Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 05:25:12 Player: Kotyk77 Result: Destroyed by SU-HX1(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (152) 152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 817 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (98) Movement Core (350) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Medium Matter Pod (100) Terrain Scan Processor Seismic Detector Transport Network Coupler Light Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Matter Pod Transport Network Coupler Small Laser Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 2 4 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 8 | 1 5 9 12 Power . | . 1 . 2 Propulsion . | . . . 1 Utility 2 | . 1 3 5 Weapon 4 | . 3 5 4 Tool/Special . | . . . . Unused Backups 12 | . 1 2 9 Power 2 | . . . 2 Propulsion . | . . . . Utility 6 | . 1 1 4 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 99 87 Engine 13 | . 14 13 12 Leg 27 | . 28 28 24 Device 13 | . 14 14 8 Storage 14 | . 14 14 14 Ballistic Gun 20 | . 28 17 17 Special Weapon 7 | . . 10 8 Peak Build Rating 10 | 9 9 10 10 Average Rating 8 | 5 9 9 8 On Entrance 7 | . 9 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 15 20 27 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 7 8 11 15 Most Carried 13 | 2 9 13 13 Average Carried 8 | 1 5 9 12 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 2 9 13 11 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 676 | 288 267 108 13 Remotely . | . . . . Salvage Created 312 | 48 225 39 . Parts 27 | 4 21 2 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 7 1 . Guns 8 | . 7 1 . Classes Destroyed 7 | 1 4 2 . Worker 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 2 | . 2 . . Assembled 1 | . . 1 . Best Kill Streak 3 | 2 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 80 | . 45 6 29 Missed 20 | . 15 1 4 Hits 60 | . 30 5 25 Projectile 60 | . 30 5 25 Critical Strikes 1 | . . . 1 Damage Taken 981 | . 275 67 639 Core 268 | . 88 13 167 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 45 | 3 21 17 4 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 40 Shots Fired 78 | 6 42 23 7 Gun 63 | 6 42 8 7 Cannon . | . . . . Launcher . | . . . . Special 15 | . . 15 . Kinetic 63 | 6 42 8 7 Thermal 15 | . . 15 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 1 6 3 6 Robot Miss Streak 4 | 2 4 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | 2 22 6 6 Core Hits 19 | 2 12 4 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 447 | 26 282 87 52 Guns 423 | 26 282 63 52 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 423 | 26 282 63 52 Thermal 24 | . . 24 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . . 64 284 Average Temperature 40 | . . 22 181 Received Heat Transfer 534 | . 30 . 504 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | 5 115 40 . Initial 40 | . . 40 . Average 17 | . 49 3 . Influence Increases 234 | 10 211 13 . Destroy 0b10 Robot/C 140 | . 140 . . Destroy 0b10 Robot/NC 30 | 10 10 10 . Destroy Leader 24 | . 24 . . Successful Hack 6 | . 6 . . Destroy Structure 4 | . 1 3 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 234 | 10 106 118 . Entered New Map 65 | . . 65 . Time Decay 169 | 10 106 53 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 19 2 3 Peak Tracking Total 8 | . 8 1 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 2 | . 2 . . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1030 | 4 324 658 44 Terrain 1030 | 4 324 658 44 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1122 | 69 324 658 71 Spaces Moved 692 | 44 185 433 30 Core 7 | 7 . . . Treads . | . . . . Legs 685 | 37 185 433 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 129 | 108 120 130 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 32 83 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 810 | 55 246 471 38 Wait 37 | . 28 7 2 Move 689 | 43 184 432 30 Hop . | . . . . Pick Up 16 | 2 8 6 . Fast Attach 7 | 7 . . . Attach 3 | . . 1 2 Detach . | . . . . Swap 7 | . 2 5 . Drop 6 | . 3 3 . Fire 45 | 3 21 17 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 419 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Excavation squad dispatched 535 | -10/Mines | A large section of the Mines collapsed 662 | -10/Mines | Learned location of Storage (-7) 789 | -10/Mines | Build established: Scavenger-Mutant 893 | -10/Mines | Discovered new exit (range 11) 1034 | -10/Mines | Discovered new exit (range 9) 1052 | -10/Mines | Entered Subcaves 1092 | -10/Subcaves | A Subdweller sparked back to life 1092 | -10/Subcaves | A Subdweller sparked back to life 1092 | -10/Subcaves | A Subdweller sparked back to life 1095 | -10/Subcaves | Core integrity fell below 50% 1123 | -10/Subcaves | Core integrity fell below 20% 1123 | -10/Subcaves | Destroyed by SU-HX1(R) with Subdweller Beam Cannon Last Messages --------------- 01047_ T-07 Excavator is excavating. 01048_ EB-22R(g): "WHERE ARE YOU, UNAWARE TRASH?! VENGEANCE UPON YOU!" 01049_ U-05 Engineer lays Concrete. 01050_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01092_ 3T-7G5(R) creaks and sparks as it begins to move. 01092_ RC-XB1(R) creaks and sparks as it begins to move. 01092_ SU-HX1(R) creaks and sparks as it begins to move. 01092_ Mining Laser destroyed. 01096_ Imp. Terrain Scanner destroyed. 01098_ Assault Rifle destroyed. 01103_ Acquired 5 matter. 01106_ Acquired 8 matter. 01113_ Aluminum Leg destroyed. 01113_ Lgt. Ion Engine destroyed. 01113_ Critical hit (Meltdown: +300). 01118_ Aluminum Leg destroyed. 01120_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ???# ?????????????????? | | ???????????????????????# ?## ???????????????? | | ??????????????????????## ?# ???????????????? | | ?????????????????????? ## ?#?????????????? | | ?????????????????????? ## ? ??????????????? | | ??????????????????????# #? ???????????????? | | ?????????????????#???## #? ????????????????? | | ????????????????????## #?# ##???#???????????? | | ????????????????????# % #?# #?#??????????????? | | ????????????????????#% ### ##????#??????????? | | ????????????????????? ## #########???????? | | ???????????????????#??? 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