Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.17 @ 04:29:17 Player: Dhoby_Ghaut Result: Destroyed by as-32650 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (4136) 4136 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (8873) 8873 TOTAL SCORE: 18734 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 393 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 6500 Friendly Fire -353 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Makeshift Power Source Zionite Light DM Reactor Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved Cooling System High-capacity Storage Unit Zionite Biocell Makeshift Sensor Array Makeshift Sensor Array Makeshift Terrain Scanner Advanced Targeting Computer Layered Medium Armor Plating Medium Reactive Plating Heavy Reflective Plating Heavy Beamcaster Proton Cannon Proton Missile Launcher Phasing Sabre [Rating: 91] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Compact Ion Cannon Energy Gun Tesla Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . 2 . 1 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 193 | 6 13 7 11 9 20 14 . 12 35 5 5 7 49 Power 23 | 1 1 1 1 . 2 3 . . 5 2 . 1 6 Engine 12 | 1 1 1 1 . 2 1 . . 2 . . . 3 Core 8 | . . . . . . 2 . . 3 2 . 1 . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 36 | 2 2 2 3 1 6 2 . 2 5 . . 3 8 Treads . | . . . . . . . . . . . . . . Leg 23 | . . . . . 3 2 . 2 5 . . 3 8 Wheel 13 | 2 2 2 3 1 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 76 | 1 4 . 4 4 10 7 . 3 17 3 . 2 21 Device 29 | . . . . . 4 3 . 3 6 3 . 2 8 Storage 11 | 1 4 . . . . 1 . . 3 . . . 2 Processor 3 | . . . . . . 1 . . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . Protection 32 | . . . 4 4 5 2 . . 7 . . . 10 Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 6 4 3 4 2 2 . 7 8 . 5 1 14 Energy Gun 20 | 2 3 . . . . 1 . 1 2 . . 1 10 Energy Cannon 13 | . . . . 1 . . . 2 6 . 3 . 1 Ballistic Gun 15 | . 3 2 3 3 2 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . 2 . . . . . 2 . . 2 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 . . . . . . . 12 Parts Lost 68 | . 3 3 6 2 7 6 . 4 7 . 1 . 29 Power 10 | . . 1 1 . 1 . . . 1 . . . 6 Propulsion 23 | . . 2 2 . 4 2 . 2 3 . . . 8 Utility 20 | . . . 1 1 2 4 . 1 2 . . . 9 Weapon 15 | . 3 . 2 1 . . . 1 1 . 1 . 6 Highest Loss Streak 19 | . 2 3 4 1 6 3 . 2 4 . 1 . 19 Average Slot Usage (%) 97 | . 97 98 96 98 96 95 100 97 99 100 100 100 93 Engine 4 | . 13 13 10 11 8 3 7 7 5 1 . . . Core 5 | . . . . . . 3 . . 7 10 13 13 7 Leg 16 | . . . . . 4 22 23 23 19 20 20 20 19 Wheel 5 | . 28 27 21 22 20 . . . . . . . . Device 12 | . . . . . 8 12 7 12 13 20 20 20 14 Storage 17 | . 26 28 22 22 18 17 23 23 14 13 13 13 13 Processor 6 | . . . . . . 7 7 7 11 6 6 6 7 Protection 10 | . . . 22 21 16 6 15 7 11 13 13 13 12 Energy Gun 3 | . 14 . . . . 2 7 2 2 . . 2 9 Energy Cannon 7 | . . . . 6 9 7 7 9 9 13 10 9 2 Ballistic Gun 4 | . 12 25 19 15 8 4 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 12 73 77 81 84 86 91 91 91 116 115 115 117 112 Greatest Support 76 | 26 26 20 26 26 39 39 33 33 52 52 52 55 76 Greatest Overweight (x) 6 | . 3 6 4 3 4 2 2 2 3 2 2 2 5 Average Overweight (x) 2 | . 1 3 3 2 2 2 2 2 1 2 2 2 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 19 18 19 19 17 20 19 19 19 19 19 18 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 18 20 20 20 17 20 20 20 19 20 20 20 4 Class Distribution -------------------- 80% | Hauler-Mutant 10% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 2769 | 252 80 200 329 141 326 200 . 147 604 50 60 60 320 Remotely . | . . . . . . . . . . . . . . Salvage Created 6234 | . 258 152 598 137 619 938 60 140 1431 46 170 . 1685 Parts 251 | . 10 11 37 15 33 37 . 9 56 2 7 . 34 Haulers Intercepted 5 | . . . . 1 2 1 . . 1 . . . . Recyclers Shooed 5 | . . . 1 . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 15 . 2 13 . . Prevented 4 | . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 5 6 9 3 9 11 1 6 22 1 3 . 43 Guns 38 | . 5 3 9 2 1 5 1 1 3 . . . 8 Cannons 39 | . . . . 1 8 6 . 1 17 1 3 . 2 AOE 35 | . . 3 . . . . . 4 1 . . . 27 Classes Destroyed 17 | . 3 2 3 1 1 2 . . 1 . . . 4 Worker 3 | . 1 . . . . 1 . . 1 . . . . Builder 4 | . 1 . . 1 1 . . . 1 . . . . Hauler 5 | . . . . 1 2 1 . . 1 . . . . Recycler 7 | . . . 2 . . 4 . . 1 . . . . Operator 2 | . . . 1 . . 1 . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 13 | . . 3 . 2 . 1 . 3 4 . . . . Grunt 33 | . 5 1 4 . 3 6 . 2 10 . 2 . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 4 | . . . 1 . . 1 . . 1 . 1 . . Sentry 18 | . . 2 4 1 6 1 1 1 2 . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 5 | . . . . . . 1 . . 3 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . 5 Assembler 2 | . . . . . . . . . . . . . 2 Assembled 34 | . . . . . . . . . . . . . 34 Golem 3 | . . . . . . . . . . . . . 3 Best Kill Streak 32 | . 3 3 6 3 3 6 1 3 5 1 3 . 32 Combat Bots Only 31 | . 2 3 3 1 2 4 1 3 5 1 3 . 31 Max Kills in Single Turn 7 | . 1 3 2 1 1 1 1 2 2 1 1 . 7 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 7 | . . 3 . . . . . 2 1 . . . 7 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Damage Taken 10694 | . 579 287 637 245 988 1009 28 360 1893 46 135 . 4487 Core 1417 | . 164 24 62 8 122 134 5 48 130 . 20 . 700 Absorbed by Shields 81 | . . . . . . . . 14 67 . . . . Core Remaining (%) 71 | 100 . 24 . 82 77 . . 73 . . . . . Volleys Fired 399 | 6 37 10 47 13 52 56 3 13 80 4 13 . 65 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 180 | 90 90 60 46 113 113 159 159 170 180 180 180 . 161 Shots Fired 729 | 12 54 20 83 26 101 110 6 25 149 8 23 . 112 Gun 413 | 12 54 18 83 22 52 54 3 6 38 . . . 71 Cannon 289 | . . . . 4 49 56 3 13 111 8 20 . 25 Launcher 27 | . . 2 . . . . . 6 . . 3 . 16 Special . | . . . . . . . . . . . . . . Kinetic 219 | . 24 18 83 22 52 20 . . . . . . . Thermal 394 | 12 30 . . 4 49 90 6 19 125 8 20 . 31 Explosive 8 | . . 2 . . . . . 6 . . . . . Electromagnetic 108 | . . . . . . . . . 24 . 3 . 81 Robot Hit Streak 32 | 3 20 11 15 17 8 9 4 11 32 3 8 . 22 Robot Miss Streak 5 | 2 5 3 4 2 4 5 1 2 3 4 1 . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 4 | . . 1 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 Autonomous 12 | . . . . . . . . . . . . . 12 Shots Hit Robots 471 | 7 39 15 58 15 65 57 4 15 114 3 12 . 67 Core Hits 325 | 1 16 9 18 7 27 29 2 11 57 1 7 . 140 Critical Hits 10 | . . . 2 . . 4 . . 4 . . . . Critical Kills 6 | . . . . . . 2 . . 4 . . . . Critical Parts Destroyed 4 | . . . 2 . . 2 . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . Impact 3 | . . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13503 | 58 387 408 870 265 1373 1613 65 957 3067 118 315 . 4007 Guns 4895 | 58 387 216 870 208 437 660 38 113 826 . . . 1082 Cannons 5030 | . . . . 57 936 953 27 142 2170 118 256 . 371 Explosions 3578 | . . 192 . . . . . 702 71 . 59 . 2554 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2184 | . 144 216 870 208 437 309 . . . . . . . Thermal 6670 | 58 243 . . 57 936 1304 65 255 2585 118 256 . 793 Explosive 894 | . . 192 . . . . . 702 . . . . . Electromagnetic 3755 | . . . . . . . . . 482 . 59 . 3214 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 2 2 1 Average Corruption 1 | . . . . . . 2 2 2 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 51 | . . . . . . 8 5 11 18 2 4 3 . Message Errors 20 | . . . . . . 4 1 4 6 1 2 2 . Heat Flow Errors 9 | . . . . . . 1 2 1 3 1 1 . . Energy Discharges 6 | . . . . . . 1 . 1 3 . 1 . . Data Loss (minor) 10 | . . . . . . 1 2 3 3 . . 1 . Targeting Errors 6 | . . . . . . 1 . 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 183 | . . . . . . 1 . 103 26 . 15 . 38 Projectiles 42 | . . . . . . 1 . . 26 . 15 . . Explosions 141 | . . . . . . . . 103 . . . . 38 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . . . 41 48 . 1 . 156 Shots 12 | . . . . . . . . 2 1 . 1 . 8 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 379 | 180 258 16 5 126 17 213 219 234 379 264 69 . 368 Average Temperature 82 | 90 107 6 2 41 8 20 91 54 83 131 13 . 122 Received Heat Transfer 2783 | . 348 105 168 60 432 357 6 129 476 . 63 . 639 Effects 8 | . 5 . . . . . . . 2 . . . 1 Shutdowns 2 | . . . . . . . . . 2 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 7 Combat Hostiles 6 | . . . . . . . . . . . . . 6 Parts Fried 21 | . . . . . . . . . . . . . 21 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 22 | . . . . . 1 3 1 1 13 . . . 3 Heat Transferred 9874 | 137 610 . . 74 1258 1887 111 407 3949 124 374 . 943 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 615 | . 138 100 277 354 351 615 . . 218 . . . . Average Influence 188 | . 53 44 103 234 234 329 . . 122 . . . . Maximum Alert Level 2 | . . . 1 1 1 2 . . 1 . . . . Low Security (%) 57 | 100 100 100 81 27 30 16 . . 84 . . . . Level 1 34 | . . . 18 72 69 54 . . 15 . . . . Level 2 8 | . . . . . . 28 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . 10 . . 7 . . . . Investigation 4 | . 1 . . . . 2 . . 1 . . . . Extermination 7 | . . . . . . 4 . . 3 . . . . Reinforcement 8 | . . . 1 . . 4 . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 8 | . 1 . 1 . 1 2 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 10 6 14 18 15 26 1 7 30 1 3 . 81 Peak Tracking Total 41 | . 4 3 7 5 4 4 1 3 7 1 3 . 41 Tactical Retreats 16 | . 1 1 . 2 . 3 . 2 1 . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . 3 1 2 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 11 | . . 1 1 1 4 1 . . 1 . . . 2 Max in Single Turn 1 | . . 1 1 . 1 1 . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 34 | . 4 . 1 6 8 6 . . 5 1 2 1 . Terminals 23 | . 4 . 1 5 5 5 . . 3 . . . . Fabricators 3 | . . . . . . 1 . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 113 | . 14 . 6 27 20 21 . . 13 1 7 4 . Successful 70 | . 7 . 3 13 13 13 . . 9 1 7 4 . Failed 43 | . 7 . 3 14 7 8 . . 4 . . . . Catastrophic 9 | . 2 . 1 1 1 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 13 . 6 22 9 10 . . 4 . . 5 . Terminals 81 | . 14 . 6 25 14 17 . . 5 . . . . Fabricators 12 | . . . . . . 4 . . 8 . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . . . Terminal Hacks 38 | . 5 . 3 6 3 8 . . 1 1 7 4 . Record 7 | . . . . . . . . . . 1 6 . . Part Schematic 9 | . 1 . 1 . . 3 . . . . . 4 . Prototype ID Bank 3 | . 1 . . 1 . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 4 | . . . 1 1 1 . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 6 | . 2 . . 2 1 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . 5 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 5 | . . . . . . 2 . . 3 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 2 . . 6 5 3 . . 3 . . . . Terminals 17 | . 2 . . 6 5 3 . . 1 . . . . Track 4 | . . . . 3 1 . . . . . . . . Botnet 12 | . 2 . . 3 3 3 . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Prioritize 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 1 5 7 6 . . 5 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . Matter 438 | . . . . . . 438 . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . Part Schematics Acquired 9 | . 1 . 1 . . 3 . . . . . 4 . Parts Built 3 | . . . . . . . . . 3 . . . . Matter 592 | . . . . . . . . . 592 . . . . Time 190 | . . . . . . . . . 190 . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Total Allies 7 | . . . . 1 . 4 . . . . . 2 . Largest Group 4 | . . . . 1 . 4 . . . . . 2 2 Highest-Rated Group 188 | . . . . 99 . 84 . . . . . 188 188 Highest-Rated Ally 99 | . . . . 99 . 21 . . . . . 94 94 Total Orders 11 | . . . . . . 2 . . 1 4 4 . . STAY 1 | . . . . . . . . . . 1 . . . GOTO 5 | . . . . . . 2 . . . 1 2 . . FOLLOW 1 | . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . 1 1 2 . . Ally Attacks 69 | . . . . 16 . 26 . . . . . . 27 Total Damage 1843 | . . . . 618 . 547 . . . . . . 678 Kills 17 | . . . . 10 . 3 . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 . . 1 1 2 . Drone Launches 4 | . . . . . . . . . 2 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 12886 | 65 545 547 388 549 771 2015 413 1265 2193 456 737 1549 1393 Spaces Moved 6504 | 39 373 330 187 350 433 893 223 663 935 237 348 832 661 Core 23 | 1 . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . Legs 4816 | . . . . . 46 893 223 663 935 237 348 832 639 Wheels 1665 | 38 373 330 187 350 387 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 100 180 180 180 153 183 183 180 50 Average Speed 161 | 87 104 111 117 119 114 180 180 180 179 183 183 183 169 Slowest Speed 270 | 90 110 140 120 120 180 180 180 180 210 183 183 186 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 60 80 27 50 41 22 50 70 25 54 91 85 75 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . Known Exits Taken 9 | . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 11 | . . . . . . . 1 2 . 2 2 4 . Spaces Dug 13 | . . . . . . 3 . 2 2 . 6 . . Terrain Destroyed 114 | . . 11 . 2 13 14 . 26 33 1 9 . 5 Melee 2 | . . . . . . . . 2 . . . . . Projectile 69 | . . . . 2 13 14 . 1 26 1 9 . 3 AOE 43 | . . 11 . . . . . 23 7 . . . 2 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Low Low Zio Dee Total 8166 | 54 483 488 271 461 608 1194 229 702 1319 251 423 855 828 Wait 830 | . 25 136 19 66 78 208 4 7 208 3 57 4 15 Move 6491 | 38 372 329 186 349 432 892 222 662 934 236 347 831 661 Hop . | . . . . . . . . . . . . . . Pick Up 108 | 4 22 5 6 7 13 12 . 3 26 . 1 4 5 Fast Attach 71 | 6 3 1 3 6 6 6 . 3 6 1 . 3 27 Attach 57 | . 3 2 7 2 8 6 . 3 11 . 1 1 13 Detach 10 | . 1 . 1 1 . 3 . . 1 . . . 3 Swap 65 | . 7 4 1 1 6 2 . 6 18 4 4 3 9 Drop 121 | . 13 1 1 8 13 9 . 2 34 2 . 9 29 Fire 399 | 6 37 10 47 13 52 56 3 13 80 4 13 . 65 Melee 3 | . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 1 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Core integrity fell below 50% 290 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Entered Mines 749 | -10/Mines | Lost 3 parts (1p2n) 839 | -10/Mines | Build established: Hauler-Mutant 883 | -10/Mines | Learned location of 1 exit from Materials 913 | -10/Mines | Excavation squad dispatched 913 | -10/Mines | A large section of the Mines collapsed 1107 | -10/Mines | Learned location of 1 exit from Materials 1147 | -10/Mines | Discovered new exit (range 8) 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Utility x2 1159 | -9/Materials | Identified exit to Storage 1159 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Discovered exit to Storage (range 11) 1500 | -9/Materials | Lost 4 parts (1p1u2w) 1546 | -9/Materials | Entered Storage 1555 | -9/Storage | Met 01-MTF 1779 | -9/Storage | Build established: Scavenger-Mutant 1991 | -9/Storage | Discovered exit to Materials (range 5) 2054 | -9/Storage | Identified exit to Garrison 2095 | -9/Storage | Entered Materials 2095 | -8/Materials | Accompanied by 1 ally 2095 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2100 | -8/Materials | 01-MTF left 2280 | -8/Materials | Repaired Lgt. Armor Plating 2778 | -8/Materials | Lost 6 parts (1p3n2u) 2816 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2824 | -8/Materials | Discovered new exit (range 15) 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Utility x2 2945 | -7/Factory | Build established: Hauler-Mutant 3081 | -7/Factory | Fabricated H-55 Commando (x2) 3139 | -7/Factory | Fabricated H-55 Commando (x2) 3257 | -7/Factory | Local fabrication network quarantined 3795 | -7/Factory | Identified exit to Lower Caves 4034 | -7/Factory | Lost 3 parts (3u) 4881 | -7/Factory | Entered Lower Caves 4917 | -7/Lower Caves | Learned location of 1 exit from Factory 5088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5267 | -7/Lower Caves | Learned location of Zion (-6) 5274 | -7/Lower Caves | Discovered new exit (range 15) 5292 | -7/Lower Caves | Identified exit to Lower Caves 5294 | -7/Lower Caves | Entered another Lower Caves area 5305 | -7/Lower Caves | Discovered new exit (range 15) 5318 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5354 | -7/Lower Caves | Identified exit to Factory 5884 | -7/Lower Caves | Spotted B-75 Beast 6559 | -7/Lower Caves | Entered Factory 6559 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6560 | -6/Factory | Identified exit to Lower Caves 6704 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 7066 | -6/Factory | Lost 4 parts (2n1u1w) 7127 | -6/Factory | Discovered new exit (range 16) 7360 | -6/Factory | Fabricated Tesla Rifle (x1) 7394 | -6/Factory | Fabricated Tesla Rifle (x1) 7967 | -6/Factory | Discovered exit to Lower Caves (range 14) 8288 | -6/Factory | Found Hvy. Reflective Plating 8403 | -6/Factory | Discovered new exit (range 9) 8425 | -6/Factory | Identified exit to Factory 8752 | -6/Factory | Entered Lower Caves 8824 | -6/Lower Caves | Learned Factory stockpile data 8970 | -6/Lower Caves | Discovered new exit (range 75) 9187 | -6/Lower Caves | Identified exit to Lower Caves 9208 | -6/Lower Caves | Entered another Lower Caves area 9208 | -6/Lower Caves | Accompanied by 2 allies 9208 | -6/Lower Caves | Discovered exit to Factory (range 15) 9746 | -6/Lower Caves | Discovered new exit (range 47) 9747 | -6/Lower Caves | Encountered a Warlord checkpoint 9756 | -6/Lower Caves | Learned Factory emergency access door positions 9888 | -6/Lower Caves | Learned location of 1 exit from Factory 9888 | -6/Lower Caves | Learned 8 Factory zone layouts 9888 | -6/Lower Caves | Learned Armory emergency access door positions 9888 | -6/Lower Caves | Learned Factory security intel 9943 | -6/Lower Caves | Identified exit to Zion 9945 | -6/Lower Caves | Entered Zion 9982 | -6/Zion | Learned 4 Factory zone layouts 10050 | -6/Zion | Received a hallucinogenic algorithm 10081 | -6/Zion | Discovered new exit (range 12) 10110 | -6/Zion | Identified exit to Proximity Caves 10193 | -6/Zion | System corruption cleaned by Quarantine Array 10595 | -6/Zion | Given A8's code to call for help 10625 | -6/Zion | Learned location of Armory (-4) 10782 | -6/Zion | Learned Factory garrison access intel 11067 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11116 | -6/Zion | Build established: Derelict-Mutant 11450 | -6/Zion | Opened final containment barrier to the Deep Caves 11460 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11461 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11484 | -6/Zion | Discovered new exit (range 3) 11484 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11490 | -6/Zion | Identified exit to Deep Caves 11494 | -6/Zion | Entered Deep Caves 11494 | -6/Deep Caves | Accompanied by 2 allies 11779 | -6/Deep Caves | Build established: Hauler-Mutant 11915 | -6/Deep Caves | Attacked by Z-Imprinter 11929 | -6/Deep Caves | Destroyed Z-Imprinter 12100 | -6/Deep Caves | Z-Facility disabled 12150 | -6/Deep Caves | Found Prototype Protection 12150 | -6/Deep Caves | Identified Zio. Weapon Casing 12273 | -6/Deep Caves | Build established: Scavenger-Mutant 12276 | -6/Deep Caves | Found Prototype Protection 12276 | -6/Deep Caves | Identified Zio. Heavy Carapace 12349 | -6/Deep Caves | Found Prototype Device 12349 | -6/Deep Caves | Identified Exp. Thermal Shield 12591 | -6/Deep Caves | Build established: Hauler-Mutant 12680 | -6/Deep Caves | Spotted as-69327 12685 | -6/Deep Caves | Exposed GOLEM chamber 12698 | -6/Deep Caves | Destroyed as-69327 12718 | -6/Deep Caves | Triggered Deep Caves wall 12757 | -6/Deep Caves | Spotted AS-43350 12776 | -6/Deep Caves | Spotted AS-82303 12781 | -6/Deep Caves | Core integrity fell below 50% 12785 | -6/Deep Caves | Destroyed AS-43350 12826 | -6/Deep Caves | Destroyed 31 combat bots 12828 | -6/Deep Caves | Lost 19 parts (4p6n5u4w) 12846 | -6/Deep Caves | Destroyed AS-82303 12852 | -6/Deep Caves | Triggered Deep Caves wall 12856 | -6/Deep Caves | Spotted as-32650 12871 | -6/Deep Caves | Core integrity fell below 20% 12871 | -6/Deep Caves | Found Prototype Energy Gun 12871 | -6/Deep Caves | Identified AWS/Thermal 12887 | -6/Deep Caves | Destroyed by as-32650 with Assembled Focal Cannon Last Messages --------------- 12864_ Imp. Titanium Leg destroyed. 12864_ Zio. Biocell destroyed. 12864_ Lgt. Angular Momentum Engine destroyed. 12864_ Adv. Signal Interpreter destroyed. 12864_ Dropped Hcp. Storage Unit. 12865_ as-18891 GOLEM Unit beginning Prototype Reactor integration. 12865_ as-87991 GOLEM Unit beginning Prototype Reactor integration. 12865_ Dropped Hcp. Storage Unit. 12865_ Acquired Hcp. Storage Unit. 12866_ Dropped Lgt. Angular Momentum Engine. 12867_ as-32650 misfires. 12871_ Acquired Prototype Energy Gun. 12871_ Identified AWS/Thermal. 12877_ as-32650 IFF system glitched. 12882_ as-99079 Prototype Leg integration complete. 12883_ as-99079 GOLEM Unit beginning Prototype Reactor integration. 12883_ AWS/Thermal destroyed. 12883_ Attempting to rewire Y9-T7A(b). 12883_ Y9-T7A(b) is broken beyond repair. 12886_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ??????????########??????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ????????""" ??????????????????????? | | ????????" ###?#??????????????????? | | ????????? # # #??????????????????? | | ????????"" # # ##?????????????????? | | ????????? # "#?????????????????? | | ?????????" " #??????????????????? | | ?????????? #??????????????????? | | ????????""" #??#???????????????? | | ????????" G ## #???????????????? | | ????????" # #####???????????? | | ????????" #???????????? | | ????????# #?????????????? | | ????????"" #??????????????? | | ?????????" G G###??????????????? | | ?????????"G #??????????????? | | ?????????" G #####?????????????? | | ????????"" * #?? #?????????????? | | ??????### G ### ####??????????? | | ??""""" # #??????????? | | ??" * !b ##????????????? | | ??" *h!! ###???? ??? | | ??" !* G #??? #?? | | ??" !@ ###??? #?? | | ??" ##???? #?? | | ??" !l #???? ##? | | ??" G!! G h #????? ## | | ??""""" ! ! h #????? | | ??????### !!!= #?????# | | ??????#"" =%!= G #????## | | ??????#G =* #????# | | ??????# h = #????# | | ??????# = ##??## | | ??????# = #?## | | ??????###G G ### | | ????????" !! ## | | ????????" ## | | ????????" ### | | ????????""" ##?## | | ????????" #???# | | ????????"" ######???# | | ????????" "#???????## | | ????????"" ###????????## | | ????????" " # #???????????? | | ????????" #### ## ## ##???????????? | | ????????""" ##???# ## ####????????????? | | ?????????" ?????###? #???????????????? | | ?????????#####?????????#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 1310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Power Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Tesla Rifle | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Hacked Battle Rifle | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -6/Factory Tesla Rifle | x1 | -6/Factory Tesla Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MiningTargetingExpander Manual? 0 Play Time 01:44:59 Cumulative 96.4 hours Start 2020.06.14 @ 16:32:45 End 2020.06.17 @ 04:29:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0 Lore% 70 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4d8314e5-d93c-42c8-afc7-26c9331d8608