Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 21:00:00 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (6061) 6061 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 11630 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 56 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (1450) Ox28 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Hacking Suite Makeshift System Shield Authchip [Weapon] > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Disposable Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scanner Encrypted Comm Array Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Gauss Rifle Rocket Launcher Missile Launcher Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer ECM Suite Improved Medium Armor Plating Authchip [Weapon] Thief Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Disposable Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Assault Rifle Heavy Assault Rifle Autogun Enhanced Autogun Gauss Rifle Advanced Assault Cannon Rocket Launcher Missile Launcher Hammer [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . 1 . 1 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 79 | 5 10 1 6 . 8 12 13 6 2 3 5 8 Power 6 | . 2 . . . . 1 1 . . 1 . 1 Engine 6 | . 2 . . . . 1 1 . . 1 . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 . 2 . 2 4 7 1 1 2 . 1 Treads 23 | 2 1 . 2 . 2 4 7 1 1 2 . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 3 1 2 . 4 1 1 3 1 . 4 . Device 5 | . 2 1 . . 1 . . 1 . . . . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 4 | . . . . . 1 . . . . . 3 . Hackware 6 | . . . 2 . 1 . . 1 1 . 1 . Protection 3 | . . . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 4 . 2 . 2 6 4 2 . . 1 6 Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 . 2 . 2 4 4 1 . . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 4 | . 2 . . . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . . . . 2 1 Parts Lost 37 | . 6 . 1 . 2 5 2 1 . 4 . 16 Power 5 | . 1 . . . . 1 . . . 1 . 2 Propulsion 12 | . 2 . . . 1 1 . . . 2 . 6 Utility 6 | . 1 . 1 . 1 1 1 . . 1 . . Weapon 14 | . 2 . . . . 2 1 1 . . . 8 Highest Loss Streak 6 | . 2 . 1 . 2 3 1 1 . 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 2 5 8 10 15 18 24 24 24 24 24 23 17 Power 1 | 1 1 . . 1 1 1 2 2 2 1 1 . Propulsion 2 | . . . . 2 2 6 6 5 5 4 3 . Utility 6 | . 2 4 4 5 4 5 7 8 8 8 8 9 Weapon 7 | 1 2 4 4 7 10 10 8 8 9 9 9 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 1 . 2 . . 2 2 1 . . 1 10 Power 1 | . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . 1 . Utility 8 | . . . . . . . . . . . . 8 Weapon 5 | . . . 1 . . 2 . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 70 77 87 88 90 96 89 96 92 97 96 68 Engine 7 | . 4 14 11 11 9 9 9 7 7 6 7 4 Treads 18 | . 17 14 20 22 26 27 27 23 23 22 23 3 Device 4 | . 6 6 8 . 3 . 1 5 7 7 7 4 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 Processor 5 | . . . . . 5 9 9 7 7 7 6 7 Hackware 11 | . . . 3 11 10 9 1 6 7 15 19 23 Protection 2 | . . . . . . 5 5 12 7 5 . . Energy Gun 1 | . 4 14 10 . . . . . . . . . Ballistic Gun 22 | . 22 14 22 33 26 26 26 22 22 22 23 15 Peak Build Rating 42 | 5 9 14 20 16 26 25 35 42 37 37 39 39 Average Rating 26 | 4 6 8 16 16 22 23 26 37 34 34 34 32 On Entrance 20 | . 5 8 8 16 16 23 23 31 34 37 30 38 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 9 29 29 35 31 93 99 116 121 114 113 98 98 Greatest Support 65 | 40 40 20 40 40 60 60 65 65 63 63 60 60 Greatest Overweight (x) 31 | . 1 1 1 . 1 1 1 1 1 1 1 31 Average Overweight (x) 1 | . . 1 . . . 1 1 1 1 1 1 13 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 15 15 15 24 25 25 25 25 25 25 25 Most Carried 25 | 5 8 10 15 15 22 25 25 25 25 25 25 25 Average Carried 18 | 2 5 8 10 15 18 24 24 24 24 24 23 17 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 3 7 10 15 15 22 25 25 24 25 23 25 14 Class Distribution -------------------- 26% | Scavenger-Gunner 21% | Hacker-Gunner 21% | Gunner 13% | Mutant 8% | Hacker-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 4759 | 189 870 64 376 34 502 652 567 529 99 221 59 597 Remotely . | . . . . . . . . . . . . . Salvage Created 5620 | . 932 . 627 47 786 822 809 645 41 115 . 796 Parts 320 | . 49 . 39 5 51 58 38 28 4 11 . 37 Haulers Intercepted 5 | . 2 . 1 . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 4 10 . 33 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 129 | . 17 . 14 1 17 26 13 13 1 5 . 22 Guns 106 | . 14 . 14 1 17 22 13 13 1 1 . 10 Cannons 4 | . . . . . . . . . . . . 4 AOE 19 | . 3 . . . . 4 . . . 4 . 8 Classes Destroyed 15 | . 6 . 2 . 2 2 . 1 . 1 . 1 Builder 2 | . . . . . 1 . 1 . . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . Hauler 5 | . 2 . 1 . 1 . . 1 . . . . Recycler 2 | . 1 . . . . . 1 . . . . . Operator 6 | . 3 . 2 . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 5 | . 1 . . . 2 . 1 1 . . . . Swarmer 34 | . . . 2 . 5 13 . 3 . 4 . 7 Grunt 65 | . 17 . 9 1 6 7 8 8 . . . 9 Brawler 2 | . . . . . . 1 . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . 1 Sentry 16 | . . . 3 . 5 4 3 . . . . 1 Hunter 4 | . . . . . . 1 2 . 1 . . . Programmer 2 | . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 Best Kill Streak 6 | . 3 . 3 1 4 6 3 3 1 4 . 4 Combat Bots Only 6 | . 3 . 2 1 2 6 2 3 1 4 . 4 Max Kills in Single Turn 3 | . 3 . 1 1 2 3 2 1 1 3 . 2 Gunslinging 2 | . . . . . . 2 . . . . . . Exploded 3 | . 2 . . . . 3 . . . 3 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 722 | . 111 . 52 . 57 100 90 54 8 46 . 204 Missed 213 | . 29 . 14 . 13 35 24 16 2 13 . 67 Hits 509 | . 82 . 38 . 44 65 66 38 6 33 . 137 Melee 5 | . . . . . . 3 . . . . . 2 Projectile 504 | . 82 . 38 . 44 62 66 38 6 33 . 135 Critical Strikes 16 | . 4 . . . . 3 3 . . . . 6 Damage Taken 8043 | . 1004 . 479 . 601 876 984 638 89 892 . 2480 Core 1200 | . 128 . 81 . 90 71 130 153 . 43 . 504 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 745 | . 65 . 400 . 138 . . . . . 142 . Core Remaining (%) 68 | 100 . 48 . 79 . . 47 . . . . . Volleys Fired 408 | . 98 . 39 1 39 56 51 38 2 17 . 67 Largest 3 | . 2 . 3 3 3 3 3 3 3 3 . 3 Hottest 108 | . 76 . 99 68 73 73 71 73 71 71 . 108 Shots Fired 1027 | . 190 . 116 3 117 144 152 110 6 47 . 142 Gun 979 | . 186 . 116 3 117 139 152 108 6 45 . 107 Cannon 29 | . . . . . . . . . . . . 29 Launcher 17 | . 4 . . . . 5 . 2 . 2 . 4 Special 2 | . . . . . . . . . . . . 2 Kinetic 969 | . 185 . 78 3 117 139 152 108 6 45 . 136 Thermal 39 | . 1 . 38 . . . . . . . . . Explosive 19 | . 4 . . . . 5 . 2 . 2 . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 41 | . 15 . 12 11 23 14 18 41 10 22 . 40 Robot Miss Streak 10 | . 5 . 10 . 3 3 2 5 1 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . . . 1 . 2 8 1 . . . . 3 Max Gunslinging Chain 2 | . . . 1 . 1 2 1 . . . . 1 Shots Hit Robots 733 | . 126 . 70 2 80 97 114 83 5 41 . 115 Core Hits 284 | . 48 . 25 1 35 38 39 29 3 13 . 53 Critical Kills 2 | . 1 . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 1 2 . . . 1 Critical Strikes 13 | . 2 . 3 . . 1 1 2 . 1 . 3 Burn 4 | . 1 . 3 . . . . . . . . . Destroy 8 | . 1 . . . . 1 1 2 . 1 . 2 Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . 3 . 1 . . . . Impact 4 | . . . . . . 3 . 1 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13276 | . 1784 . 1083 34 1302 1942 1663 1428 51 957 . 3032 Guns 10669 | . 1561 . 1083 26 1292 1517 1654 1373 51 664 . 1448 Cannons 657 | . . . . . . . . . . . . 657 Explosions 1800 | . 208 . . . . 425 . . . 293 . 874 Melee . | . . . . . . . . . . . . . Ramming 97 | . 15 . . 8 10 . 9 55 . . . . Kinetic 10917 | . 1546 . 689 26 1292 1517 1654 1373 51 664 . 2105 Thermal 409 | . 15 . 394 . . . . . . . . . Explosive 1800 | . 208 . . . . 425 . . . 293 . 874 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . 53 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 11 11 9 2 . Message Errors 7 | . . . . . . . . 3 2 2 . . Matter Fused 9 | . . . . . . . . 2 3 2 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . 2 1 1 . . Data Loss (minor) 5 | . . . . . . . . 1 4 . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 55 | . . . . . . 43 . . . 12 . . Projectiles . | . . . . . . . . . . . . . Explosions 55 | . . . . . . 43 . . . 12 . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . 1 . . 1 . . . . . . . 10 Impact 2 | . 1 . . 1 . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 21 | . 8 . . . . 13 . . . . . . Shots 2 | . 1 . . . . 1 . . . . . . Rammed 13 | . 6 . . . 3 . 1 3 . . . . Targets Rammed 15 | . 7 . . 1 3 . 1 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . Highest Temperature 296 | . 20 . 272 . 84 153 157 152 6 296 . 170 Average Temperature 51 | . 8 . 74 . 24 46 45 39 3 71 . 73 Received Heat Transfer 2682 | . 630 . 192 . 243 270 306 126 . 108 . 807 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 5 . . 1 1 . . . . . Heat Transferred 1332 | . 111 . 1221 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . . . 1 . 1 4 2 1 . . . . Low Security (%) 56 | 100 100 100 61 100 96 3 . 61 . . . . Level 1 16 | . . . 38 . 3 26 . 38 . . . . Level 2 16 | . . . . . . 14 100 . . . . . Level 3 7 | . . . . . . 39 . . . . . . Level 4 2 | . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1255 | . 101 . 257 57 222 1255 672 362 . . . . Initial 611 | . . . . 57 6 140 611 245 . . . . Average 266 | . 33 . 162 9 55 713 550 158 . . . . Influence Increases 4306 | . 520 . 622 25 501 1165 507 341 30 120 . 475 Destroy 0b10 Robot/C 2740 | . 340 . 340 20 340 620 300 260 20 100 . 400 Destroy 0b10 Robot/NC 130 | . 40 . 20 5 20 . 20 10 . . . 15 Destroy Leader 520 | . 96 . 82 . 86 30 92 44 10 20 . 60 Allied During Kill 92 | . . . 10 . . 76 6 . . . . . Successful Hack 70 | . 21 . 18 . 3 28 . . . . . . Disable Machine 30 | . . . . . 15 15 . . . . . . Anti-Garrison Action 350 | . . . . . . 350 . . . . . . Destroy Structure 89 | . 23 . 2 . 7 31 14 12 . . . . Lose Combat Pursuer 285 | . . . 150 . 30 15 75 15 . . . . Influence Decreases 4237 | . 520 . 474 156 302 126 1222 875 36 120 . 406 Entered New Map 1120 | . . . . 91 11 76 644 295 3 . . . Time Decay 2758 | . 492 . 464 65 271 . 498 549 33 80 . 306 Lost Part 278 | . 28 . 10 . 20 50 20 10 . 40 . 100 Lost Ally 81 | . . . . . . . 60 21 . . . . Squads Dispatched 23 | . 5 . 5 . 3 . 4 6 . . . . Investigation 7 | . 2 . 3 . . . . 2 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 10 | . 3 . 2 . 1 . 4 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 13 | . 3 . 1 . 3 . 6 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 33 . 16 . 26 32 24 24 1 4 . 27 Peak Tracking Total 7 | . 5 . 7 . 5 5 7 4 1 3 . 4 Tactical Retreats 15 | . . . 5 . 1 1 5 1 . . . 2 ECM-based Alert Blocks 3 | . . . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 13 | . 4 . . . . 5 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 7 | . . . . . 1 6 . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 28 | . 6 1 5 . 5 3 1 6 . . . 1 Terminals 17 | . 5 . 2 . 2 3 1 3 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 68 | . 12 1 22 . 13 5 5 9 . . . 1 Successful 35 | . 6 1 11 . 9 3 1 3 . . . 1 Failed 33 | . 6 . 11 . 4 2 4 6 . . . . Catastrophic 7 | . . . . . 1 1 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 10 . 7 . 6 . 5 1 . . . . Terminals 40 | . 10 . 7 . 6 5 5 6 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 16 | . 2 . 10 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 6 | . . 1 . . . 3 . 1 . . . 1 Record 1 | . . . . . . . . . . . . 1 Open Door 2 | . . 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 5 . 4 . . . . . . . Scan Component 6 | . 1 . 3 . 2 . . . . . . . Repair 5 | . 1 . 2 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . . . . Retrieve Study 5 | . . . 3 . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 4 . 3 . 2 . 1 1 . . . . Terminals 10 | . 4 . 3 . 2 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 8 | . 4 . 1 . 2 . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 4 . 3 2 1 4 . . . . Full Trace Events 4 | . 1 . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . 2 . . . . . . . Parts Repaired 5 | . 1 . 2 . 2 . . . . . . . Time 142 | . 26 . 52 . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 22 . . . . . . Machine Destruction 22 | . . . . . . 22 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . 2 2 . . . . . Highest-Rated Group 70 | . . . . . . 70 70 . . . . . Highest-Rated Ally 39 | . . . . . . 39 39 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 8 7 Total Orders 8 | . . . 5 . . . 2 1 . . . . EXPLORE 6 | . . . 3 . . . 2 1 . . . . RETURN 2 | . . . 2 . . . . . . . . . Ally Attacks 130 | . . . 37 . . 43 46 4 . . . . Total Damage 1113 | . . . 153 . . 538 409 13 . . . . Kills 11 | . . . 4 . . 5 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 7757 | . . . . . . . . 1399 788 566 2184 2820 ECM 7757 | . . . . . . . . 1399 788 566 2184 2820 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 Drone Launches 14 | . . . 7 . . . 5 2 . . . . Drone Recoveries 11 | . . . 7 . . . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 17206 | 95 1836 408 1210 467 872 1776 1326 1678 788 566 2184 4000 Spaces Moved 5644 | 60 867 169 505 169 257 658 449 620 321 213 904 452 Core 212 | 11 . . . . . . . . . . . 201 Treads 5432 | 49 867 169 505 169 257 658 449 620 321 213 904 251 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 235 238 240 240 240 240 Average Speed 265 | 139 164 240 164 160 231 240 236 240 241 240 240 842 Slowest Speed 1600 | 160 240 240 240 160 240 240 240 243 243 240 240 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 96 58 55 45 28 74 45 20 52 38 83 66 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . 1 . . . . 1 . 2 1 Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . 4 2 2 . Spaces Dug 1 | . . . . . . . . 1 . . . . Terrain Destroyed 146 | . 22 . . . . 13 . 16 . 19 . 76 Melee 1 | . . . . . . . . 1 . . . . Projectile 4 | . . . . . . . . . . . . 4 AOE 141 | . 22 . . . . 13 . 15 . 19 . 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Total 7073 | 71 1082 172 800 363 461 763 604 726 329 235 919 548 Wait 769 | . 75 . 232 193 141 2 70 47 2 . 2 5 Move 5633 | 59 866 168 504 169 256 657 448 619 320 212 903 452 Hop . | . . . . . . . . . . . . . Pick Up 61 | 7 12 2 8 . 9 11 4 2 1 1 4 . Fast Attach 35 | 1 10 . 3 . 6 2 3 4 2 . 4 . Attach 46 | 4 7 . 6 . 2 5 3 2 . 3 . 14 Detach 10 | . 2 1 2 . . 1 1 . . . . 3 Swap 35 | . 1 1 1 . 2 8 11 2 1 2 1 5 Drop 43 | . 4 . 5 . 3 8 12 4 1 . 5 1 Fire 408 | . 98 . 39 1 39 56 51 38 2 17 . 67 Melee 4 | . . . . . . 3 . 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . 7 . . . 3 . 1 3 . . . . Escape Stasis 14 | . . . . . . 10 . 4 . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Discovered new exit (range 11) 843 | -10/Materials | Discovered new exit (range 13) 953 | -10/Materials | Repaired Assault Rifle 1147 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Core integrity fell below 50% 1309 | -10/Materials | Discovered new exit (range 14) 1932 | -10/Materials | Entered Mines 1992 | -10/Mines | Learned Materials terminal intel 2078 | -10/Mines | Found the Drone Emporium 2094 | -10/Mines | Found Prototype Device 2112 | -10/Mines | Identified Thief Drone Bay 2275 | -10/Mines | Discovered new exit (range 9) 2318 | -10/Mines | Learned location of Zion (-7) 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2341 | -9/Materials | Loaded intel: 11 terminal locations 2371 | -9/Materials | Discovered new exit (range 67) 2372 | -9/Materials | Discovered new exit (range 69) 2483 | -9/Materials | Repaired Huge Storage Unit 2510 | -9/Materials | Repaired Lgt. Treads 2664 | -9/Materials | Build established: Gunner 3358 | -9/Materials | Discovered new exit (range 12) 3550 | -9/Materials | Entered Mines 3551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3613 | -9/Mines | Discovered new exit (range 8) 3790 | -9/Mines | Discovered new exit (range 6) 3796 | -9/Mines | Excavation squad dispatched 3796 | -9/Mines | A large section of the Mines collapsed 4017 | -9/Mines | Entered Materials 4017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4124 | -8/Materials | Repaired Lgt. Treads 4163 | -8/Materials | Repaired Minigun 4449 | -8/Materials | Build established: Scavenger-Gunner 4753 | -8/Materials | Garrison activated, responded to threat 4887 | -8/Materials | Identified exit to Garrison 4889 | -8/Materials | Entered Garrison 5077 | -8/Garrison | Triggered checkpoint 5147 | -8/Garrison | Garrison Relay disabled 5152 | -8/Garrison | Lost 3 parts (1p2w) 5179 | -8/Garrison | Rescued a captive Derelict 5180 | -8/Garrison | Rescued a captive Derelict 5426 | -8/Garrison | Triggered checkpoint 5428 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Discovered new exit (range 10) 5633 | -8/Garrison | Triggered checkpoint 5671 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Garrison Relay disabled 5950 | -8/Garrison | Discovered new exit (range 9) 5979 | -8/Garrison | Discovered new exit (range 6) 5979 | -8/Garrison | Discovered new exit (range 65) 5979 | -8/Garrison | Discovered new exit (range 70) 6021 | -8/Garrison | Garrison Relay disabled 6045 | -8/Garrison | Garrison Relay disabled 6075 | -8/Garrison | Triggered checkpoint 6239 | -8/Garrison | Triggered checkpoint 6375 | -8/Garrison | Triggered checkpoint 6543 | -8/Garrison | Triggered checkpoint 6562 | -8/Garrison | Garrison Relay disabled 6665 | -8/Garrison | Entered Materials 6665 | -8/Materials | Accompanied by 2 allies 7498 | -8/Materials | Discovered new exit (range 47) 7534 | -8/Materials | Discovered new exit (range 59) 7577 | -8/Materials | Core integrity fell below 50% 7931 | -8/Materials | Build established: Gunner 7991 | -8/Materials | Entered Factory 7991 | -7/Factory | Evolved 2 slots: Utility x2 8110 | -7/Factory | Garrison activated, responded to threat 8576 | -7/Factory | Build established: Tank 9271 | -7/Factory | Identified exit to Lower Caves 9669 | -7/Factory | Entered Lower Caves 9670 | -7/Lower Caves | Encountered a Warlord checkpoint 9677 | -7/Lower Caves | Met a Warlord Commander 9678 | -7/Lower Caves | Learned location of Warlord (-4) 9679 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9686 | -7/Lower Caves | Found Encrypted Comm Array 9771 | -7/Lower Caves | Build established: Gunner 10067 | -7/Lower Caves | Entered a destroyed Warlord outpost 10423 | -7/Lower Caves | Discovered new exit (range 12) 10457 | -7/Lower Caves | Entered another Lower Caves area 10834 | -7/Lower Caves | Spotted B-75 Beast 10881 | -7/Lower Caves | Destroyed B-75 Beast 10894 | -7/Lower Caves | Discovered new exit (range 13) 10910 | -7/Lower Caves | Lost 4 parts (1p2n1u) 11023 | -7/Lower Caves | Entered Zion 11119 | -7/Zion | System corruption cleaned by Quarantine Array 11152 | -7/Zion | Build established: Scavenger-Gunner 11357 | -7/Zion | Discovered new exit (range 16) 11508 | -7/Zion | Learned Factory repair station intel 11611 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12023 | -7/Zion | Found Prototype Processor 12023 | -7/Zion | Identified Exp. Signal Interpreter 12028 | -7/Zion | Found Prototype Processor 12028 | -7/Zion | Identified Exp. Terrain Scan Processor 12319 | -7/Zion | Build established: Hacker-Gunner 13134 | -7/Zion | Found Prototype Special Weapon 13207 | -7/Zion | Entered Proximity Caves 13400 | -6/Proximity Caves | Spotted B-75 Beast 13423 | -6/Proximity Caves | Spotter reported a threat 13441 | -6/Proximity Caves | Destroyed B-75 Beast 13465 | -6/Proximity Caves | Lost 6 parts (3n3w) 13748 | -6/Proximity Caves | Lost 3 parts (1p2n) 15788 | -6/Proximity Caves | Core integrity fell below 50% 15788 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 15818 | -6/Proximity Caves | Lost 3 parts (1p2w) 16097 | -6/Proximity Caves | Build established: Hacker-Mutant 16208 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16759 | -6/Proximity Caves | Core integrity fell below 20% 17124 | -6/Proximity Caves | Discovered new exit (range 14) 17207 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16782_ Slug penetrates G-50 Soldier. 16782_ G-50 Soldier knocked back. 16785_ Carbon-fiber Leg fries itself beyond repair. 16785_ G-50 Soldier destroyed. 16785_ G-50 Soldier knocked back. 16791_ Gauss Cannon destroyed. 16791_ G-50 Soldier Carbon-fiber Leg blasted off. 16791_ G-50 Soldier knocked back. 16803_ Critical hit (Burn: +37). 16803_ G-50 Soldier destroyed. 16805_ Acquired 19 matter. 16849_ Acquired 15 matter. 16863_ Acquired 5 matter. 17124_ EXIT=FOUND 17207_ C-30 ARC bursts open, deploying its payload. 17207_ G-67 Veteran unfolds itself. 17207_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?#####???????????????????????????????????????? | | ???????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | """ #??????????????##??????????????????????? | | "" #?????????????? #??????????????????????? | | """ """ #?????????????? ##?????????????????????? | | "" "" #???#####?????? ###???????????????????? | | " """ #??## ##????? ##???#??????????????? | | "" ##?# ####?# ### #??????????????? | | """ ### ### #??????????????? | | ## "" #???????????????? | | %## " #????????????????? | | %%# ## #???????????????????? | | %% ### ##??????????????????? | | # #?#### ###????????????????? | | #"= #????# ##???????????????? | | ##% ##????#### @ #??????????? | | ?# %% ##???# g #??????????? | | ?# #????#