Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 21:16:53 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1280) 1280 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3327 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Shotgun Heavy Mace > --- INVENTORY (8) ---- Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Seismic Detector Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Component Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Mace > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Seismic Detector Shotgun Grenade Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 34 | 7 4 13 9 1 Power 7 | 1 2 2 2 . Engine 6 | 1 2 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 1 7 3 . Treads 3 | . . . 3 . Leg 8 | 2 1 5 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . 1 1 . Device 2 | 1 . . 1 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 3 3 1 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 2 3 8 6 Power 1 | . . . . 1 Propulsion 9 | . 1 1 4 3 Utility 2 | . . . 1 1 Weapon 7 | . 1 2 3 1 Highest Loss Streak 6 | . 1 1 4 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 78 | . 98 87 58 54 Engine 10 | . 14 11 7 3 Treads 4 | . . . 12 19 Leg 22 | . 27 37 2 . Wheel 2 | . . 1 5 . Device 9 | . 14 11 5 3 Storage 10 | . 14 11 9 9 Energy Gun 5 | . 3 10 1 . Ballistic Gun 6 | . 23 4 1 9 Ballistic Cannon 2 | . . . 7 . Impact Weapon 1 | . . . 4 9 Peak Build Rating 17 | 7 7 15 17 17 Average Rating 10 | 5 6 12 12 11 On Entrance 9 | . 7 6 15 17 Naked Turns . | . . . . . Heaviest Build 26 | 11 13 21 26 19 Greatest Support 60 | 20 20 52 60 60 Greatest Overweight (x) 5 | . 1 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 5 | 2 5 6 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 7 5 8 7 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 793 | 210 176 123 284 . Remotely . | . . . . . Salvage Created 1401 | 98 331 486 446 40 Parts 82 | 8 15 29 30 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 37 | . 9 12 15 1 Melee 2 | . . . 2 . Guns 22 | . 9 11 2 . Cannons 8 | . . . 8 . Classes Destroyed 8 | 2 2 2 1 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . 1 . . Swarmer 9 | . 2 3 4 . Grunt 22 | . 7 7 8 . Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 8 | 2 5 6 8 1 Combat Bots Only 8 | . 5 5 8 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 332 | . 67 64 112 89 Missed 81 | . 11 16 31 23 Damage Taken 3216 | . 614 588 1075 939 Core 768 | . 102 112 263 291 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 59 72 . . Volleys Fired 132 | 14 29 55 29 5 Largest 2 | 2 2 2 2 1 Hottest 88 | 40 60 60 88 23 Shots Fired 208 | 28 58 71 46 5 Gun 173 | 28 58 71 11 5 Cannon 35 | . . . 35 . Launcher . | . . . . . Special . | . . . . . Kinetic 145 | 28 53 24 35 5 Thermal 63 | . 5 47 11 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 12 9 16 5 7 Robot Miss Streak 7 | 1 2 2 7 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 171 | 19 39 56 46 11 Core Hits 92 | 6 25 22 38 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 5 | 2 1 . 1 1 Critical Strikes 6 | 2 1 1 1 1 Destroy 4 | 2 1 1 . . Smash 2 | . . . 1 1 Melee Attacks 24 | . . . 12 12 Impact 24 | . . . 12 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2301 | 161 337 562 953 288 Guns 1166 | 161 322 562 55 66 Cannons 544 | . . . 544 . Explosions . | . . . . . Melee 576 | . . . 354 222 Ramming 15 | . 15 . . . Kinetic 1222 | 161 310 141 544 66 Thermal 488 | . 12 421 55 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 576 | . . . 354 222 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 74 | . . . 53 21 Projectiles . | . . . . . Explosions . | . . . . . Melee 74 | . . . 53 21 Knockbacks 39 | . 1 . 38 . Impact 3 | . 1 . 2 . Kinetic 36 | . . . 36 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 8 | . 8 . . . Kicked 8 | . 8 . . . Crushed . | . . . . . Highest Temperature 96 | . 40 96 81 4 Average Temperature 23 | . 14 26 24 4 Received Heat Transfer 1383 | . 312 297 531 243 Siege Activations . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 4 | . . . 3 1 Parts Fried . | . . . . . Impact Corruptions 4 | . . . 3 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 1 | . . 1 . . Heat Transferred 1100 | . 25 950 125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 435 | 15 301 382 435 113 Initial 122 | . 9 122 98 98 Average 201 | 5 148 201 316 96 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 43 | 100 63 37 12 100 Level 1 51 | . 36 62 71 . Level 2 4 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 15 14 22 6 Peak Tracking Total 6 | . 4 5 6 5 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 10 | . 3 6 1 . Successful 4 | . 1 2 1 . Failed 6 | . 2 4 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 8 | . 4 3 1 . Terminals 7 | . 3 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Part Schematic 1 | . . . 1 . Robot Schematic 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1368 | 146 216 550 400 56 Spaces Moved 700 | 77 103 333 179 8 Core 11 | 4 . . 7 . Treads 119 | . . . 111 8 Legs 482 | 73 103 306 . . Wheels 88 | . . 27 61 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 80 160 Average Speed 124 | 116 121 117 141 160 Slowest Speed 300 | 120 190 120 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 21 24 16 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 955 | 107 143 424 255 26 Wait 40 | 5 . 15 20 . Move 696 | 76 102 332 178 8 Hop . | . . . . . Pick Up 13 | 5 . 3 5 . Fast Attach 17 | 7 1 3 6 . Attach 7 | . . 5 1 1 Detach 1 | . . 1 . . Swap 10 | . 3 5 2 . Drop 7 | . . 5 2 . Fire 132 | 14 29 55 29 5 Melee 24 | . . . 12 12 Ram . | . . . . . Kick 8 | . 8 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Discovered new exit (range 8) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 743 | -9/Materials | Build established: Mutant 817 | -9/Materials | Discovered new exit (range 16) 910 | -9/Materials | Discovered new exit (range 4) 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Utility x2 1013 | -8/Materials | Lost 3 parts (2n1w) 1025 | -8/Materials | Destroyed 8 combat bots 1071 | -8/Materials | Lost 4 parts (2n1u1w) 1208 | -8/Materials | Discovered new exit (range 15) 1313 | -8/Materials | Entered Storage 1336 | -8/Storage | Core integrity fell below 50% 1362 | -8/Storage | Core integrity fell below 20% 1369 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01321_ G-47 Trooper emerges from a hatch in the floor. 01330_ Lgt. Treads destroyed. 01330_ Component Analysis Suite destroyed. 01330_ System corrupted by crushing effect (+1). 01333_ Critical hit (Burn: +37). 01337_ Imp. Ion Engine destroyed. 01345_ Penetrated by Slug. 01346_ B-36 Bruiser suffers critical hit (Smash). 01346_ Destroyed Rnf. Ion Engine. 01346_ B-36 Bruiser system corrupted by crushing effect. 01347_ B-36 Bruiser system terminally corrupted. 01348_ Penetrated by Slug. 01355_ Lgt. Treads destroyed. 01355_ Penetrated by Slug. 01357_ Critical hit (Burn: +37). 01360_ Hvy. Assault Rifle destroyed. 01364_ Penetrated by Slug. 01364_ Critical hit (Destroy). 01364_ Lgt. Treads destroyed. 01367_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????######+################?????? | | ????????? s @ g ^#?????? | | ????????? g % #?????? | | ????????? h ^#?????? | | ???????????######T###############?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -8/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLargeWheel Manual? 0 Play Time 00:11:32 Cumulative 45.1 hours Start 2025.04.23 @ 21:05:19 End 2025.04.23 @ 21:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 246b2417-751b-4a48-95c3-4768ec6b5713