Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 21:07:31 Player: Azurite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3530) 3530 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 8338 Bonus ------- Follower Combat Kills 203 Met Data Miner 300 Friendly Fire -125 Cogmind --------- Core Integrity 492/700 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Warning (338) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Medium Battery (150) Compact Battery (200) Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Lightning Gun Lightning Gun Precision Shock Rifle Rocket Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Battery Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Shock Rifle Shock Rifle Heavy Particle Cannon Plasma Cannon Rocket Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 133 | 7 3 5 19 10 19 40 5 5 . 20 Power 13 | 1 . 2 2 1 1 2 . . . 4 Engine 9 | 1 . 2 1 . 1 2 . . . 2 Core 4 | . . . 1 1 . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 1 2 2 1 8 . . . 2 Treads 12 | 2 . 1 2 2 1 3 . . . 1 Leg 1 | . . . . . . 1 . . . . Wheel 4 | . . . . . . 3 . . . 1 Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 2 . 6 1 4 11 1 . . 5 Device 19 | 1 . . 5 1 2 6 1 . . 3 Storage 11 | 1 1 . . . 2 5 . . . 2 Processor 2 | . 1 . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 70 | 2 1 2 9 6 13 19 4 5 . 9 Energy Gun 25 | 2 . . 3 1 3 9 1 3 . 3 Energy Cannon 30 | . . . 5 . 10 8 2 1 . 4 Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 7 | . . 1 . 3 . 1 1 1 . . Special Weapon 5 | . . . . 2 . 1 . . . 2 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 22 | . . 3 1 1 2 3 . . . 12 Power 7 | . . 1 1 1 1 . . . . 3 Propulsion 6 | . . 1 . . . 2 . . . 3 Utility 4 | . . . . . 1 1 . . . 2 Weapon 5 | . . 1 . . . . . . . 4 Highest Loss Streak 6 | . . 2 1 1 2 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 100 93 97 100 100 100 92 Engine 6 | . 14 13 6 1 1 7 7 7 7 5 Core 2 | . . . 4 9 3 . . . . 1 Treads 17 | . 28 27 22 22 22 18 . . . 1 Wheel 5 | . . . . . . 1 23 23 23 17 Device 17 | . 2 . 22 22 15 23 23 23 23 22 Storage 14 | . 14 14 11 11 17 14 15 15 15 15 Processor 9 | . 11 14 11 11 11 7 7 7 7 7 Energy Gun 6 | . 19 . 3 1 6 8 9 7 7 10 Energy Cannon 10 | . . . 16 18 15 12 10 12 7 5 Ballistic Gun 2 | . 8 14 1 . . . . . . . Ballistic Cannon 1 | . . 8 . . . . . . . . Launcher 1 | . . 4 . 1 . . 1 2 7 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 13 28 29 44 44 46 80 80 81 80 81 Greatest Support 68 | 40 40 40 40 43 46 68 44 44 44 44 Greatest Overweight (x) 6 | 1 . . 1 1 . 6 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 20 20 20 20 Most Carried 20 | 3 12 15 15 15 15 19 20 20 20 20 Average Carried 14 | 1 7 13 14 14 14 13 18 19 20 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 12 14 15 15 15 19 18 20 20 18 Class Distribution -------------------- 41% | Mutant 35% | Skirmisher 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2361 | 173 154 255 237 113 309 472 208 99 . 341 Remotely . | . . . . . . . . . . . Salvage Created 4867 | 20 317 237 594 751 445 943 367 40 . 1153 Parts 279 | 3 18 31 43 59 25 58 7 1 . 34 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 6 2 . 28 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 92 | . 7 15 15 15 8 17 7 1 . 7 Melee 1 | . . . . . 1 . . . . . Guns 25 | . 7 10 . . 2 3 2 . . 1 Cannons 63 | . . 5 15 15 5 13 5 1 . 4 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 17 | 1 3 2 2 3 3 3 . . . . Worker 2 | . . 1 . 1 . . . . . . Builder 4 | . . . . 2 . 2 . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . 1 . 1 . . . . Watcher 8 | . 3 . 3 2 . . . . . . Swarmer 30 | . 3 11 6 4 . 6 . . . . Grunt 30 | . 4 2 7 4 2 4 6 . . 1 Brawler 4 | . . . . . . 1 1 . . 2 Duelist 2 | . . . . . 1 . . . . 1 Protector 1 | . . . . . 1 . . . . . Sentry 15 | . . . 2 7 3 1 . . . 2 Demolisher 2 | . . 2 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 7 | . . . . . 1 4 . 1 . 1 Best Kill Streak 5 | 1 3 3 4 5 2 5 4 1 . 2 Combat Bots Only 4 | . 3 3 4 4 2 4 4 1 . 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 377 | . 43 46 45 42 23 83 23 10 . 62 Missed 106 | . 12 15 17 10 4 24 3 5 . 16 Damage Taken 3255 | . 261 515 200 312 210 739 250 59 . 709 Core 439 | . 86 56 7 23 59 135 26 . . 47 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 951 | . 82 146 67 97 61 213 71 17 . 197 Core Remaining (%) 73 | 100 . 43 . . 77 . . . . . Volleys Fired 286 | 1 22 36 35 56 19 35 25 7 . 50 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 Hottest 220 | 90 90 70 150 150 150 205 165 220 . 220 Shots Fired 569 | 2 44 58 70 90 35 98 60 14 . 98 Gun 228 | 2 44 29 6 4 14 51 18 2 . 58 Cannon 289 | . . 19 64 64 21 46 34 9 . 32 Launcher 37 | . . 10 . 15 . 1 8 3 . . Special 15 | . . . . 7 . . . . . 8 Kinetic 55 | . 9 45 1 . . . . . . . Thermal 385 | 1 22 3 69 71 10 70 52 11 . 76 Explosive 37 | . . 10 . 15 . 1 8 3 . . Electromagnetic 84 | 1 13 . . 4 25 27 . . . 14 Robot Hit Streak 40 | 1 17 18 10 9 15 13 25 3 . 40 Robot Miss Streak 4 | . 4 2 3 2 3 2 1 2 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 375 | 1 28 32 43 43 26 72 40 6 . 84 Core Hits 171 | 1 15 19 20 24 12 34 13 2 . 31 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . . . . . 2 . . 5 Burn 8 | . 1 . . . . . 2 . . 5 Melee Attacks 7 | . . . 7 . . . . . . . Impact 7 | . . . 7 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8529 | 12 407 485 1159 1263 474 1648 954 182 . 1945 Guns 2925 | 12 370 276 59 57 104 651 330 53 . 1013 Cannons 4948 | . . 176 1100 1000 355 948 624 129 . 616 Explosions 637 | . 37 33 . 202 . 49 . . . 316 Melee . | . . . . . . . . . . . Ramming 19 | . . . . 4 15 . . . . . Kinetic 511 | . 84 415 12 . . . . . . . Thermal 6475 | . 200 37 1147 1000 200 1414 954 182 . 1341 Explosive 284 | . . 33 . 202 . 49 . . . . Electromagnetic 1240 | 12 123 . . 57 259 185 . . . 604 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 4 4 4 4 6 Average Corruption 3 | . . . . . 3 2 4 4 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . 1 29 33 15 3 18 Message Errors 26 | . . . . . . 5 10 5 1 5 Matter Fused 19 | . . . . . . 7 8 1 1 2 Heat Flow Errors 17 | . . . . . 1 5 6 5 . . Energy Discharges 14 | . . . . . . 5 4 1 . 4 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . 7 3 1 . 3 Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 2 | . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . 1 1 1 Overload Shots 8 | . . . . . . 7 1 . . . Effects 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Overflow Damage 163 | . . 12 42 30 16 18 19 . . 26 Projectiles 137 | . . 12 42 30 16 18 19 . . . Explosions 26 | . . . . . . . . . . 26 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . 69 . . . . . 26 Shots 3 | . . . . 2 . . . . . 1 Rammed 7 | . . . . 1 6 . . . . . Targets Rammed 8 | . . . . 1 7 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 499 | 30 204 27 459 258 141 426 499 210 . 481 Average Temperature 129 | 18 74 11 157 89 39 113 202 70 . 209 Received Heat Transfer 921 | . 120 33 87 75 36 78 216 . . 276 Effects 17 | . . . 1 . . 1 11 . . 4 Shutdowns 7 | . . . 1 . . 1 2 . . 3 Energy Bleed 2 | . . . . . . . 2 . . . Interference 5 | . . . . . . . 5 . . . Matter Decay 3 | . . . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . . . 1 2 . . . 10 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 22 | . . . 3 4 . 6 6 1 . 2 Heat Transferred 10947 | . 605 111 1707 1480 296 2234 1821 248 . 2445 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 302 | 5 191 225 235 302 128 181 . . . . Initial 74 | . 2 16 13 . 74 60 . . . . Average 77 | . 58 80 81 164 60 53 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . . . Low Security (%) 94 | 100 100 93 98 62 100 100 . . . . Level 1 5 | . . 6 1 37 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 3 1 . 5 . . . 1 Investigation 3 | . . 1 2 . . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 3 | . . . 1 1 . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 6 | . . . 2 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 10 16 27 21 7 17 8 1 . 22 Peak Tracking Total 8 | . 3 3 4 4 2 4 4 1 . 8 Tactical Retreats 13 | . . 1 2 2 3 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 6 | . . . 1 . . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . . Triggered 2 | . . . 1 . . . . 1 . . Most Traps Carried 3 | . . 3 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 9 | . 1 . 4 4 . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 21 | . 1 1 3 2 6 3 1 . 4 . Terminals 16 | . 1 . 3 2 6 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 1 1 12 3 15 10 2 . 29 . Successful 48 | . 1 1 5 1 4 5 2 . 29 . Failed 24 | . . . 6 2 11 5 . . . . Catastrophic 2 | . . . . 1 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 10 | . . . 8 1 . . . . 1 . Terminals 43 | . 1 . 12 3 15 10 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . 1 1 5 1 4 5 2 . 29 . Record 21 | . . . 4 . 2 2 2 . 11 . Part Schematic 13 | . . . . . 1 2 . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . 2 3 5 3 1 . . . Full Trace Events 3 | . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 2 . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 156 | . . . . . . . . . . 156 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 25 Total Damage 852 | . . . . . . . . . . 852 Kills 7 | . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 12069 | 118 732 1436 1679 1134 1502 2546 1402 607 103 810 Spaces Moved 6517 | 55 404 730 679 459 721 1258 1089 512 93 517 Core 7 | 7 . . . . . . . . . . Treads 4129 | 48 404 730 679 459 721 1088 . . . . Legs 27 | . . . . . . 27 . . . . Wheels 2348 | . . . . . . 137 1089 512 93 517 Hover 6 | . . . . . . 6 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 111 111 111 111 105 Average Speed 150 | 149 160 160 193 172 160 170 111 111 111 116 Slowest Speed 440 | 160 160 160 240 240 160 440 111 111 111 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 6 63 98 59 58 86 26 95 71 74 57 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . 1 1 1 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . 2 1 . . Spaces Dug 229 | . . 72 6 63 . 1 67 20 . . Terrain Destroyed 401 | . 3 99 19 154 2 9 80 34 . 1 Melee 6 | . . . 6 . . . . . . . Projectile 36 | . . . 13 14 2 3 3 . . 1 AOE 359 | . 3 99 . 140 . 6 77 34 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 8207 | 86 444 941 965 684 1024 1557 1234 536 92 644 Wait 1081 | 21 6 157 190 137 250 155 113 11 . 41 Move 6507 | 54 403 729 678 458 720 1257 1088 511 92 517 Hop . | . . . . . . . . . . . Pick Up 78 | 3 10 9 14 7 4 25 . 2 . 4 Fast Attach 30 | 6 . . 7 . 2 14 1 . . . Attach 20 | 1 . 3 3 1 1 5 . . . 6 Detach 12 | . . . 4 . . 7 1 . . . Swap 83 | . 3 2 9 9 16 21 4 5 . 14 Drop 59 | . . 4 16 6 4 27 2 . . . Fire 286 | 1 22 36 35 56 19 35 25 7 . 50 Melee 7 | . . . 7 . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . . 1 7 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . 1 . . . . 12 Trap 3 | . . 1 2 . . . . . . . Miscellaneous 20 | . . . . 9 . 11 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered exit to Materials (range 5) 851 | -10/Materials | Entered Mines 930 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Found a hidden stash of uninstalled traps 1147 | -10/Mines | Discovered exit to Materials (range 9) 1228 | -10/Mines | Met a Derelict shopkeep closing up shop 1313 | -10/Mines | Core integrity fell below 50% 1548 | -10/Mines | Discovered exit to Materials (range 8) 1777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2287 | -10/Mines | Entered Materials 2287 | -9/Materials | Evolved 2 slots: Utility x2 2293 | -9/Materials | Discovered new exit (range 12) 2309 | -9/Materials | Identified exit to Storage 2608 | -9/Materials | Build established: Scavenger-Mutant 2724 | -9/Materials | Discovered new exit (range 9) 2737 | -9/Materials | Identified exit to Materials 2991 | -9/Materials | Build established: Mutant 3136 | -9/Materials | Discovered exit to Materials (range 5) 3794 | -9/Materials | Discovered exit to Storage (range 9) 3815 | -9/Materials | Central database locked down 3966 | -9/Materials | Entered Storage 4493 | -9/Storage | Build established: Scavenger-Mutant 5094 | -9/Storage | Discovered new exit (range 3) 5098 | -9/Storage | Identified exit to Recycling 5100 | -9/Storage | Entered Recycling 5473 | -9/Recycling | Discovered new exit (range 16) 5495 | -9/Recycling | Identified exit to Factory 5667 | -9/Recycling | Build established: Mutant 6602 | -9/Recycling | Entered Factory 6602 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7145 | -7/Factory | Build established: Skirmisher 8480 | -7/Factory | Discovered new exit (range 4) 8484 | -7/Factory | Identified exit to Factory 9033 | -7/Factory | Discovered new exit (range 7) 9040 | -7/Factory | Identified exit to Lower Caves 9148 | -7/Factory | Entered Lower Caves 9151 | -7/Lower Caves | Learned location of Zion (-6) 9290 | -7/Lower Caves | Encountered a Warlord checkpoint 9793 | -7/Lower Caves | Discovered new exit (range 13) 9807 | -7/Lower Caves | Identified exit to Lower Caves 10550 | -7/Lower Caves | Entered another Lower Caves area 11147 | -7/Lower Caves | Discovered new exit (range 9) 11156 | -7/Lower Caves | Identified exit to Data Miner 11157 | -7/Lower Caves | Entered Data Miner 11157 | -7/Data Miner | Discovered new exit (range 6) 11163 | -7/Data Miner | Identified exit to Proximity Caves 11179 | -7/Data Miner | Met Data Miner 11216 | -7/Data Miner | Learned location of Section 7 (-2) 11216 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11236 | -7/Data Miner | Received God Mode back door access code from Data Miner 11260 | -7/Data Miner | Entered Proximity Caves 11263 | -6/Proximity Caves | Spotter reported a threat 11263 | -6/Proximity Caves | Spotter reported a threat 11406 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11559 | -6/Proximity Caves | Escorted by Enhanced Grunt 11574 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11586 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 11672 | -6/Proximity Caves | Spotter reported a threat 11761 | -6/Proximity Caves | Spotter reported a threat 11880 | -6/Proximity Caves | Spotter reported a threat 11904 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11933 | -6/Proximity Caves | Spotter reported a threat 11966 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11997 | -6/Proximity Caves | Spotter reported a threat 12070 | -6/Proximity Caves | Self-destructed Last Messages --------------- >>parse_system Reading system data... Destroyed Hover Unit. System corrupted: Cld. Pulse Rifle fused. Fighter 5b destroyed. L-41 Fighter destroyed. Carbon-fiber Leg fries itself beyond repair. B-48 Gladiator suffers critical hit (Burn). Core Shielding fries itself beyond repair. Adv. Treads destroyed. I-36 Angel suffers critical hit (Burn). B-48 Gladiator heat damages Lgt. Treads. Imp. Deuterium Engine fries itself beyond repair. Beamcaster destroyed. Cld. Pulse Rifle destroyed. Power failure, Neutrino Core shutdown. Neutrino Core destroyed. Com. Battery destroyed. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ??????????????##!!%##??????????????????????####### | | ??????????????# ! %*#??????????????????????# # | | ??????????????##%%!%#??????????????????????# """ # | | ???????????????#%!###??????????????????????# """ # | | ???????????????##!!#??????????????###??????# """ # | | ?????????????###!#!#####??######### #?????## """ # | | ????????????## ##?# i## ####### | | ?#??????????# ### g = | | # ###???????# ## | | #####??# @ ##!%*!b######## | | ##?# ### !!= #??????### | | ##### ### #?## g %## ##???????## # | | ? #??# #?### #??# ####????????# ## | | ??? #??# #???# ?# ##?########## ##? | | ?????# #??# #??? ### ### #?# | | ??????# #### ##??# ##?# ### | | ??????# #??####?## ###### ### | | ????### #####??## ##### ##????# ## | | ????# ## #### #???######?????# ### | | #### ## ##?????????????# #?#? | | % % ##????????????# #### | | ## % ## ## #????????????# | | ??# # ### ##????????????#### | | ??# #%#?### ###????????????????# | | ??###++###%###### ###### ##?????????????????### | | ??# + #?#####????# #???????????????????# | | ??# # #?????????# #???????????????????? | | ??#""""""# #????????## #???????????????????? | | ??######## #######??# #???????????????????? | | ????????? #?## ##???????????????????? | | ????????? ### ### ##????????????????????? | | ?????????#??# #?????????????????????? | | ????????????# #####?????????????????? | | ?????#??###?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -9/Recycling | Hacked Imp. System Restoration Module | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Power Corrupts The Oracle \\IAMDERELICT Challenges ------------ None Game ------ Seed ParticleCentriumHumpback Manual? 0 Play Time 02:57:58 Cumulative 9.3 hours Start 2024.03.31 @ 12:58:12 End 2024.03.31 @ 21:07:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 625ae17c-13a2-4d92-8d37-2b3b062be655