Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 13:41:16 Player: alice_fexa Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (450) 450 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2090 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 125/125 System Corruption 0% Temperature Cool (10) Movement Rolling (120) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Light Cannon > --- INVENTORY (12) --- Light Ion Engine Light Treads Wheel Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Laser AWS/Thermal Guided Plasma Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Laser AWS/Thermal Guided Plasma Cannon Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 10 3 1 . Power 5 | 1 3 1 . . Engine 5 | 1 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 1 . . Treads 1 | 1 . . . . Leg . | . . . . . Wheel 3 | 1 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device 2 | . 2 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 3 1 . . Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 5 2 . 1 Power 2 | . 1 1 . . Propulsion 2 | . 1 . . 1 Utility . | . . . . . Weapon 4 | . 3 1 . . Highest Loss Streak 4 | . 4 1 . 1 Average Slot Usage (%) 96 | . 94 96 100 . Engine 12 | . 12 11 14 . Treads 14 | . 14 14 14 . Wheel 13 | . 12 14 14 . Device 12 | . 10 14 14 . Storage 14 | . 14 14 14 . Energy Gun 13 | . 13 12 14 . Ballistic Gun 1 | . 3 . . . Ballistic Cannon 12 | . 10 14 14 . Naked Turns . | . . . . . Heaviest Build 42 | 12 26 28 42 42 Greatest Support 20 | 20 20 10 10 10 Greatest Overweight (x) 4 | 1 2 2 4 4 Average Overweight (x) 2 | . 1 2 3 4 Largest Inventory Capacity 12 | 6 10 10 12 12 Average Capacity 9 | 4 7 10 11 12 Most Carried 12 | 4 10 10 12 12 Average Carried 8 | 2 6 9 11 12 Final Capacity 12 | 6 10 10 12 12 Final Carried 12 | 4 10 10 12 12 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 516 | 214 230 72 . . Remotely . | . . . . . Salvage Created 499 | . 396 103 . . Parts 37 | . 28 9 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 14 | . 9 5 . . Guns 7 | . 5 2 . . Cannons 7 | . 4 3 . . Classes Destroyed 5 | . 5 . . . Worker 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 8 | . 6 2 . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1002 | . 729 219 . 54 Core 255 | . 197 48 . 10 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | . 38 15 . 1 Largest 2 | . 2 2 . 2 Hottest 100 | . 85 100 . 100 Shots Fired 107 | . 76 29 . 2 Gun 68 | . 53 14 . 1 Cannon 39 | . 23 15 . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 40 15 . 1 Thermal 36 | . 21 14 . 1 Explosive . | . . . . . Electromagnetic 15 | . 15 . . . Robot Hit Streak 12 | . 12 4 . 4 Robot Miss Streak 2 | . 2 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 76 | . 56 18 . 2 Core Hits 32 | . 24 7 . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1018 | . 756 228 . 34 Guns 595 | . 474 107 . 14 Cannons 423 | . 282 121 . 20 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 540 | . 399 121 . 20 Thermal 331 | . 210 107 . 14 Explosive . | . . . . . Electromagnetic 147 | . 147 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles 13 | . 13 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 4 2 . . Impact . | . . . . . Kinetic 6 | . 4 2 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | . 183 27 . 5 Average Temperature 59 | . 69 9 . 4 Received Heat Transfer 459 | . 360 75 . 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 831 | . 534 260 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 260 | . 260 166 . 5 Average Influence 117 | . 127 120 . 3 Maximum Alert Level 1 | . 1 . . . Low Security (%) 87 | 100 82 100 . 100 Level 1 12 | . 17 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 21 5 . 3 Peak Tracking Total 5 | . 5 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 5 . 1 . Successful 3 | . 2 . 1 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 998 | 40 504 134 316 4 Spaces Moved 710 | 31 324 83 271 1 Core 1 | 1 . . . . Treads 3 | 1 2 . . . Legs . | . . . . . Wheels 706 | 29 322 83 271 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 120 Average Speed 102 | 87 93 100 114 120 Slowest Speed 160 | 160 160 100 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 57 19 65 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 878 | 40 452 105 279 2 Wait 67 | . 66 1 . . Move 706 | 30 323 82 270 1 Hop . | . . . . . Pick Up 22 | 4 11 3 4 . Fast Attach 7 | 6 1 . . . Attach 7 | . 5 2 . . Detach . | . . . . . Swap 6 | . 4 1 1 . Drop 9 | . 4 1 4 . Fire 54 | . 38 15 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 41 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Core integrity fell below 50% 203 | -10/Materials | Lost 4 parts (1p1n2w) 320 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Entered Mines 552 | -10/Mines | Core integrity fell below 20% 675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 675 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Entered Exiles 703 | -10/Exiles | Met 8R-AWN 721 | -10/Exiles | Met EX-HEX 824 | -10/Exiles | Met EX-BIN 838 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 867 | -10/Exiles | Opened EX-Vault 877 | -10/Exiles | Found AWS/Thermal 881 | -10/Exiles | Found Gui. Plasma Cannon 907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 920 | -10/Exiles | Build established: Scavenger-Mutant 942 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Discovered new exit (range 11) 995 | -10/Exiles | Stole two prototypes: AWS/Thermal, Gui. Plasma Cannon 995 | -10/Exiles | Entered Mines 999 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00880_ Dropped Heat Sink. 00881_ Acquired Gui. Plasma Cannon. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00944_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00984_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00995_ Receiving FarCom transmissions... 00996_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????#????????????????????? | | ?????????? ????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ?????#### ##???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# @b #???????????????????? | | ?????# g #???????????????????? | | ?????# g#???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????#######???????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageStorageUnit Manual? 0 Play Time 00:05:43 Cumulative 638.9 hours Start 2020.01.12 @ 13:35:36 End 2020.01.12 @ 13:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 528 Adventurer 40 Explorer 0 Win Type - Total 45 Types 31/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e274152-f133-48f6-93db-d2a79e726b8d