Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 23:40:20 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (276) 276 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1366 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 257/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle (fused) > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heavy EM Pulse Gun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Compact Wheel Heavy EM Pulse Gun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Mining Claw [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 5 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | . 8 . Power 3 | . 3 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Tool/Special . | . . . Unused Backups 14 | . . 14 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 7 | . . 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 100 | . 100 . Engine 14 | . 14 . Treads 12 | . 12 . Wheel 15 | . 15 . Device 14 | . 14 . Storage 14 | . 14 . Ballistic Gun 28 | . 28 . Peak Build Rating 9 | 7 9 . Average Rating 7 | 4 7 . On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 90 | 13 90 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) 2 | . 2 . Largest Inventory Capacity 25 | 8 25 . Average Capacity 16 | 6 17 . Most Carried 17 | 1 17 . Average Carried 8 | . 8 . Final Capacity 25 | 8 25 25 Final Carried 17 | 1 17 17 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 685 | 276 409 . Remotely . | . . . Salvage Created 610 | 14 596 . Parts 48 | 4 44 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 13 . Guns 13 | . 13 . Classes Destroyed 7 | 1 6 . Worker 3 | . 3 . Builder 1 | . 1 . Tunneler 2 | 1 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 60 | . 60 . Missed 11 | . 11 . Hits 49 | . 49 . Projectile 49 | . 49 . Damage Taken 454 | . 454 . Core 102 | . 102 . Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 65 | 1 64 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 130 | 2 128 . Gun 130 | 2 128 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 130 | 2 128 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 1 18 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 1 68 . Core Hits 27 | 1 26 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 906 | 15 891 . Guns 906 | 15 891 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 906 | 15 891 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 20 . Message Errors 4 | . 4 . Matter Fused 3 | . 3 . Heat Flow Errors 3 | . 3 . Energy Discharges 3 | . 3 . Parts Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 2 | . 2 . Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | . 204 . Average Temperature 90 | . 90 . Received Heat Transfer 120 | . 120 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 5 91 . Initial 18 | . . 18 Average 36 | 1 38 . Influence Increases 471 | 5 466 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 45 | 5 40 . Destroy Leader 50 | . 50 . Successful Hack 85 | . 85 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 453 | 5 420 28 Entered New Map 28 | . . 28 Time Decay 425 | 5 420 . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 29 . Peak Tracking Total 5 | . 5 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1209 | 16 1193 . Seismic 1209 | 16 1193 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1277 | 84 1193 . Spaces Moved 641 | 45 596 . Core 1 | 1 . . Treads 256 | 44 212 . Legs . | . . . Wheels 384 | . 384 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 . Average Speed 147 | 157 147 . Slowest Speed 160 | 160 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 71 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 836 | 53 783 . Wait 102 | . 102 . Move 639 | 44 595 . Hop . | . . . Pick Up 16 | 1 15 . Fast Attach 7 | 7 . . Attach . | . . . Detach . | . . . Swap 5 | . 5 . Drop 2 | . 2 . Fire 65 | 1 64 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / Min) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 910 | -10/Materials | Build established: Scavenger-Mutant 1082 | -10/Materials | Discovered new exit (range 5) 1194 | -10/Materials | Discovered new exit (range 14) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x2 1278 | -9/Materials | Self-destructed Last Messages --------------- Imp. EM Shotgun Imp. Flight Unit 01148_ Acquired Datajack. 01164_ T-07 Excavator is excavating. 01194_ EXIT=FOUND 01200_ K-01 Serf cleans the Terminal. 01208_ Acquired Hvy. EM Pulse Gun. 01210_ K-01 Serf cleans the Terminal. 01210_ Acquired Particle Gun. 01224_ System corrupted: Component data lost. 01230_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Imp. Assault Rifle Imp. EM Shotgun 01239_ K-01 Serf cleans the Matter Pump. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# @ T#????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????? ###???????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostTowerAmplifier Manual? 0 Play Time 00:07:07 Cumulative 167.2 hours Start 2026.05.11 @ 23:33:14 End 2026.05.11 @ 23:40:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57512529-7e7f-4491-a215-03e3dae8e236