Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 13:27:44 Player: ferbs Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2843) 2843 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 6287 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 282/290 System Corruption 7% Temperature Cool (0) Movement Rolling (85) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Weapon Shielding > --- WEAPON (3) ------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Improved Sensor Array > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Armored Treads Medium Treads Medium Treads Medium Treads Advanced Weight Redist. System Advanced Visual Processing Unit Kinecellerator Hacking Suite Enhanced Autogun Missile Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 105 | 7 3 8 7 14 20 46 Power 12 | 1 . 1 . 2 3 5 Engine 6 | 1 . . . 2 2 1 Core 6 | . . 1 . . 1 4 Reactor . | . . . . . . . Propulsion 36 | 2 . 1 5 7 6 15 Treads 26 | 2 . 1 4 7 2 10 Leg 1 | . . . 1 . . . Wheel 4 | . . . . . . 4 Hover 5 | . . . . . 4 1 Flight . | . . . . . . . Utility 20 | 2 3 3 . . 3 9 Device 8 | . 1 1 . . 3 3 Storage 5 | 2 2 . . . . 1 Processor 5 | . . 1 . . . 4 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 37 | 2 . 3 2 5 8 17 Energy Gun 14 | 1 . 3 . 3 2 5 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 1 . . 2 . 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 10 | . . . . 2 2 6 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 40 | . . 4 2 6 2 26 Power 6 | . . 1 . 2 . 3 Propulsion 14 | . . 1 1 2 1 9 Utility 7 | . . . . . 1 6 Weapon 13 | . . 2 1 2 . 8 Highest Loss Streak 20 | . . 3 1 4 2 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 87 95 97 92 78 Engine 6 | . 14 8 . 5 9 5 Core 4 | . . . 11 5 6 5 Treads 24 | . 28 22 41 42 17 11 Wheel 1 | . . . . . . 3 Hover 5 | . . . . . 14 9 Device 6 | . 10 5 . . 11 9 Storage 11 | . 17 14 11 11 9 10 Processor 6 | . . 6 11 11 5 3 Energy Gun 8 | . 14 19 6 4 . 8 Ballistic Gun 9 | . 14 7 13 14 13 4 Launcher 1 | . . . . 3 1 1 Impact Weapon 1 | . . . . . . 3 Naked Turns 24 | . . . . . . 24 Heaviest Build 60 | 18 29 31 31 33 49 60 Greatest Support 112 | 40 40 40 80 80 80 112 Greatest Overweight (x) 6 | . . 1 . . 3 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 12 Most Carried 15 | 8 11 15 15 15 15 15 Average Carried 12 | 4 7 13 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 8 11 13 15 15 15 1 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2239 | 274 53 68 139 661 345 699 Remotely . | . . . . . . . Salvage Created 3244 | 99 344 279 231 1331 417 543 Parts 176 | 3 19 15 14 80 17 28 Haulers Intercepted 4 | . 2 . . 1 1 . Recyclers Shooed 3 | . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 68 | . 7 6 4 31 8 12 Guns 43 | . 5 6 3 19 4 6 Cannons 4 | . . . . . 1 3 AOE 19 | . 2 . . 12 3 2 Classes Destroyed 13 | 1 4 1 3 3 . 1 Worker 7 | . . . 2 1 . 4 Builder 4 | . . . . 3 . 1 Tunneler 1 | . . 1 . . . . Hauler 4 | . 2 . . 1 1 . Recycler 2 | 1 . . . . . 1 Operator 2 | . 1 . . . . 1 Watcher 4 | . . . 1 2 1 . Swarmer 10 | . 3 . . 3 . 4 Grunt 35 | . 4 6 2 14 5 4 Brawler 2 | . . . . 2 . . Protector 1 | . . . . 1 . . Sentry 18 | . . . 2 11 3 2 Programmer 2 | . . . . . . 2 Best Kill Streak 14 | 1 4 2 2 14 4 4 Combat Bots Only 12 | . 3 2 2 12 3 4 Max Kills in Single Turn 6 | 1 2 1 1 6 2 1 Gunslinging 1 | . . . . . 1 . Exploded 5 | . 2 . . 5 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 624 | . 30 63 17 165 83 266 Missed 189 | . 9 13 8 62 19 78 Damage Taken 6782 | . 200 636 137 1427 991 3391 Core 1328 | . 39 190 . 222 169 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 8 . 44 69 . Volleys Fired 261 | 4 25 34 16 92 35 55 Largest 3 | 1 2 2 2 2 2 3 Hottest 149 | 20 60 105 130 121 136 149 Shots Fired 485 | 4 50 60 30 178 70 93 Gun 439 | 4 50 60 30 165 60 70 Cannon 15 | . . . . . 6 9 Launcher 31 | . . . . 13 4 14 Special . | . . . . . . . Kinetic 275 | 4 25 26 16 132 54 18 Thermal 153 | . . 33 14 33 12 61 Explosive 31 | . . . . 13 4 14 Electromagnetic 26 | . 25 1 . . . . Robot Hit Streak 16 | 2 7 11 9 13 9 16 Robot Miss Streak 4 | 1 4 2 2 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . . 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 335 | 3 29 45 19 124 41 74 Core Hits 161 | 2 14 17 10 63 19 36 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 11 | . 1 . . 4 . 6 Burn 7 | . . . . 3 . 4 Destroy 1 | . . . . 1 . . Blast 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7306 | 24 411 467 285 2759 1111 2249 Guns 4536 | 24 324 466 285 1808 675 954 Cannons 226 | . . . . . 83 143 Explosions 2107 | . 87 . . 951 353 716 Melee 436 | . . . . . . 436 Ramming 1 | . . 1 . . . . Kinetic 2736 | 24 130 155 104 1460 594 269 Thermal 1906 | . 87 298 181 348 164 828 Explosive 2020 | . . . . 951 353 716 Electromagnetic 207 | . 194 13 . . . . Impact 436 | . . . . . . 436 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 3 3 . 7 Average Corruption 2 | . 1 2 2 3 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 1 7 3 19 . 15 Message Errors 9 | . . 1 . 2 . 6 Matter Fused 12 | . . 1 1 7 . 3 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 9 | . . . 2 4 . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . 1 2 . 2 . 1 Data Loss (major) 2 | . . 1 . 1 . . Misfires 2 | . . 1 . 1 . . Alerts 2 | . . . . 1 . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 211 | . . . . . 6 205 Projectiles . | . . . . . . . Explosions 6 | . . . . . 6 . Melee 205 | . . . . . . 205 Knockbacks 3 | . . . . . . 3 Impact 1 | . . . . . . 1 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | . 82 239 357 180 400 375 Average Temperature 73 | . 23 74 106 34 110 102 Received Heat Transfer 2433 | . 42 378 36 498 531 948 Effects 5 | . . 1 . . 2 2 Shutdowns 3 | . . . . . 2 1 Energy Bleed 2 | . . 1 . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 2 . . . . 1 Impact Corruptions 8 | . . . . . . 8 Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 13 | . . 3 . 2 . 8 Heat Transferred 4695 | . 100 673 444 1073 333 2072 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 741 | 5 196 155 198 741 569 229 Initial 312 | . 3 5 . 83 312 174 Average 195 | 4 76 85 114 385 448 80 Maximum Alert Level 3 | . . . . 3 2 1 Low Security (%) 65 | 100 100 100 100 8 . 95 Level 1 19 | . . . . 55 48 4 Level 2 12 | . . . . 24 51 . Level 3 2 | . . . . 11 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . . 6 2 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 11 | . 2 . . 3 2 4 Assault 1 | . . . . 1 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . . 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 11 7 6 41 14 18 Peak Tracking Total 8 | . 3 2 2 8 4 6 Tactical Retreats 7 | . . 1 . 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 7 | . 2 . 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 6 | . . . 1 2 2 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 7 | . 1 . . 2 . 4 Terminals 4 | . . . . 2 . 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . . 4 . 6 Successful 7 | . 1 . . 2 . 4 Failed 6 | . 2 . . 2 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . . . 4 . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 2 . 1 Record 1 | . . . . 1 . . Alert Level 2 | . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 2 | . 1 . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 4 | . 1 . . 2 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4470 | 115 451 498 380 941 606 1479 Spaces Moved 2397 | 56 230 205 197 415 332 962 Core 56 | 9 . . . . . 47 Treads 1426 | 47 230 205 197 415 127 205 Legs . | . . . . . . . Wheels 257 | . . . . . . 257 Hover 658 | . . . . . 205 453 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 50 Average Speed 146 | 142 160 190 160 160 143 126 Slowest Speed 350 | 160 160 240 160 160 240 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 39 41 20 64 26 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 138 | . 3 . . 66 38 31 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 136 | . 3 . . 66 38 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2948 | 89 269 255 240 545 414 1136 Wait 13 | 7 . . . . . 6 Move 2391 | 55 229 204 196 414 331 962 Hop . | . . . . . . . Pick Up 95 | 15 8 7 12 14 12 27 Fast Attach 20 | . . . . 3 7 10 Attach 54 | 7 1 4 6 8 3 25 Detach 3 | . . . 2 . . 1 Swap 31 | . 2 4 1 3 10 11 Drop 59 | 1 4 1 7 11 16 19 Fire 261 | 4 25 34 16 92 35 55 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Entered Mines 591 | -10/Mines | Core integrity fell below 50% 751 | -10/Mines | Learned location of Storage (-9) 751 | -10/Mines | Discovered new exit (range 7) 859 | -10/Mines | Core integrity fell below 20% 887 | -10/Mines | Lost 3 parts (1p1n1w) 1059 | -10/Mines | Identified exit to Materials 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Evolved 2 slots: Propulsion x2 1375 | -9/Materials | Discovered new exit (range 16) 1425 | -9/Materials | Identified exit to Storage 1445 | -9/Materials | Entered Storage 1723 | -9/Storage | Build established: Scavenger-Mutant 1977 | -9/Storage | Learned location of Armory (-3) 2098 | -9/Storage | Lost 4 parts (1p1n2w) 2245 | -9/Storage | First assault squad dispatched 2264 | -9/Storage | Garrison activated, responded to threat 2277 | -9/Storage | Core integrity fell below 50% 2300 | -9/Storage | Destroyed 12 combat bots 2362 | -9/Storage | Discovered new exit (range 16) 2385 | -9/Storage | Identified exit to Materials 2386 | -9/Storage | Entered Materials 2386 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2974 | -8/Materials | Build established: Mutant 2987 | -8/Materials | Discovered new exit (range 6) 2992 | -8/Materials | Entered Factory 2992 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3478 | -7/Factory | Build established: Skirmisher 3961 | -7/Factory | Build established: Mutant 4128 | -7/Factory | Core integrity fell below 50% 4143 | -7/Factory | Core integrity fell below 20% 4172 | -7/Factory | Lost 20 parts (2p7n4u7w) 4471 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired 28 matter. K-01 Serf collects debris. Destroyed Wheel. K-01 Serf system corrupted by crushing effect. K-01 Serf destroyed. Acquired 19 matter. Acquired Corrupted Wheel. Acquired Wheel. R-06 Scavenger collects Med. Matter Pod. Integrated Corrupted Wheel (+1). Discarded Target Analyzer. System corrupted: Matter fused (-8). R-06 Scavenger collects Sml. Matter Pod. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired 8 matter. Acquired 2 matter. Penetrated by Slug. Microactuators destroyed. Critical hit (Blast). 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[?# %@ % #????????? | | ???????! ??# % #????????? | | ????????????# g ##???????? | | ????????????# H #????????? | | ???????????## #????????? | | ???????????## #????????? | | ???????????## #????????? | | ????????????##############+#### #????????? | | ????????????###??# ######## #????????? | | ?????????????????# #? ? # ?????????? | | ?????????????????# ! #???##?????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Maybe Next Time I'll Detach My Launcher Quick And Dirty Significant Disruption Challenges ------------ None Game ------ Seed WarpDiametricMicroactuators Manual? 0 Play Time 00:56:27 Cumulative 5.3 hours Start 2024.04.26 @ 12:30:35 End 2024.04.26 @ 13:27:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 350a885f-28f9-4aba-8b1c-60cf70c29202