Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 10:49:45 Player: monistgf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2694) 2694 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 7619 Bonus ------- High Alert Combat Kills 285 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Advanced Cooling System Microactuators Improved Component Analysis Suite Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Microactuators Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Improved VSS Leg Armored Wheel Armored Wheel Improved Cooling System Advanced Cooling System Microactuators Microactuators Heavy Machine Gun Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Mace Heavy Mace [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . Utility 7 | . . 1 2 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 107 | . 2 22 22 11 13 34 2 1 Power 8 | . . 1 4 . 1 2 . . Engine 4 | . . 1 2 . . 1 . . Core 4 | . . . 2 . 1 1 . . Reactor . | . . . . . . . . . Propulsion 45 | . 1 13 8 6 6 10 1 . Treads 11 | . . 8 2 1 . . . . Leg 9 | . 1 1 5 . . 2 . . Wheel 13 | . . 4 1 2 . 6 . . Hover 12 | . . . . 3 6 2 1 . Flight . | . . . . . . . . . Utility 29 | . . 4 5 3 4 11 1 1 Device 13 | . . . . . 3 10 . . Storage 4 | . . 2 1 1 . . . . Processor 5 | . . . 2 1 1 1 . . Hackware 7 | . . 2 2 1 . . 1 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 25 | . 1 4 5 2 2 11 . . Energy Gun 2 | . . 1 . . . 1 . . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 5 | . 1 1 2 . . 1 . . Ballistic Cannon 2 | . . . 1 . . 1 . . Launcher 5 | . . . . 2 . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon 7 | . . . . . 2 5 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 52 | . . 9 9 2 . 31 1 . Power 6 | . . 2 1 . . 3 . . Propulsion 26 | . . 4 6 1 . 15 . . Utility 11 | . . 1 1 1 . 7 1 . Weapon 9 | . . 2 1 . . 6 . . Highest Loss Streak 18 | . . 6 7 2 . 18 1 . To Critical Strikes 2 | . . 1 . . . 1 . . Average Slot Usage (%) 79 | . 85 90 80 86 88 70 2 2 Engine 3 | . 14 7 . 7 . . . . Core 2 | . . . 5 . 5 3 . . Treads 5 | . . 16 5 2 1 . . . Leg 5 | . 28 4 10 2 . 2 . . Wheel 4 | . . 11 . 6 3 4 . . Hover 6 | . . . . 10 21 10 . . Device 2 | . . . . . 5 9 . . Storage 7 | . 14 11 9 7 6 4 . . Processor 12 | . . . 17 20 20 17 . . Hackware 12 | . . 16 13 17 13 7 2 2 Energy Gun 1 | . 6 3 . . . . . . Energy Cannon 1 | . . . 3 1 . . . . Ballistic Gun 4 | . 21 8 6 2 . 1 . . Ballistic Cannon 1 | . . . 3 . . 2 . . Launcher 1 | . . . . 6 2 . . . Impact Weapon 3 | . . 9 4 . . . . . Slashing Weapon 1 | . . . . . 6 2 . . Naked Turns 99 | . . . . . . 6 77 16 Heaviest Build 52 | 12 12 29 52 52 39 52 . . Greatest Support 60 | 20 20 60 60 28 46 46 3 3 Greatest Overweight (x) 15 | . . 2 15 4 1 9 . . Average Overweight (x) . | . . . 2 . . . . . Largest Inventory Capacity 20 | . 8 15 20 20 15 15 5 5 Average Capacity 15 | . 8 14 19 15 15 14 5 5 Most Carried 16 | . 8 15 16 15 15 15 5 5 Average Carried 11 | . 6 11 13 14 14 7 4 5 Final Capacity 20 | 8 8 15 20 15 15 5 5 5 Final Carried 15 | 6 8 10 15 15 15 5 5 5 Class Distribution -------------------- 39% | Hacker-Mutant 36% | Mutant 14% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1837 | 200 39 354 290 12 184 625 105 28 Remotely . | . . . . . . . . . Salvage Created 3382 | . 140 1418 548 76 93 1107 . . Parts 143 | . 13 42 21 10 8 49 . . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 12 | . . 3 1 1 . 7 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 65 | . 5 23 12 6 1 18 . . Melee 13 | . . 2 1 . 1 9 . . Guns 20 | . 5 13 1 . . 1 . . Cannons 12 | . . . 7 . . 5 . . AOE 9 | . . . . 6 . 3 . . Classes Destroyed 14 | . 2 5 1 1 1 4 . . Worker 9 | . . 2 . . 1 6 . . Builder 1 | . . . . . . 1 . . Tunneler 3 | . . . . 1 1 1 . . Hauler 1 | . . . . . . 1 . . Recycler 10 | . . 6 2 . . 2 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 19 | . 3 3 3 6 . 4 . . Grunt 31 | . 2 12 8 . . 9 . . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 7 . . . . . . Hunter 3 | . . . 1 . . 2 . . Programmer 4 | . . . . . 1 3 . . Best Kill Streak 16 | . 4 9 6 3 2 16 . . Combat Bots Only 11 | . 4 8 6 3 1 11 . . Max Kills in Single Turn 3 | . 1 1 1 2 1 3 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . Melee 1 | . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 529 | . 12 126 107 16 2 237 14 15 Missed 154 | . 3 39 15 6 1 75 9 6 Damage Taken 6445 | . 89 1216 1383 228 16 3252 107 154 Core 1751 | . 33 293 363 42 16 763 87 154 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 73 | . . . . . 73 . . . Core Remaining (%) 73 | 100 86 26 34 94 98 . . . Volleys Fired 148 | . 8 45 28 11 . 56 . . Largest 2 | . 2 2 2 2 . 2 . . Hottest 122 | . 70 73 104 80 . 122 . . Shots Fired 249 | . 16 90 51 16 . 76 . . Gun 154 | . 16 90 22 6 . 20 . . Cannon 84 | . . . 29 5 . 50 . . Launcher 11 | . . . . 5 . 6 . . Special . | . . . . . . . . . Kinetic 182 | . 13 52 43 6 . 68 . . Thermal 56 | . 3 38 8 5 . 2 . . Explosive 11 | . . . . 5 . 6 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 5 12 13 14 . 10 . . Robot Miss Streak 3 | . 2 3 2 1 . 2 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 274 | . 10 99 59 14 5 87 . . Core Hits 126 | . 7 33 20 11 1 54 . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 11 | . . 10 1 . . . . . Critical Strikes 27 | . . 13 2 . 1 11 . . Burn 3 | . . 3 . . . . . . Blast 5 | . . . . . . 5 . . Smash 12 | . . 10 2 . . . . . Sever 7 | . . . . . 1 6 . . Melee Attacks 106 | . . 35 22 . 13 36 . . Impact 57 | . . 35 22 . . . . . Slashing 49 | . . . . . 13 36 . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . 4 1 . 2 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . 2 4 . . . . . Damage Inflicted 9107 | . 120 2223 1452 590 332 4390 . . Guns 1598 | . 120 944 137 38 . 359 . . Cannons 1811 | . . . 469 116 . 1226 . . Explosions 2003 | . . . . 436 . 1567 . . Melee 3691 | . . 1275 846 . 332 1238 . . Ramming 4 | . . 4 . . . . . . Kinetic 2658 | . 95 495 467 38 . 1563 . . Thermal 1145 | . 25 449 139 116 . 416 . . Explosive 1572 | . . . . 436 . 1136 . . Electromagnetic 37 | . . . . . . 37 . . Impact 2121 | . . 1275 846 . . . . . Slashing 1570 | . . . . . 332 1238 . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . 24 . . 1 9 10 11 Average Corruption 11 | . . 23 . . 1 4 9 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . 19 . . . 9 5 1 Message Errors 6 | . . 3 . . . 2 1 . Matter Fused 8 | . . 5 . . . 2 1 . Heat Flow Errors 3 | . . 2 . . . . 1 . Energy Discharges 4 | . . 2 . . . 2 . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 6 | . . 3 . . . 1 1 1 Data Loss (major) 1 | . . 1 . . . . . . Misdirections 3 | . . 2 . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 1303 | . . 665 154 9 152 323 . . Projectiles 49 | . . . 6 . . 43 . . Explosions 234 | . . . . 9 . 225 . . Melee 1020 | . . 665 148 . 152 55 . . Knockbacks 32 | . . 5 4 . . 23 . . Impact 6 | . . 5 1 . . . . . Kinetic 24 | . . . 3 . . 21 . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 137 | . . 2 . 78 . 57 . . Shots 5 | . . . . 3 . 2 . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 169 | . 27 145 82 48 . 13 169 . Average Temperature 33 | . 11 40 20 22 . 8 89 . Received Heat Transfer 1776 | . 36 435 549 . . 747 9 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 25 | . . 24 1 . . . . . Impact Corruptions 27 | . . 20 7 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 2372 | . 74 1554 222 185 . 337 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 672 | . 150 571 467 432 249 672 . . Initial 241 | . . 63 241 140 120 30 . . Average 295 | . 73 303 336 265 153 422 . . Maximum Alert Level 2 | . . 2 2 2 1 2 . . Low Security (%) 32 | . 100 26 . 36 86 21 . . Level 1 40 | . . 48 75 44 13 12 . . Level 2 26 | . . 24 24 19 . 66 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 4 2 . 2 5 . . Investigation 4 | . 1 1 1 . . 1 . . Extermination 3 | . . . . . 1 2 . . Reinforcement 7 | . . 3 1 . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 6 | . . 1 2 1 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 6 30 20 10 6 40 4 6 Peak Tracking Total 11 | . 3 8 6 4 3 11 4 6 Tactical Retreats 8 | . . . 2 . . 6 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 4 | . . . . . . 4 . . Max in Single Turn 3 | . . . . . . 3 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 14 | . . . 4 4 3 3 . . Terminals 11 | . . . 4 4 . 3 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 34 | . . . 9 13 5 7 . . Successful 24 | . . . 5 10 5 4 . . Failed 10 | . . . 4 3 . 3 . . Catastrophic 3 | . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 4 3 1 4 . . Terminals 29 | . . . 9 13 . 7 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 15 | . . . 5 8 . 2 . . Prototype ID Bank 2 | . . . 1 . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 5 | . . . 2 3 . . . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 4 | . . . 1 3 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 5 | . . . . 2 1 2 . . Terminals 4 | . . . . 2 . 2 . . Assimilate 1 | . . . . . . 1 . . Botnet 3 | . . . . 2 . 1 . . Fabricators 1 | . . . . . 1 . . . Report 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . 4 4 1 3 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 35 | . . . . . 35 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 3328 | . 138 746 737 491 453 584 139 40 Spaces Moved 2500 | 1 78 302 213 592 550 416 272 76 Core 366 | . . . 4 . . 14 272 76 Treads 195 | . . 133 62 . . . . . Legs 209 | 1 78 . 122 . . 8 . . Wheels 595 | . . 169 25 212 89 100 . . Hover 1135 | . . . . 380 461 294 . . Flight . | . . . . . . . . . Fastest Speed 42 | 120 120 80 150 48 42 42 50 50 Average Speed 87 | 120 120 124 260 71 54 64 50 50 Slowest Speed 800 | 120 120 160 800 150 110 500 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 2 21 44 21 21 23 16 49 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . . 3 1 Spaces Dug 11 | . . . . . 7 4 . . Terrain Destroyed 130 | . . . 4 25 7 94 . . Melee 11 | . . . . . 7 4 . . Projectile 13 | . . . 4 . . 9 . . AOE 106 | . . . . 25 . 81 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 3236 | . 107 522 310 655 686 605 274 77 Wait 275 | . 19 106 18 11 84 37 . . Move 2492 | . 77 301 212 591 549 415 271 76 Hop . | . . . . . . . . . Pick Up 45 | . . 7 8 11 12 7 . . Fast Attach 47 | . 1 8 9 8 4 15 1 1 Attach 33 | . . 7 6 1 3 15 1 . Detach 20 | . 1 2 2 4 3 7 1 . Swap 27 | . 1 7 7 2 6 4 . . Drop 43 | . . 5 2 16 12 8 . . Fire 148 | . 8 45 28 11 . 56 . . Melee 100 | . . 33 18 . 13 36 . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 9) 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -9/Materials | Destroyed 8 combat bots 451 | -9/Materials | Discovered new exit (range 9) 453 | -9/Materials | Build established: Hacker-Mutant 542 | -9/Materials | System corruption reached 10% 555 | -9/Materials | Core integrity fell below 50% 602 | -9/Materials | Lost 6 parts (1p3n1u1w) 873 | -9/Materials | Discovered new exit (range 7) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Utility x2 888 | -8/Materials | Build established: Mutant 1103 | -8/Materials | Core integrity fell below 50% 1128 | -8/Materials | Lost 7 parts (1p5n1u) 1609 | -8/Materials | Discovered new exit (range 5) 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Utility x2 1654 | -7/Factory | Identified exit to Lower Caves 1745 | -7/Factory | Build established: Hacker-Mutant 1910 | -7/Factory | Identified exit to Factory 2113 | -7/Factory | Entered another Factory area 2113 | -6/Factory | Evolved 2 slots: Propulsion x2 2350 | -6/Factory | Discovered new exit (range 7) 2514 | -6/Factory | Build established: Hacker-Scout 2521 | -6/Factory | Repaired Cld. Airjet 2563 | -6/Factory | Discovered new exit (range 7) 2566 | -6/Factory | Identified exit to Factory 2566 | -6/Factory | Entered another Factory area 2566 | -5/Factory | Evolved 2 slots: Utility x2 2683 | -5/Factory | Discovered new exit (range 18) 2860 | -5/Factory | Destroyed 11 combat bots 2883 | -5/Factory | Core integrity fell below 50% 2925 | -5/Factory | Lost 18 parts (2p8n5u3w) 3080 | -5/Factory | Discovered new exit (range 19) 3144 | -5/Factory | Released all parts (7) 3150 | -5/Factory | Entered Upper Caves 3166 | -5/Upper Caves | Learned location of 1 exit from Factory 3174 | -5/Upper Caves | Lost 9 parts (1p4n1u3w) 3216 | -5/Upper Caves | Core integrity fell below 20% 3221 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3267 | -5/Upper Caves | System corruption reached 10% 3283 | -5/Upper Caves | Discovered new exit (range 12) 3289 | -5/Upper Caves | Entered another Upper Caves area 3329 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03267_ Found Matter Filter. 03267_ Found 17 Matter. 03267_ Found 25 Matter. 03268_ Acquired 25 matter. 03268_ Acquired 17 matter. 03269_ Hacking Suite destroyed. 03276_ Acquired 3 matter. 03278_ 2W-9HY(k) destroyed. 03279_ Acquired 5 matter. 03283_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03299_ System corrupted: Component data lost. 03304_ Searching scrap... 03304_ Found Adv. Hacking Suite. 03304_ Found Unknown Device. 03304_ Found Mak. Leg. 03304_ Found 28 Matter. 03305_ Acquired 28 matter. 03305_ Acquired Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#?########## | | ??????????????????????????????????????# ? 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""" ?? ?????? | | ???????????????????????????????? #??# #????? | | ???????????????????????????????? #??? #????? | | ????????????????????????????????## ????? ##????? | | ?????????????????????????????????# ?????###?????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Melee Speed Boost 40 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseSigixNukerbomber Manual? 0 Play Time 00:41:07 Cumulative 250.3 hours Start 2024.04.19 @ 10:08:10 End 2024.04.19 @ 10:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77eedd2d-e788-4d79-afbd-8bef36a3baec