Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:46:48 Player: b00n1n Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (2963) 2963 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 7789 Bonus ------- High Alert Combat Kills 167 Met Imprinter 300 Was Imprinted 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 79/100 System Corruption 1% Temperature Danger (400) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Flak Gun Mini Assault Cannon > --- INVENTORY (8) ---- Improved Weapon Shielding Makeshift System Shield Mobile Refinery Mk. CCLXVII Heavy Ion Cannon Cooled Particle Cannon Slug Cannon Mini Assault Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Melee Analysis Suite Kinecellerator Improved Weapon Shielding > --- WEAPON ----------- Mini Assault Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Carbon-fiber Leg Heavy Ion Cannon Cooled Particle Cannon Flak Gun Slug Cannon Mini Assault Cannon Missile Launcher CR-A16's Pointy Stick [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 2 | . . . . . 1 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 164 | 7 9 22 27 10 36 27 6 4 8 8 Power 23 | 1 . 8 4 . 5 5 . . . . Engine 11 | 1 . 5 2 . 2 1 . . . . Core 12 | . . 3 2 . 3 4 . . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 3 7 5 3 1 9 1 1 1 . 2 Treads . | . . . . . . . . . . . Leg 24 | 3 1 3 3 1 9 1 1 1 . 1 Wheel 3 | . 3 . . . . . . . . . Hover 3 | . 1 1 . . . . . . . 1 Flight 3 | . 2 1 . . . . . . . . Utility 49 | 1 . . 12 4 7 13 3 1 6 2 Device 21 | 1 . . 4 4 3 4 3 . 1 1 Storage 15 | . . . 7 . . 7 . 1 . . Processor 2 | . . . . . 1 . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . . 1 . 3 2 . . 3 1 Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 9 8 5 15 8 2 2 2 4 Energy Gun 11 | 1 1 7 2 . . . . . . . Energy Cannon 9 | . . . 2 2 1 4 . . . . Ballistic Gun 7 | 1 1 2 1 1 . . . . . 1 Ballistic Cannon 18 | . . . . . 10 3 2 1 1 1 Launcher 10 | . . . 3 2 3 1 . 1 . . Special Weapon 2 | . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 . . 2 . Corrupted Parts 1 | 1 . . . . . . . . . . System Corruption 4 | 4 . . . . . . . . . . Parts Lost 30 | . 2 5 1 2 9 . . 2 . 9 Power 5 | . . 1 . . 1 . . . . 3 Propulsion 9 | . 1 2 . . 3 . . . . 3 Utility 11 | . . 1 1 1 3 . . 2 . 3 Weapon 5 | . 1 1 . 1 2 . . . . . Highest Loss Streak 9 | . 2 5 1 2 4 . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 77 60 87 89 80 96 100 98 98 97 Engine 5 | . 14 8 7 11 10 14 . . . . Core 13 | . . 4 2 . 3 5 23 23 23 22 Leg 22 | . 14 14 20 22 23 23 23 23 23 21 Device 14 | . 14 1 22 12 4 12 19 18 15 11 Storage 7 | . . . 10 22 11 6 3 3 7 7 Processor 1 | . . . . . 2 2 . . 4 . Protection 8 | . . . 2 4 9 14 15 13 7 9 Energy Cannon 2 | . . . 5 2 . 7 7 . . . Ballistic Gun 1 | . 14 11 2 3 . . . . . . Ballistic Cannon 9 | . . . . . 11 5 7 14 15 14 Launcher 1 | . . . 10 11 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 8 8 10 37 30 42 67 53 49 47 44 Greatest Support 61 | 20 20 10 20 20 51 61 55 55 53 53 Greatest Overweight (x) 2 | 2 1 1 1 1 2 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 8 8 20 8 8 8 8 Average Capacity 7 | 5 5 5 6 8 7 8 6 6 8 8 Most Carried 10 | 5 5 5 8 8 8 10 8 8 8 8 Average Carried 7 | 2 4 3 5 7 6 7 6 6 7 8 Final Capacity 8 | 5 5 5 8 8 5 8 5 8 8 8 Final Carried 8 | 5 5 5 7 8 5 8 5 8 8 8 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Derelict-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 3090 | 287 118 241 288 266 905 341 264 164 40 176 Remotely . | . . . . . . . . . . . Salvage Created 2497 | 59 102 173 420 143 830 349 138 153 . 130 Parts 150 | 3 11 13 29 12 43 13 5 10 . 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 5 9 9 11 Prevented 3 | . . . . . . . . 1 . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 81 | 1 5 6 15 7 26 6 3 6 . 6 Melee 1 | . . . . . . . . . . 1 Guns 12 | 1 5 6 . . . . . . . . Cannons 34 | . . . 2 1 15 4 3 5 . 4 AOE 33 | . . . 13 6 11 2 . 1 . . Classes Destroyed 14 | 2 2 . 5 . 1 1 . 1 . 2 Worker 1 | . . . 1 . . . . . . . Builder 3 | . . . 2 . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Recycler 5 | . . . 1 . 3 1 . . . . Operator 1 | . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . 1 . . . 2 . . . . . Swarmer 26 | . 5 3 3 4 6 . 1 . . 4 Grunt 42 | 1 . 3 10 3 14 6 1 4 . . Brawler 3 | . . . 1 . 2 . . . . . Duelist 2 | . . . . . 1 . . 1 . . Sentry 5 | . . . 1 . 3 . 1 . . . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 2 3 3 6 4 10 3 3 4 . 2 Combat Bots Only 8 | 1 3 3 5 4 8 3 3 4 . 2 Max Kills in Single Turn 3 | 1 1 1 3 3 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 2 1 . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 454 | 4 34 44 28 9 127 25 40 17 . 126 Missed 113 | . 7 9 7 4 31 10 15 5 . 25 Damage Taken 5244 | 44 225 403 244 136 1457 281 263 153 . 2038 Core 1063 | . 17 81 35 10 215 34 62 16 . 593 Absorbed by Shields 114 | . . . . . 114 . . . . . Redirected to Shielding 54 | . . . . . . . 26 11 . 17 Regen/Repaired (Parts) 130 | . . . . . 130 . . . . . Core Remaining (%) 77 | 100 . 60 . 88 60 . . . . . Volleys Fired 194 | 4 21 22 18 6 64 26 6 10 . 17 Largest 2 | 2 2 2 2 1 2 2 2 2 . 2 Hottest 101 | 60 60 85 101 68 96 95 96 96 . 96 Shots Fired 294 | 8 26 37 22 6 101 30 12 20 . 32 Gun 72 | 8 26 37 . . . . . . . 1 Cannon 176 | . . . 5 1 83 26 12 18 . 31 Launcher 45 | . . . 17 5 17 4 . 2 . . Special 1 | . . . . . 1 . . . . . Kinetic 190 | 4 23 24 . . 77 . 12 18 . 32 Thermal 52 | . . 13 5 1 7 26 . . . . Explosive 45 | . . . 17 5 17 4 . 2 . . Electromagnetic 7 | 4 3 . . . . . . . . . Robot Hit Streak 12 | 3 5 8 2 4 5 6 3 9 . 12 Robot Miss Streak 6 | 1 4 2 2 2 3 2 3 3 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 174 | 5 15 26 11 4 56 20 4 13 . 20 Core Hits 145 | 2 6 13 26 8 51 16 4 11 . 8 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . 2 . . 3 . . 2 . 1 Burn 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Blast 6 | . . . . . 3 . . 2 . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7251 | 80 207 276 1450 468 2711 684 122 574 . 679 Guns 580 | 80 207 276 . . . . . . . 17 Cannons 2874 | . . . 60 20 1298 490 122 291 . 593 Explosions 3717 | . . . 1390 448 1402 194 . 283 . . Melee 69 | . . . . . . . . . . 69 Ramming . | . . . . . . . . . . . Kinetic 2595 | 23 175 157 . . 1217 . 122 291 . 610 Thermal 917 | . . 119 60 20 228 490 . . . . Explosive 3575 | . . . 1390 448 1266 188 . 283 . . Electromagnetic 95 | 57 32 . . . . 6 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 69 | . . . . . . . . . . 69 Highest Corruption 4 | 4 4 4 . . . . . . . 1 Average Corruption 3 | 4 4 4 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | 1 6 6 . . . . . . . 1 Message Errors 3 | . 3 . . . . . . . . . Matter Fused 6 | 1 2 3 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 231 | . . . 38 22 163 4 . 4 . . Projectiles 57 | . . . . . 53 4 . . . . Explosions 174 | . . . 38 22 110 . . 4 . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . 9 . . 2 . 2 Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 9 . . 2 . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 343 | . . . . 84 215 44 . . . . Shots 11 | . . . . 2 6 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 448 | 24 . 209 78 . 448 348 33 4 . 355 Average Temperature 125 | 17 . 73 27 . 127 134 22 2 . 178 Received Heat Transfer 2031 | 24 . 216 135 15 567 135 75 54 . 810 Effects 11 | . . . . . 3 5 . . . 3 Shutdowns 3 | . . . . . 2 1 . . . . Energy Bleed 3 | . . . . . . 1 . . . 2 Interference 3 | . . . . . . 3 . . . . Matter Decay 2 | . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1469 | . . 370 111 37 285 666 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 624 | 25 138 153 419 316 624 347 . . . . Initial 215 | . 16 53 59 152 44 215 . . . . Average 239 | 10 73 97 280 186 421 189 . . . . Maximum Alert Level 2 | . . . 2 1 2 1 . . . . Low Security (%) 47 | 100 100 100 19 60 14 53 . . . . Level 1 29 | . . . 54 39 5 46 . . . . Level 2 22 | . . . 26 . 79 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 2 . 4 1 . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 2 . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 8 | . . . 2 . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | 1 7 7 20 7 41 12 5 6 . 18 Peak Tracking Total 11 | 1 5 3 10 4 7 3 3 4 . 11 Tactical Retreats 3 | . . . . . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 8 | . . . . . . . . 3 . 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 11 | . . . 2 . 7 2 . . . . Max in Single Turn 5 | . . . 1 . 5 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 9 | . 1 . 1 1 3 3 . . . . Terminals 4 | . . . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 29 | . 5 . 5 1 12 6 . . . . Successful 17 | . 4 . 3 1 5 4 . . . . Failed 12 | . 1 . 2 . 7 2 . . . . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . . . 5 . 5 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 8 | . . . 3 1 1 3 . . . . Record 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 2 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 19 | . 19 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 . Highest-Rated Group 155 | . . . . . . . . . 155 . Highest-Rated Ally 41 | . . . . . . . . . 41 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 3 1 1 . Drone Launches 16 | . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 7493 | 93 222 220 522 679 844 1033 797 556 2015 512 Spaces Moved 5281 | 74 173 156 341 467 405 686 604 416 1618 341 Core 66 | 66 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4932 | 8 42 48 297 467 405 686 604 416 1618 341 Wheels 65 | . 65 . . . . . . . . . Hover 91 | . 66 25 . . . . . . . . Flight 127 | . . 83 44 . . . . . . . Fastest Speed 40 | 50 70 40 50 120 120 126 126 123 123 123 Average Speed 122 | 77 86 74 112 133 144 128 126 123 123 123 Slowest Speed 260 | 150 130 130 190 190 260 200 196 126 123 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 9 30 33 20 74 50 12 69 43 90 34 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . 3 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 312 | . . . 96 29 130 25 8 15 . 9 Melee . | . . . . . . . . . . . Projectile 41 | . . . . . 18 1 8 5 . 9 AOE 271 | . . . 96 29 112 24 . 10 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 5998 | 99 219 228 457 519 564 813 626 437 1642 394 Wait 181 | 7 3 4 45 23 31 35 3 1 6 23 Move 5271 | 73 172 155 340 466 404 685 603 415 1617 341 Hop . | . . . . . . . . . . . Pick Up 79 | 8 8 12 9 8 10 13 1 5 5 . Fast Attach 36 | 3 . . 8 1 8 9 2 1 2 2 Attach 53 | 3 3 13 6 5 15 7 . 1 . . Detach 22 | . . 3 5 . 7 7 . . . . Swap 75 | 1 6 9 13 4 13 11 4 2 6 6 Drop 84 | . 6 10 13 6 12 20 7 2 6 2 Fire 194 | 4 21 22 18 6 64 26 6 10 . 17 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Entered Mines 359 | -10/Mines | Build established: Mutant 371 | -10/Mines | Lost 5 parts (1p2n1u1w) 489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 533 | -10/Mines | Discovered new exit (range 8) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Identified exit to Mines 847 | -9/Materials | Build established: Scavenger-Mutant 1058 | -9/Materials | Entered Mines 1059 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1070 | -9/Mines | Assembled infested the area 1361 | -9/Mines | Found the Drone Emporium 1367 | -9/Mines | Found Prototype Device 1368 | -9/Mines | Identified Decoy Drone Bay 1549 | -9/Mines | Discovered new exit (range 7) 1737 | -9/Mines | Entered Materials 1737 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1738 | -8/Materials | Identified exit to Storage 2131 | -8/Materials | Garrison activated, responded to threat 2167 | -8/Materials | Discovered new exit (range 43) 2175 | -8/Materials | Destroyed 8 combat bots 2190 | -8/Materials | Lost 4 parts (2n1u1w) 2227 | -8/Materials | Lost 12 allies 2525 | -8/Materials | Repaired Sml. Storage Unit? 2580 | -8/Materials | Identified exit to Factory 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2601 | -7/Factory | Identified exit to DSF 3566 | -7/Factory | Discovered new exit (range 6) 3614 | -7/Factory | Entered Lower Caves 3691 | -7/Lower Caves | Spotted B-75 Beast 3876 | -7/Lower Caves | Build established: Mutant 4027 | -7/Lower Caves | Learned Factory interactive machine intel 4186 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -7/Lower Caves | Learned location of 1 exit from Factory 4380 | -7/Lower Caves | Discovered new exit (range 11) 4411 | -7/Lower Caves | Entered another Lower Caves area 4467 | -7/Lower Caves | Build established: Derelict-Mutant 4485 | -7/Lower Caves | Encountered a Warlord checkpoint 4950 | -7/Lower Caves | Discovered new exit (range 7) 4963 | -7/Lower Caves | Build established: Mutant 4967 | -7/Lower Caves | Entered Zion 5065 | -7/Zion | Discovered new exit (range 15) 5427 | -7/Zion | Learned Factory stockpile data 5449 | -7/Zion | Found CR-A16's Pointy Stick 5647 | -7/Zion | Imprinted 5649 | -7/Zion | Declared Zion's savior 5698 | -7/Zion | Build established: Derelict-Mutant 5956 | -7/Zion | Found Prototype Special Weapon 5957 | -7/Zion | Identified RU-N14's Throwing Claymores 6578 | -7/Zion | Given A8's code to call for help 6635 | -7/Zion | Found Prototype Device 6635 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6982 | -7/Zion | Entered Proximity Caves 7144 | -6/Proximity Caves | Spotter reported a threat 7460 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7484 | -6/Proximity Caves | Core integrity fell below 50% 7492 | -6/Proximity Caves | Core integrity fell below 20% 7494 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Penetrated by Slug. Knocked back. Penetrated by Slug. Critical hit (Burn: +37). Knocked back. Acquired 1 matter. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Burn: +37). Mak. Light Armor Plating destroyed. Penetrated by Slug. Knocked back. Acquired 3 matter. [Achievement: Storm Trooper] Critical hit (Burn: +37). Overheating: Matter decay (-31). Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????#### #?????????????????????????? | | ?????????????#" ## ##?????????????????????????? | | ?????????????# "" #??????????????????????????? | | ?????????????#""" ##??????????????????????????? | | ?????????????#"" ##??????????????????????????? | | ?????????????# "## ###????????????????????????? | | ?????????????#### ##???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????### #???????????????????????? | | ??????????????????## # ##???????????????????????? | | ???????????????????# ###??##????????????????????? | | ???????????????????# #??## ????????????????????? | | ???????????????????# #??# ????????????????????? | | ???????????????????# #??# ????????????????????? | | ???????????????????# #??# #????######??????????? | | ???????????????????# #??# #??? "#??????????? | | ???????????????????# #??# #??? "#??????????? | | ???????????????????# #??# #""" "#??????????? | | ???????????????????# #??# + "#??????????? | | ???????????????????# #?## # "# ???????? | | ???????????????????# #?# # + #??????? | | ???????????????????# #?# # # #??????? | | ???????????????????# ### %+ "T""#??????????? | | ???????????????????# gggY#""" """"#??????????? | | ???????????????????# % %;###+#####???????????? | | ??????????????????## @b g % #???????? | | ??????????????????# %g % #???????? | | ?????????????????# gg ###### ?????? | | ?????????????????# ## #????????????????? | | ?????????????????## "####### #????????????????? | | ??????????????????####?????## ;#????????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 32 Energy Capacity 520 Matter Stores 314 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 60 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- 0b10 Decoder Chip [Generic] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Let's See Who's Tougher Made in Tau Ceti IV Oops Release The Drones! Remodeling Risk Taker Robot Respite Serviceable Loadout Storm Trooper The One Troublemaker Challenges ------------ None Game ------ Seed EtherialSmallDoublenader Manual? 0 Play Time 03:01:33 Cumulative 6.0 hours Start 2024.04.03 @ 18:29:25 End 2024.04.04 @ 19:46:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1860e7e5-697e-4dd2-a5b0-01fd1f5e6e5d