Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 08:00:52 Player: Moose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1138) 1138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2678 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Improved Heat Sink Sensor Array Salvage Targeting Computer Core Shielding Improved Light Armor Plating Shock Absorption System Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Sensor Array Terrain Scanner Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System Tractor Beam Field Recycling Unit Assault Rifle Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 6 5 . 10 6 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 3 | 2 . . 1 . Leg 5 | . . . 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 . 2 . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 5 9 Power 3 | . . . 1 2 Propulsion 6 | . . . 2 4 Utility . | . . . . . Weapon 5 | . . . 2 3 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 11 | 2 5 12 13 14 Power 1 | . 1 1 1 2 Propulsion . | . . . . . Utility 7 | . 2 8 8 9 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 18 | . 3 . 3 12 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 14 | . 2 . 2 10 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 100 83 91 Engine 8 | . 14 14 4 . Core 2 | . . . 2 9 Treads 18 | . 28 28 12 3 Leg 7 | . . . 8 23 Storage 12 | . 14 14 11 11 Processor 17 | . 11 14 22 22 Ballistic Gun 13 | . 16 19 9 11 Ballistic Cannon 3 | . . . 3 9 Launcher 7 | . 11 8 8 . Peak Build Rating 16 | 6 8 9 16 16 Average Rating 11 | 4 7 8 13 14 On Entrance 7 | . 6 8 9 15 Avg Prop Armor Cover (%) 7 | . . . 8 7 Naked Turns . | . . . . . Heaviest Build 32 | 14 30 30 32 32 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 9 | . . . 9 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 5 10 14 15 15 Average Carried 11 | 2 5 12 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 8 14 15 11 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1022 | 260 16 167 345 234 Remotely . | . . . . . Salvage Created 1071 | . 38 146 440 447 Parts 95 | . 4 12 51 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 3 7 12 14 Guns 17 | . 2 4 4 7 Cannons 11 | . . . 4 7 AOE 8 | . 1 3 4 . Classes Destroyed 8 | . 2 2 4 . Worker 3 | . 1 . 2 . Builder 3 | . . . 3 . Tunneler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 14 | . 3 5 3 3 Grunt 17 | . . 2 7 8 Sentry 5 | . . . 2 3 Best Kill Streak 6 | . 3 3 6 5 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 4 | . 2 2 4 1 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 248 | . 21 53 53 121 Missed 67 | . 4 13 16 34 Hits 181 | . 17 40 37 87 Projectile 181 | . 17 40 37 87 AOE 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Damage Taken 2310 | . 140 412 566 1192 Core 529 | . 40 87 96 306 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 49 . . Volleys Fired 96 | . 5 17 27 47 Largest 2 | . 2 2 2 2 Hottest 60 | . 50 50 60 56 Shots Fired 168 | . 8 34 42 84 Gun 103 | . 5 25 25 48 Cannon 43 | . . . 7 36 Launcher 22 | . 3 9 10 . Special . | . . . . . Kinetic 146 | . 5 25 32 84 Thermal . | . . . . . Explosive 22 | . 3 9 10 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 2 7 9 9 Robot Miss Streak 5 | . 1 2 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 98 | . 4 14 26 54 Core Hits 68 | . 4 10 34 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2737 | . 178 430 1130 999 Guns 910 | . 35 157 207 511 Cannons 591 | . . . 127 464 Explosions 1141 | . 115 241 785 . Melee . | . . . . . Ramming 95 | . 28 32 11 24 Kinetic 1501 | . 35 157 334 975 Thermal . | . . . . . Explosive 1141 | . 115 241 785 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 2 6 Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . 1 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . . 57 . Projectiles . | . . . . . Explosions 57 | . . . 57 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact 1 | . . . . 1 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 165 | . 10 50 105 . Shots 7 | . 1 2 4 . Rammed 18 | . 5 7 6 . Targets Rammed 23 | . 6 7 6 4 Kicked 4 | . . . . 4 Crushed 1 | . 1 . . . Highest Temperature 253 | . . 11 253 141 Average Temperature 35 | . . 5 85 22 Received Heat Transfer 708 | . . 51 213 444 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | . 80 104 193 177 Initial 12 | . . 8 12 4 Average 60 | . 16 41 91 87 Influence Increases 1292 | . 99 281 537 375 Destroy 0b10 Robot/C 720 | . 60 140 240 280 Destroy 0b10 Robot/NC 60 | . 5 5 50 . Destroy Leader 186 | . 10 30 66 80 Successful Hack 24 | . 14 . 10 . Disable Machine 90 | . . 15 75 . Destroy Structure 152 | . 10 61 81 . Lose Combat Pursuer 60 | . . 30 15 15 Influence Decreases 1227 | . 76 272 557 322 Entered New Map 43 | . . 15 20 8 Time Decay 894 | . 76 257 337 224 Lost Part 140 | . . . 50 90 Purge Threat 150 | . . . 150 . Squads Dispatched 7 | . . . 2 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 4 9 22 23 Peak Tracking Total 7 | . 4 3 5 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 1 1 5 . Max in Single Turn 3 | . 1 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 9 | . 3 . 4 2 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 8 . 16 7 Successful 16 | . 4 . 12 . Failed 15 | . 4 . 4 7 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 8 . 16 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 16 | . 4 . 12 . Record 2 | . . . 2 . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Dispatch Records 2 | . . . 2 . Security Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 3 | . . . 3 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 3 . 3 2 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 40 | . 40 . . . Sensors 40 | . 40 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2719 | 68 555 676 921 499 Spaces Moved 1279 | 46 320 379 366 168 Core 30 | 17 . . 13 . Treads 1129 | 29 320 379 353 48 Legs 120 | . . . . 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 182 | 119 160 160 223 204 Slowest Speed 500 | 160 160 160 500 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 40 48 34 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 173 | . 15 80 78 . Melee . | . . . . . Projectile . | . . . . . AOE 173 | . 15 80 78 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1484 | 59 352 410 422 241 Wait . | . . . . . Move 1275 | 45 319 378 365 168 Hop . | . . . . . Pick Up 45 | 8 12 6 11 8 Fast Attach . | . . . . . Attach 19 | 6 1 . 6 6 Detach . | . . . . . Swap 11 | . 4 2 4 1 Drop 15 | . 5 . 3 7 Fire 96 | . 5 17 27 47 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush 19 | . 6 7 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 10) 189 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Met 8R-AWN 302 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered exit to Mines (range 15) 624 | -10/Materials | Entered Mines 627 | -10/Mines | Followed 8R-AWN into the Mines 681 | -10/Mines | Assembled infested the area 686 | -10/Mines | Assisted by a Guerilla fighting off Assembled 777 | -10/Mines | Discovered new exit (range 12) 796 | -10/Mines | Identified exit to Materials 1107 | -10/Mines | Core integrity fell below 50% 1189 | -10/Mines | Learned location of Storage (-9) 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -9/Materials | Discovered new exit (range 7) 1659 | -9/Materials | Identified exit to Materials 1856 | -9/Materials | Discovered new exit (range 12) 1920 | -9/Materials | Identified exit to Storage 2221 | -9/Materials | Entered Storage 2541 | -9/Storage | Garrison activated, responded to threat 2560 | -9/Storage | Core integrity fell below 50% 2711 | -9/Storage | Core integrity fell below 20% 2720 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Assault Rifle destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Acquired 20 matter. Acquired 25 matter. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. Aluminum Leg destroyed. K-01 Serf collects debris. W-16 Scout sends out distress signal. Aluminum Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. Critical hit (Burn: +37). Transport Mainframe disabled. Imp. Ion Engine destroyed. Aluminum Leg destroyed. 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