Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 21:29:57 Player: star Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4823) 4823 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2140) 2140 TOTAL SCORE: 11603 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 322 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 98/100 System Corruption 5% Temperature Cool (2) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Leg > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Plasma Rifle Heavy Machine Gun > --- INVENTORY (5) ---- Relay Coupler [NC] (33) Plasma Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Particle Charger Improved Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle Shock Maul > --- INVENTORY -------- Micro Nuclear Core Cold Fusion Reactor Aluminum Leg Kinecellerator Relay Coupler [NC] Particle Gun Advanced Beam Rifle Assault Rifle [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . 2 . 2 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . . 1 . . 2 . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 91 | 6 3 13 14 10 6 1 3 19 16 Power 16 | 1 . 3 5 . 2 . . 4 1 Engine 9 | 1 . 3 3 . 1 . . . 1 Core 6 | . . . 1 . 1 . . 4 . Reactor 1 | . . . 1 . . . . . . Propulsion 20 | 2 . 2 3 1 3 . 1 6 2 Treads 5 | . . . . . 3 . 1 . 1 Leg 13 | . . 2 3 1 . . . 6 1 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . . 3 1 . 1 4 8 Device 6 | . 1 . . 1 . . . 1 3 Storage 2 | 1 . . . 1 . . . . . Processor 5 | . . . . . 1 . 1 . 3 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . . . 1 . . . 3 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 2 8 6 6 . 1 1 5 5 Energy Gun 20 | 1 1 7 4 5 . . . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 1 . 1 1 . . 1 4 2 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 3 | . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 39 | . 2 4 7 1 3 . . 11 11 Power 10 | . . 1 3 . 1 . . 2 3 Propulsion 11 | . . 2 1 1 . . . 3 4 Utility 6 | . . . . . 1 . . 3 2 Weapon 12 | . 2 1 3 . 1 . . 3 2 Highest Loss Streak 7 | . 1 3 3 1 2 . . 5 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 3 6 7 8 9 9 8 6 8 Power 1 | . 1 . 1 2 1 1 1 . 2 Propulsion . | . 1 1 1 . . . . . 1 Utility 2 | . . 1 1 1 2 4 3 3 1 Weapon 3 | . . 2 2 4 5 4 4 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 1 4 . 1 . . 1 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 3 . . . . . . Utility 4 | . . . 1 . . . . 1 2 Weapon 3 | . . 1 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 90 94 91 95 94 93 99 72 69 Engine 12 | . 14 19 16 18 11 18 15 3 2 Core 2 | . . . . . 5 . . 5 6 Treads 7 | . . . . . 19 27 23 10 . Leg 11 | . . 2 19 22 7 . . 7 14 Wheel 2 | . 28 17 . . . . . . . Device 11 | . 5 11 10 17 12 9 7 5 11 Storage 8 | . 14 11 11 9 9 9 7 4 4 Processor 3 | . . . . . 3 9 14 6 7 Protection 1 | . . . . . . . 6 4 . Energy Gun 16 | . 8 29 27 19 18 12 7 7 . Ballistic Gun 7 | . 18 2 4 6 7 5 7 7 10 Peak Build Rating 58 | 6 10 16 25 32 32 28 36 41 58 Average Rating 25 | 4 7 14 16 29 29 26 32 26 38 On Entrance 20 | . 6 10 15 22 32 26 28 36 28 Avg Prop Armor Cover (%) 7 | . . . . . 5 . . 30 10 Naked Turns 77 | . . . . . . . . 26 51 Heaviest Build 49 | 12 13 27 32 42 39 41 45 49 42 Greatest Support 60 | 32 32 32 20 35 60 60 60 60 34 Greatest Overweight (x) 7 | . . 2 7 1 1 . . 7 2 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 10 10 7 8 Most Carried 10 | 2 5 8 8 10 10 10 10 10 10 Average Carried 7 | 1 3 6 7 8 9 9 8 6 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 5 6 8 10 9 10 10 10 5 Class Distribution -------------------- 42% | Scavenger-Gunner 22% | Tank 11% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Tank | -8/Materials Tank | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Matter Collected 2489 | 189 163 247 430 401 271 15 . 550 223 Remotely . | . . . . . . . . . . Salvage Created 4596 | . 307 673 1097 795 620 51 . 464 589 Parts 261 | . 20 47 68 49 30 5 . 17 25 Haulers Intercepted 7 | . . . 5 2 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 110 | . 7 21 20 19 16 3 . 14 10 Melee 2 | . . . . . . . . . 2 Guns 66 | . 7 9 12 12 12 3 . 9 2 Cannons 5 | . . . . . . . . 5 . AOE 35 | . . 12 8 6 4 . . . 5 Classes Destroyed 15 | . 1 6 2 3 1 . . 2 . Worker 8 | . . 2 4 1 . . . . 1 Builder 5 | . . 1 . 1 . . . . 3 Tunneler 1 | . . . . 1 . . . . . Hauler 7 | . . . 5 2 . . . . . Recycler 3 | . . . . 1 . . . . 2 Operator 3 | . . 1 . 1 . . . . 1 Watcher 3 | . . 2 1 . . . . . . Swarmer 34 | . . 8 3 10 2 3 . 4 4 Grunt 41 | . 7 7 8 5 6 . . 5 3 Brawler 2 | . . . 1 . 1 . . . . Duelist 3 | . . . . . 2 . . . 1 Sentry 22 | . . 6 8 3 4 . . . 1 Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . 1 1 . . 2 . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 20 | . 2 20 6 5 5 3 . 3 8 Combat Bots Only 16 | . 2 16 5 5 5 3 . 3 4 Max Kills in Single Turn 6 | . 1 3 4 2 3 1 . 2 6 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . 3 3 2 3 . . . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Hostile Shots Fired 756 | . 25 64 59 69 57 10 . 211 261 Missed 246 | . 3 25 24 20 13 2 . 55 104 Hits 510 | . 22 39 35 49 44 8 . 156 157 Melee 4 | . . . . . 2 . . . 2 Projectile 506 | . 22 39 35 49 42 8 . 156 155 Critical Strikes 19 | . . 2 1 3 4 . . 4 5 Damage Taken 6907 | . 286 513 742 370 639 31 . 1888 2438 Core 1837 | . 28 79 160 47 157 12 . 490 864 Absorbed by Shields 712 | . . . . 192 180 32 . 308 . Ignored by Resistances 14 | . . . . . . . . 14 . Core Remaining (%) 63 | 100 88 . 40 . . 60 . 30 . Volleys Fired 257 | . 20 31 51 39 42 5 . 55 14 Largest 3 | . 2 3 3 3 3 2 . 3 2 Hottest 183 | . 85 177 157 183 147 122 . 153 105 Shots Fired 628 | . 39 75 136 108 110 9 . 126 25 Gun 583 | . 39 67 129 104 106 9 . 106 23 Cannon 20 | . . . . . . . . 20 . Launcher 25 | . . 8 7 4 4 . . . 2 Special . | . . . . . . . . . . Kinetic 189 | . 30 9 7 28 34 . . 62 19 Thermal 320 | . 1 39 72 59 72 9 . 64 4 Explosive 23 | . . 8 7 4 4 . . . . Electromagnetic 96 | . 8 19 50 17 . . . . 2 Robot Hit Streak 26 | . 6 13 26 10 9 2 . 13 9 Robot Miss Streak 6 | . 2 6 4 4 3 1 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 1 1 1 . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 Shots Hit Robots 387 | . 26 46 85 63 50 5 . 88 24 Core Hits 237 | . 15 43 48 38 29 3 . 42 19 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 Critical Strikes 23 | . 2 2 5 2 6 . . 5 1 Burn 18 | . 1 1 5 2 6 . . 3 . Destroy 4 | . 1 1 . . . . . 2 . Smash 1 | . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . . 18 Impact 18 | . . . . . . . . . 18 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11270 | . 306 1648 1969 1569 1532 100 . 1715 2431 Guns 6046 | . 306 558 1202 1247 1001 100 . 1378 254 Cannons 334 | . . . . . . . . 334 . Explosions 4299 | . . 1090 767 322 531 . . . 1589 Melee 588 | . . . . . . . . . 588 Ramming 3 | . . . . . . . . 3 . Kinetic 2108 | . 213 52 37 361 321 . . 892 232 Thermal 5012 | . 16 393 756 710 680 100 . 820 1537 Explosive 2615 | . . 1047 715 322 531 . . . . Electromagnetic 944 | . 77 156 461 176 . . . . 74 Impact 588 | . . . . . . . . . 588 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 1 2 . 1 1 . 1 5 Average Corruption 1 | . . 1 1 . 1 1 . 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . 1 20 . 9 1 . 1 3 Message Errors 9 | . . . 4 . 3 1 . . 1 Matter Fused 13 | . . 1 7 . 3 . . . 2 Heat Flow Errors 4 | . . . 2 . 2 . . . . Energy Discharges 3 | . . . 1 . 1 . . 1 . Data Loss (minor) 4 | . . . 4 . . . . . . Misfires 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 729 | . . 32 10 40 37 . . . 610 Projectiles . | . . . . . . . . . . Explosions 501 | . . 32 10 40 37 . . . 382 Melee 228 | . . . . . . . . . 228 Knockbacks 8 | . . . . . . . . 7 1 Impact 1 | . . . . . . . . . 1 Kinetic 6 | . . . . . . . . 6 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 816 | . . 57 222 . 88 . . . 449 Shots 18 | . . 3 5 . 3 . . . 7 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . Kicked 4 | . . . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 36 323 262 394 362 274 . 418 67 Average Temperature 118 | . 16 80 71 140 110 145 . 177 26 Received Heat Transfer 2070 | . 162 162 171 174 267 . . 408 726 Effects 17 | . . 3 . 3 1 3 . 7 . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 3 | . . 1 . 1 . . . 1 . Interference 10 | . . 2 . . 1 3 . 4 . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 7 | . . 1 1 1 . . . . 4 Impact Corruptions 10 | . . . . . . . . . 10 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 15 | . . . 8 2 2 2 . . 1 Heat Transferred 9613 | . 111 1026 2246 1517 1702 185 . 1776 1050 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Maximum Alert Level 3 | . . 2 2 1 3 2 1 2 2 Low Security (%) 28 | 100 100 81 19 28 . . 78 33 . Level 1 39 | . . 2 74 71 28 . 21 20 37 Level 2 22 | . . 15 6 . 12 100 . 46 62 Level 3 9 | . . . . . 58 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1090 | . 90 473 435 376 1090 572 223 515 641 Initial 531 | . . 33 193 176 221 531 223 65 270 Average 341 | . 45 120 265 266 671 530 158 307 433 Influence Increases 4465 | . 180 670 728 560 939 71 . 560 757 Destroy 0b10 Robot/C 2420 | . 140 420 400 380 540 60 . 280 200 Destroy 0b10 Robot/NC 150 | . . 30 50 35 . . . . 35 Destroy Leader 460 | . 40 114 122 84 20 10 . 30 40 Allied During Kill 69 | . . . . . 69 . . . . Successful Hack 57 | . . . 4 16 37 . . . . Disable Machine 300 | . . 60 60 . . . . . 180 Anti-Garrison Action 250 | . . . . . 150 . . 100 . Destroy Structure 309 | . . 46 77 30 63 1 . . 92 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 435 | . . . . 15 60 . . 150 210 Influence Decreases 3842 | . 100 293 768 637 189 669 399 138 649 Entered New Map 1772 | . . 47 264 241 119 559 269 28 245 Time Decay 1640 | . 80 206 434 386 . 110 130 . 294 Lost Part 390 | . 20 40 70 10 30 . . 110 110 Lost Ally 40 | . . . . . 40 . . . . Squads Dispatched 12 | . 2 2 4 1 . . . . 3 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 2 2 1 1 . . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Distress Signals 8 | . 1 1 3 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 9 25 26 22 29 3 . 27 30 Peak Tracking Total 11 | . 4 10 6 5 6 3 . 8 11 Tactical Retreats 14 | . . . . 1 4 . . 5 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Traps Triggered 8 | . . 1 6 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Machines Disabled 23 | . . 4 4 . 2 . . 1 12 Max in Single Turn 6 | . . 3 1 . 1 . . 1 6 Garrison Relay 3 | . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Machines Accessed 14 | . . . 4 4 4 . 1 1 . Terminals 10 | . . . 4 1 4 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 26 | . . . 9 8 6 . 1 2 . Successful 13 | . . . 3 6 3 . 1 . . Failed 13 | . . . 6 2 3 . . 2 . Catastrophic 2 | . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 19 | . . . 9 2 6 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 8 | . . . 3 2 3 . . . . Record 1 | . . . . 1 . . . . . Open Door 4 | . . . 3 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 2 2 3 . . 1 . Full Trace Events 3 | . . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . 1 . Hotswap 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 15 | . . . . . 10 . . 5 . Machine Destruction 15 | . . . . . 10 . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 95 | . . . . . 95 . . . . Highest-Rated Ally 39 | . . . . . 39 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . . 62 . . . . Total Damage 843 | . . . . . 843 . . . . Kills 12 | . . . . . 12 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Turns Passed 5472 | 56 210 420 1076 914 898 224 278 747 649 Spaces Moved 2685 | 46 94 233 412 373 412 129 169 420 397 Core 189 | 2 . . 3 . . . . 72 112 Treads 821 | . . . . . 368 129 169 148 7 Legs 1324 | . . 20 409 373 44 . . 200 278 Wheels 351 | 44 94 213 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 190 160 160 160 50 50 Average Speed 151 | 97 100 109 193 190 163 160 160 125 124 Slowest Speed 400 | 100 100 260 400 190 240 160 163 400 186 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 28 25 61 53 62 18 5 35 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . . . . . 4 . . . 6 Terrain Destroyed 261 | . . 47 76 28 14 . . . 96 Melee 6 | . . . . . . . . . 6 Projectile . | . . . . . . . . . . AOE 255 | . . 47 76 28 14 . . . 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Gar Fac Total 3520 | 54 172 342 577 493 549 137 176 528 492 Wait 299 | 1 51 50 62 56 28 1 1 18 31 Move 2676 | 45 93 232 411 373 410 128 169 418 397 Hop . | . . . . . . . . . . Pick Up 43 | 2 5 7 10 5 3 1 1 6 3 Fast Attach 47 | 6 1 2 12 1 . 1 . 13 11 Attach 24 | . 2 4 4 2 2 . 2 5 3 Detach 3 | . . . . . . . . . 3 Swap 67 | . . 10 19 13 8 1 2 8 6 Drop 30 | . . 6 8 4 4 . 1 1 6 Fire 257 | . 20 31 51 39 42 5 . 55 14 Melee 18 | . . . . . . . . . 18 Ram . | . . . . . . . . . . Kick 4 | . . . . . . . . 4 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 52 | . . . . . 52 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 514 | -9/Materials | Discovered new exit (range 8) 641 | -9/Materials | Lost 3 parts (2n1w) 668 | -9/Materials | Discovered new exit (range 11) 671 | -9/Materials | Destroyed 16 combat bots 687 | -9/Materials | Entered Storage 840 | -9/Storage | Lost 3 parts (1p2w) 898 | -9/Storage | Build established: Scavenger-Gunner 1230 | -9/Storage | Core integrity fell below 50% 1653 | -9/Storage | Garrison activated, responded to threat 1715 | -9/Storage | Discovered new exit (range 16) 1763 | -9/Storage | Entered Materials 1763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -8/Materials | Build established: Tank 2677 | -8/Materials | Identified exit to Garrison 2677 | -8/Materials | Entered Garrison 2847 | -8/Garrison | Triggered checkpoint 2885 | -8/Garrison | Garrison Relay disabled 2971 | -8/Garrison | Triggered checkpoint 3063 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Learned Materials security intel 3154 | -8/Garrison | Discovered new exit (range 10) 3235 | -8/Garrison | Triggered checkpoint 3347 | -8/Garrison | Discovered new exit (range 9) 3363 | -8/Garrison | Installed Relay Interface Framework 3437 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Entered Materials 3794 | -8/Materials | Discovered new exit (range 3) 3799 | -8/Materials | Entered Factory 3799 | -7/Factory | Evolved 2 slots: Utility x2 4013 | -7/Factory | Build established: Scavenger-Gunner 4077 | -7/Factory | Identified exit to Garrison 4077 | -7/Factory | Entered Garrison 4102 | -7/Garrison | Expanded RIF knowledge: Hotswap 4217 | -7/Garrison | Garrison Relay disabled 4317 | -7/Garrison | Triggered checkpoint 4369 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Triggered checkpoint 4405 | -7/Garrison | Released all parts (10) 4444 | -7/Garrison | Lost 5 parts (3n1u1w) 4518 | -7/Garrison | Core integrity fell below 50% 4595 | -7/Garrison | Lost 5 parts (1p2u2w) 4769 | -7/Garrison | Discovered new exit (range 10) 4793 | -7/Garrison | Triggered checkpoint 4824 | -7/Garrison | Entered Factory 4824 | -6/Factory | Evolved 2 slots: Utility x2 5137 | -6/Factory | Build established: Scavenger-Mutant 5323 | -6/Factory | Released all parts (6) 5326 | -6/Factory | Core integrity fell below 50% 5348 | -6/Factory | Core integrity fell below 20% 5353 | -6/Factory | Lost 7 parts (1p3n1u2w) 5473 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05439_ Acquired Plasma Rifle. 05439_ U-05 Engineer lays Concrete. 05443_ G-50 Soldier destroyed. 05443_ Switching to secondary target: G-67 Veteran. 05444_ K-01 Serf collects debris. 05445_ R-10 Processor collects Carbon-fiber Leg. 05446_ K-01 Serf collects debris. 05457_ HM >BA8K8AGHZMVAKJH/V6LGJMOZABDHWFI: W 05460_ Acquired 51 matter. 05463_ Critical hit (Burn: +37). 05467_ K-01 Serf cleans the Fusion Modulator. 05468_ U-05 Engineer destroyed. 05469_ K-01 Serf collects debris. 05470_ Critical hit (Burn: +37). 05472_ Imp. Light Armor Plating destroyed. 05472_ Critical hit (Burn: +37). 05472_ K-01 Serf collects debris. 05473_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????# #??????????????????# # # | | ?????????????# #??????????????????# # # | | ?????????????# #??????????????????# ### #### | | ?????????????# #??????????????????# T#?##??? | | ?????????????# #??????????????????# #?????? | | ?????????????# #??????????????????# ##?????? | | ?????????????# #??????????????????# #??????? | | ?????????????# #??????????????????# #??????? | | ?????????????# #??????????????????# #??????? | | ?????????????# #??????????????????# #??????? | | ?????????????# #??????????????????#" #??????? | | ?????????????# #???###+###????????#% #??????? | | ?????????????# #???# #????????#" #??????? | | ?????????????# #???# #????????# #??????? | | ?????????????# #???# #????????# ???????? | | ?????????????# ##### +??????????? ???????? | | ?????????????# #????????????? ???????? | | ????##########/### #???????????????????????? | | ????# # ########????????????????? | | ????# # ????????????????? | | ????# ! [ # ?????????????????? | | ????# ] # u ?????????????????? | | ????# # ku """ """ "????????????????? | | ????# g g = """ """ "????????????????? | | ????# # !%! """ """ """ "????????????? | | ????# #w =| @R R ????????? | | ????# # """k""" """ "????????????? | | ????# # R """ """ "????????????????? | | ????# ! # g""" """ "????????????????? | | ????# # k ?????????????????? | | ????## ########### R """ """ ?????????????????? | | ?????##??????????# """ """ "????????????????? | | ?????????????????# """ """ ?????????????????? | | ?????????????????# A ????????????????????? | | ?????????????????# """??????????????????????? | | ?????????????????u ""???????????????????????? | | ???????????????? "????????????????????????? | | ??????????????? ????????????????????????? | | ???????????????? "????????????????????????? | | ???????????????? "????????????????????????? | | ?????????????????##### ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Cold Fusion Reactor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTargetingDrive Manual? 0 Play Time 00:41:15 Cumulative 175.3 hours Start 2026.03.15 @ 20:49:41 End 2026.03.15 @ 21:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a454681-810a-458c-85af-f30df1868587