4 . 4 2 1 3 60 Move 7182 | 33 757 412 262 984 306 281 104 331 204 513 243 965 410 361 169 847 Hop . | . . . . . . . . . . . . . . . . . Pick Up 173 | 4 19 33 14 25 5 3 . 6 6 8 9 7 6 6 4 18 Fast Attach 24 | . . . 2 4 1 . 2 . 1 . . 1 . 3 . 10 Attach 86 | 1 7 14 4 7 . 1 . 4 2 12 1 2 1 3 6 21 Detach 1 | . . . . . . . . . . . 1 . . . . . Swap 99 | 1 16 18 7 6 4 2 . . 7 8 2 . 4 2 9 13 Drop 126 | 2 13 8 20 20 5 2 2 1 5 2 5 7 8 10 2 14 Fire 451 | 11 91 69 36 47 8 2 . 25 24 18 . . . 13 7 100 Melee 28 | . . . . 5 2 . . . . 5 1 3 . 4 7 1 Ram 5 | . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 . . . . . . . . . . . 8 Rewire 118 | . . . . . 10 . . . . 5 . . . . . 103 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension (discovered 2 exits: [*Res] / [*Cet]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 14) 1196 | -10/Materials | Discovered new exit (range 12) 1277 | -10/Materials | Core integrity fell below 50% 1595 | -10/Materials | Discovered new exit (range 16) 1631 | -10/Materials | Learned 2 Storage zone layouts 1657 | -10/Materials | Repaired Assault Rifle 1673 | -10/Materials | Entered another Materials area 1673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Build established: Scavenger-Mutant 1941 | -9/Materials | Lost 5 parts (1p2n1u1w) 2283 | -9/Materials | Discovered new exit (range 16) 2466 | -9/Materials | Entered another Materials area 2466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -8/Materials | Build established: Hacker-Mutant 2866 | -8/Materials | First assault squad dispatched 2897 | -8/Materials | Discovered new exit (range 16) 2930 | -8/Materials | Entered Factory 2930 | -7/Factory | Evolved 2 slots: Utility x2 3383 | -7/Factory | Repaired Arm. Huge Wheel 3577 | -7/Factory | Identified exit to Storage 3577 | -7/Factory | Identified exit to Lower Caves 4029 | -7/Factory | Repaired Imp. Shield Generator 4344 | -7/Factory | Entered Lower Caves 4383 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4489 | -7/Lower Caves | Learned 8 Factory zone layouts 4703 | -7/Lower Caves | Learned location of Zion (-6) 4813 | -7/Lower Caves | Discovered new exit (range 9) 4828 | -7/Lower Caves | Entered another Lower Caves area 4828 | -7/Lower Caves | Accompanied by 1 ally 4857 | -7/Lower Caves | Found DCF Scrap (15 items) 4921 | -7/Lower Caves | Discovered new exit (range 7) 5092 | -7/Lower Caves | Encountered a Warlord checkpoint 5110 | -7/Lower Caves | Learned Factory trap positions 5145 | -7/Lower Caves | Discovered new exit (range 15) 5174 | -7/Lower Caves | Entered Data Miner 5174 | -7/Data Miner | Accompanied by 1 ally 5175 | -7/Data Miner | Discovered new exit (range 6) 5197 | -7/Data Miner | Met Data Miner 5231 | -7/Data Miner | Learned location of Section 7 (-2) 5231 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5248 | -7/Data Miner | Received God Mode back door access code from Data Miner 5298 | -7/Data Miner | Entered Proximity Caves 5298 | -6/Proximity Caves | Accompanied by 1 ally 5312 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5385 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5619 | -6/Proximity Caves | Identified exit to Factory 5673 | -6/Proximity Caves | Learned Factory stockpile data 5765 | -6/Proximity Caves | Entered Factory 5765 | -6/Factory | Evolved 2 slots: Utility x2 5766 | -6/Factory | Identified exit to Factory 5767 | -6/Factory | Loaded intel: 83 trap records 5914 | -6/Factory | Found Prototype Launcher 5917 | -6/Factory | Found Prototype Launcher 6055 | -6/Factory | Discovered new exit (range 15) 6153 | -6/Factory | Entered Lower Caves 6176 | -6/Lower Caves | Encountered a Warlord checkpoint 6444 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6471 | -6/Lower Caves | System corruption reached 10% 6542 | -6/Lower Caves | Lost 9 parts (1p1n6u1w) 6743 | -6/Lower Caves | Build established: Scavenger-Mutant 7930 | -6/Lower Caves | Discovered new exit (range 3) 7939 | -6/Lower Caves | Entered another Lower Caves area 8462 | -6/Lower Caves | Learned 4 Factory zone layouts 8700 | -6/Lower Caves | Discovered new exit (range 11) 8736 | -6/Lower Caves | Entered Zion 8846 | -6/Zion | System corruption cleaned by Quarantine Array 8908 | -6/Zion | Found CR-A16's Pointy Stick 9084 | -6/Zion | Discovered new exit (range 10) 9440 | -6/Zion | Learned location of Armory (-3) 9876 | -6/Zion | Learned location of Extension (-4) 10170 | -6/Zion | Gained Derelict followers 10554 | -6/Zion | Met Imprinter 10597 | -6/Zion | Imprinted 10599 | -6/Zion | Declared Zion's savior 11150 | -6/Zion | Entered Proximity Caves 11150 | -5/Proximity Caves | Accompanied by 8 allies 11306 | -5/Proximity Caves | P-70 Sage assimilated allied AY-S4G(M) 11455 | -5/Proximity Caves | Build established: Mutant 11643 | -5/Proximity Caves | Learned Factory stockpile data 11696 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11767 | -5/Proximity Caves | Learned Factory stockpile data 11954 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11963 | -5/Proximity Caves | Build established: Derelict-Mutant 11988 | -5/Proximity Caves | Entered Factory 11988 | -5/Factory | Accompanied by 6 allies 11988 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11989 | -5/Factory | Identified exit to Factory 12082 | -5/Factory | Lost 3 allies 12133 | -5/Factory | Zion Heavy squad teleported in 12236 | -5/Factory | Zion Light squad teleported in 12338 | -5/Factory | Zion Light squad teleported in 12347 | -5/Factory | Build established: Scavenger-Mutant 12428 | -5/Factory | Zion Infowar Resupply teleported in 12525 | -5/Factory | Spotted B-75 Beast 12536 | -5/Factory | Discovered exit to Factory (range 13) 12538 | -5/Factory | Allies destroyed B-75 Beast 12576 | -5/Factory | Lost 4 allies 12591 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12622 | -5/Factory | Found Prototype Protection 12673 | -5/Factory | Lost 3 allies 12680 | -5/Factory | Entered another Factory area 12680 | -4/Factory | Accompanied by 2 allies 12680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12758 | -4/Factory | Zion Heavy Resupply teleported in 12958 | -4/Factory | Identified Rocket Array (x2) 13112 | -4/Factory | Discovered new exit (range 6) 13120 | -4/Factory | Entered Extension 13161 | -4/Extension | Zion Demo squad teleported in 13230 | -4/Extension | Rescued a captive Derelict 13342 | -4/Extension | Zion Demo squad teleported in 13394 | -4/Extension | Zion Infowar Resupply teleported in 13520 | -4/Extension | Disrupted transfer network 13571 | -4/Extension | Build established: Commander-Mutant 13578 | -4/Extension | Rescued a captive Derelict 13589 | -4/Extension | Rescued a captive Derelict 13590 | -4/Extension | Rescued a captive Derelict 13640 | -4/Extension | Retrieved Zion intel report: Active Garrisons 13708 | -4/Extension | Rescued a captive Derelict 13757 | -4/Extension | Lost 8 allies 14019 | -4/Extension | Build established: Scavenger-Mutant 14120 | -4/Extension | First assault squad dispatched 14142 | -4/Extension | Spotted B-86 Titan 14150 | -4/Extension | Incoming assault squad redirected 14168 | -4/Extension | Spotted B-86 Titan 14169 | -4/Extension | Allies destroyed B-86 Titan 14197 | -4/Extension | Destroyed B-86 Titan 14217 | -4/Extension | Lost 4 allies 14279 | -4/Extension | Found Unknown Protection 14537 | -4/Extension | Terminal network hard line cut 14550 | -4/Extension | Rescued a captive Derelict 14565 | -4/Extension | Rescued a captive Derelict 14770 | -4/Extension | Rescued a captive Derelict 14771 | -4/Extension | Rescued a captive Derelict 14816 | -4/Extension | Rescued a captive Derelict 14894 | -4/Extension | Incoming assault squad redirected 14897 | -4/Extension | Incoming assault squad redirected 14928 | -4/Extension | Energy Cycler disabled 14973 | -4/Extension | Lost 7 allies 15010 | -4/Extension | Incoming assault squad redirected 15162 | -4/Extension | Core integrity fell below 50% 15166 | -4/Extension | High security lockdown imminent 15190 | -4/Extension | Lost 6 allies 15200 | -4/Extension | Lost 8 parts (2p2n3u1w) 15206 | -4/Extension | Destroyed 11 combat bots 15246 | -4/Extension | High security lockdown engaged 15316 | -4/Extension | System corruption reached 10% 15318 | -4/Extension | Identified Hvy. Reflective Plating 15349 | -4/Extension | Lost 7 parts (1p4u2w) 15366 | -4/Extension | Released all parts (7) 15373 | -4/Extension | Discovered new exit (range 10) 15374 | -4/Extension | Discovered new exit (range 6) 15375 | -4/Extension | Core integrity fell below 20% 15377 | -4/Extension | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15375_ C-30 ARC bursts open, deploying its payload. 15375_ G-73 Enforcer unfolds itself. 15375_ L-61 Swordsman unfolds itself. 15375_ B-60 Warrior unfolds itself. 15375_ M-36 Artificer unfolds itself. 15375_ C-30 ARC bursts open, deploying its payload. 15375_ G-73 Enforcer unfolds itself. 15375_ B-60 Warrior unfolds itself. 15375_ G-67 Veteran unfolds itself. 15375_ I-47 Archangel unfolds itself. 15375_ Slammed into G-67 Veteran. 15376_ Machine disabled. 15376_ Penetrated by Slug. 15376_ Slammed into P-70 Sage. 15377_ M-36 Artificer fits Unknown Energy Gun on G-67 Veteran. 15377_ Slug penetrates Machine. 15377_ Critical hit (Burn: +37). 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