Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 20:09:11 Player: Triffids Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (3474) 3474 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (3356) 3356 TOTAL SCORE: 15080 Bonus ------- Follower Combat Kills 356 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 213/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Flying (30) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Q-thruster > --- UTILITY (14) ----- Enhanced Optical Array > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Quantum Reactor Improved Linear Gravjet Experimental Heat Sink Long-range Sensor Array Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Armor Integrity Analyzer Improved Medium Armor Plating Medium Reactive Plating Advanced Shield Generator Advanced System Restoration Module Advanced Recalibrator > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Power Sword > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Carbon-fiber Leg Improved Sensor Array Advanced Target Analyzer Improved Kinecellerator Heavy Armor Plating Enhanced Coil Gun Improved Grenade Launcher [Rating: 114] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled Q-thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Corruption Screen Hackware System Shield Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Slots Evolved 16 | . . 2 . 2 2 . . 2 2 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 12 | . . . . 2 2 . . . 2 . . 2 2 . 2 . Weapon 2 | . . . . . . . . 2 . . . . . . . . Parts Attached 105 | 7 4 5 12 14 12 5 . 7 4 3 . 2 7 13 8 2 Power 10 | 1 1 . 2 . 1 1 . 1 . . . . 1 1 1 . Engine 4 | 1 1 . 2 . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 1 1 . Propulsion 30 | 2 1 2 7 6 2 2 . 1 . . . . 3 2 1 1 Treads . | . . . . . . . . . . . . . . . . . Leg 28 | 2 1 2 7 6 2 2 . 1 . . . . 3 2 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 41 | 2 1 2 . 6 6 1 . 2 4 1 . 2 3 7 4 . Device 21 | 1 1 . . 3 2 . . 1 2 1 . . 3 4 3 . Storage 2 | 1 . 1 . . . . . . . . . . . . . . Processor 7 | . . . . . 2 . . 1 1 . . 2 . 1 . . Hackware 2 | . . . . . 1 . . . . . . . . . 1 . Protection 9 | . . 1 . 3 1 1 . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 1 3 2 3 1 . 3 . 2 . . . 3 2 1 Energy Gun 9 | 1 . . 1 1 . . . 1 . 2 . . . 1 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 12 | 1 1 1 2 1 3 . . 2 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 1 . . 1 . . . . . 3 1 1 Parts Lost 36 | . 1 1 1 . 1 4 . 1 . . . . . 21 6 . Power 4 | . . . 1 . . 1 . 1 . . . . . 1 . . Propulsion 8 | . . . . . . 2 . . . . . . . 5 1 . Utility 16 | . 1 . . . 1 1 . . . . . . . 8 5 . Weapon 8 | . . 1 . . . . . . . . . . . 7 . . Highest Loss Streak 19 | . 1 1 1 . 1 2 . 1 . . . . . 19 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 7 9 9 9 8 10 9 9 10 10 9 10 8 4 5 Power . | 1 2 1 1 1 1 . . . . 1 1 1 1 1 1 1 Propulsion 2 | . . 2 4 4 4 2 2 2 2 2 2 2 2 1 . . Utility 3 | . . 1 2 1 1 2 5 5 4 5 5 3 4 3 3 3 Weapon 2 | 1 3 2 2 2 3 3 3 1 2 2 2 2 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 2 4 2 4 . . 2 1 . . . 3 1 1 2 Power 7 | . 1 . 1 . 1 . . . . . . . 2 1 . 1 Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 7 | . . 1 2 . . . . 1 1 . . . 1 . 1 . Weapon 8 | . 1 1 1 2 2 . . 1 . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 99 96 99 100 99 99 100 100 97 99 93 22 7 Engine 3 | . 14 11 11 9 . . . . . . . . . . . . Core 3 | . . . . . 6 7 7 6 5 5 5 5 1 . . . Leg 27 | . 28 43 44 36 30 29 30 26 23 23 23 21 19 17 . . Device 9 | . 13 4 . 9 9 10 7 6 8 11 11 13 22 20 2 . Storage 6 | . 14 11 11 9 7 7 7 6 5 5 5 5 4 3 . . Processor 12 | . . . . . 8 15 15 19 23 23 23 24 23 21 14 4 Protection 8 | . . 6 11 17 12 11 15 6 7 5 5 5 4 6 . . Energy Gun 3 | . 14 11 2 4 1 . . 1 5 4 5 5 4 . . 1 Ballistic Gun 14 | . 14 11 19 13 13 14 15 23 17 17 17 15 14 12 . . Peak Build Rating 114 | 7 10 15 20 28 47 50 50 61 72 74 73 83 105 114 47 27 Average Rating 51 | 4 9 13 18 27 40 48 50 59 70 72 73 79 101 101 30 17 On Entrance 42 | . 7 10 15 20 28 47 50 50 60 72 73 73 83 104 22 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 18 25 27 41 49 65 65 75 59 61 60 61 72 82 9 6 Greatest Support 93 | 20 20 30 40 43 61 68 68 68 63 63 63 63 86 93 9 7 Greatest Overweight (x) 2 | 1 . . . . . . . 1 . . . . 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 8 9 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | 2 7 7 9 9 9 8 10 9 9 10 10 9 9 9 4 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 8 9 10 10 10 10 10 9 10 10 10 10 10 5 5 5 Class Distribution -------------------- 44% | Mutant 29% | Skirmisher 7% | Scavenger-Mutant 5% | Commander-Mutant 5% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Mutant | -2/Research Sprinter | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Matter Collected 2849 | 212 219 51 367 272 299 255 . . 35 428 . 66 260 385 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4268 | 13 440 51 737 546 565 369 . . 35 310 . 108 286 808 . . Parts 250 | 3 26 3 58 27 35 12 . . 1 28 . 5 13 39 . . Haulers Intercepted 5 | . . . 3 . 2 . . . . . . . . . . . Recyclers Shooed 4 | 1 2 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 10 . . . 27 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Combat Hostiles Destroyed 72 | . 10 1 17 8 6 9 . . . 8 . 1 3 9 . . Guns 65 | . 10 1 17 8 6 6 . . . 6 . 1 3 7 . . AOE 7 | . . . . . . 3 . . . 2 . . . 2 . . Classes Destroyed 15 | 1 4 1 1 . 2 2 . . . 1 . 1 . 2 . . Worker 3 | . . . . . 1 . . . . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . 2 . . . . . . . . . . . Recycler 6 | . 2 . . 1 2 . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . 1 1 1 . . . 1 . . . . . . . Swarmer 21 | . 6 . 6 . . 5 . . . 4 . . . . . . Grunt 19 | . 4 . 9 6 . . . . . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 10 | . . 1 2 2 2 1 . . . . . 1 1 . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . Hunter 6 | . . . . . . . . . . 4 . . 2 . . . Programmer 10 | . . . . . 4 . . . . . . . . 6 . . Best Kill Streak 6 | 1 6 1 5 4 2 5 . . 1 4 . 2 2 3 . . Combat Bots Only 5 | . 5 1 5 4 1 5 . . . 4 . 1 1 2 . . Max Kills in Single Turn 3 | 1 2 1 2 1 1 2 . . 1 2 . 2 1 3 . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Hostile Shots Fired 852 | . 43 12 63 47 66 56 . . . 75 . 2 48 316 123 1 Missed 318 | . 9 5 20 21 27 16 . . . 25 . 1 15 136 43 . Hits 534 | . 34 7 43 26 39 40 . . . 50 . 1 33 180 80 1 Melee 7 | . . . . . . 7 . . . . . . . . . . Projectile 527 | . 34 7 43 26 39 33 . . . 50 . 1 33 180 80 1 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 26 | . . . 1 . 2 4 . . . . . . 2 10 7 . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 8101 | . 303 107 530 364 401 764 . 69 . 461 . 24 360 2972 1721 25 Core 2395 | . 32 . 38 . 2 29 . . . 81 . . 20 729 1439 25 Absorbed by Shields 346 | . . . . 44 76 . . . . . . . 45 181 . . Ignored by Resistances 790 | . . . . . 40 147 . . . 215 . . 193 195 . . Core Remaining (%) 88 | 100 87 . 90 100 . . 95 100 . . 91 100 . 34 . . Volleys Fired 244 | 3 39 6 47 33 29 17 . . 4 17 . 5 15 29 . . Largest 4 | 2 2 2 2 2 2 2 . . 4 4 . 4 4 4 . . Hottest 309 | 70 73 73 79 78 56 64 . . 169 309 . 309 159 159 . . Shots Fired 563 | 6 78 12 94 64 58 34 . . 16 62 . 14 56 69 . . Gun 554 | 6 78 12 94 64 58 31 . . 16 59 . 14 56 66 . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 3 . . . 3 . . . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 433 | 3 39 6 75 42 58 31 . . 12 51 . 9 45 62 . . Thermal 99 | 3 39 6 19 . . . . . 4 8 . 5 11 4 . . Explosive 9 | . . . . . . 3 . . . 3 . . . 3 . . Electromagnetic 22 | . . . . 22 . . . . . . . . . . . . Robot Hit Streak 22 | 2 7 5 14 11 13 14 . . 10 7 . 7 18 22 . . Robot Miss Streak 4 | 2 4 2 4 4 3 3 . . 2 3 . 1 2 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 1 . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . 1 . . Shots Hit Robots 389 | 2 47 9 63 47 42 24 . . 9 37 . 7 40 62 . . Core Hits 175 | 1 18 2 30 25 19 17 . . 2 18 . 5 10 28 . . Critical Kills 3 | . . . . 1 . . . . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . 1 1 . . . . . . . . 1 4 . . Burn 3 | . 2 . 1 . . . . . . . . . . . . . Destroy 3 | . . . . 1 . . . . . . . . 1 1 . . Sever 3 | . . . . . . . . . . . . . . 3 . . Melee Attacks 11 | . . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . 11 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8482 | 23 679 125 951 846 956 707 . . 184 910 . 231 783 2059 28 . Guns 7272 | 23 679 125 951 786 956 512 . . 179 699 . 231 783 1348 . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 852 | . . . . 60 . 195 . . . 211 . . . 386 . . Melee 325 | . . . . . . . . . . . . . . 325 . . Ramming 33 | . . . . . . . . . 5 . . . . . 28 . Kinetic 5978 | 11 384 76 798 444 956 512 . . 161 575 . 135 659 1267 . . Thermal 1012 | 12 295 49 153 60 . . . . 18 124 . 96 124 81 . . Explosive 792 | . . . . . . 195 . . . 211 . . . 386 . . Electromagnetic 342 | . . . . 342 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 325 | . . . . . . . . . . . . . . 325 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 . . . . . . . . . . 11 11 11 Average Corruption 3 | . . . 1 . . . . . . . . . . 6 4 11 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . Corruption Blocked 8 | . . . . . 2 . . . . . . . . 6 . . Effects 13 | . . . 3 . . . . . . . . . . 3 3 4 Message Errors 5 | . . . 1 . . . . . . . . . . 1 2 1 Matter Fused 2 | . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . 1 Overload Shots 7 | . . . . . . . . . . 2 . 5 . . . . Overflow Damage 55 | . . . . . . 17 . . . . . . . 38 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . . 17 . . . . . . . 21 . . Melee 17 | . . . . . . . . . . . . . . 17 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . 13 . . . 14 . . . 63 13 . Shots 5 | . . . . . . 1 . . . 1 . . . 3 . . Rammed 6 | . . . . . . . . . . . . . . . 6 . Targets Rammed 7 | . . . . . . . . . 1 . . . . . 6 . Kicked 1 | . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 429 | 27 174 155 288 78 198 54 . . 161 429 . 298 18 . . 71 Average Temperature 74 | 14 88 77 90 23 40 21 . . 67 148 . 114 9 . . 49 Received Heat Transfer 635 | . 78 27 216 102 38 90 . . . . . 9 . 12 54 9 Effects 4 | . . . . . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 2507 | 37 1036 148 518 50 . . . . 50 198 . 100 222 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 85 100 100 . . 100 100 . . 100 100 100 100 100 Level 1 1 | . . . 7 . . . . . . . . . . . . . Level 2 . | . . . 6 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 430 | 5 107 33 430 182 131 . . . 22 . . 37 35 62 60 15 Initial 171 | . . 33 . 171 38 . . . . . . . 10 7 . . Average 35 | . 56 10 113 68 21 . . . 1 . . 7 7 15 8 2 Influence Increases 2935 | 5 247 36 840 384 378 195 . . 51 195 . 46 85 288 170 15 Destroy 0b10 Robot/C 1740 | . 200 20 500 240 120 180 . . . 160 . 20 60 200 40 . Destroy 0b10 Robot/NC 120 | 5 15 . 30 15 30 . . . 5 . . 10 5 5 . . Destroy Leader 374 | . 32 10 110 74 66 . . . 2 20 . 10 20 20 10 . Allied During Kill 159 | . . . 127 32 . . . . . . . . . . . . Successful Hack 133 | . . 6 43 7 57 . . . 14 . . . . 6 . . Disable Machine 105 | . . . 15 15 30 . . . 30 . . . . 15 . . Destroy Structure 19 | . . . . 1 . . . . . . . 6 . 12 . . Partial Spotted 45 | . . . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 240 | . . . 15 . 75 15 . . . 15 . . . 30 90 . Influence Decreases 2920 | 5 168 115 433 705 341 318 . . 51 160 35 25 92 300 172 . Entered New Map 404 | . . 46 . 236 48 46 . . . . 8 . 11 7 2 . Time Decay 2000 | 5 158 69 343 330 283 232 . . 51 160 27 25 81 191 45 . Lost Part 202 | . 10 . 10 . 10 40 . . . . . . . 102 30 . Lost Ally 314 | . . . 80 139 . . . . . . . . . . 95 . Squads Dispatched 19 | . 1 . 2 3 3 . . 1 1 . . . . 4 4 . Investigation 5 | . . . 1 1 1 . . 1 . . . . . 1 . . Extermination 5 | . . . . . 2 . . . . . . . . 2 1 . Reinforcement 9 | . 1 . 1 2 . . . . 1 . . . . 1 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Distress Signals 7 | . 1 . 2 1 2 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 17 1 30 16 12 9 . . 2 9 . 1 7 18 25 5 Peak Tracking Total 16 | . 5 1 5 3 4 9 . . 1 4 . 1 5 5 16 2 Tactical Retreats 10 | . . . 1 . 3 1 . . . 1 . . . 2 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Traps Triggered 6 | . . . 2 . 2 . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Machines Disabled 7 | . . . 1 1 2 . . . 2 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 1 . . . 1 . . . . 1 . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Machines Accessed 30 | . . 1 10 4 5 . . 2 1 . . . 2 4 . 1 Terminals 24 | . . 1 9 3 5 . . . 1 . . . 1 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . . . . . Total Hacks 80 | . . 3 25 11 18 . . 4 3 . . . 3 12 . 1 Successful 28 | . . 2 10 3 5 . . 2 2 . . . 1 3 . . Failed 52 | . . 1 15 8 13 . . 2 1 . . . 2 9 . 1 Catastrophic 14 | . . . 2 3 3 . . 1 . . . . 1 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . . 2 12 1 9 . . . 2 . . . . 7 . . Terminals 67 | . . 3 24 9 18 . . . 3 . . . 1 8 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access 5 | . . . 1 2 . . . 2 . . . . . . . . Terminal Hacks 15 | . . 1 7 2 3 . . . 1 . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . 1 . 1 . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . 1 . . Locate Traps 3 | . . . 2 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 2 . 2 . . . 1 . . . . 1 . . Terminals 7 | . . 1 2 . 2 . . . 1 . . . . 1 . . Botnet 7 | . . 1 2 . 2 . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 1 8 4 5 . . 1 1 . . . 2 4 . 1 Full Trace Events 5 | . . . 1 1 1 . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Total Allies 18 | . . . 10 . . . . . . . . . . . 8 . Largest Group 10 | . . . 10 6 . . . . . . . . . . 8 . Highest-Rated Group 116 | . . . 88 48 . . . . . . . . . . 116 . Highest-Rated Ally 16 | . . . 16 8 . . . . . . . . . . 15 . Total Orders 6 | . . . . 6 . . . . . . . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . . Ally Attacks 121 | . . . 44 58 . . . . . . . . . . 19 . Total Damage 1098 | . . . 379 460 . . . . . . . . . . 259 . Kills 17 | . . . 10 5 . . . . . . . . . . 2 . Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Active Infowar (turns) 5401 | 7 338 . . . 432 793 31 451 560 1052 191 144 423 626 277 76 Optics 3346 | . . . . . . . . . 558 1051 191 144 423 626 277 76 Sensors 4680 | . . . . . 432 793 31 451 559 1029 191 142 377 556 119 . Terrain 881 | . . . . . . . . . . . . . 373 508 . . Seismic 345 | 7 338 . . . . . . . . . . . . . . . Machine Analysis 1408 | . . . . . . . . . . . . 107 423 626 252 . Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . 2 . . . . . . Drone Launches 6 | . . . . 6 . . . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Turns Passed 8236 | 69 400 209 801 843 1277 793 31 451 560 1065 191 144 423 626 277 76 Spaces Moved 6275 | 45 217 148 502 581 915 598 26 345 434 821 160 96 272 418 488 209 Core 483 | 20 . . . . . . . . . . . . . 66 357 40 Treads . | . . . . . . . . . . . . . . . . . Legs 5492 | 25 217 148 502 581 915 598 26 345 434 821 160 96 272 352 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 131 | . . . . . . . . . . . . . . . 131 . Flight 169 | . . . . . . . . . . . . . . . . 169 Fastest Speed 30 | 50 120 120 120 120 120 122 122 120 120 120 120 120 120 50 40 30 Average Speed 111 | 95 120 120 120 120 120 122 122 124 120 120 120 120 126 108 47 33 Slowest Speed 192 | 120 120 120 120 120 122 123 122 192 120 120 120 120 190 120 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 32 | 3 39 10 93 57 29 69 5 12 13 88 38 3 7 47 17 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . 3 . . . 2 1 . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 . . . . Terrain Destroyed 56 | . . . . . . 20 . . . 27 . 3 . 6 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 2 . 3 . . . . AOE 51 | . . . . . . 20 . . . 25 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Tes Total 7016 | 63 279 169 615 666 1036 626 25 367 464 857 159 115 316 517 532 210 Wait 226 | 2 11 . 31 23 65 1 . . 13 15 . 10 9 25 21 . Move 6253 | 44 216 147 501 580 914 597 25 344 433 820 159 95 271 417 487 203 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 71 | 7 6 7 8 5 6 4 . 8 6 . . 2 4 6 1 1 Fast Attach 21 | 3 . . 1 . 4 . . . . . . . 2 2 7 2 Attach 31 | 4 1 3 . 2 1 4 . 3 2 . . 2 . 7 2 . Detach 5 | . . . . . 1 . . . . . . . . 1 3 . Swap 69 | . 3 2 12 12 7 2 . 6 2 5 . 1 6 11 . . Drop 74 | . 3 4 15 11 9 . . 6 3 . . . 9 8 5 1 Fire 244 | 3 39 6 47 33 29 17 . . 4 17 . 5 15 29 . . Melee 11 | . . . . . . . . . . . . . . 11 . . Ram 6 | . . . . . . . . . . . . . . . 6 . Kick 1 | . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Discovered new exit (range 12) 679 | -9/Materials | Entered Storage 1008 | -9/Storage | Identified exit to Recycling 1065 | -9/Storage | Build established: Scavenger-Mutant 1256 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1453 | -9/Storage | Discovered new exit (range 16) 1471 | -9/Storage | Lost 4 allies 1480 | -9/Storage | Entered Materials 1480 | -8/Materials | Accompanied by 6 allies 1480 | -8/Materials | Evolved 2 slots: Utility x2 2199 | -8/Materials | Build established: Mutant 2313 | -8/Materials | Discovered new exit (range 8) 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Utility x2 3064 | -7/Factory | Identified exit to Lower Caves 3600 | -7/Factory | Entered Lower Caves 3796 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4084 | -7/Lower Caves | Identified exit to Lower Caves 4393 | -7/Lower Caves | Entered another Lower Caves area 4407 | -7/Lower Caves | Discovered new exit (range 12) 4423 | -7/Lower Caves | Identified exit to Factory 4424 | -7/Lower Caves | Entered Factory 4424 | -6/Factory | Evolved 2 slots: Weapon x2 4781 | -6/Factory | Build established: Skirmisher 4846 | -6/Factory | Discovered new exit (range 13) 4868 | -6/Factory | Identified exit to Factory 4875 | -6/Factory | Entered another Factory area 4875 | -5/Factory | Evolved 2 slots: Utility x2 5351 | -5/Factory | Discovered new exit (range 22) 5390 | -5/Factory | Identified exit to Upper Caves 5435 | -5/Factory | Entered Upper Caves 5524 | -5/Upper Caves | Learned Factory trap positions 5844 | -5/Upper Caves | Learned 8 Factory zone layouts 6317 | -5/Upper Caves | Spotted B-75 Beast 6440 | -5/Upper Caves | Discovered new exit (range 17) 6468 | -5/Upper Caves | Identified exit to Upper Caves 6500 | -5/Upper Caves | Entered another Upper Caves area 6644 | -5/Upper Caves | Encountered a Warlord checkpoint 6673 | -5/Upper Caves | Discovered new exit (range 12) 6690 | -5/Upper Caves | Identified exit to Factory 6691 | -5/Upper Caves | Entered Factory 6691 | -4/Factory | Evolved 2 slots: Utility x2 6693 | -4/Factory | Loaded intel: 109 trap records 6783 | -4/Factory | Discovered new exit (range 5) 6786 | -4/Factory | Discovered new exit (range 21) 6787 | -4/Factory | Identified exit to Upper Caves 6826 | -4/Factory | Identified exit to Research 6835 | -4/Factory | Entered Research 6835 | -3/Research | Evolved 2 slots: Utility x2 7210 | -3/Research | Discovered new exit (range 15) 7244 | -3/Research | Identified exit to Quarantine 7258 | -3/Research | Entered Quarantine 7276 | -3/Quarantine | Build established: Scavenger-Skirmisher 7464 | -3/Quarantine | Found Alien Artifact 7465 | -3/Quarantine | Identified Transdimensional Reconstructor 7465 | -3/Quarantine | Warped through subspace 7656 | -3/Quarantine | Build established: Scavenger-Assassin 7821 | -3/Quarantine | System corruption reached 10% 7824 | -3/Quarantine | Found Alien Artifact 7824 | -3/Quarantine | Identified Core Reset Matrix 7824 | -3/Quarantine | Used Core Reset Matrix 7828 | -3/Quarantine | Detected hypermatrix surge 7828 | -3/Quarantine | Sensed 14 artifacts in vicinity 7858 | -3/Quarantine | Core integrity fell below 50% 7873 | -3/Quarantine | Discovered new exit (range 19) 7883 | -3/Quarantine | Lost 19 parts (1p5n7u6w) 7883 | -3/Quarantine | Identified exit to Research 7884 | -3/Quarantine | Entered Research 7884 | -2/Research | Evolved 2 slots: Utility x2 8125 | -2/Research | Build established: Mutant 8134 | -2/Research | Core integrity fell below 50% 8143 | -2/Research | Emitted hypermatrix ping 8145 | -2/Research | System corruption reached 10% 8148 | -2/Research | Assembled emerged from beneath the floor 8155 | -2/Research | Discovered new exit (range 16) 8156 | -2/Research | Core integrity fell below 20% 8161 | -2/Research | Entered Testing 8186 | -2/Testing | Lost 4 parts (4u) 8237 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 08174_ RE99AV