Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 22:52:36 Player: Sam Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (419) 419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1654 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Small Laser Makeshift Spear > --- INVENTORY -------- Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 7 10 3 6 Power 6 | 2 2 1 1 Engine 6 | 2 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 2 | . 2 . . Storage 2 | 1 . . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun 7 | 1 3 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 3 7 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 6 | . 2 1 3 Highest Loss Streak 5 | . 2 2 5 Average Slot Usage (%) 94 | . 96 97 79 Engine 12 | . 14 11 7 Treads 26 | . 28 28 18 Device 10 | . 10 14 . Storage 3 | . 3 . 11 Processor 13 | . 10 14 24 Energy Gun 24 | . 25 28 7 Ballistic Gun 1 | . 2 . . Piercing Weapon 1 | . . . 10 Naked Turns . | . . . . Heaviest Build 16 | 12 12 8 16 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 4 8 Average Capacity 4 | 5 4 4 8 Most Carried 6 | 2 6 4 3 Average Carried 3 | 1 3 3 2 Final Capacity 8 | 6 4 4 8 Final Carried 4 | 2 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 564 | 198 156 150 60 Remotely . | . . . . Salvage Created 537 | . 174 206 157 Parts 45 | . 23 9 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 7 3 5 Melee 5 | . . . 5 Guns 10 | . 7 3 . Classes Destroyed 5 | . 4 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . 6 . 1 Grunt 8 | . 1 3 4 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1597 | . 432 155 1010 Core 474 | . 66 6 402 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 52 | . 36 15 1 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 40 Shots Fired 100 | . 69 30 1 Gun 100 | . 69 30 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | . 8 . . Thermal 92 | . 61 30 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 14 20 21 Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | . 42 28 7 Core Hits 26 | . 12 9 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 20 | . . . 20 Impact . | . . . . Slashing . | . . . . Piercing 20 | . . . 20 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 800 | . 340 278 182 Guns 629 | . 340 278 11 Cannons . | . . . . Explosions . | . . . . Melee 171 | . . . 171 Ramming . | . . . . Kinetic 26 | . 26 . . Thermal 603 | . 314 278 11 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 171 | . . . 171 Highest Corruption 8 | . 8 8 . Average Corruption 7 | . 6 8 . Corruption Purged . | . . . . Effects 51 | . 28 23 . Message Errors 11 | . 5 6 . Matter Fused 14 | . 9 5 . Heat Flow Errors 10 | . 5 5 . Energy Discharges 6 | . 4 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . 1 . . Targeting Errors 5 | . 3 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 264 266 . Average Temperature 88 | . 95 78 . Received Heat Transfer 360 | . 90 63 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1375 | . 725 625 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | . 212 105 70 Initial 10 | . . 10 . Average 55 | . 67 53 30 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 81 100 100 Level 1 9 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 7 10 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 5 | . 5 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1982 | 80 1007 661 234 Spaces Moved 1062 | 47 539 365 111 Core 15 | 6 . . 9 Treads 1047 | 41 539 365 102 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 159 | 145 160 160 163 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 76 77 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1224 | 55 615 413 141 Wait 46 | . 17 28 1 Move 1059 | 46 538 364 111 Hop . | . . . . Pick Up 12 | 2 7 1 2 Fast Attach 13 | 6 4 . 3 Attach 5 | . 1 1 3 Detach . | . . . . Swap 8 | 1 5 2 . Drop 9 | . 7 2 . Fire 52 | . 36 15 1 Melee 20 | . . . 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Discovered exit to Materials (range 16) 676 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Discovered exit to Materials (range 15) 1088 | -10/Materials | Entered Mines 1158 | -10/Mines | Learned location of Zion (-7) 1657 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1746 | -10/Mines | Discovered exit to Materials (range 3) 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Utility x2 1961 | -9/Materials | Core integrity fell below 50% 1972 | -9/Materials | Core integrity fell below 20% 1983 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01886_ K-01 Serf collects debris. 01889_ R-06 Scavenger collects Aluminum Leg. 01892_ Acquired Ion Engine. 01893_ R-06 Scavenger collects Aluminum Leg. 01894_ Acquired 30 matter. 01905_ R-06 Scavenger collects Aluminum Leg. 01908_ Acquired Heat Sink. 01913_ U-05 Engineer lays Concrete. 01916_ U-05 Engineer builds a Wall. 01917_ T-07 Excavator is excavating. 01923_ Acquired Aluminum Leg. 01937_ C-30 ARC bursts open, deploying its payload. 01937_ S-10 Pest unfolds itself. 01943_ Imp. Treads destroyed. 01947_ Sml. Laser destroyed. 01948_ Imp. Treads destroyed. 01952_ Ion Engine destroyed. 01954_ K-01 Serf collects debris. 01978_ S-10 Pest destroyed. 01981_ Mak. Spear destroyed. 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