Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.15 @ 19:58:28 Player: xerxia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (5) 25 Value Destroyed (148) 148 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 7723 Bonus ------- Pacifist 200 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Reinforced Quantum Reactor Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Coolant Injector Advanced Coolant Injector Compact Battery Inertial Stasis Machine Utility Shielding Experimental Reclamation Unit > --- WEAPON ----------- Katana > --- INVENTORY -------- Particle Reactor Xenon Bombardment Thruster Impulse Thruster Q-thruster [Rating: 130] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Biometal Medium Treads Leg Titanium Leg Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Array Utility Utility Shielding Device Advanced Weight Redist. System Storage Compact Battery Protection Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 . 2 . 2 2 2 2 . 2 2 2 2 Power 4 | . 1 . . . . . . . . 1 . . 2 Propulsion 8 | . . . 2 . 1 1 1 1 . 1 1 . . Utility 6 | . . . . . 1 1 1 1 . . 1 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 88 | 7 3 . 10 1 10 12 2 6 . 10 15 6 6 Power 20 | 1 1 . 3 . 3 3 . 1 . 3 4 . 1 Engine 12 | 1 1 . 3 . 3 2 . 1 . 1 . . . Core 3 | . . . . . . 1 . . . 1 1 . . Reactor 5 | . . . . . . . . . . 1 3 . 1 Propulsion 47 | 2 2 . 6 . 5 3 2 3 . 5 8 6 5 Treads 6 | . . . 2 . . . . . . . . . 4 Leg 13 | 2 2 . 4 . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 . Flight 22 | . . . . . . 3 2 3 . 5 8 . 1 Utility 14 | 2 . . . 1 1 4 . 1 . 2 3 . . Device 8 | . . . . 1 . 2 . . . 2 3 . . Storage 3 | 1 . . . . 1 . . 1 . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | 1 . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 2 . . 1 . 1 2 . 1 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . 1 . . . . 5 1 . Parts Lost 36 | . . . 1 . 4 1 . . . 6 19 . 5 Power 6 | . . . . . 1 1 . . . 1 3 . . Propulsion 21 | . . . 1 . 2 . . . . 2 11 . 5 Utility 7 | . . . . . 1 . . . . 2 4 . . Weapon 2 | . . . . . . . . . . 1 1 . . Highest Loss Streak 17 | . . . 1 . 2 1 . . . 5 17 . 5 Average Slot Usage (%) 37 | . 96 50 33 3 57 30 68 76 83 82 45 3 12 Engine 3 | . 25 12 5 . 8 4 6 5 5 6 1 . . Core 1 | . . . . . . 2 6 5 5 7 1 . . Treads 1 | . . . 2 . . . . . . . . . 10 Leg 5 | . 21 12 18 . 32 . . . . . . . . Flight 8 | . . . . . . 6 25 32 33 30 17 . 1 Device 5 | . . . . 3 8 5 12 11 11 14 10 . . Storage 1 | . 12 6 . . 2 . . 1 5 5 2 . . Protection 3 | . 12 6 . . . 5 12 11 11 9 2 . . Slashing Weapon 2 | . . . . . . 5 6 5 5 5 2 . . Naked Turns 546 | . . 12 18 107 6 50 . . . . 90 172 91 Heaviest Build 55 | 15 20 20 9 1 48 27 27 38 38 49 55 . 20 Greatest Support 122 | 20 20 20 40 3 81 29 45 78 78 95 122 80 11 Greatest Overweight (x) 3 | 3 . . . . 1 . . . . 3 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 4 4 12 4 4 4 4 4 4 4 4 Average Capacity 4 | 7 8 5 4 4 6 4 4 4 4 4 4 4 4 Most Carried 6 | 6 2 1 4 4 5 4 4 4 4 4 4 4 4 Average Carried 2 | 2 1 . 2 4 3 3 4 3 4 2 2 1 1 Final Capacity 8 | 8 8 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 1 . 4 4 3 4 4 4 4 4 1 . 4 Class Distribution -------------------- 76% | Hacker-Mutant 12% | Hacker-Sprinter 8% | Generator-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Generator-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Matter Collected 884 | 237 43 20 100 . 62 54 . 98 . 97 55 24 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 184 | . . . 118 . . 38 . . . 28 . . . Parts 12 | . . . 8 . . 4 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 3 | . . . 2 . . . . . . 1 . . . Melee 3 | . . . 2 . . . . . . 1 . . . Classes Destroyed 4 | . . . 3 . . . . . . 1 . . . Watcher 2 | . . . 1 . . 1 . . . . . . . Swarmer 1 | . . . . . . . . . . 1 . . . Grunt 1 | . . . 1 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Best Kill Streak 2 | . . . 2 . . 1 . . . 1 . . . Combat Bots Only 2 | . . . 2 . . . . . . 1 . . . Max Kills in Single Turn 1 | . . . 1 . . 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Damage Taken 8991 | . . 266 235 . 1087 458 61 47 103 772 2257 1039 2666 Core 4600 | . . 158 145 . 267 281 11 . 33 122 1151 819 1613 Absorbed by Shields 8 | . . . . . . . . . . . . . 8 Core Remaining (%) 64 | 100 . 36 . 63 51 59 98 . 96 89 11 43 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . 3 . . 1 . . . 1 . . . Core Hits 18 | . . . 7 . . 1 . . . 1 5 . 4 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 22 | . . . 3 . . 7 . 1 . 1 10 . . Impact 3 | . . . 3 . . . . . . . . . . Slashing 19 | . . . . . . 7 . 1 . 1 10 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 311 | . . . 116 . 34 35 . . . 43 48 4 31 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 142 | . . . 64 . . 35 . . . 43 . . . Ramming 169 | . . . 52 . 34 . . . . . 48 4 31 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 64 | . . . 64 . . . . . . . . . . Slashing 78 | . . . . . . 35 . . . 43 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 5 1 1 Average Corruption 3 | . . . . . . . . . . . 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . Message Errors 1 | . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . 24 . 9 . . . . . 23 1 14 Shots . | . . . . . . . . . . . . . . Rammed 31 | . . . 12 . 2 . . . . . 8 2 7 Targets Rammed 33 | . . . 12 . 4 . . . . . 8 2 7 Kicked 2 | . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 199 | . . 5 . . 32 16 27 161 197 199 197 . . Average Temperature 117 | . . 5 . . 8 11 20 51 123 140 145 . . Received Heat Transfer 2290 | . . 40 114 . 918 255 27 . 33 207 300 207 189 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Peak Influence 609 | . 15 4 130 35 101 338 166 106 82 336 526 416 609 Initial 221 | . . 4 1 35 9 31 121 59 37 31 130 221 189 Average 183 | . 9 4 44 35 61 159 131 85 43 122 270 307 459 Maximum Alert Level 2 | . . . . . . 1 . . . 1 2 2 2 Low Security (%) 59 | 100 100 100 100 100 100 61 100 100 100 73 30 . 3 Level 1 27 | . . . . . . 38 . . . 26 50 90 24 Level 2 13 | . . . . . . . . . . . 19 9 72 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 . 3 1 . . . . 1 1 3 Investigation 6 | . . . . . 1 1 . . . . . 1 3 Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 3 | . . . 1 . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Distress Signals 8 | . . . 1 . 2 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 1 20 12 . 29 17 5 2 4 27 39 19 40 Peak Tracking Total 23 | . 1 20 10 . 23 9 4 2 4 13 22 9 15 Tactical Retreats 36 | . . . 1 . 1 6 1 . . 4 10 5 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 8 | . 2 . 1 . . . . . . 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 12 | . . . 1 . 2 2 . 1 1 . 1 1 3 Terminals 12 | . . . 1 . 2 2 . 1 1 . 1 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 33 | . . . 3 . 5 6 . 1 2 . 2 3 11 Successful 12 | . . . 1 . 1 3 . 1 1 . 1 1 3 Failed 21 | . . . 2 . 4 3 . . 1 . 1 2 8 Catastrophic 3 | . . . . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . 3 . 5 5 . . . . 2 1 6 Terminals 33 | . . . 3 . 5 6 . 1 2 . 2 3 11 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 1 1 . 1 1 . 1 1 3 Record 1 | . . . . . . . . . . . . 1 . Open Door 5 | . . . . . . . . 1 1 . . . 3 Level Access Points 4 | . . . 1 . 1 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 2 1 . . . . 1 1 3 Full Trace Events 6 | . . . . . 1 1 . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 43 | . . . . 43 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . . . . Total Damage 144 | . . . . . 144 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Turns Passed 2294 | 81 41 23 190 172 238 306 36 118 24 189 323 241 312 Spaces Moved 4111 | 56 31 28 192 305 190 610 108 266 100 487 742 449 547 Core 2097 | 26 . 22 123 305 47 384 . . . 23 194 434 539 Treads 2 | . . . 2 . . . . . . . . . . Legs 277 | 30 31 6 67 . 143 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . 15 . Flight 1720 | . . . . . . 226 108 266 100 464 548 . 8 Fastest Speed 19 | 50 120 50 50 50 50 32 27 24 24 24 19 38 50 Average Speed 46 | 116 120 65 75 50 108 43 30 26 24 32 31 49 52 Slowest Speed 200 | 200 120 120 160 50 130 50 32 29 24 200 150 50 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 2 . 1 . 10 15 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 5 12 16 22 74 31 23 5 7 24 21 29 21 23 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . 6 . 1 . . 3 . . Terrain Destroyed 10 | . . . . . . 6 . 1 . . 3 . . Melee 10 | . . . . . . 6 . 1 . . 3 . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Ext Fac Res Res Acc Total 4424 | 71 35 36 234 323 220 636 109 310 99 506 803 469 573 Wait 94 | . . . . 18 9 . . 34 . 8 25 . . Move 4048 | 55 30 27 191 304 189 605 107 263 99 468 715 448 547 Hop 22 | . . . . . . 2 . 1 . 8 11 . . Pick Up 65 | 9 2 . 12 . 1 9 . 1 . 9 9 4 9 Fast Attach 26 | . . . . 1 8 4 2 3 . 2 2 4 . Attach 58 | 7 3 . 10 . 2 8 . 2 . 8 10 2 6 Detach 3 | . . . 2 . . . . 1 . . . . . Swap 4 | . . . . . . . . 1 . . 3 . . Drop 46 | . . 9 4 . 7 1 . 3 . 2 10 9 1 Fire . | . . . . . . . . . . . . . . Melee 22 | . . . 3 . . 7 . 1 . 1 10 . . Ram 29 | . . . 12 . . . . . . . 8 2 7 Kick 4 | . . . . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Extension -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Power x1 107 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Discovered exit to Mines (range 11) 123 | -10/Materials | Entered Mines 124 | -10/Mines | Assembled infested the area 141 | -10/Mines | Core integrity fell below 50% 143 | -10/Mines | Identified exit to Materials 143 | -10/Mines | Discovered exit to Materials (range 6) 146 | -10/Mines | Entered Materials 146 | -9/Materials | Evolved 2 slots: Propulsion x2 242 | -9/Materials | Identified exit to Materials 314 | -9/Materials | Build established: Hacker-Mutant 326 | -9/Materials | Identified exit to Mines 326 | -9/Materials | Discovered exit to Mines (range 15) 336 | -9/Materials | Entered Mines 389 | -9/Mines | Met a Derelict bent on vengeance 442 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 443 | -9/Mines | Found Prototype Device 443 | -9/Mines | Identified Exp. Sensor Array 484 | -9/Mines | Discovered exit to Materials (range 5) 508 | -9/Mines | Entered Materials 508 | -8/Materials | Accompanied by 1 ally 508 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 513 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 627 | -8/Materials | Identified exit to Factory 746 | -8/Materials | Entered Factory 746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 820 | -7/Factory | Identified exit to Factory 1052 | -7/Factory | Entered another Factory area 1052 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -6/Factory | Identified exit to Factory 1080 | -6/Factory | Discovered exit to Factory (range 15) 1088 | -6/Factory | Entered another Factory area 1088 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -5/Factory | Identified exit to Extension 1206 | -5/Factory | Discovered exit to Extension (range 5) 1206 | -5/Factory | Entered Extension 1224 | -5/Extension | Spotted B-75 Beast 1226 | -5/Extension | Spotted B-75 Beast 1230 | -5/Extension | Identified exit to Factory 1230 | -5/Extension | Discovered exit to Factory (range 3) 1230 | -5/Extension | Entered Factory 1230 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1406 | -4/Factory | Spotted B-86 Titan 1416 | -4/Factory | Identified exit to Research 1416 | -4/Factory | Discovered exit to Research (range 14) 1419 | -4/Factory | Entered Research 1419 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -3/Research | Lost 5 parts (1p1n2u1w) 1447 | -3/Research | Identified exit to Research 1486 | -3/Research | Spotted B-86 Titan 1556 | -3/Research | Spotted B-86 Titan 1632 | -3/Research | Core integrity fell below 50% 1657 | -3/Research | Lost 17 parts (3p10n3u1w) 1681 | -3/Research | Core integrity fell below 20% 1742 | -3/Research | Entered another Research area 1742 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 1787 | -2/Research | Spotted B-90 Cyclops 1874 | -2/Research | Found Quantum Capacitor 1934 | -2/Research | Core integrity fell below 50% 1961 | -2/Research | Spotted B-90 Cyclops 1975 | -2/Research | Identified exit to Access 1975 | -2/Research | Discovered exit to Access (range 5) 1983 | -2/Research | Entered Access 1983 | -1/Access | Evolved 2 slots: Power x2 2054 | -1/Access | Core integrity fell below 50% 2065 | -1/Access | Spotted B-99 Colossus 2098 | -1/Access | Spotted B-99 Colossus 2256 | -1/Access | Identified exit to Command 2256 | -1/Access | Discovered exit to Command (range 8) 2285 | -1/Access | Core integrity fell below 20% 2295 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02282_ U-05 Engineer lays Concrete. 02284_ Penetrated by Slug. 02284_ Slammed into W-44 Eye. 02287_ Penetrated by Slug. 02288_ Slammed into H-88 Terminator. 02289_ Slug penetrates Wall. 02289_ Biometal Medium Treads destroyed. 02290_ Slammed into H-88 Terminator. 02290_ Penetrated by Slug. 02290_ Slug penetrates H-88 Terminator. 02291_ Slammed into H-88 Terminator. 02291_ Penetrated by Slug. 02291_ Biometal Medium Treads destroyed. 02291_ Q-thruster destroyed. 02292_ Slug penetrates H-88 Terminator. 02292_ Penetrated by Slug. 02292_ Biometal Medium Treads destroyed. 02293_ Slug penetrates Wall. 02293_ Penetrated by Slug. 02294_ Slug penetrates Wall. 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" #??????????????????????????????????? | | ???"" #??????????????????????????????????? | | #???" ??? #??????????????????????????????????? | | #??? ?????#??????????????????????????????????? | | #??? ????????????????????????????????????????? | | #???####?????????????????????????????????????????? | | #????????????????????????????????? ??????????????? | | #???????????????????????????????? ????????????? | | #???????????????????????????????? ????????????? | | #??????????????????????????????? #???????????? | | ##????????????????????????????? = #???????????? | | #????????????????????????????h % #???????????? | | T#?????????????####+########## | ##??????????? | | ##?????????????+ h u ??????????? | | #??????????????# ggg h ?????????? | | #??????????????# g ?????????? | | #??????????????+ ????????? | | #??????????????# h ????????? | | #??????????????# h @ ????????? | | #??????????????#hp t ????????? | | #??????????????#%#########/###########???????????? | | ???????????????#%#???????? ?????????????????????? | | ???????????????# #???????? ????????????????????? | | ???????????????# #???????? ???????????????????? | | ???????????????# #????????? =???????????????????? | | ???????????????# #????????? ??????????????????? | | ################ #????????? ?????????????????? | | #?????????" ????????????????? | | #??????????" ????????????????? | | ####### #?????????? #???????????????? | | #### #?????# #?????????? #???????????????? | | ???# #?????# #???????????? ????????????????? | | ???# #?????# #???????????????????????????????? | | ???# #?????# #???????????????????????????????? | | ???# #?????# #???????????????????????????????? | | ??? #?????# #???????????????????????????????? | | ?? #??????!????????????????????????????????? | | ? #?????? ????????????????????????????????? | | + ?????? ????????????????????????????????? | | ###########????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 165 Energy Generation 53 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Party Time Streaker Challenges ------------ None Game ------ Seed MetafiberSigixShredder Manual? 0 Play Time 01:02:14 Cumulative 37.9 hours Start 2022.01.15 @ 18:56:35 End 2022.01.15 @ 19:58:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 1 Adventurer 0 Explorer 37 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3ec1c1-29fc-430a-b7a4-221d73e5b161