Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 09:53:37 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (3046) 3046 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 9046 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 157 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -51 Cogmind --------- Core Integrity 202/1000 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Spectral Analyzer Expert System (Blank) A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (0) High-powered Tractor Beam Coil Gun Helical Railgun Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Airjet > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Targeting Computer Expert System Hardlight Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Variable Charge Gun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooling System Improved Matter Compressor ID Mask High-powered Tractor Beam Plasma Rifle Coil Gun Helical Railgun Mini Grenade Launcher Heavy Flail Great Axe [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Improved Targeting Computer Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . 1 2 . Utility 5 | . . 1 . . . 4 . . Weapon 1 | . . 1 . . . . . . Parts Attached 70 | . 4 28 14 3 8 6 7 . Power 9 | . 1 4 2 . 1 . 1 . Engine 9 | . 1 4 2 . 1 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | . . 6 3 2 2 . 1 . Treads 13 | . . 6 3 2 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 19 | . 1 6 2 1 1 5 3 . Device 7 | . . 3 1 . . 2 1 . Storage 2 | . . . 1 . . . 1 . Processor 10 | . 1 3 . 1 1 3 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | . 2 12 7 . 4 1 2 . Energy Gun 4 | . 1 1 . . . . 2 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | . . 8 6 . 2 . . . Ballistic Cannon 3 | . . 1 . . 1 1 . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . Parts Lost 22 | . 2 3 . . 5 . 12 . Power 4 | . 1 . . . 1 . 2 . Propulsion 7 | . . 2 . . 2 . 3 . Utility 3 | . . . . . . . 3 . Weapon 8 | . 1 1 . . 2 . 4 . Highest Loss Streak 12 | . 1 2 . . 3 . 12 . To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 6 7 9 15 14 8 9 5 Power . | . 1 1 1 1 . . . . Propulsion 1 | . 3 1 1 4 2 . . . Utility 2 | . . . 2 3 4 3 3 2 Weapon 4 | . 1 2 4 7 6 4 5 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 7 3 3 1 1 . . 4 Power 2 | . 1 1 . . . . . . Propulsion 7 | . 3 1 2 1 . . . . Utility 6 | . 1 1 1 . 1 . . 2 Weapon 4 | . 2 . . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 81 91 100 100 99 83 74 29 Engine 9 | . 13 11 11 11 10 6 4 . Treads 17 | . . 16 22 22 21 13 9 . Leg 2 | . 28 5 . . . . . . Device 5 | . . 8 10 7 . 5 4 . Storage 10 | . 14 11 11 11 11 6 4 . Processor 16 | . 2 10 11 14 22 30 28 29 Energy Gun 2 | . 21 4 . . . . . . Ballistic Gun 22 | . . 18 32 33 32 . . . Ballistic Cannon 2 | . . 3 . . . 13 9 . Impact Weapon 1 | . . 1 . . . 5 3 . Peak Build Rating 60 | . 6 16 22 22 35 52 60 41 Average Rating 24 | . 5 11 18 21 26 49 55 40 On Entrance 21 | 6 6 6 16 22 20 27 52 41 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 14 21 42 42 37 43 43 . Greatest Support 40 | 20 20 40 40 40 40 40 40 3 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 5 Average Capacity 12 | . 8 8 11 15 15 15 12 5 Most Carried 15 | . 7 8 15 15 15 11 11 5 Average Carried 10 | . 6 7 9 15 14 8 9 5 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 15 | 6 5 8 15 15 11 9 5 5 Class Distribution -------------------- 27% | Commander-Gunner 22% | Scavenger-Gunner 19% | Gunner 15% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Matter Collected 2240 | 200 75 673 541 166 335 . 245 5 Remotely . | . . . . . . . . . Salvage Created 4347 | . 204 1183 1019 624 686 . 631 . Parts 249 | . 12 73 62 32 38 . 32 . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 4 | . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Combat Hostiles Destroyed 81 | . 11 28 16 4 15 . 7 . Guns 57 | . 6 23 16 4 6 . 2 . Cannons 3 | . . 2 . . . . 1 . AOE 20 | . 5 2 . . 9 . 4 . Classes Destroyed 21 | . 3 6 1 1 5 . 5 . Worker 5 | . . 3 . . . . 2 . Builder 5 | . . . . . . . 5 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . 1 . 1 . . . . . Recycler 12 | . . 2 2 6 . . 2 . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . 1 1 . . . 1 . Swarmer 22 | . 9 7 6 . . . . . Grunt 24 | . 2 15 6 1 . . . . Brawler 1 | . . 1 . . . . . . Sentry 17 | . . 5 9 2 . . 1 . Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . . . 3 . Heavy 1 | . . . . . . . 1 . Bolteater 1 | . . . . . 1 . . . Federalist 3 | . . . . . 3 . . . Ranger 3 | . . . . . 3 . . . Guru 1 | . . . . . 1 . . . Scrapper 7 | . . . . . 7 . . . Best Kill Streak 13 | . 6 9 4 4 8 . 13 . Combat Bots Only 9 | . 6 9 4 2 8 . 4 . Max Kills in Single Turn 5 | . 2 3 5 1 4 . 3 . Gunslinging 2 | . . 1 2 . . . . . Exploded 4 | . 2 2 . . 4 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Hostile Shots Fired 463 | . 59 147 75 2 83 . 90 7 Missed 135 | . 16 50 20 . 26 . 20 3 Hits 328 | . 43 97 55 2 57 . 70 4 Projectile 328 | . 43 97 55 2 57 . 70 4 AOE 3 | . . . . 3 . . . . Critical Strikes 10 | . . 3 4 . 2 . 1 . Damage Taken 5207 | . 386 1170 596 153 727 42 2027 106 Core 1242 | . 94 141 83 . 126 . 692 106 Absorbed by Shields 236 | . . . 176 . . . 60 . Regen/Repaired (Parts) 55 | . . 55 . . . . . . Core Remaining (%) 68 | 100 62 . . . 12 100 . . Volleys Fired 197 | . 34 59 44 14 21 . 25 . Largest 3 | . 2 3 3 3 3 . 3 . Hottest 291 | . 90 121 69 69 76 . 291 . Shots Fired 477 | . 48 145 132 42 55 . 55 . Gun 415 | . 44 134 132 42 46 . 17 . Cannon 39 | . . 10 . . 3 . 26 . Launcher 23 | . 4 1 . . 6 . 12 . Special . | . . . . . . . . . Kinetic 382 | . . 121 132 42 49 . 38 . Thermal 58 | . 30 23 . . . . 5 . Explosive 23 | . 4 1 . . 6 . 12 . Electromagnetic 14 | . 14 . . . . . . . Robot Hit Streak 25 | . 5 17 22 13 23 . 25 . Robot Miss Streak 11 | . 11 3 3 1 2 . 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 18 | . . 11 4 . 3 . . . Max Gunslinging Chain 2 | . . 1 2 . 1 . . . Shots Hit Robots 352 | . 23 114 99 27 42 . 47 . Core Hits 182 | . 17 51 39 16 24 . 35 . Critical Kills 4 | . . . . 2 . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 9 | . 2 1 1 2 . . 3 . Burn 2 | . 2 . . . . . . . Destroy 6 | . . 1 1 2 . . 2 . Blast 1 | . . . . . . . 1 . Melee Attacks 8 | . . 2 2 . . . 4 . Impact 8 | . . 2 2 . . . 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8399 | . 594 1917 1901 427 1395 . 2165 . Guns 4671 | . 237 1598 1490 427 506 . 413 . Cannons 639 | . . 150 . . 43 . 446 . Explosions 2556 | . 352 86 380 . 846 . 892 . Melee 468 | . . 54 . . . . 414 . Ramming 65 | . 5 29 31 . . . . . Kinetic 4738 | . . 1493 1490 427 549 . 779 . Thermal 558 | . 223 255 . . . . 80 . Explosive 2495 | . 291 86 380 . 846 . 892 . Electromagnetic 75 | . 75 . . . . . . . Impact 468 | . . 54 . . . . 414 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots 2 | . . . . . . . 2 . Overflow Damage 272 | . 14 25 26 . 1 . 206 . Projectiles . | . . . . . . . . . Explosions 41 | . 14 . 26 . 1 . . . Melee 231 | . . 25 . . . . 206 . Knockbacks 6 | . . 3 1 . . . 2 . Impact 5 | . . 2 1 . . . 2 . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 164 | . 21 . 113 . . . 30 . Shots 6 | . 2 . 2 . . . 2 . Rammed 13 | . . 4 9 . . . . . Targets Rammed 18 | . 2 6 10 . . . . . Kicked 2 | . 2 . . . . . . . Crushed 3 | . . 2 1 . . . . . Highest Temperature 378 | . 272 72 35 9 96 . 378 . Average Temperature 38 | . 89 22 11 2 38 . 121 . Received Heat Transfer 1049 | . 60 432 168 . 368 . . 21 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . 1 . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 13 | . . 4 . . . . 9 . Impact Corruptions 9 | . . 3 . . . . 6 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1532 | . 729 703 . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Maximum Alert Level 2 | . 1 2 2 . . . . . Low Security (%) 70 | . 81 77 21 100 . 100 100 100 Level 1 25 | . 18 14 71 . . . . . Level 2 4 | . . 7 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 524 | . 224 425 524 194 . . 192 77 Initial 174 | . . 93 174 155 . . . 77 Average 145 | . 103 177 238 122 . . 32 69 Influence Increases 2407 | . 313 760 851 138 5 . 340 . Destroy 0b10 Robot/C 1420 | . 220 560 400 100 . . 140 . Destroy 0b10 Robot/NC 165 | . 5 35 35 30 5 . 55 . Destroy Leader 382 | . 42 132 156 . . . 52 . Allied During Kill 132 | . . . 124 8 . . . . Successful Hack 81 | . 12 25 36 . . . 8 . Disable Machine 90 | . 15 . 60 . . . 15 . Destroy Structure 122 | . 19 8 25 . . . 70 . Partial Spotted 15 | . . . 15 . . . . . Influence Decreases 2350 | . 90 570 865 514 28 . 182 101 Entered New Map 717 | . . 130 239 244 23 . . 81 Time Decay 1238 | . 70 410 416 230 . . 92 20 Lost Part 140 | . 20 30 . . . . 90 . Lost Ally 105 | . . . 60 40 5 . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 14 | . 2 4 3 . . . 4 1 Investigation 10 | . 2 3 3 . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Distress Signals 6 | . 2 1 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 20 42 24 3 25 . 14 4 Peak Tracking Total 10 | . 10 10 4 2 8 . 7 5 Tactical Retreats . | . . . . . . . . . ID Masks Used 1 | . . . . . . . 1 . IFF Responses 18 | . . . . . . . 4 14 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Machines Disabled 8 | . 1 . 4 . 2 . 1 . Max in Single Turn 2 | . 1 . 2 . 1 . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Machines Accessed 23 | . 1 8 7 2 . 1 3 1 Terminals 20 | . 1 7 6 2 . 1 2 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 65 | . 4 27 20 4 . 1 6 3 Successful 31 | . 1 13 11 3 . . 3 . Failed 34 | . 3 14 9 1 . 1 3 3 Catastrophic 3 | . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 24 | . . 15 5 . . . 4 . Terminals 57 | . 4 23 19 4 . 1 3 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 4 | . . 4 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 24 | . 1 9 9 3 . . 2 . Record 1 | . 1 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . . 1 . . . . 1 . Prototype ID Bank 3 | . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 4 | . . 1 2 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . . 3 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 3 | . . 2 1 . . . . . Terminals 3 | . . 2 1 . . . . . Botnet 3 | . . 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 1 8 6 2 . 1 2 1 Full Trace Events 10 | . 1 4 3 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Total Allies 14 | . . . 10 4 . . . . Largest Group 10 | . . . 10 4 4 1 1 . Highest-Rated Group 88 | . . . 88 80 80 9 9 . Highest-Rated Ally 34 | . . . 16 34 34 9 9 . Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . 50 6 3 . . . Total Damage 831 | . . . 445 66 320 . . . Kills 7 | . . . 6 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 4 | . . . . . 4 . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Active Infowar (turns) 1675 | . . 37 . . 793 323 474 48 Optics 1675 | . . 37 . . 793 323 474 48 ID Mask 76 | . . . . . . . 31 45 Robot Analysis Total 2 | . . 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Turns Passed 4632 | . 227 981 1011 487 1081 323 474 48 Spaces Moved 2072 | 1 112 476 413 179 455 130 214 92 Core 150 | . . . . . . . 58 92 Treads 1657 | . . 324 413 179 455 130 156 . Legs 265 | 1 112 152 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 240 50 50 Average Speed 166 | 120 120 147 190 206 160 240 170 50 Slowest Speed 240 | 120 120 160 240 240 160 240 240 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 32 47 72 33 38 7 7 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 118 | . 16 6 21 . 34 . 41 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 116 | . 16 6 21 . 34 . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Total 2856 | . 155 645 525 267 762 141 268 93 Wait 356 | . . 29 18 39 261 2 6 1 Move 2066 | . 112 476 412 178 454 129 213 92 Hop . | . . . . . . . . . Pick Up 43 | . 2 19 10 1 5 2 4 . Fast Attach 10 | . 1 6 . 1 . . 2 . Attach 24 | . 1 7 1 . 6 5 4 . Detach 3 | . . 1 . . . 1 1 . Swap 53 | . 2 18 16 3 9 2 3 . Drop 51 | . 2 23 11 4 5 . 6 . Fire 197 | . 34 59 44 14 21 . 25 . Melee 8 | . . 2 2 . . . 4 . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 15 | . . 5 10 . . . . . Escape Stasis . | . . . . . . . . . Rewire 29 | . . . 1 27 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Identified exit to Materials 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 314 | -9/Materials | Build established: Mutant 520 | -9/Materials | Discovered new exit (range 11) 603 | -9/Materials | Repaired Med. Laser 722 | -9/Materials | Discovered new exit (range 14) 723 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Identified exit to Storage 1041 | -9/Materials | Destroyed 9 combat bots 1209 | -9/Materials | Entered Storage 1386 | -9/Storage | Build established: Scavenger-Gunner 1547 | -9/Storage | Discovered new exit (range 16) 1591 | -9/Storage | Core integrity fell below 50% 1882 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2163 | -9/Storage | Murdered 5 allies 2215 | -9/Storage | Used back door to open Recycling access 2215 | -9/Storage | Discovered new exit (range 3) 2220 | -9/Storage | Entered Recycling 2220 | -9/Recycling | Accompanied by 2 allies 2427 | -9/Recycling | Build established: Gunner 2632 | -9/Recycling | Scanned before Scraplab entrance 2655 | -9/Recycling | Entered Scraplab 2667 | -9/Recycling | Discovered new exit (range 2) 2707 | -9/Recycling | Entered Scraptown 2707 | -9/Scraptown | Accompanied by 4 allies 2807 | -9/Scraptown | Visited UFD Registry 2807 | -9/Scraptown | Registered with UFD as "Kinetichip" 2867 | -9/Scraptown | Build established: Commander-Gunner 2898 | -9/Scraptown | Visited Curators Association 2963 | -9/Scraptown | Visited Infowarlord's Domain 2995 | -9/Scraptown | Found Spectral Analyzer 3063 | -9/Scraptown | Visited A0-MCA Data Center 3072 | -9/Scraptown | Given an A+ rating by A0-MCA 3078 | -9/Scraptown | Found A0-MCA's Component Scanner 3201 | -9/Scraptown | Met Optimus 3201 | -9/Scraptown | Accepted into 0bPrime 3249 | -9/Scraptown | Visited Chapter 10 3601 | -9/Scraptown | Civil war broke out across Scraptown 3635 | -9/Scraptown | Lost 4 allies 3638 | -9/Scraptown | Found ID Mask 3711 | -9/Scraptown | Lost 4 allies 3735 | -9/Scraptown | Found Prototype Processor 3746 | -9/Scraptown | Discovered new exit (range 11) 3754 | -9/Scraptown | Core integrity fell below 20% 3756 | -9/Scraptown | Optimus destroyed in the chaos of civil war 3775 | -9/Scraptown | Lost 3 allies 3788 | -9/Scraptown | Entered Factory 3788 | -6/Factory | Accompanied by 1 ally 3788 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3790 | -6/Factory | Destroyed 8 combat bots 3792 | -6/Factory | Identified Expert System 3800 | -6/Factory | Lost 3 parts (2n1w) 3852 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 4034 | -6/Factory | Discovered new exit (range 21) 4048 | -6/Factory | Build established: Scavenger-Mutant 4111 | -6/Factory | Entered another Factory area 4111 | -5/Factory | Accompanied by 1 ally 4111 | -5/Factory | Evolved 2 slots: Propulsion x2 4548 | -5/Factory | Core integrity fell below 50% 4554 | -5/Factory | ID Mask engaged 4578 | -5/Factory | Lost 12 parts (2p3n3u4w) 4584 | -5/Factory | Discovered new exit (range 5) 4585 | -5/Factory | Entered Extension 4619 | -5/Extension | Spotted B-75 Beast 4622 | -5/Extension | Spotted B-75 Beast 4630 | -5/Extension | ID Mask no longer valid 4633 | -5/Extension | Self-destructed Last Messages --------------- Initiate build sequence. 04572_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 04584_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 04584_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04588_ R-10 Processor exits Transfer Station. 04588_ U-05 Engineer exits Transfer Station. 04588_ R-10 Processor exits Transfer Station. 04630_ ID Mask no longer valid. 04630_ Slug penetrates B-75 Beast. 04631_ Connecting with Door Terminal... 04631_ Current location identified: Extension 04631_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 04631_ Acquired 5 matter. 04631_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????#???????????????? | | ????????????????????# #??##?##?? #???????????????? | | ??????????????????### ### ##Y### ###?????????????? | | ??????????????????#"" "" Y "" ""#?????????????? | | ??????????????????# " " " " #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ################### ##########????? | | ???? | | ????? | | k ?????? | | ?????? | | ??????? | | ################### BB #?????????????? | | ??????????????????# BB BB #?????????????? | | ??????????????????# BB #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ??????????????????######T#"""#######?????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Med. Laser | 21% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSpacefoldWeb Manual? 0 Play Time 00:37:57 Cumulative 1023.9 hours Start 2025.06.06 @ 10:01:28 End 2025.06.10 @ 09:53:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1253 Rogue 971 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 834dff41-4ef5-4a44-9fcd-3c1add4845e7