Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 17:47:37 Player: APerTAS Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2573 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Terrain Scan Processor Minigun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Armored Treads Terrain Scan Processor [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 24 | 6 8 . 1 . 9 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 3 . . . 2 Treads 5 | 2 3 . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 1 . 4 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 5 | . . . 1 . 4 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 . . . 2 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 1 . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 55 | . 81 . 5 11 57 Engine 7 | . 13 . . . 5 Treads 11 | . 26 . . . . Leg 4 | . . . . . 12 Storage 5 | . 13 . . . . Processor 10 | . . . 5 11 26 Energy Gun 5 | . 13 . . . . Ballistic Gun 7 | . 13 . . . 5 Impact Weapon 2 | . . . . . 6 Peak Build Rating 16 | 6 7 . 1 1 16 Average Rating 6 | 4 5 . . 1 11 On Entrance 1 | . 6 . . 1 1 Naked Turns 94 | . 6 56 6 . 26 Heaviest Build 28 | 13 28 . . . 11 Greatest Support 40 | 40 40 3 3 3 20 Greatest Overweight (x) 8 | 2 8 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 Average Capacity 7 | 7 11 5 5 5 5 Most Carried 7 | 4 7 5 5 5 5 Average Carried 4 | 2 5 5 5 5 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 531 | 166 181 25 . 10 149 Remotely . | . . . . . . Salvage Created 557 | . 301 . . . 256 Parts 28 | . 23 . . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . 9 . . . 5 Melee 2 | . . . . . 2 Guns 10 | . 9 . . . 1 Classes Destroyed 4 | . 3 . . . 1 Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 10 | . 6 . . . 4 Duelist 1 | . . . . . 1 Best Kill Streak 6 | . 6 . . . 2 Combat Bots Only 5 | . 5 . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 153 | . 63 1 9 12 68 Missed 40 | . 23 . 5 4 8 Damage Taken 1632 | . 396 40 31 92 1073 Core 829 | . 72 40 31 92 594 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 55 . 69 . Volleys Fired 60 | . 37 . . . 23 Largest 2 | . 2 . . . 1 Hottest 70 | . 70 . . . 23 Shots Fired 97 | . 74 . . . 23 Gun 97 | . 74 . . . 23 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . 37 . . . 23 Thermal 28 | . 28 . . . . Explosive . | . . . . . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 9 | . 9 . . . 7 Robot Miss Streak 5 | . 5 . . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 66 | . 43 . . . 23 Core Hits 27 | . 20 . . . 7 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . 1 . . . 3 Burn 1 | . 1 . . . . Smash 3 | . . . . . 3 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1033 | . 460 2 . . 571 Guns 676 | . 460 . . . 216 Cannons . | . . . . . . Explosions . | . . . . . . Melee 300 | . . . . . 300 Ramming 57 | . . 2 . . 55 Kinetic 439 | . 223 . . . 216 Thermal 200 | . 200 . . . . Explosive . | . . . . . . Electromagnetic 37 | . 37 . . . . Impact 300 | . . . . . 300 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 103 | . . . . . 103 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 103 | . . . . . 103 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots . | . . . . . . Rammed 16 | . . 2 . . 14 Targets Rammed 16 | . . 2 . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | . 230 . . . 12 Average Temperature 62 | . 63 . . . 12 Received Heat Transfer 599 | . 132 20 . 51 396 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 666 | . 666 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 248 | . 248 126 56 111 233 Initial 96 | . . 96 48 21 42 Average 97 | . 122 113 49 57 114 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 94 | 100 93 100 100 100 90 Level 1 5 | . 6 . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 17 3 5 17 Peak Tracking Total 15 | . 4 15 3 4 8 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 3 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 9 . 5 . . Successful 6 | . 3 . 3 . . Failed 8 | . 6 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 11 | . 6 . 5 . . Terminals 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 4 | . 1 . 3 . . Track 1 | . . . 1 . . Botnet 2 | . 1 . 1 . . Detonate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 991 | 90 379 56 18 151 297 Spaces Moved 862 | 52 157 108 33 302 210 Core 575 | 7 14 108 33 302 111 Treads 188 | 45 143 . . . . Legs 99 | . . . . . 99 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 83 | 150 154 50 50 50 83 Slowest Speed 450 | 160 450 50 50 50 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 34 38 8 72 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1004 | 61 223 109 33 301 277 Wait 23 | . 19 . . . 4 Move 857 | 51 156 107 32 301 210 Hop . | . . . . . . Pick Up 8 | 4 2 . . . 2 Fast Attach 18 | 6 6 . 1 . 5 Attach 5 | . 1 . . . 4 Detach . | . . . . . . Swap 1 | . 1 . . . . Drop 1 | . 1 . . . . Fire 60 | . 37 . . . 23 Melee 15 | . . . . . 15 Ram 16 | . . 2 . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 464 | -10/Materials | Released all parts (6) 470 | -10/Materials | Entered Mines 479 | -10/Mines | Learned Materials emergency access door positions 493 | -10/Mines | Assembled infested the area 498 | -10/Mines | Assisted by a Guerilla fighting off Assembled 522 | -10/Mines | Discovered new exit (range 10) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Utility x2 539 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Identified exit to Mines 544 | -9/Materials | Entered Mines 691 | -9/Mines | Discovered new exit (range 7) 693 | -9/Mines | Identified exit to Materials 695 | -9/Mines | Entered Materials 695 | -8/Materials | Evolved 2 slots: Utility x2 924 | -8/Materials | Released all parts (5) 934 | -8/Materials | Core integrity fell below 50% 951 | -8/Materials | Lost 4 parts (1p2n1w) 987 | -8/Materials | Core integrity fell below 20% 992 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00926_ Slammed into G-47 Trooper. 00927_ Critical hit (Burn: +37). 00927_ Slammed into G-47 Trooper. 00929_ R-06 Scavenger collects Imp. Heat Sink. 00930_ Slammed into W-25 Informer. 00932_ R-06 Scavenger collects Maul. 00944_ Slug penetrates Wall. 00948_ Acquired Imp. Signal Interpreter. 00950_ Slug penetrates Wall. 00955_ Slammed into U-05 Engineer. 00962_ Penetrated by Slug. 00963_ Slammed into U-05 Engineer. 00970_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00971_ Slammed into U-05 Engineer. 00986_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00986_ Knocked back. 00990_ Imp. Signal Interpreter destroyed. 00990_ Knocked back. 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H ????????????? | | ?????????? ########???????????? | | ??????????? ######+## #??????????????????? | | ??????????? ????????????###+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingMobileThermoblaster Manual? 0 Play Time 00:11:27 Cumulative 27.9 hours Start 2024.08.28 @ 17:38:30 End 2024.08.28 @ 17:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1d55cad8-a6d0-4699-8f5e-1c8fda7b3efe