Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 15:06:06 Player: Cheeriohz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (1593) 1593 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 7397 Bonus ------- Follower Combat Kills 14 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 112/290 System Corruption 12% Temperature Cool (9) Movement Core (1600) Ox31 Location -6/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Light Armor Plating Long-range Tractor Beam Shock Rifle Gauss Rifle Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Weapon Shielding Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun Proton Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Advanced Treads Medium Treads Armored Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Light Armor Plating Long-range Tractor Beam Shock Rifle Gauss Rifle Assault Cannon Flak Cannon Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 7 | . . . 2 . 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 73 | 3 14 . 5 2 6 14 1 3 . 11 6 8 Power 16 | . 4 . . . 1 4 . . . 3 . 4 Engine 7 | . 3 . . . . 1 . . . 1 . 2 Core 9 | . 1 . . . 1 3 . . . 2 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 2 . . 2 . 3 . . . 1 . 3 Treads 3 | . . . . . . 1 . . . . . 2 Leg . | . . . . . . . . . . . . . Wheel 10 | 2 2 . . 2 . 2 . . . 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 20 | 1 4 . 3 . 3 5 . 1 . 1 2 . Device 7 | 1 1 . . . 1 2 . 1 . . 1 . Storage 3 | . 3 . . . . . . . . . . . Processor 5 | . . . 3 . 1 1 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 4 | . . . . . 1 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 24 | . 4 . 2 . 2 2 1 2 . 6 4 1 Energy Gun 5 | . 1 . . . . . . . . 1 3 . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 7 | . 3 . 2 . 1 1 . . . . . . Ballistic Cannon 6 | . . . . . 1 1 1 1 . 2 . . Launcher 5 | . . . . . . . . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 25 | . 4 . . . . . . 1 . 4 . 16 Power 4 | . . . . . . . . . . 1 . 3 Propulsion 8 | . 2 . . . . . . . . 1 . 5 Utility 7 | . . . . . . . . 1 . 1 . 5 Weapon 6 | . 2 . . . . . . . . 1 . 3 Highest Loss Streak 10 | . 2 . . . . . . 1 . 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 100 99 92 92 91 92 75 81 76 Engine 3 | . 13 14 11 11 4 . . . . . 6 2 Core 3 | . . . . . 4 6 7 7 7 2 . 1 Wheel 17 | . 24 28 22 22 18 14 15 15 15 12 13 7 Device 15 | . 14 14 11 11 18 15 15 19 23 15 16 17 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 Processor 13 | . . . 22 22 18 15 15 15 15 15 13 13 Hackware 2 | . . . . . . 6 7 2 . . . . Protection 5 | . . . . . 9 7 7 7 7 7 13 9 Energy Gun 2 | . 6 14 . . . . . . . 2 6 4 Ballistic Gun 7 | . 20 14 21 22 16 5 . . . . . . Ballistic Cannon 6 | . . . . . 1 8 15 14 15 9 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 11 94 94 95 95 100 104 105 106 106 110 114 114 Greatest Support 40 | 20 20 20 20 20 20 40 40 40 40 40 28 28 Greatest Overweight (x) 10 | . 10 4 4 4 4 5 2 2 2 3 4 9 Average Overweight (x) 2 | . . 4 4 4 4 2 2 2 2 2 3 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 13 17 23 25 25 25 25 25 25 25 25 24 Average Carried 22 | 6 10 14 21 23 24 24 24 24 25 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 13 17 23 25 25 25 25 25 25 24 24 17 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Matter Collected 2083 | 248 342 47 85 187 221 162 164 191 . 343 . 93 Remotely . | . . . . . . . . . . . . . Salvage Created 2395 | 169 362 21 85 189 482 69 35 216 . 352 . 415 Parts 156 | 14 31 9 8 13 30 7 2 8 . 19 . 15 Haulers Intercepted 6 | . 2 . . . 3 . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 2 6 . 7 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 36 | . 7 1 1 2 3 2 1 4 . 10 . 5 Guns 13 | . 7 1 1 2 2 . . . . . . . Cannons 7 | . . . . . 1 2 1 2 . 1 . . AOE 15 | . . . . . . . . 2 . 9 . 4 Classes Destroyed 15 | 2 6 1 1 . . 1 . 1 . . . 3 Worker 5 | . 2 . . 3 . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 6 | . 2 . . . 3 . . . . . . 1 Recycler 3 | 1 . . . 1 1 . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . Watcher 4 | . 1 . 1 . 2 . . . . . . . Swarmer 14 | . 3 1 . 2 . . . . . 8 . . Grunt 10 | . 4 . . . . . . 3 . 1 . 2 Duelist 1 | . . . . . . . . . . . . 1 Sentry 6 | . . . 1 . 3 . . 1 . 1 . . Specialist 1 | . . . . . . . . . . . . 1 Programmer 3 | . . . . . . 2 1 . . . . . Heavy 1 | . . . . . . . . . . . . 1 Samaritan 9 | . . . . . . . . 3 . 6 . . Best Kill Streak 6 | 2 6 1 1 2 2 1 1 2 . 4 . 5 Combat Bots Only 4 | . 3 1 1 2 1 1 1 2 . 4 . 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 1 2 . 2 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 322 | . 35 2 10 6 18 16 6 35 . 73 . 121 Missed 72 | . 3 . 2 . 1 4 6 10 . 22 . 24 Damage Taken 4468 | . 430 16 124 45 251 178 . 343 . 654 . 2427 Core 1116 | . 76 . 18 7 14 29 . 26 . 96 . 850 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . 100 Core Remaining (%) 87 | 100 . 69 . 93 97 . . . . 78 . . Volleys Fired 206 | 18 37 5 5 21 20 11 3 27 . 45 . 14 Largest 2 | 2 2 2 2 2 2 2 1 2 . 1 . 2 Hottest 130 | 60 85 85 50 50 69 88 44 92 . 50 . 130 Shots Fired 300 | 34 68 6 10 28 40 21 3 28 . 47 . 15 Gun 210 | 34 68 6 10 28 39 3 . . . 21 . 1 Cannon 79 | . . . . . 1 18 3 27 . 19 . 11 Launcher 11 | . . . . . . . . 1 . 7 . 3 Special . | . . . . . . . . . . . . . Kinetic 225 | 18 54 5 10 28 40 21 3 27 . 19 . . Thermal 31 | 16 14 1 . . . . . . . . . . Explosive 11 | . . . . . . . . 1 . 7 . 3 Electromagnetic 33 | . . . . . . . . . . 21 . 12 Robot Hit Streak 18 | 5 18 4 9 11 15 17 4 10 . 18 . 5 Robot Miss Streak 5 | 2 5 3 3 1 2 5 . 4 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 221 | 21 51 3 9 21 30 14 3 20 . 38 . 11 Core Hits 130 | 7 31 3 3 7 13 7 2 10 . 25 . 22 Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed 2 | 1 . . . . . . . 1 . . . . Critical Strikes 9 | 1 . . . . . . . 4 . 3 . 1 Destroy 4 | 1 . . . . . . . 3 . . . . Blast 3 | . . . . . . . . 1 . 2 . . Corrupt 2 | . . . . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6118 | 197 645 32 143 368 520 256 90 675 . 1763 . 1429 Guns 2280 | 197 645 32 143 368 497 62 . . . 319 . 17 Cannons 1387 | . . . . . 23 194 90 482 . 345 . 253 Explosions 2451 | . . . . . . . . 193 . 1099 . 1159 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2814 | 91 495 24 143 368 520 256 90 482 . 345 . . Thermal 264 | 106 150 8 . . . . . . . . . . Explosive 2328 | . . . . . . . . 193 . 976 . 1159 Electromagnetic 712 | . . . . . . . . . . 442 . 270 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 4 4 4 4 . 12 Average Corruption 4 | . . . . . . 3 4 4 4 4 . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . . . . . 4 12 14 1 26 . 1 Message Errors 8 | . . . . . . . 1 3 . 4 . . Matter Fused 16 | . . . . . . 2 5 2 1 6 . . Heat Flow Errors 5 | . . . . . . . . 2 . 3 . . Energy Discharges 11 | . . . . . . 1 3 2 . 5 . . Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . 1 1 3 . 2 . . Data Loss (major) 5 | . . . . . . . 2 1 . 2 . . Misfires 2 | . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 5 . 41 . 130 . 25 Projectiles 68 | . . . . . . 5 . 41 . 22 . . Explosions 133 | . . . . . . . . . . 108 . 25 Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 5 1 5 . . . . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . 5 1 5 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . . . . . . . . 130 . 157 Shots 7 | . . . . . . . . . . 4 . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 336 | 60 108 27 21 6 29 336 . 270 . 224 . 32 Average Temperature 45 | 30 36 15 9 3 10 92 . 72 . 45 . 17 Received Heat Transfer 756 | . 207 . 27 . 72 . . 192 . 96 . 162 Effects 2 | . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . . . . . 7 . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 465 | 250 205 10 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Peak Influence 189 | 25 184 78 111 116 189 60 . . . . 56 119 Initial 56 | . 16 13 29 43 44 20 . . . . 56 39 Average 48 | 15 71 64 51 64 82 22 . . . . 56 21 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . 2 . . . . . 2 Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 4 | . 1 . 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Distress Signals 6 | . 2 . 1 . 2 1 . . . . . . Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals . | . . . . . . . . . . . . . Times Spotted 57 | . 10 3 5 2 6 4 1 4 . 10 . 12 Peak Tracking Total 8 | . 3 3 3 1 3 2 1 3 . 4 . 8 Tactical Retreats 4 | . . 1 1 . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 14 | . 2 . . . 2 5 . . 4 . 1 . Terminals 9 | . 2 . . . 1 5 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 59 | . 7 . . . 5 13 . . 32 . 2 . Successful 45 | . 4 . . . 1 7 . . 32 . 1 . Failed 14 | . 3 . . . 4 6 . . . . 1 . Catastrophic 2 | . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 6 . . . 2 10 . . . . . . Terminals 24 | . 7 . . . 2 13 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 38 | . 2 . . . . 3 . . 32 . 1 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . 10 . . . Robot Schematic 8 | . . . . . . . . . 8 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . Patrol Status 3 | . 1 . . . . 2 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 2 . . . . 4 . . . . . . Terminals 6 | . 2 . . . . 4 . . . . . . Botnet 6 | . 2 . . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 2 5 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . ROAM 2 | . . . . 2 . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . Total Damage 129 | . . . . 129 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Turns Passed 5804 | 134 500 381 230 366 492 1243 471 668 108 973 107 131 Spaces Moved 3389 | 68 341 236 120 211 260 606 332 449 87 569 68 42 Core 1 | . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 29 | 29 . . . . . . . . . . . . Wheels 3359 | 39 340 236 120 211 260 606 332 449 87 569 68 42 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 80 | 80 80 140 140 140 140 125 125 125 125 125 145 160 Average Speed 129 | 97 95 140 140 140 140 129 125 125 125 139 145 182 Slowest Speed 550 | 120 550 140 140 140 140 155 125 125 125 145 160 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 62 56 18 48 24 14 57 71 72 65 1 51 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 4 . 2 . . Spaces Dug 6 | . . . . . . . . . . . . 6 Terrain Destroyed 130 | . . . . . . . . 9 . 102 . 19 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . 4 . . . . AOE 126 | . . . . . . . . 5 . 102 . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Total 4552 | 105 455 281 174 261 358 1052 385 532 86 707 75 81 Wait 766 | 9 34 37 35 24 57 380 47 51 . 76 . 16 Move 3377 | 67 340 235 119 210 259 605 331 448 86 568 67 42 Hop . | . . . . . . . . . . . . . Pick Up 58 | 4 13 4 7 2 8 15 1 2 . 2 . . Fast Attach 26 | 2 5 . 2 . 2 6 1 . . 3 3 2 Attach 25 | . 5 . 2 . 3 2 . 2 . 3 2 6 Detach 13 | 1 4 . 2 . . 3 . . . 2 1 . Swap 22 | 1 4 . 1 2 1 6 . 1 . 5 1 . Drop 58 | 3 13 . 1 2 8 24 2 1 . 2 1 1 Fire 206 | 18 37 5 5 21 20 11 3 27 . 45 . 14 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 135 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Entered Mines 670 | -10/Mines | Learned 4 Materials zone layouts 793 | -10/Mines | Learned location of Zion (-6) 835 | -10/Mines | Discovered new exit (range 6) 1016 | -10/Mines | Entered Materials 1016 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Entered Mines 1249 | -9/Mines | Learned 2 Materials zone layouts 1252 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1365 | -9/Mines | Discovered new exit (range 15) 1385 | -9/Mines | Identified exit to Materials 1612 | -9/Mines | Entered Materials 1612 | -8/Materials | Evolved 2 slots: Utility x2 1613 | -8/Materials | Identified exit to Factory 2091 | -8/Materials | Discovered exit to Factory (range 6) 2104 | -8/Materials | Entered Factory 2104 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -7/Factory | Identified exit to Storage 2553 | -7/Factory | Identified exit to Lower Caves 2901 | -7/Factory | Discovered new exit (range 10) 3056 | -7/Factory | Identified exit to Factory 3347 | -7/Factory | Entered Lower Caves 3353 | -7/Lower Caves | Encountered a Warlord checkpoint 3543 | -7/Lower Caves | Learned Factory emergency access door positions 3552 | -7/Lower Caves | Learned Factory terminal intel 3808 | -7/Lower Caves | Discovered new exit (range 9) 3816 | -7/Lower Caves | Identified exit to Lower Caves 3818 | -7/Lower Caves | Entered another Lower Caves area 4066 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4139 | -7/Lower Caves | Identified exit to Data Miner 4486 | -7/Lower Caves | Entered Data Miner 4486 | -7/Data Miner | Discovered new exit (range 6) 4495 | -7/Data Miner | Identified exit to Proximity Caves 4513 | -7/Data Miner | Met Data Miner 4545 | -7/Data Miner | Learned location of Section 7 (-3) 4545 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4566 | -7/Data Miner | Received God Mode back door access code from Data Miner 4594 | -7/Data Miner | Entered Proximity Caves 4629 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5050 | -6/Proximity Caves | Learned location of 1 exit from Factory 5540 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5567 | -6/Proximity Caves | Entered Factory 5567 | -6/Factory | Evolved 2 slots: Utility x2 5568 | -6/Factory | Identified exit to Lower Caves 5570 | -6/Factory | Loaded intel: 27 terminal locations 5673 | -6/Factory | Identified exit to DSF 5674 | -6/Factory | Entered DSF 5718 | -6/DSF | Additional patrols routed to DSF 5758 | -6/DSF | Lost 6 parts (2p2n2u) 5793 | -6/DSF | System corruption reached 10% 5796 | -6/DSF | Core integrity fell below 50% 5800 | -6/DSF | Core integrity fell below 20% 5805 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05795_ Penetrated by Slug. 05795_ Slug penetrates A-15 Conveyor. 05797_ Acquired Rnf. Deuterium Engine. 05797_ Slug penetrates A-15 Conveyor. 05798_ Penetrated by Slug. 05800_ A-15 Conveyor destroyed. 05801_ Slug penetrates H-66 Slayer. 05801_ Penetrated by Slug. 05802_ X-72 Disruptor destroyed. 05802_ G-50 Soldier destroyed. 05802_ Destroyed Phase Shifter. 05802_ Destroyed Imp. Arc Projector. 05803_ Acquired 60 matter. 05803_ H-66 Slayer misfires. 05803_ Slug penetrates A-15 Conveyor. 05804_ L-41 Fighter destroyed. 05804_ G-50 Soldier destroyed. 05804_ A-15 Conveyor destroyed. 05805_ Acquired 12 matter. 05805_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????#"#??????????###????????????????????????? | | ??????####"##???????###"#####????????????????????? | | ??????#"""""#########[[!!! #?###????????????????? | | ??????#"""""##//#///#[[!!! #!!!#!!##"???????????? | | ??????#"" % % ??????????? | | ????""""" % ??????????? | | ????###"" ## #///##; %###!!!#!!##????????????? | | ??????### ### #///##; ###??!#????????????????? | | ????????# #?######## #????????????????????? | | ???????# /????????# % #????????????????????? | | ???????# /????????# ! #????????????????????? | | ???????## ##??????## ##?????#??????????????? | | ???????? /???????# !! !###[[ #??????????????? | | ???????? /???????# !! + #??????????????? | | ???????? /????????#!! ##### #??????????????? | | ???????## #????????# hx # ##????????????????? | | ???????? #????????# ! ]]]#????????????????? | | ???????? ?????#!!!##A =% ]]]#!!!#????????????? | | ???????? =!@* ????????? | | ???????? h!%=%[%g ????????? | | ?????????? !!!= ! ????????? | | ???????????##]]]#***##A = A !#!!!## ?????????? | | ????????????#]??#***?## ##!!!#??!#????????????? | | ????????????????###???# ##?####????????????????? | | ??????????????????????! !??????????????????????? | | ??????????????????????! !??????????????????????? | | ?????????????????????!! !??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????! ???????????????????????? | | ??????????????????????! ???????????????????????? | | ??????????????????????! ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingIonRifle Manual? 0 Play Time 01:02:06 Cumulative 78.3 hours Start 2024.03.17 @ 14:01:07 End 2024.03.17 @ 15:06:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f623a12b-5111-4cf3-8eb1-0076a034d13a