Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 11:24:31 Player: CRS Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1569) 1569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 5997 Bonus ------- Follower Combat Kills 278 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- 0b10 Decoder Chip [Looter] Particle Charger Weapon Cycler Relay Coupler [Programmer] (90) Recalibrator Drone Bay (2/2) Heavy Riot Gun Storm Laser Barrage Gun Faulty Guided Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Shock Absorption System Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Greatsword CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Wheel Armored Huge Wheel Weapon Cycler Relay Coupler [Programmer] Recalibrator Heavy Riot Gun Storm Laser Guided Missile Launcher Self-destruct Interrupter [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Shock Absorption System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Greatsword Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 68 | 6 1 . 12 . 29 5 7 6 2 Power 7 | 1 . . 1 . 4 . . . 1 Engine 2 | 1 . . . . 1 . . . . Core 5 | . . . 1 . 3 . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 . . 7 . 11 2 3 1 1 Treads . | . . . . . . . . . . Leg 24 | 2 . . 7 . 9 2 2 1 1 Wheel 3 | . . . . . 2 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 1 . 2 . 7 1 . 4 . Device 6 | . . . . . 3 . . 3 . Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . 2 . . . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 3 | . . . . . 2 1 . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 . . 2 . 7 2 4 1 . Energy Gun 5 | 1 . . 1 . 2 . 1 . . Energy Cannon 5 | . . . . . 3 1 1 . . Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Parts Lost 44 | . . 1 2 . 23 . 6 . 12 Power 5 | . . . 1 . 2 . . . 2 Propulsion 18 | . . . 1 . 10 . 1 . 6 Utility 9 | . . 1 . . 4 . 2 . 2 Weapon 12 | . . . . . 7 . 3 . 2 Highest Loss Streak 8 | . . 1 2 . 8 . 4 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 3 4 6 6 5 8 11 12 9 9 Power . | 1 1 1 1 . 1 1 1 1 . Propulsion 2 | 1 2 2 2 2 2 4 3 2 . Utility 3 | . . 1 . . 1 3 5 2 4 Weapon 3 | 1 1 1 1 1 2 3 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 1 . 3 1 1 . 3 5 9 Power 1 | . . . 1 . . . . . . Propulsion 4 | . 1 . . . . . 1 2 . Utility 9 | . . . 2 . . . . 2 5 Weapon 8 | . . . . 1 . . 2 1 4 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 81 | . 92 90 80 100 76 86 84 87 72 Engine 1 | . 14 14 7 . 1 . . . . Core 6 | . . . 2 11 6 7 7 7 6 Leg 28 | . 28 28 36 44 22 29 27 29 26 Device 6 | . . . . . 5 . . 13 7 Storage 7 | . 20 18 6 . 8 7 7 7 7 Processor 6 | . . . 11 22 10 . . 5 7 Hackware 5 | . . . . . 3 7 7 7 7 Protection 2 | . . . . . 1 14 11 . . Energy Gun 4 | . 14 14 4 11 5 7 2 5 . Energy Cannon 1 | . . . . . 6 4 5 . . Ballistic Gun 1 | . 14 14 12 11 . . . . . Slashing Weapon 2 | . . . . . . . 1 7 1 Piercing Weapon 2 | . . . . . . . . 1 6 Peak Build Rating 57 | 6 7 7 13 13 26 43 47 57 56 Average Rating 37 | 3 6 6 8 13 18 38 42 49 42 On Entrance 19 | . 6 7 7 13 13 20 43 33 56 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 13 15 15 13 9 38 64 67 39 38 Greatest Support 69 | 20 20 20 40 40 40 61 69 66 66 Greatest Overweight (x) 10 | . . . 4 . 10 1 5 . 6 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 5 15 15 15 15 15 Average Capacity 14 | 6 8 8 6 5 14 15 15 15 15 Most Carried 15 | 5 6 8 8 5 13 15 15 15 15 Average Carried 12 | 4 4 6 6 5 9 12 14 14 14 Final Capacity 15 | 8 8 8 5 5 15 15 15 15 15 Final Carried 15 | 4 6 8 5 5 10 15 13 14 15 Class Distribution -------------------- 44% | Mutant 15% | Derelict-Gladiator 13% | Gladiator 12% | Tank 9% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Derelict-Gladiator | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Matter Collected 1263 | 156 . 56 257 20 309 . 375 60 30 Remotely . | . . . . . . . . . . Salvage Created 1417 | . . 56 170 . 796 . 365 . 30 Parts 85 | . . 3 14 . 48 . 18 . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 10 . 15 Prevented 14 | . . . . . . . 11 . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 36 | . . 1 4 . 17 . 13 . 1 Melee 2 | . . . . . . . 1 . 1 Guns 11 | . . 1 4 . 4 . 2 . . Cannons 10 | . . . . . 6 . 4 . . AOE 13 | . . . . . 7 . 6 . . Classes Destroyed 9 | . . 1 3 . 5 . . . . Worker 3 | . . . . . 3 . . . . Builder 1 | . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Swarmer 8 | . . . 1 . . . 6 . 1 Grunt 19 | . . 1 2 . 11 . 5 . . Duelist 3 | . . . . . 2 . 1 . . Sentry 4 | . . . 1 . 2 . 1 . . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 7 | . . 1 2 . 5 . 7 . 1 Combat Bots Only 7 | . . 1 2 . 4 . 7 . 1 Max Kills in Single Turn 3 | . . 1 1 . 3 . 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Hostile Shots Fired 488 | . . 9 48 . 182 . 132 . 117 Missed 150 | . . . 13 . 54 . 43 . 40 Hits 338 | . . 9 35 . 128 . 89 . 77 Melee 17 | . . . . . 17 . . . . Projectile 321 | . . 9 35 . 111 . 89 . 77 Critical Strikes 18 | . . . 1 . 13 . 3 . 1 Actively Blocked 4 | . . . . . 4 . . . . Damage Taken 5981 | . . 133 500 . 2420 . 1680 . 1248 Core 1382 | . . 17 162 . 501 . 287 . 415 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . . . Core Remaining (%) 65 | 100 . 93 . 59 8 . . . . Volleys Fired 125 | . 3 4 22 . 73 . 23 . . Largest 3 | . 2 2 2 . 2 . 3 . . Hottest 139 | . 70 70 76 . 131 . 139 . . Shots Fired 197 | . 6 8 36 . 102 . 45 . . Gun 88 | . 6 8 36 . 30 . 8 . . Cannon 90 | . . . . . 58 . 32 . . Launcher 19 | . . . . . 14 . 5 . . Special . | . . . . . . . . . . Kinetic 48 | . 3 4 28 . . . 13 . . Thermal 99 | . 3 4 8 . 84 . . . . Explosive 19 | . . . . . 14 . 5 . . Electromagnetic 31 | . . . . . 4 . 27 . . Robot Hit Streak 18 | . 1 2 9 . 18 . 12 . . Robot Miss Streak 7 | . 2 4 7 . 2 . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 136 | . 2 4 21 . 75 . 31 . 3 Core Hits 84 | . 1 3 9 . 45 . 25 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . Burn 3 | . . . . . 3 . . . . Melee Attacks 6 | . . . . . 1 . 1 . 4 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . Piercing 4 | . . . . . . . . . 4 Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3918 | . 20 44 205 . 2386 . 1157 . 106 Guns 721 | . 20 44 205 . 348 . 104 . . Cannons 1604 | . . . . . 1082 . 522 . . Explosions 1427 | . . . . . 940 . 487 . . Melee 150 | . . . . . . . 44 . 106 Ramming 16 | . . . . . 16 . . . . Kinetic 420 | . 7 19 141 . . . 253 . . Thermal 1530 | . 13 25 64 . 1385 . 43 . . Explosive 1384 | . . . . . 940 . 444 . . Electromagnetic 418 | . . . . . 45 . 373 . . Impact . | . . . . . . . . . . Slashing 44 | . . . . . . . 44 . . Piercing 106 | . . . . . . . . . 106 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . . . . 23 . 29 . 13 Projectiles 46 | . . . . . 17 . 29 . . Explosions 6 | . . . . . 6 . . . . Melee 13 | . . . . . . . . . 13 Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . 118 . 77 . . Shots 7 | . . . . . 5 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 617 | . 50 116 68 . 430 . 617 . 3 Average Temperature 166 | . 26 59 23 . 117 . 271 . 3 Received Heat Transfer 1770 | . . 75 138 . 1017 . 324 . 216 Effects 27 | . . . . . 4 . 23 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 5 | . . . . . 1 . 4 . . Interference 8 | . . . . . 3 . 5 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 5 | . . . . . . . 5 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 2912 | . 37 74 185 . 2516 . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 176 | . . 35 40 . 176 74 . . . Initial 74 | . . . 9 . . 74 . . . Average 28 | . . 18 10 . 49 20 . . . Influence Increases 1466 | . . 45 120 . 594 10 355 . 342 Destroy 0b10 Robot/C 900 | . . 20 80 . 340 . 260 . 200 Destroy 0b10 Robot/NC 30 | . . . 5 . 25 . . . . Destroy Leader 160 | . . 10 20 . 90 . 20 . 20 Allied During Kill 77 | . . . . . . . . . 77 Successful Hack 20 | . . . . . 10 10 . . . Disable Machine 30 | . . . . . 30 . . . . Destroy Structure 69 | . . . . . 69 . . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 165 | . . 15 . . 30 . 75 . 45 Influence Decreases 1466 | . . 20 145 . 430 174 294 61 342 Entered New Map 167 | . . . 16 . . 90 . 61 . Time Decay 1021 | . . 20 124 . 284 84 244 . 265 Lost Part 231 | . . . 5 . 146 . 50 . 30 Lost Ally 47 | . . . . . . . . . 47 Squads Dispatched 5 | . . . 1 . 4 . . . . Investigation 2 | . . . . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Distress Signals 2 | . . . . . 2 . . . . Communications Jammed 54 | . . . . . 54 . . . . Distress Signals 54 | . . . . . 54 . . . . Times Spotted 84 | . . 2 17 4 27 . 20 . 14 Peak Tracking Total 7 | . . 2 6 4 6 1 7 . 5 Tactical Retreats 9 | . . 1 . . 1 . 4 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Traps Triggered 8 | . . . 5 . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Machines Accessed 5 | . . . 1 . 1 1 2 . . Terminals 4 | . . . 1 . 1 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . . . 2 . 3 2 4 . . Successful 7 | . . . 1 . 1 1 4 . . Failed 4 | . . . 1 . 2 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . . . 4 . Terminals 10 | . . . 2 . 3 2 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . 1 . 1 1 4 . . Record 6 | . . . 1 . 1 1 3 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 1 . 1 1 1 . . Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 157 | . . . . . . . . 157 157 Highest-Rated Ally 41 | . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 Total Damage 899 | . . . . . . . . . 899 Kills 9 | . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Active Infowar (turns) 366 | . . . . . 366 . . . . Terrain 279 | . . . . . 279 . . . . Jamming 150 | . . . . . 150 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Turns Passed 6078 | 51 144 51 356 99 851 351 711 1936 1528 Spaces Moved 4228 | 36 109 32 213 82 373 199 470 1551 1163 Core 55 | 11 . . 1 . 14 . . . 29 Treads . | . . . . . . . . . . Legs 4029 | 25 109 32 212 82 283 199 429 1551 1107 Wheels 144 | . . . . . 76 . 41 . 27 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 120 120 120 110 Average Speed 129 | 98 120 120 120 120 158 164 131 121 128 Slowest Speed 550 | 120 120 120 250 120 550 190 190 122 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 22 11 24 27 38 7 46 92 72 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . 1 2 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 117 | . . . . . 82 . 35 . . Melee . | . . . . . . . . . . Projectile 16 | . . . . . 15 . 1 . . AOE 101 | . . . . . 67 . 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Total 4629 | 50 117 37 279 83 532 224 523 1601 1183 Wait 64 | . . . 14 . 9 . 7 26 8 Move 4219 | 35 108 31 212 81 372 198 469 1550 1163 Hop . | . . . . . . . . . . Pick Up 82 | 8 4 2 5 1 33 9 6 10 4 Fast Attach 18 | 3 . . 11 . 2 . 1 1 . Attach 57 | 3 1 . 5 . 29 5 6 5 3 Detach 6 | . . . . . 3 1 2 . . Swap 8 | . . . 3 . 3 . 1 . 1 Drop 32 | 1 1 . 7 1 5 1 7 9 . Fire 125 | . 3 4 22 . 73 . 23 . . Melee 6 | . . . . . 1 . 1 . 4 Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 196 | -10/Materials | Entered Mines 238 | -10/Mines | Discovered new exit (range 8) 247 | -10/Mines | Entered Materials 247 | -9/Materials | Evolved 2 slots: Propulsion x2 254 | -9/Materials | Discovered new exit (range 15) 306 | -9/Materials | Build established: Mutant 452 | -9/Materials | Met 8R-AWN 591 | -9/Materials | Discovered new exit (range 10) 602 | -9/Materials | Identified exit to Mines 603 | -9/Materials | Entered Mines 605 | -9/Mines | Followed 8R-AWN into the Mines 689 | -9/Mines | Discovered new exit (range 4) 694 | -9/Mines | Identified exit to Materials 702 | -9/Mines | Entered Materials 702 | -8/Materials | Evolved 2 slots: Utility x2 811 | -8/Materials | Build established: Scavenger-Mutant 861 | -8/Materials | Lost 6 parts (4n1u1w) 1117 | -8/Materials | Build established: Mutant 1132 | -8/Materials | Core integrity fell below 50% 1177 | -8/Materials | Lost 8 parts (1p3n2u2w) 1391 | -8/Materials | Core integrity fell below 20% 1535 | -8/Materials | Discovered new exit (range 15) 1552 | -8/Materials | Identified exit to Factory 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1885 | -7/Factory | Discovered new exit (range 10) 1904 | -7/Factory | Entered Lower Caves 1954 | -7/Lower Caves | Attracted the attention of an 0b10 base 1957 | -7/Lower Caves | Build established: Tank 2044 | -7/Lower Caves | Destroyed 7 combat bots 2429 | -7/Lower Caves | Lost 4 parts (1u3w) 2604 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2615 | -7/Lower Caves | Entered Zion 2701 | -6/Zion | Build established: Mutant 2866 | -6/Zion | Found Prototype Energy Gun 3077 | -6/Zion | Build established: Derelict-Mutant 3082 | -6/Zion | Found Prototype Launcher 3303 | -6/Zion | Given the Hacking Drone Bay 3303 | -6/Zion | Found Prototype Device 3381 | -6/Zion | Build established: Derelict-Gladiator 3508 | -6/Zion | Met Imprinter 3534 | -6/Zion | Imprinted 3537 | -6/Zion | Declared Zion's savior 4015 | -6/Zion | Found CR-A16's Pointy Stick 4321 | -6/Zion | Build established: Gladiator 4464 | -6/Zion | Found Relay Coupler [Programmer] 4465 | -6/Zion | Identified Hacking Drone Bay 4472 | -6/Zion | Found Relay Coupler [Programmer] 4495 | -6/Zion | Discovered new exit (range 10) 4551 | -6/Zion | Entered Proximity Caves 4551 | -5/Proximity Caves | Accompanied by 4 allies 4899 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 5011 | -5/Proximity Caves | Spotted B-75 Beast 5071 | -5/Proximity Caves | Lost 3 allies 5154 | -5/Proximity Caves | Build established: Mutant 5329 | -5/Proximity Caves | Core integrity fell below 50% 5907 | -5/Proximity Caves | Core integrity fell below 20% 5931 | -5/Proximity Caves | Lost 7 parts (1p4n1u1w) 5974 | -5/Proximity Caves | Learned Factory garrison access intel 6079 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Barrage Gun. Acquired Particle Charger. Acquired 1 matter. Acquired 9 matter. Hacking Drone Bay destroyed. Wheel destroyed. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. Imp. Carbon-fiber Leg destroyed. Mic. Nuclear Core destroyed. CR-A16's Pointy Stick destroyed. Acquired derelict log, extracted data. World map updated: -5/Factory. Searching scrap... Found Drone Bay. Found 62 Matter. Acquired Drone Bay. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???#####???????????????????????????????? | | ?????## ##??#^ #???###########?????????????????? | | ?????# #?## #??## ##????????????????? | | ????### #?# #?## ##???????????????? | | #####"# ### ### #???????????????? | | "" % ## #???????????????? | | ##??????????????? | | "" % ##?????????????? | | #### """###;;; ## ????????? | | ??## "###???????## ????????? | | ??# #???????????# @ ????????? | | ### #???????????# % ##### ????????? | | "???????????# ##???????????????????? | | "#??????????# ##????????????????????? | | #??????????# #?????????????????????? | | #???#####??# ## #?????????????????????? | | "??## #??##; ####?????????????????????? | | "#?# #???#; #???????????????????????? | | ### #??##; #???????????????????????? | | ##" ###" ##??????????????????????? | | #### ##?????????????????????? | | #??### "#?????????????????????? | | #????# #### "#?????????????????????? | | ##???## #??## "#?????????????????????? | | ##????# ##???##; %"# ????????????????? | | ??????# ##?????##" ""# ###???????????????? | | ??????# ##??????? ""# #? #?????????????????? | | #??????## %####??????# ####? ????????????????? | | ????????##### #???????##????? ????????????????? | | ???????????# #???????????????# ????????????????? | | ?????????## #??????????????????????????????????? | | ????????## #??????????????????????????????????? | | ?????#### #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | #????## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 750 Resistance: EX 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed Understand Manual? 1 Play Time 01:03:21 Cumulative 10.1 hours Start 2025.05.11 @ 10:23:36 End 2025.05.11 @ 11:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9368d59-d31b-40d9-ba01-58de152850a7