Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 13:58:23 Player: ForestDarkPsy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2362) 2362 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 8312 Bonus ------- Follower Combat Kills 210 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Cryofiber Web Huge Storage Unit High-capacity Matter Pod (0) Enhanced Optical Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Modified TNC Advanced Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Improved Cryofiber Web Huge Storage Unit High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Authchip [Propulsion] Authchip [Processor] Improved Light Cannon Advanced EMP Blaster Heavy Mace [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 5 | . . 1 . . . 1 . 1 . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 56 | 7 5 14 1 . 3 3 8 2 5 8 Power 6 | 1 . 1 . . 1 . . . 1 2 Engine 3 | 1 . 1 . . . . . . 1 . Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . 6 . . . . 1 1 . 1 Treads 11 | 2 . 6 . . . . 1 1 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 2 2 . . 1 2 1 1 3 4 Device 5 | 1 1 . . . 1 . . 1 . 1 Storage 3 | 1 1 . . . . . . . 1 . Processor 4 | . . . . . . 1 1 . 1 1 Hackware 1 | . . . . . . . . . . 1 Protection 5 | . . 2 . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 3 5 1 . 1 1 6 . 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 2 3 . . 1 1 1 . . . Ballistic Cannon 5 | . . . . . . . 3 . 1 1 Launcher 4 | . 1 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . Parts Lost 7 | . . 1 . . 1 . 1 . 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 3 | . . 1 . . . . 1 . . 1 Utility 2 | . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . 1 . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 6 14 15 15 13 12 13 12 13 13 Power 1 | . . 1 1 1 . 1 2 2 1 1 Propulsion . | . . . 1 1 1 1 . . . . Utility 6 | . 3 7 6 6 6 6 8 7 8 8 Weapon 4 | . 2 5 7 7 5 4 2 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 6 . 1 . . 2 . . 10 Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 18 | . 1 4 . 1 . . 2 . . 10 Weapon 1 | . 1 . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 99 99 100 99 97 93 Engine 6 | . 14 11 11 11 3 . . . 1 2 Core 3 | . . . . . 7 9 9 7 5 3 Treads 29 | . 28 32 33 33 33 27 27 30 30 24 Device 9 | . 14 11 11 11 11 9 1 13 7 9 Storage 9 | . 14 11 11 11 11 9 9 7 7 5 Processor 5 | . . . . . . 8 16 7 10 14 Hackware 1 | . . . . . . . . . . 5 Protection 7 | . . 10 11 11 11 9 9 7 7 5 Ballistic Gun 14 | . 26 14 18 9 21 27 7 . . . Ballistic Cannon 5 | . . . . . . . 13 15 20 17 Launcher 2 | . 1 3 3 12 . . . 7 2 1 Impact Weapon 1 | . . 3 . . . . 5 . . . Peak Build Rating 52 | 7 8 23 24 24 23 32 36 37 39 52 Average Rating 25 | 5 7 17 22 23 22 30 33 36 36 44 On Entrance 22 | . 7 8 22 24 23 23 32 35 37 39 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 68 | . . . . . . . . . . 68 Heaviest Build 56 | 14 31 41 47 47 41 43 47 50 54 56 Greatest Support 86 | 40 40 66 66 66 66 66 66 86 86 86 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 10 15 15 15 15 15 15 14 15 15 Average Carried 12 | . 6 14 15 15 13 12 13 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 15 15 15 13 15 15 12 15 5 Class Distribution -------------------- 68% | Mutant 30% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 2106 | 243 394 256 56 . 245 174 386 . 104 248 Remotely . | . . . . . . . . . . . Salvage Created 2361 | 21 483 275 44 . 255 287 477 . 235 284 Parts 141 | 3 37 16 12 . 6 13 20 . 16 18 Haulers Intercepted 3 | . 1 1 . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 59 | . 14 4 7 . 5 4 9 . 8 8 Melee 1 | . . 1 . . . . . . . . Guns 34 | . 13 3 3 . 5 4 6 . . . Cannons 16 | . . . . . . . 3 . 5 8 AOE 8 | . 1 . 4 . . . . . 3 . Classes Destroyed 14 | 1 4 3 . . . . . . 2 4 Worker 5 | . 1 1 . . . . 1 . . 2 Builder 2 | . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 1 1 . . . 1 . . . . Watcher 2 | . . 1 . . . 1 . . . . Swarmer 16 | . 6 . 7 . . . . . 3 . Grunt 29 | . 8 1 . . 5 2 6 . 2 5 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 7 | . . 2 . . . 2 3 . . . Specialist 2 | . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 5 | 1 4 2 4 . 3 2 2 . 3 5 Combat Bots Only 4 | . 4 2 4 . 3 2 2 . 3 3 Max Kills in Single Turn 4 | 1 2 1 3 . 1 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . 2 . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 431 | . 71 9 20 . 22 9 54 . 33 213 Missed 144 | . 21 1 5 . 6 2 13 . 10 86 Hits 287 | . 50 8 15 . 16 7 41 . 23 127 Melee 1 | . . . . . . . . . . 1 Projectile 286 | . 50 8 15 . 16 7 41 . 23 126 Critical Strikes 10 | . 1 . . . 1 . 1 . 1 6 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4086 | . 488 102 126 . 287 123 641 . 472 1847 Core 1239 | . 116 . 26 . 15 12 62 . 151 857 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 230 | . . . . . . . . . . 230 Core Remaining (%) 81 | 100 53 . . . 89 . 86 . 78 . Volleys Fired 162 | 1 45 6 9 . 17 16 26 . 17 25 Largest 3 | 2 2 2 2 . 2 3 3 . 3 3 Hottest 106 | 40 40 46 72 . 46 69 69 . 99 106 Shots Fired 394 | 2 89 12 18 . 34 48 71 . 47 73 Gun 254 | 2 87 12 14 . 34 48 57 . . . Cannon 131 | . . . . . . . 14 . 45 72 Launcher 9 | . 2 . 4 . . . . . 2 1 Special . | . . . . . . . . . . . Kinetic 385 | 2 87 12 14 . 34 48 71 . 45 72 Thermal . | . . . . . . . . . . . Explosive 9 | . 2 . 4 . . . . . 2 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | 2 8 4 3 . 10 15 48 . 9 28 Robot Miss Streak 5 | . 4 2 5 . 3 2 2 . 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 4 . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . Shots Hit Robots 286 | 2 54 13 10 . 25 32 57 . 33 60 Core Hits 145 | 2 29 9 6 . 17 13 22 . 15 32 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 4 | . 1 . . . . 1 1 . . 1 Destroy 2 | . 1 . . . . 1 . . . . Blast 2 | . . . . . . . 1 . . 1 Melee Attacks 17 | . . 7 . . . . 10 . . . Impact 17 | . . 7 . . . . 10 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5970 | 21 677 370 290 . 409 481 889 . 1047 1786 Guns 2449 | 21 630 97 115 . 409 481 696 . . . Cannons 2119 | . . . . . . . 148 . 657 1314 Explosions 1077 | . 47 . 168 . . . . . 390 472 Melee 318 | . . 273 . . . . 45 . . . Ramming 7 | . . . 7 . . . . . . . Kinetic 4568 | 21 630 97 115 . 409 481 844 . 657 1314 Thermal . | . . . . . . . . . . . Explosive 1077 | . 47 . 168 . . . . . 390 472 Electromagnetic . | . . . . . . . . . . . Impact 318 | . . 273 . . . . 45 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 3 . . . . . 1 . . 4 Average Corruption 2 | . 2 . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . 16 . . . . . 3 . . 1 Message Errors 7 | . 7 . . . . . . . . . Matter Fused 9 | . 6 . . . . . 2 . . 1 Heat Flow Errors 2 | . 2 . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . . 40 23 . . . . . 30 15 Projectiles 15 | . . . . . . . . . . 15 Explosions 53 | . . . 23 . . . . . 30 . Melee 40 | . . 40 . . . . . . . . Knockbacks 20 | . . 1 . . . . 3 . 3 13 Impact 1 | . . 1 . . . . . . . . Kinetic 16 | . . . . . . . 2 . 3 11 Secondary 3 | . . . . . . . 1 . . 2 Self-Inflicted Damage 14 | . 14 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 2 | . . 1 1 . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 181 | . 173 5 28 . 57 66 129 . 7 181 Average Temperature 41 | . 36 3 15 . 33 20 36 . 4 69 Received Heat Transfer 1104 | . 144 33 . . 153 45 306 . 117 306 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 192 | 5 175 93 136 . 113 121 121 38 192 100 Initial 100 | . . 65 . . . . 29 38 9 100 Average 39 | . 51 16 23 . 27 43 69 23 107 32 Influence Increases 2064 | 5 374 141 206 . 280 194 388 5 203 268 Destroy 0b10 Robot/C 1300 | . 280 80 140 . 200 100 180 . 160 160 Destroy 0b10 Robot/NC 75 | 5 10 15 . . . 15 5 . 5 20 Destroy Leader 290 | . 52 34 20 . 40 34 40 . 30 40 Allied During Kill 58 | . . . 23 . 29 6 . . . . Successful Hack 97 | . 19 11 . . 11 9 23 5 . 19 Disable Machine 105 | . . . 15 . . 30 60 . . . Destroy Structure 49 | . 13 1 8 . . . 5 . 8 14 Partial Spotted 30 | . . . . . . . 30 . . . Lose Combat Pursuer 60 | . . . . . . . 45 . . 15 Influence Decreases 1979 | 5 220 295 118 88 280 123 373 78 24 375 Entered New Map 363 | . . 89 . 88 . . 42 48 4 92 Time Decay 1506 | 5 220 206 108 . 250 103 321 30 . 263 Lost Part 60 | . . . . . 10 . 10 . 20 20 Lost Ally 50 | . . . 10 . 20 20 . . . . Squads Dispatched 15 | . 3 3 . . . 1 1 . 2 5 Investigation 2 | . 1 1 . . . . . . . . Extermination 3 | . . . . . . . . . . 3 Reinforcement 10 | . 2 2 . . . 1 1 . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 9 | . 1 3 . . . 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 23 8 6 . 10 11 19 . 7 31 Peak Tracking Total 16 | . 7 3 4 . 3 5 6 . 3 16 Tactical Retreats 3 | . . . . . . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 7 | . 5 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 7 | . . . 1 . . 2 4 . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 30 | . 7 6 . 1 1 4 5 1 . 5 Terminals 24 | . 7 5 . . 1 3 5 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 93 | . 22 19 . 1 3 15 16 1 . 16 Successful 47 | . 9 11 . 1 3 8 8 1 . 6 Failed 46 | . 13 8 . . . 7 8 . . 10 Catastrophic 3 | . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 12 8 . 1 1 7 8 . . 1 Terminals 72 | . 22 17 . . 3 8 16 1 . 5 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . 8 Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 10 | . . . . . . 7 . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 6 6 . 1 3 2 6 1 . 1 Record 1 | . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 1 . . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . Dispatch Records 3 | . 1 1 . . 1 . . . . . Security Status 1 | . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 7 | . 2 2 . . 1 . 1 . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . . 5 . . . 1 Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Retrieve Study 3 | . . . . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 3 5 . . . 1 2 . . . Terminals 11 | . 3 5 . . . 1 2 . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 10 | . 2 5 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 7 6 . . 1 4 4 1 . 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . 1 Parts Repaired 2 | . . . . . . . . . . 2 Time 64 | . . . . . . . . . . 64 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 5 | . 1 . 4 . . . . . . . Largest Group 4 | . 1 1 4 3 3 1 . . . . Highest-Rated Group 71 | . 10 10 71 40 40 16 . . . . Highest-Rated Ally 31 | . 10 10 31 16 16 16 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . 27 14 . . . . Total Damage 500 | . . . . . 331 169 . . . . Kills 8 | . . . . . 6 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Active Infowar (turns) 6462 | 39 1058 941 704 321 860 361 726 78 256 1118 Structural 1990 | . . . . . 735 361 100 77 21 696 Traps 1446 | . . . . . . . . 75 254 1117 Seismic 3188 | 39 1058 941 704 321 125 . . . . . T.N.C. 2538 | . . . . . . 360 726 78 256 1118 Machine Analysis 420 | . . . . . . . . . . 420 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 6565 | 74 1058 941 704 321 860 361 726 78 256 1186 Spaces Moved 3783 | 43 539 556 445 219 531 193 366 51 124 716 Core 144 | 7 . . . . . . . . . 137 Treads 3639 | 36 539 556 445 219 531 193 366 51 124 579 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 145 148 148 50 Average Speed 145 | 142 160 152 145 145 145 145 145 148 148 129 Slowest Speed 217 | 160 160 160 145 145 145 145 145 148 148 217 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 75 50 90 61 96 33 52 2 90 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 2 | . . 1 . . . . 1 . . . Terrain Destroyed 50 | . 12 1 14 . . . 2 . 8 13 Melee 2 | . . 1 . . . . 1 . . . Projectile 9 | . . . . . . . 1 . . 8 AOE 39 | . 12 . 14 . . . . . 8 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Total 4495 | 51 656 630 484 222 588 240 490 54 161 919 Wait 357 | . 47 12 28 . 34 18 59 . 5 154 Move 3773 | 42 538 555 444 218 530 192 365 50 123 716 Hop . | . . . . . . . . . . . Pick Up 58 | 1 12 16 . 1 1 7 7 . 6 7 Fast Attach 15 | 7 3 1 . . . . . . 1 3 Attach 23 | . 1 2 . . 3 2 4 3 1 7 Detach . | . . . . . . . . . . . Swap 43 | . 4 14 2 2 1 1 11 . 5 3 Drop 44 | . 6 16 . 1 2 4 8 1 2 4 Fire 162 | 1 45 6 9 . 17 16 26 . 17 25 Melee 17 | . . 7 . . . . 10 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 467 | -10/Materials | Discovered new exit (range 6) 923 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Entered another Materials area 1133 | -9/Materials | Accompanied by 1 ally 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1763 | -9/Materials | Discovered new exit (range 8) 1968 | -9/Materials | Discovered new exit (range 12) 2074 | -9/Materials | Entered Mines 2074 | -9/Mines | Accompanied by 1 ally 2093 | -9/Mines | Met a Derelict bent on vengeance 2422 | -9/Mines | Received a Mining Laser from a helpful Derelict 2606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2671 | -9/Mines | Discovered new exit (range 6) 2765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2767 | -9/Mines | Discovered new exit (range 5) 2778 | -9/Mines | Entered Exiles 2778 | -9/Exiles | Accompanied by 3 allies 2815 | -9/Exiles | Met 8R-AWN 2839 | -9/Exiles | Met EX-HEX 2883 | -9/Exiles | Met EX-BIN 2903 | -9/Exiles | Aligned with FarCom system 2905 | -9/Exiles | Given EX-Vault access code 2938 | -9/Exiles | Opened EX-Vault 2953 | -9/Exiles | Found Modified TNC 2982 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3019 | -9/Exiles | Met EX-DEC 3080 | -9/Exiles | Discovered new exit (range 14) 3099 | -9/Exiles | Left Exiles lab with Modified TNC 3099 | -9/Exiles | Entered Mines 3099 | -8/Mines | Accompanied by 3 allies 3837 | -8/Mines | Discovered new exit (range 7) 3939 | -8/Mines | Discovered new exit (range 10) 3959 | -8/Mines | Entered Materials 3959 | -8/Materials | Accompanied by 1 ally 3959 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3960 | -8/Materials | Identified exit to Factory 4159 | -8/Materials | Discovered exit to Factory (range 15) 4271 | -8/Materials | Build established: Skirmisher 4317 | -8/Materials | Discovered new exit (range 2) 4320 | -8/Materials | Entered Storage 4865 | -8/Storage | Build established: Mutant 5023 | -8/Storage | Discovered exit to Factory (range 10) 5046 | -8/Storage | Entered Factory 5046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5123 | -7/Factory | Identified exit to DSF 5124 | -7/Factory | Entered DSF 5150 | -7/DSF | Additional patrols routed to DSF 5310 | -7/DSF | Build established: Skirmisher 5333 | -7/DSF | Sterilization system engaged 5353 | -7/DSF | Ambient heat levels rising (+10) 5356 | -7/DSF | Discovered new exit (range 16) 5368 | -7/DSF | Ambient heat levels rising (+10) 5380 | -7/DSF | Entered Factory 5380 | -6/Factory | Evolved 2 slots: Utility x2 5438 | -6/Factory | Repaired Adv. Treads 5466 | -6/Factory | Repaired Lgt. Treads 6483 | -6/Factory | Cargo convoy interrupted 6498 | -6/Factory | Released all parts (12) 6525 | -6/Factory | Discovered new exit (range 4) 6544 | -6/Factory | Core integrity fell below 50% 6550 | -6/Factory | Core integrity fell below 20% 6566 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06498_ Released System Shield. [Achievement: Live, Flee, And Rebuild] 06499_ Penetrated by Slug. 06518_ Dropped Adv. Visual Processing Unit. 06518_ Acquired Enh. Optical Array. 06525_ EXIT=FOUND 06532_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. 06536_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3F layout... Downloaded map data. 06542_ Slug penetrates G-50 Soldier. 06542_ Penetrated by Slug. 06544_ W-25 Informer sends out distress signal. 06546_ Penetrated by Slug. 06549_ Slug penetrates Wall. 06566_ System corrupted: Matter fused (-7). 06566_ Slug penetrates Wall. 06566_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###########???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# "" """ #???????????????????????? | | ???????????????# "" """ #???????????????????????? | | ???????????????# "T """ #???????????????????????? | | ???????????????# "" #???????????????????????? | | ???????????????# "" ! #???????????????????????? | | ???????????????# [ #???????????????????????? | | ???????????????#* #???????????????????????? | | ??#######??????#####+#####???????????????????????? | | ??#! ########## #?????????????????????????? | | ??# [ * #?????????????????????????? | | ??+ < #?????????????????????????? | | ??# ! #?????????????????????????? | | ??# ########## / #?????????????????????????? | | ??### ###????????## ##??????????###+#######+###? | | ????#+############# #???????????# | | ????# ## #???????????# | | ????# """" """" ## #???????????# | | ????# """" """" ## ############# | | ????# """" """" # g g w | | ????# """" """" # Y ############# #######?????? | | ????# # !#???# #???????????? | | ????# """" """" # # @"""p #???# #???????????? | | ????# """" """" # hg# """ #???# #???????????? | | ????# """" """" # Y # """ !#???# #???????????? | | ????# """" """" # gx# x #???# #???????????? | | ????#= # hh# """ #???#!#???????????? | | ##### ! "T" # x#h """ #???#!#???????????? | | ################## + """ #???#]#???????????? | | #??# # #???#]#???????????? | | """" """" #??# ^^^# """ #???#=#???????????? | | """" """" #??# ^^ # """ #???#!#???"""?????? | | """" """" #??# # """p #####*#???"""?????? | | """" """" #??# # =# ==#""?"""?????? | | ##?# # """ # ]=#""?????????? | | ##?# # """ # ]!#"T?"""?????? | | ##?# # """ # !!#""?"""?????? | | #??# # # #""?"""?????? | | #??# ######### #???????????? | | ######+########### ######### ###+##??????? | | % % %%% ??? | | % ?? | | ""%%""" ! ??? | | "" """ ^^ ! %==% ??? | | """ """ ^^ = "%" ??? | | +### """ ################### ###% ###??? | | # """ T#???????##???"""?""" # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 16% | -6/Factory Lgt. Treads | 37% | -6/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Hot Goods Insider Info Live, Flee, And Rebuild Window Shopping Challenges ------------ None Game ------ Seed SurveybotProtonRigger Manual? 0 Play Time 01:29:34 Cumulative 204.3 hours Start 2026.09.21 @ 12:23:07 End 2026.09.21 @ 13:58:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fb63e18-83ea-424a-9f8c-7613f8cbb6a3