Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 17:50:50 Player: Greenblue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3393) 3393 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 7466 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 94 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heat Sink Large Storage Unit Heavy Laser Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Treads Advanced Treads Improved Medium Treads Improved Titanium Leg Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Heavy Armor Plating Plasma Rifle Phase Cannon Magnetic Acceleration Cannon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 . . . 4 . Weapon 2 | . . . . . . 2 . Parts Attached 96 | 7 6 17 . 1 12 46 7 Power 13 | 2 1 2 . . 2 3 3 Engine 12 | 2 1 2 . . 2 3 2 Core . | . . . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 28 | 2 2 5 . . 5 14 . Treads 14 | 2 . 4 . . 3 5 . Leg 14 | . 2 1 . . 2 9 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 4 . . 1 15 4 Device 12 | . 1 1 . . 1 7 2 Storage 4 | 1 1 2 . . . . . Processor 10 | . . 1 . . . 7 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 28 | 2 1 6 . 1 4 14 . Energy Gun 7 | 1 . 1 . . . 5 . Energy Cannon 6 | . . 1 . . . 5 . Ballistic Gun 10 | 1 . 4 . 1 3 1 . Ballistic Cannon 4 | . . . . . 1 3 . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . Parts Lost 42 | . . . . . 11 23 8 Power 5 | . . . . . 1 2 2 Propulsion 13 | . . . . . 6 4 3 Utility 8 | . . . . . 1 6 1 Weapon 16 | . . . . . 3 11 2 Highest Loss Streak 8 | . . . . . 6 7 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 3 7 12 15 15 14 11 5 Power 1 | . 1 1 2 2 2 1 1 Propulsion 2 | 1 4 3 4 4 1 2 . Utility 4 | . . 4 5 4 4 4 2 Weapon 2 | . 1 3 4 4 5 2 . Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 6 . . 1 8 1 Power 1 | . . . . . . 1 . Propulsion 6 | . . 5 . . . 1 . Utility 7 | . . 1 . . . 6 . Weapon 3 | . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 96 98 100 100 97 96 56 Engine 7 | . 14 11 11 11 11 5 3 Treads 15 | . 20 20 33 33 19 10 4 Leg 6 | . 8 11 . . 11 8 . Device 11 | . 11 11 11 11 10 14 5 Storage 7 | . 14 11 11 11 11 6 3 Processor 17 | . . 10 11 11 11 22 26 Energy Gun 3 | . 14 4 . . . 3 6 Energy Cannon 5 | . . . . . . 13 1 Ballistic Gun 9 | . 13 17 22 22 18 3 . Ballistic Cannon 2 | . . . . . 3 5 1 Peak Build Rating 64 | 6 8 24 24 25 31 64 60 Average Rating 36 | 4 6 18 24 24 27 56 31 On Entrance 22 | . 6 8 24 24 25 30 59 Naked Turns . | . . . . . . . . Heaviest Build 70 | 12 18 39 39 40 46 70 70 Greatest Support 90 | 40 40 66 64 64 64 90 74 Greatest Overweight (x) 12 | . 1 1 . . 2 3 12 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 10 Most Carried 15 | 6 10 15 15 15 15 15 8 Average Carried 11 | 3 7 12 15 14 14 12 5 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 7 5 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Gunner 15% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 2782 | 270 116 606 . 10 399 1141 240 Remotely . | . . . . . . . . Salvage Created 3800 | . 292 762 . . 541 1781 424 Parts 147 | . 19 43 . . 16 55 14 Haulers Intercepted 3 | . . 2 . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 32 | . . . . . 15 . 17 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 74 | . 7 18 . . 12 29 8 Guns 47 | . 7 18 . . 10 7 5 Cannons 23 | . . . . . 2 19 2 Classes Destroyed 15 | . 3 6 . . 2 3 1 Worker 2 | . . . . . . 2 . Builder 2 | . 1 . . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 3 | . . 2 . . . 1 . Recycler 4 | . . 2 . . . 2 . Mechanic 1 | . . 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . 1 . . . 2 . Swarmer 21 | . . 13 . . 5 3 . Grunt 33 | . 7 2 . . 4 15 5 Sentry 6 | . . 3 . . 1 1 1 Hunter 5 | . . . . . 1 4 . Programmer 6 | . . . . . . 5 1 Behemoth 2 | . . . . . 1 1 . Thief 1 | . . . . . . . 1 Best Kill Streak 9 | . 4 9 . . 7 5 2 Combat Bots Only 9 | . 2 9 . . 7 4 2 Max Kills in Single Turn 2 | . 1 2 . . 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 693 | . 51 98 . . 169 278 97 Missed 184 | . 14 27 . . 51 63 29 Hits 509 | . 37 71 . . 118 215 68 Melee 2 | . . . . . . . 2 Projectile 507 | . 37 71 . . 118 215 66 Critical Strikes 18 | . 2 1 . . 5 6 4 Part Disruptions 2 | . . . . . . 1 1 Damage Taken 8400 | . 460 591 . . 1935 4094 1320 Core 1285 | . 124 84 . . 214 539 324 Absorbed by Shields 616 | . . 88 . . 432 96 . Regen/Repaired (Parts) 227 | . . 227 . . . . . Core Remaining (%) 58 | 100 50 . . . 25 . . Volleys Fired 248 | . 33 47 . . 38 106 24 Largest 4 | . 2 2 . . 2 4 4 Hottest 309 | . 70 79 . . 73 309 273 Shots Fired 631 | . 61 92 . . 75 344 59 Gun 400 | . 59 92 . . 63 137 49 Cannon 229 | . . . . . 12 207 10 Launcher 2 | . 2 . . . . . . Special . | . . . . . . . . Kinetic 340 | . 26 80 . . 75 157 2 Thermal 289 | . 33 12 . . . 187 57 Explosive 2 | . 2 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 14 15 . . 16 14 16 Robot Miss Streak 6 | . 5 4 . . 3 6 2 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 4 . . 2 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 391 | . 36 57 . . 54 199 45 Core Hits 169 | . 22 27 . . 27 73 20 Critical Kills 4 | . . . . . 1 3 . Critical Parts Destroyed 5 | . . 1 . . 4 . . Critical Strikes 20 | . . 2 . . 5 10 3 Burn 8 | . . 1 . . . 4 3 Meltdown 3 | . . . . . . 3 . Destroy 6 | . . 1 . . 5 . . Blast 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9077 | . 476 945 . . 1148 5485 1023 Guns 4889 | . 372 941 . . 934 1804 838 Cannons 3626 | . . . . . 214 3227 185 Explosions 530 | . 104 . . . . 426 . Melee . | . . . . . . . . Ramming 32 | . . 4 . . . 28 . Kinetic 4383 | . 139 817 . . 1148 2245 34 Thermal 4558 | . 233 124 . . . 3212 989 Explosive 104 | . 104 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 2 4 Average Corruption 1 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 14 12 Message Errors 3 | . . . . . . 2 1 Matter Fused 7 | . . . . . . 2 5 Energy Discharges 4 | . . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 3 3 Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 136 | . . . . . . 136 . Projectiles 86 | . . . . . . 86 . Explosions 50 | . . . . . . 50 . Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 17 1 Impact 1 | . . . . . . 1 . Kinetic 15 | . . . . . . 14 1 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . . . 6 . Targets Rammed 9 | . . 1 . . . 8 . Kicked 2 | . . . . . . 2 . Crushed 1 | . . 1 . . . . . Highest Temperature 597 | . 138 60 . . 184 597 436 Average Temperature 114 | . 54 13 . . 73 150 179 Received Heat Transfer 2311 | . 300 108 . . 467 1070 366 Effects 18 | . . . . . . 14 4 Shutdowns 4 | . . . . . . 3 1 Energy Bleed 3 | . . . . . . 1 2 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 3 1 Combat Hostiles 4 | . . . . . . 3 1 Parts Melted 16 | . . . . . . 10 6 Heat Transferred 8039 | . 525 372 . . . 5019 2123 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Maximum Alert Level 2 | . . 1 . . . 2 . Low Security (%) 84 | 100 100 97 100 . . 77 . Level 1 10 | . . 2 . . . 14 . Level 2 4 | . . . . . . 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 494 | . 83 225 85 . . 494 . Initial 85 | . . 26 85 . . . . Average 78 | . 47 47 85 . . 96 . Influence Increases 2615 | . 223 507 . . 382 1083 420 Destroy 0b10 Robot/C 1520 | . 140 360 . . 300 580 140 Destroy 0b10 Robot/NC 85 | . 10 30 . . . 45 . Destroy Leader 312 | . 40 86 . . 20 156 10 Allied During Kill 47 | . . . . . 47 . . Successful Hack 22 | . 4 14 . . . 4 . Disable Machine 165 | . . 15 . . . 150 . Destroy Structure 104 | . 14 2 . . . 88 . Lose Combat Pursuer 360 | . 15 . . . 15 60 270 Influence Decreases 2383 | . 160 351 134 85 382 593 678 Entered New Map 438 | . . 37 134 85 . . 182 Time Decay 1474 | . 160 314 . . 168 416 416 Lost Part 351 | . . . . . 94 177 80 Lost Ally 120 | . . . . . 120 . . Squads Dispatched 13 | . 2 1 . . . 10 . Investigation 2 | . 1 . . . . 1 . Extermination 5 | . . . . . . 5 . Reinforcement 6 | . 1 1 . . . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 4 | . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 12 26 . . 16 45 25 Peak Tracking Total 13 | . 3 9 . . 13 5 6 Tactical Retreats 11 | . 1 . . . 1 3 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 11 | . . 1 . . . 10 . Max in Single Turn 4 | . . 1 . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 11 | . 1 4 . . . 4 2 Terminals 3 | . 1 1 . . . 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 3 15 . . . 8 6 Successful 23 | . 2 11 . . . 4 6 Failed 9 | . 1 4 . . . 4 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 1 . . 1 Terminals 6 | . 3 2 . . . 1 . Fabricators 5 | . . . . . . 5 . Repair Stations 8 | . . 8 . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 5 | . . 5 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . . . . . 6 Record 5 | . . . . . . . 5 Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . 7 . . . . . Scan Component 4 | . . 4 . . . . . Repair 3 | . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 3 . . . 3 . Full Trace Events 3 | . 1 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . 2 . 14 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 3 | . . 3 . . . . . Time 90 | . . 90 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 7 | . . . . 7 . . . Largest Group 7 | . . . . 7 7 . . Highest-Rated Group 180 | . . . . 180 180 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . 25 . . Total Damage 424 | . . . . . 424 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Active Infowar (turns) 4209 | . 282 885 . . . 2560 482 Optics 953 | . . . . . . 953 . Sensors 1319 | . . . . . . 837 482 Terrain 960 | . . . . . . 960 . Structural 1167 | . 282 885 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 1 . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 6781 | 81 344 993 17 885 770 2675 1016 Spaces Moved 3886 | 44 165 504 12 576 386 1163 1036 Core 919 | 3 . . . . . . 916 Treads 2238 | 41 103 311 12 576 292 783 120 Legs 729 | . 62 193 . . 94 380 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 145 120 50 Average Speed 141 | 152 145 138 150 150 162 182 84 Slowest Speed 650 | 160 190 225 150 150 305 340 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 38 | 4 36 36 9 71 55 30 70 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 . . 2 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 3 1 . 2 Spaces Dug 20 | . . . . . . 20 . Terrain Destroyed 110 | . 14 . . . 5 88 3 Melee . | . . . . . . . . Projectile 69 | . . . . . 5 61 3 AOE 41 | . 14 . . . . 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 4679 | 55 216 727 11 599 462 1483 1126 Wait 275 | . . 111 . 18 13 86 47 Move 3879 | 43 164 503 11 575 385 1162 1036 Hop . | . . . . . . . . Pick Up 64 | 5 6 17 . 2 10 23 1 Fast Attach 41 | 6 2 10 . . 2 20 1 Attach 45 | . 2 3 . . 9 25 6 Detach 22 | . 1 5 . . . 10 6 Swap 32 | 1 3 8 . 1 3 15 1 Drop 64 | . 5 22 . 3 2 28 4 Fire 248 | . 33 47 . . 38 106 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush 7 | . . 1 . . . 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Build established: Scavenger-Mutant 645 | -9/Materials | Repaired Aluminum Leg 672 | -9/Materials | Repaired Aluminum Leg 841 | -9/Materials | Discovered new exit (range 12) 1079 | -9/Materials | Build established: Mutant 1206 | -9/Materials | Repaired Adv. Treads 1367 | -9/Materials | Destroyed 9 combat bots 1388 | -9/Materials | Discovered new exit (range 7) 1419 | -9/Materials | Entered Mines 1423 | -9/Mines | Met a Derelict bent on vengeance 1428 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1436 | -9/Mines | Entered Zion 1706 | -7/Zion | Gained Derelict followers 1744 | -7/Zion | Received a visual enhancement algorithm 1745 | -7/Zion | Ran a visual enhancement algorithm 1862 | -7/Zion | Gained Derelict followers 1893 | -7/Zion | Learned Factory stockpile data 1983 | -7/Zion | Learned location of Quarantine (-3) 2284 | -7/Zion | Discovered new exit (range 15) 2321 | -7/Zion | Entered Proximity Caves 2321 | -6/Proximity Caves | Accompanied by 7 allies 2380 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2440 | -6/Proximity Caves | Lost 7 allies 2443 | -6/Proximity Caves | Destroyed 7 combat bots 2448 | -6/Proximity Caves | Core integrity fell below 50% 2488 | -6/Proximity Caves | Lost 6 parts (4n2w) 2639 | -6/Proximity Caves | Identified exit to Factory 2656 | -6/Proximity Caves | Spotted B-75 Beast 2861 | -6/Proximity Caves | Destroyed B-75 Beast 3091 | -6/Proximity Caves | Entered Factory 3091 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 3383 | -6/Factory | Build established: Scavenger-Gunner 3511 | -6/Factory | Lost 3 parts (3w) 3662 | -6/Factory | Spotted B-75 Beast 3705 | -6/Factory | Destroyed B-75 Beast 3733 | -6/Factory | Lost 7 parts (1n2u4w) 4412 | -6/Factory | Crushed by falling debris 5203 | -6/Factory | Build established: Gunner 5355 | -6/Factory | Fabricated Imp. Medium Treads? 5553 | -6/Factory | Core integrity fell below 50% 5694 | -6/Factory | Lost 6 parts (1p2n3w) 5755 | -6/Factory | Discovered new exit (range 6) 5766 | -6/Factory | Entered Lower Caves 6058 | -6/Lower Caves | Lost 8 parts (2p3n1u2w) 6272 | -6/Lower Caves | Build established: Mutant 6298 | -6/Lower Caves | Learned Extension emergency access door positions 6298 | -6/Lower Caves | Learned Armory emergency access door positions 6298 | -6/Lower Caves | Learned Factory stockpile data 6298 | -6/Lower Caves | Learned Research terminal intel 6526 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6539 | -6/Lower Caves | Core integrity fell below 20% 6600 | -6/Lower Caves | Learned location of Extension (-5) 6614 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6782 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found Mak. ECM Suite. Found 58 Matter. Acquired 9 matter. Dropped Plasma Rifle. Acquired Hvy. Plasma Cannon. 5O-VC0(M): "This is MY stuff!" Acquired derelict log, extracted data. World map updated: -5/Extension. System corrupted: Matter fused (-8). 6N-E69(c): "They're coming to take away my research again!" 6N-E69(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 6N-E69(c): "The password is \\FE3M." PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. Acquired 8 matter. Connecting with WAR.Sys... System corrupted: Energy discharge (-38). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ####???????#####?###??# ??#######???????????????? | | ######### ## #?## ### #???????????????? | | [* ### # #???????????????? | | !% #?# #????????????????? | | ## ###### ##?# ## #?????????????????? | | ### ##???## ##??# ## ##?????????????????? | | ########### ##??## ### ##?????????????????? | | ##???# g ## ##????????????????? | | ##?#### g #????????????????? | | ######## ### # ##???????????????? | | #######"## ## g ##??????????????? | | #" ## g #??????????????? | | ## ##### ## ####??????????????? | | ?# #???## #### @ #?????????????????? | | ?# #????## ### #?????????????????? | | ?# ##????## ####?????????????????? | | ?# ######### ##????????????????????? | | ## % ### ## ###?????????????????????? | | # #"### #?# ### ###???????????????????????? | | ##### #?# ## ##?????????????????????????? | | ##?## ### g ##??????????????????????????? | | ###??# #######?????????????????????? | | #????## #?????????????????????? | | ######### #?????????????????????? | | #### ## ##### ############??????????? | | ??# ##??# ##?????????? | | ?## #???# #######[ #?????????? | | ## ## ###### ##"""""### #?????????? | | # ## ## ## % ##"" """## #?????????? | | ### ## ## ### %#"" ""# #?????????? | | ##?# ### #" ??# #" "# #?????????? | | ##??# ### ###### ### #" "# #?????????? | | ##??####?## #??# #" "# #?????????? | | ##???????# #??# #" # ## "# #?????????? | | #???????# ###??## #" # X#*!## #?????????? | | #???????# ##?????#### #" # ##"X# #?????????? | | ##???????###?????????# %## # #""## #?????????? | | ###????????????????????# #### #### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Fusion Compressor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Power Sword | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Repaired ---------- Aluminum Leg | 32% | -9/Materials Aluminum Leg | 34% | -9/Materials Adv. Treads | 37% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokNavigationBeamcaster Manual? 0 Play Time 01:11:05 Cumulative 43.1 hours Start 2025.08.23 @ 16:41:18 End 2025.08.23 @ 17:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7871bb87-23aa-4959-a62e-97e7d60bfb24