Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 22:45:51 Player: pandag Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (165) 825 Value Destroyed (6062) 6062 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1221) 1221 TOTAL SCORE: 14948 Bonus ------- High Alert Combat Kills 621 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Precision Matter Filter Long-range Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Gravmag System Antigrav System Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle > --- INVENTORY -------- Advanced Thermal Generator Advanced Energy Well Improved Sensor Array Core Analyzer Precision Matter Filter Transmission Jammer KE Penetrator Long-range Missile Launcher Scatter Rocket Array [Rating: 80] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 4 2 . . . . 2 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . Utility 5 | . . . 2 . . . . . 2 . 1 . . . . Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 122 | 6 6 10 35 7 9 4 . 4 20 2 3 2 6 6 2 Power 12 | 1 2 1 3 . 1 . . . . . 1 . 2 1 . Engine 5 | 1 2 1 1 . . . . . . . . . . . . Core 5 | . . . 2 . 1 . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 35 | 2 1 4 11 2 . . . . 8 2 1 . 2 1 1 Treads 11 | 2 1 . 8 . . . . . . . . . . . . Leg 11 | . . 4 1 2 . . . . 4 . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . 2 1 1 Flight 6 | . . . . . . . . . 4 1 1 . . . . Utility 42 | 1 2 . 12 3 4 3 . 1 9 . . 2 1 4 . Device 15 | . . . 2 2 3 . . 1 5 . . 1 . 1 . Storage 7 | 1 1 . . . . 2 . . 1 . . 1 . 1 . Processor 7 | . 1 . 2 1 . . . . 2 . . . 1 . . Hackware 2 | . . . . . . . . . 1 . . . . 1 . Protection 11 | . . . 8 . 1 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 1 5 9 2 4 1 . 3 3 . 1 . 1 . 1 Energy Gun 6 | 1 1 3 . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 . 1 7 2 3 1 . 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . . . 2 3 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . . 1 1 . 5 . Parts Lost 65 | . 3 6 12 . 8 . . 11 8 . . 2 2 . 13 Power 5 | . 1 1 . . 1 . . 1 . . . . . . 1 Propulsion 18 | . 1 2 3 . . . . 1 3 . . . 2 . 6 Utility 22 | . . . 7 . 2 . . 3 3 . . 1 . . 6 Weapon 20 | . 1 3 2 . 5 . . 6 2 . . 1 . . . Highest Loss Streak 7 | . 2 2 4 . 5 . . 3 3 . . 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 10 13 14 13 12 14 14 13 8 4 4 6 6 9 8 Power . | . . . 2 1 . . . . . . . . . . . Propulsion 1 | 1 3 3 1 1 2 3 3 3 . . . . . . . Utility 5 | . 2 4 5 4 4 6 7 7 5 1 1 3 3 5 4 Weapon 4 | . 2 4 4 6 5 4 4 3 2 3 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 12 5 2 2 . 1 3 . . 1 . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 2 . 1 . . . . . . . Utility 14 | . . . 5 2 1 . . . 3 . . . . 2 1 Weapon 9 | . . . 5 2 1 . . . . . . 1 . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 88 90 97 83 76 83 84 72 49 68 68 72 78 77 40 Engine 3 | . 13 13 3 . . . . . . . . . . . . Core 3 | . . . 5 7 6 7 7 2 . . . . 8 5 . Treads 10 | . 27 2 31 . . . . . . . . . . . . Leg 9 | . . 25 2 5 15 15 15 14 15 . . . . . . Wheel 1 | . . . . 9 . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 28 26 26 16 15 2 Device 8 | . . . 3 7 18 12 7 14 14 17 15 15 10 6 5 Storage 8 | . 14 14 9 7 7 7 7 7 4 . . 4 5 5 3 Processor 5 | . 3 5 8 4 . . . . 7 11 10 10 14 15 13 Protection 6 | . . . 14 10 3 9 15 6 . . . . . . . Energy Gun 2 | . 13 13 1 . . . . . . . 4 5 5 3 . Ballistic Gun 14 | . 14 14 16 29 18 22 23 10 . . . . . . . Launcher 1 | . . . . . . . . 10 . . . . . . . Slashing Weapon 1 | . . . . . 3 7 7 2 1 . . . . . . Peak Build Rating 80 | 6 10 11 39 51 51 50 50 51 42 48 64 61 74 80 62 Average Rating 36 | 4 7 9 31 49 45 48 50 43 33 47 56 58 69 72 37 On Entrance 37 | . 6 10 10 39 50 45 50 50 18 38 48 56 54 71 62 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 33 33 51 56 55 75 58 61 40 2 24 37 33 33 22 Greatest Support 85 | 40 40 40 85 60 60 60 60 60 70 6 30 39 33 40 41 Greatest Overweight (x) 3 | . . 3 1 1 . 1 . 1 1 . . . . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 15 15 15 5 5 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 10 5 5 9 10 10 8 Most Carried 15 | 4 15 15 15 15 15 15 15 15 13 5 5 7 10 10 10 Average Carried 12 | 2 10 13 14 14 13 14 15 14 8 4 4 6 7 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 10 10 10 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 5 5 5 7 9 10 4 Class Distribution -------------------- 41% | Mutant 19% | Derelict-Tank 18% | Scavenger-Mutant 7% | Tank 5% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Data Miner Derelict-Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5400 | 204 292 156 2132 576 600 213 . 540 38 . . 302 98 150 99 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5383 | . 417 291 2289 504 455 166 . 317 151 . . 173 108 279 233 Parts 279 | . 33 16 127 31 15 6 . 13 17 . . . 9 4 8 Haulers Intercepted 4 | . . . 4 . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 9 . . 13 6 . 10 . . . . 7 1 4 Prevented 2 | . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 134 | . 15 8 53 9 9 3 . 15 12 . . . 2 . 8 Melee 1 | . . . . . 1 . . . . . . . . . . Guns 103 | . 15 8 52 9 8 3 . 6 . . . . 2 . . AOE 30 | . . . 1 . . . . 9 12 . . . . . 8 Classes Destroyed 16 | . 3 2 9 1 1 . . . . . . . . . . Worker 9 | . . . 7 . . . . . 2 . . . . . . Builder 5 | . . . 2 2 . . . . 1 . . . . . . Hauler 4 | . . . 4 . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 10 | . 2 . 3 4 . . . . 1 . . . . . . Swarmer 38 | . 9 1 5 3 . . . 7 8 . . . . . 5 Grunt 63 | . 6 2 32 4 6 2 . 7 3 . . . . . 1 Brawler 3 | . . . 2 . . 1 . . . . . . . . . Duelist 4 | . . . 2 . 1 . . 1 . . . . . . . Sentry 10 | . . 1 9 . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . 1 . . . . . 2 Programmer 5 | . . . . 2 1 . . . . . . . 2 . . Heavy 1 | . . . 1 . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 6 | . 4 2 5 5 3 3 . 4 6 . . . 2 . 3 Combat Bots Only 5 | . 3 2 5 3 3 3 . 4 4 . . . 2 . 3 Max Kills in Single Turn 5 | . 1 1 3 2 1 1 . 3 5 . . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . 3 4 . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 979 | . 99 54 240 36 74 15 . 186 109 1 . 5 38 . 122 Missed 336 | . 26 13 67 11 16 5 . 68 57 . . 2 17 . 54 Hits 643 | . 73 41 173 25 58 10 . 118 52 1 . 3 21 . 68 Melee 25 | . . . 5 . 12 2 . 6 . . . . . . . Projectile 618 | . 73 41 168 25 46 8 . 112 52 1 . 3 21 . 68 AOE 14 | . . . . . . . . . . . . . . . 14 Critical Strikes 34 | . . 4 9 2 5 . . 7 3 . . 1 1 . 2 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . Damage Taken 11699 | . 664 700 3178 386 1066 192 . 2030 1300 20 . 83 372 . 1708 Core 2048 | . 73 122 144 30 79 32 . 167 239 . . . 123 . 1039 Absorbed by Shields 204 | . . . 60 . 84 . . 60 . . . . . . . Core Remaining (%) 70 | 100 . 22 73 . . . . 56 71 100 . . . . . Volleys Fired 394 | . 43 32 166 30 35 11 . 27 8 . 5 13 5 15 4 Largest 4 | . 2 2 2 4 4 3 . 3 2 . 1 1 2 1 1 Hottest 160 | . 85 100 160 112 112 81 . 81 82 . 88 88 121 88 50 Shots Fired 880 | . 83 62 332 116 125 34 . 68 12 . 5 13 11 15 4 Gun 843 | . 83 61 331 116 125 34 . 49 . . 5 13 11 15 . Cannon . | . . . . . . . . . . . . . . . . Launcher 35 | . . . . . . . . 19 12 . . . . . 4 Special 2 | . . 1 1 . . . . . . . . . . . . Kinetic 727 | . 43 30 325 116 125 34 . 49 . . . . 5 . . Thermal 118 | . 40 32 7 . . . . . . . 5 13 6 15 . Explosive 35 | . . . . . . . . 19 12 . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 11 13 14 12 7 5 . 7 9 . 1 3 4 13 1 Robot Miss Streak 11 | . 3 4 11 9 4 6 . 5 1 . 2 4 2 1 9 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . Secondary Targets 15 | . 1 2 4 . 4 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 623 | . 57 45 295 57 81 16 . 35 6 . 1 8 5 14 3 Core Hits 573 | . 30 22 345 37 22 7 . 38 27 . . 4 4 6 31 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . 1 1 . . . . . . . 1 2 . Critical Strikes 9 | . 3 . . 1 1 . . . . . . . 2 2 . Burn 3 | . 3 . . . . . . . . . . . . . . Destroy 6 | . . . . 1 1 . . . . . . . 2 2 . Melee Attacks 15 | . . . 3 . 1 . . . 11 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . 1 . . . 11 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16196 | . 612 718 5722 1188 1752 347 . 2198 1943 . 27 216 180 463 830 Guns 11170 | . 609 718 5244 1174 1713 347 . 479 . . 27 216 180 463 . Cannons . | . . . . . . . . . . . . . . . . Explosions 4901 | . . . 436 . . . . 1719 1916 . . . . . 830 Melee 39 | . . . . . 39 . . . . . . . . . . Ramming 86 | . 3 . 42 14 . . . . 27 . . . . . . Kinetic 9382 | . 201 278 5142 1174 1713 347 . 479 . . . . 48 . . Thermal 1997 | . 408 440 311 . . . . . . . 27 216 132 463 . Explosive 4465 | . . . . . . . . 1719 1916 . . . . . 830 Electromagnetic 227 | . . . 227 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . 39 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 3 3 3 3 3 10 . . . 1 1 1 Average Corruption 2 | . . . 1 2 3 3 3 3 10 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 94 | . . . 8 14 14 17 2 20 13 . . . 2 1 3 Message Errors 20 | . . . 3 . 2 4 . 5 5 . . . . 1 . Matter Fused 24 | . . . 1 3 3 5 . 7 3 . . . 1 . 1 Heat Flow Errors 8 | . . . . 2 2 3 . . . . . . . . 1 Energy Discharges 11 | . . . 1 1 4 . 1 1 3 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . 1 1 1 1 1 5 1 . . . . . 1 Data Loss (major) 6 | . . . . 3 1 . . 1 1 . . . . . . Misfires 7 | . . . 1 1 1 2 . 1 . . . . 1 . . Alerts 3 | . . . 1 2 . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . 56 4 . . . 59 80 . . . . . 5 Projectiles . | . . . . . . . . . . . . . . . . Explosions 200 | . . . 56 . . . . 59 80 . . . . . 5 Melee 4 | . . . . 4 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . 157 7 . . . 34 73 . . . . . 105 Shots 11 | . . . 3 . . . . 1 3 . . . . . 4 Rammed 14 | . 2 . 6 1 . . . . 5 . . . . . . Targets Rammed 16 | . 2 . 8 1 . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 552 | . 239 38 229 354 500 440 . 254 16 . 396 357 212 552 326 Average Temperature 96 | . 65 19 46 103 183 169 . 94 8 . 177 152 95 224 143 Received Heat Transfer 3186 | . 171 318 1132 108 325 72 . 460 150 9 . 18 . . 423 Effects 23 | . . . . . 12 4 . . . . . . . 7 . Shutdowns 5 | . . . . . 1 1 . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . 5 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . 2 . . . . . . . . 1 . Damage (major) 7 | . . . . . 4 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . . . . . Heat Transferred 3409 | . 1338 760 275 . . . . . . . 37 296 148 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . 4 3 . . . . 1 . . . . . . Low Security (%) 49 | 100 100 . 37 . . . . . 76 100 100 . . . . Level 1 7 | . . . 9 . . . . . 23 . . . . . . Level 2 20 | . . . 9 99 . . . . . . . . . . . Level 3 21 | . . . 42 . . . . . . . . . . . . Level 4 . | . . . 1 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . Peak Influence 1102 | . 196 . 1102 706 . . . . 370 172 54 . . . . Initial 495 | . . . . 495 . . . . 48 172 54 . . . . Average 356 | . 75 . 468 584 . . . . 123 143 10 . . . . Influence Increases 4691 | . 435 90 1758 518 220 100 . 460 605 . 15 45 80 15 350 Destroy 0b10 Robot/C 2600 | . 300 80 1060 180 180 60 . 300 240 . . . 40 . 160 Destroy 0b10 Robot/NC 170 | . 10 . 95 30 . . . . 20 . . . . 15 . Destroy Leader 548 | . 64 10 264 58 40 10 . 40 42 . . . 10 . 10 Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . . . . Successful Hack 36 | . . . 20 . . . . . 16 . . . . . . Disable Machine 345 | . . . 75 150 . . . . 105 . 15 . . . . Destroy Structure 147 | . 1 . 29 25 . . . . 92 . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 810 | . 60 . 195 60 . 30 . 120 90 . . 45 30 . 180 Influence Decreases 4501 | . 263 262 668 999 704 225 . 383 328 242 122 15 115 15 160 Entered New Map 1210 | . . 84 . 595 226 25 . . 29 182 58 3 8 . . Time Decay 2771 | . 233 148 548 404 398 200 . 313 231 60 64 10 87 15 60 Lost Part 520 | . 30 30 120 . 80 . . 70 68 . . 2 20 . 100 Squads Dispatched 25 | . 2 . 11 5 . . . 1 4 . 2 . . . . Investigation 2 | . . . 1 1 . . . . . . . . . . . Extermination 5 | . . . . 2 . . . . 1 . 2 . . . . Reinforcement 8 | . 2 . 2 2 . . . . 2 . . . . . . Assault 3 | . . . 2 . . . . 1 . . . . . . . Garrison 7 | . . . 6 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Distress Signals 21 | . 1 . 12 2 . . . . 1 . . . . . 5 Communications Jammed 5 | . . . . . . . . . . 5 . . . . . Distress Signals 5 | . . . . . . . . . . 5 . . . . . Times Spotted 249 | . 23 8 91 23 9 4 . 27 19 2 1 4 12 . 26 Peak Tracking Total 13 | . 4 2 8 4 4 3 . 10 7 2 1 9 8 . 13 Tactical Retreats 26 | . 3 . 7 1 . 1 . 4 5 . . 1 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . 3 1 . . . . 2 . . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 23 | . . . 5 10 . . . . 7 . 1 . . . . Max in Single Turn 10 | . . . 3 10 . . . . 3 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 22 | . 1 1 5 . 1 . 4 . 1 . 4 . . 5 . Terminals 9 | . 1 . 5 . . . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 75 | . 4 4 12 . 1 . 27 . 1 . 9 . . 17 . Successful 63 | . 2 4 8 . 1 . 27 . 1 . 3 . . 17 . Failed 12 | . 2 . 4 . . . . . . . 6 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . 2 6 . . . . . . . . . . . . Terminals 23 | . 4 . 12 . . . . . 1 . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 61 | . 2 4 7 . 1 . 27 . 1 . 2 . . 17 . Record 20 | . . 4 . . . . 11 . . . . . . 5 . Part Schematic 14 | . . . 1 . . . 9 . . . . . . 4 . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . Prototype ID Bank 9 | . 1 . 1 . . . 3 . . . . . . 4 . Open Door 1 | . . . . . 1 . . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 3 . . . . . 1 . 4 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 9 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 5163 | . 194 466 1585 130 390 625 . 490 265 109 348 202 284 38 37 Optics 2041 | . 194 466 1251 130 . . . . . . . . . . . Sensors 3071 | . . . 334 . 390 625 . 490 264 89 348 202 284 38 7 Jamming 56 | . . . . . . . . . 1 20 . . . . 35 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . 2 . . 2 1 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Turns Passed 11380 | 84 715 1155 2943 964 952 974 110 1438 720 132 348 202 336 148 159 Spaces Moved 7979 | 48 344 447 1396 735 582 632 79 751 622 225 623 541 531 185 238 Core 583 | 4 . . . . . . . . 432 11 . . . . 136 Treads 1564 | 44 344 14 1162 . . . . . . . . . . . . Legs 3003 | . . 433 123 214 582 632 79 751 189 . . . . . . Wheels 632 | . . . 111 521 . . . . . . . . . . . Hover 131 | . . . . . . . . . . . . . 3 27 101 Flight 2066 | . . . . . . . . . 1 214 623 541 528 158 1 Fastest Speed 28 | 50 160 160 100 100 140 140 140 140 40 40 28 28 31 34 34 Average Speed 110 | 150 160 229 155 111 140 140 140 141 77 40 28 28 33 38 56 Slowest Speed 330 | 160 160 330 240 250 140 250 140 250 250 50 40 28 56 116 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . 11 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 50 | 4 56 21 87 17 79 88 69 87 24 4 13 61 63 61 71 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 8 | . . 2 . . 1 . 1 1 . . . . . 3 . Known Exits Taken 9 | . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 30 | . . 3 . . 9 9 . 4 . . . 2 2 . 1 Spaces Dug 24 | . . . . . . . . . 24 . . . . . . Terrain Destroyed 367 | . . . 26 17 3 1 . 74 127 . . . . . 119 Melee 10 | . . . . . . . . . 10 . . . . . . Projectile 3 | . . . . . 3 . . . . . . . . . . AOE 353 | . . . 26 17 . . . 74 117 . . . . . 119 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total 9827 | 57 434 514 1836 823 661 705 78 1077 832 264 788 577 678 249 254 Wait 1056 | . 24 15 149 28 20 43 . 284 133 37 154 17 130 22 . Move 7963 | 47 343 446 1395 734 581 631 78 750 620 224 622 540 530 184 238 Hop . | . . . . . . . . . . . . . . . . Pick Up 102 | 4 14 6 32 11 7 6 . 3 5 1 1 3 6 2 1 Fast Attach 56 | 6 2 . 13 3 4 1 . . 12 1 3 2 . 8 1 Attach 67 | . 3 6 15 2 7 . . 3 16 1 . 1 5 2 6 Detach 24 | . . . 3 . 2 . . . 9 . . . 1 5 4 Swap 47 | . 1 8 17 2 1 5 . 9 2 . . . 1 1 . Drop 86 | . 2 1 35 12 3 8 . 1 10 . 3 1 . 10 . Fire 394 | . 43 32 166 30 35 11 . 27 8 . 5 13 5 15 4 Melee 15 | . . . 3 . 1 . . . 11 . . . . . . Ram 6 | . . . . 1 . . . . 5 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 10 | . 2 . 8 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 6) 800 | -10/Materials | Entered Subcaves 800 | -10/Subcaves | Discovered new exit (range 16) 862 | -10/Subcaves | Learned location of Storage (-7) 1044 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1246 | -10/Subcaves | Core integrity fell below 50% 1523 | -10/Subcaves | Build established: Scavenger-Mutant 1843 | -10/Subcaves | Visited Clippyterm 1849 | -10/Subcaves | Learned Factory fabricator intel 1955 | -10/Subcaves | Entered Materials 1955 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2255 | -8/Materials | Build established: Mutant 2369 | -8/Materials | Discovered new exit (range 15) 2646 | -8/Materials | Garrison activated, responded to threat 3041 | -8/Materials | Garrison activated, responded to threat 3121 | -8/Materials | Identified exit to Factory 3555 | -8/Materials | First assault squad dispatched 3634 | -8/Materials | Lost 4 parts (3u1w) 3680 | -8/Materials | Discovered exit to Factory (range 12) 3944 | -8/Materials | Build established: Scavenger-Mutant 4424 | -8/Materials | Discovered exit to Factory (range 17) 4690 | -8/Materials | Sterilization system engaged 4690 | -8/Materials | Non-combat units ordered to evacuate 4790 | -8/Materials | Combat units ordered to evacuate 4898 | -8/Materials | Entered Factory 4898 | -7/Factory | Evolved 2 slots: Weapon x2 4899 | -7/Factory | Loaded intel: 6 fabricator locations 4970 | -7/Factory | Discovered new exit (range 5) 5188 | -7/Factory | Build established: Tank 5431 | -7/Factory | Discovered new exit (range 5) 5437 | -7/Factory | Identified exit to Factory 5861 | -7/Factory | Identified exit to Lower Caves 5862 | -7/Factory | Entered Lower Caves 5994 | -7/Lower Caves | Learned Factory terminal intel 6156 | -7/Lower Caves | Build established: Gunner 6306 | -7/Lower Caves | Lost 5 parts (1p4w) 6575 | -7/Lower Caves | Build established: Mutant 6594 | -7/Lower Caves | Learned location of Extension (-6) 6601 | -7/Lower Caves | Discovered new exit (range 16) 6814 | -7/Lower Caves | Entered another Lower Caves area 6905 | -7/Lower Caves | Found DCF Scrap (13 items) 7156 | -7/Lower Caves | Learned Factory garrison access intel 7222 | -7/Lower Caves | Build established: Derelict-Tank 7677 | -7/Lower Caves | Discovered new exit (range 3) 7788 | -7/Lower Caves | Entered Data Miner 7788 | -7/Data Miner | Discovered new exit (range 7) 7815 | -7/Data Miner | Met Data Miner 7842 | -7/Data Miner | Learned location of Section 7 (-2) 7842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7868 | -7/Data Miner | Received God Mode back door access code from Data Miner 7898 | -7/Data Miner | Entered Proximity Caves 8215 | -6/Proximity Caves | Lost 3 parts (1u2w) 8676 | -6/Proximity Caves | Spotted B-75 Beast 9251 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9327 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9332 | -6/Proximity Caves | Learned location of Zion (-6) 9336 | -6/Proximity Caves | Entered Factory 9336 | -6/Factory | Evolved 2 slots: Utility x2 9337 | -6/Factory | Loaded intel: 27 terminal locations 9338 | -6/Factory | Loaded intel: 4 garrison access locations 9499 | -6/Factory | Build established: Mutant 9708 | -6/Factory | Crushed by falling debris 9709 | -6/Factory | System corruption reached 10% 9747 | -6/Factory | Lost 3 parts (1n1u1w) 9946 | -6/Factory | Garrison activated, responded to threat 9981 | -6/Factory | Identified exit to Factory 10009 | -6/Factory | Found Prototype Launcher 10011 | -6/Factory | Found Prototype Launcher 10056 | -6/Factory | Entered another Factory area 10056 | -5/Factory | Evolved 2 slots: Propulsion x2 10109 | -5/Factory | Discovered new exit (range 10) 10113 | -5/Factory | Identified exit to Factory 10188 | -5/Factory | Entered another Factory area 10188 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10219 | -4/Factory | Spotted B-86 Titan 10361 | -4/Factory | Discovered new exit (range 14) 10379 | -4/Factory | Identified exit to Upper Caves 10420 | -4/Factory | Identified exit to Armory 10484 | -4/Factory | Build established: Sprinter 10536 | -4/Factory | Entered Upper Caves 10537 | -4/Upper Caves | Encountered a Warlord checkpoint 10538 | -4/Upper Caves | Identified Scatter Rocket Array (x2) 10694 | -4/Upper Caves | Discovered new exit (range 12) 10697 | -4/Upper Caves | Identified exit to Upper Caves 10730 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10738 | -4/Upper Caves | Entered another Upper Caves area 10780 | -4/Upper Caves | Discovered new exit (range 5) 10872 | -4/Upper Caves | Learned Research trap positions 11038 | -4/Upper Caves | Spotted B-86 Titan 11073 | -4/Upper Caves | Discovered new exit (range 4) 11074 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11074 | -4/Upper Caves | Identified exit to Zhirov 11074 | -4/Upper Caves | Entered Zhirov 11074 | -4/Zhirov | Discovered new exit (range 3) 11081 | -4/Zhirov | Met Zhirov 11091 | -4/Zhirov | Learned location of Quarantine (-2) 11091 | -4/Zhirov | Learned location of Testing (-3) 11091 | -4/Zhirov | Learned location of Command (-1) 11093 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11200 | -4/Zhirov | Found Alien Artifact 11200 | -4/Zhirov | Identified Integrated Reactor 11200 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11209 | -4/Zhirov | Found Alien Artifact 11222 | -4/Zhirov | Identified exit to Proximity Caves 11222 | -4/Zhirov | Entered Proximity Caves 11256 | -3/Proximity Caves | Attracted the attention of an 0b10 base 11257 | -3/Proximity Caves | Spotter reported a threat 11257 | -3/Proximity Caves | Spotter reported a threat 11321 | -3/Proximity Caves | Lost 7 parts (1p6n) 11324 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11325 | -3/Proximity Caves | Spotted B-86 Titan 11344 | -3/Proximity Caves | Core integrity fell below 50% 11375 | -3/Proximity Caves | Core integrity fell below 20% 11380 | -3/Proximity Caves | Discovered new exit (range 16) 11381 | -3/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 11331_ Penetrated by Slug. 11331_ Adv. Hacking Suite destroyed. 11331_ Acquired 20 matter. 11331_ Med. Storage Unit destroyed. 11331_ Slug penetrates Wall. 11334_ The unstable cave ceiling collapses. 11335_ Penetrated by Slug. 11335_ Slug penetrates Wall. 11335_ Acquired Scatter Rocket Array. 11336_ Penetrated by Slug. 11337_ Acquired 5 matter. 11345_ System corrupted: Matter fused (-7). 11349_ Slug penetrates Wall. 11349_ Penetrated by Slug. 11349_ Adv. Weight Redist. System destroyed. 11364_ System corrupted: Component data lost. 11364_ Acquired 21 matter. 11367_ Imp. Sensor Array destroyed. 11369_ Transmission Jammer destroyed. 11380_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########??#????????????? | | ????????????????????????? # ????????????? | | ????????????????????????? # < #???????????? | | ????????????????????????# ????????????? | | ????????????????????????# Y ###???????????? | | ????????????????????????# C#???????????? | | ?????????????#??????????# C#???????????? | | ?????????????# ????????# C#???????????? | | ?????????????# ????????# C#???????????? | | ?????????##### ####+#### C#???????????? | | ???????? " " C#???????????? | | ??????? i @ C#???????????? | | ?????? d #?????????????? | | ????? #?????????????? | | ???? #?????????????? | | ??? #?????????????? | | ?? #?????????????? | | ?? #?????????????? | | ? #?????????????? | | ? #?????????????? | | #?????????????? | | #### #?????????????? | | #??? #?????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | " d #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ######?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 345 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Weapon Cycling 30 Evasion (%) 64 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ImpactTeslaSpiker Manual? 0 Play Time 02:49:55 Cumulative 55.4 hours Start 2025.09.29 @ 17:50:25 End 2025.09.29 @ 22:45:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62691408-c7ea-4d4d-a059-c0775e6e7dad