Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 22:59:25 Player: leiavoia Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (457) 2285 Value Destroyed (21727) 21727 Prototype IDs (50) 1000 Alien Tech Used (8) 1600 Bonus (18219) 18219 TOTAL SCORE: 52831 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6933 Follower Combat Kills 600 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3408 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -222 Cogmind --------- Core Integrity 0/1450 Matter 82/300 Energy 66/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Matter Pod (200) Medium Regenerative Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler SHELL Armor Experimental Hardlight Generator > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Enhanced Gamma Bomb Array Fusion Bomb Launcher > --- INVENTORY -------- Quantum Reactor Advanced Cooling System High-capacity Matter Pod Advanced Terrain Scanner Heavy Armor Plating Medium Regenerative Plating Heavy Regenerative Plating Improved Arc Projector Improved Arc Projector Core Cannon Hypervelocity Railgun Hypercooled Linear Accelerator Sigix Broadsword Sigix Containment Pod [Rating: 198] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Hypervelocity Railgun Energy Gun Vortex Rail Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Fusion Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . 2 . . . . . Utility 8 | . . . 1 . . . 1 . 2 . 1 . . . . . 1 . 2 . Weapon 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Parts Attached 463 | 2 13 2 20 10 1 18 17 33 2 22 16 3 27 5 32 38 58 62 42 40 Power 37 | . 3 . 1 1 . 1 . 2 . 1 4 . 1 . 3 4 4 6 4 2 Engine 9 | . 3 . 1 1 . 1 . 1 . . . . . . 1 1 . . . . Core 9 | . . . . . . . . 1 . 1 4 . . . 1 . 1 1 . . Reactor 19 | . . . . . . . . . . . . . 1 . 1 3 3 5 4 2 Propulsion 83 | . 4 . 7 3 . 3 7 5 . 2 . . 11 . 8 12 9 5 3 4 Treads 69 | . 4 . 7 3 . 3 7 5 . 2 . . 11 . 5 3 7 5 3 4 Leg 11 | . . . . . . . . . . . . . . . 1 8 2 . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 190 | 1 4 . 6 1 . 6 5 16 2 11 6 3 10 2 9 12 29 31 15 21 Device 120 | 1 . . . . . 3 3 6 1 6 2 2 5 2 6 8 24 26 9 16 Storage 5 | . 2 . . . . . . . . . . . . . . 2 1 . . . Processor 15 | . . . 2 . . . . . 1 . 1 . 3 . 1 . 1 . 5 1 Hackware 5 | . . . . . . . . 1 . . 3 . . . . 1 . . . . Protection 44 | . 2 . 4 1 . 3 2 9 . 5 . 1 2 . 2 1 3 4 1 4 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 153 | 1 2 2 6 5 1 8 5 10 . 8 6 . 5 3 12 10 16 20 20 13 Energy Gun 16 | . . 1 . . . 2 2 . . 3 . . 2 1 3 . . . . 2 Energy Cannon 13 | . . . . . . . 1 . . 2 . . . . 1 . 1 2 4 2 Ballistic Gun 58 | 1 . . 3 3 . 3 2 3 . . 3 . 1 1 4 6 9 8 10 1 Ballistic Cannon 14 | . 1 . . . . . . 2 . . 1 . . . . . 1 4 2 3 Launcher 26 | . . 1 3 2 . 3 . 2 . 1 1 . 1 . 2 1 . 3 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . 1 . . . 1 . . 3 . 2 1 . 1 1 2 3 5 3 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . 2 1 . . 2 . 6 . . . 1 11 4 6 Parts Lost 95 | . 1 . 1 1 . 8 1 2 . 1 2 . 1 . 28 4 11 3 . 31 Power 10 | . . . . . . . . . . 1 . . . . 3 1 2 . . 3 Propulsion 21 | . . . . . . 2 1 2 . . . . . . 9 1 1 . . 5 Utility 30 | . 1 . 1 . . 2 . . . . 1 . . . 6 1 6 1 . 11 Weapon 34 | . . . . 1 . 4 . . . . 1 . 1 . 10 1 2 2 . 12 Highest Loss Streak 20 | . 1 . 1 1 . 5 1 2 . 1 1 . 1 . 16 2 4 1 . 20 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Average Slot Usage (%) 92 | . 98 100 98 100 88 94 99 97 93 93 86 93 94 94 78 89 87 87 86 83 Engine 5 | . 14 14 11 11 11 11 9 7 6 1 . . . . 1 1 . . . . Core 1 | . . . . . . . . . . 4 10 11 5 . . . 2 1 . . Reactor 2 | . . . . . . . . . . . . . 2 5 4 8 5 7 7 7 Treads 23 | . 16 28 32 33 33 32 26 29 26 25 23 23 22 23 13 14 12 18 17 14 Leg 1 | . 11 . . . . . . . . . . . . . . 4 8 . . . Device 8 | . 2 . . . . 8 9 9 13 11 9 10 7 11 7 9 12 16 18 14 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . 3 . . . . . 6 6 5 11 17 23 20 19 11 8 9 14 Protection 9 | . 10 14 18 22 22 9 17 9 6 8 5 5 5 . 2 2 3 4 8 6 Energy Gun 3 | . 6 4 2 . . 13 11 6 . 5 . . 5 5 7 . . . . . Energy Cannon 1 | . . . . . . . 8 2 . 5 . . . . . . . 2 3 3 Ballistic Gun 11 | . 14 14 14 20 . 5 7 14 13 6 3 11 9 11 7 16 18 17 8 4 Ballistic Cannon 1 | . 3 . . . . . . 2 6 4 4 5 1 . . . . . 2 9 Launcher 1 | . . 9 4 1 . . . . 6 1 . . . 3 . . . . 1 1 Impact Weapon 1 | . 3 . . . 11 1 . 2 . . 4 . . 1 2 2 1 1 1 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 191 | 13 55 55 65 65 61 67 76 89 90 97 99 84 124 101 109 111 132 173 169 191 Greatest Support 210 | 20 46 46 69 66 66 66 63 96 96 96 96 96 111 110 138 196 210 197 188 208 Greatest Overweight (x) 23 | . 1 1 1 . . 1 1 1 . 1 1 . 1 . 23 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 19 20 20 19 20 20 19 20 19 20 20 20 20 20 20 Average Carried 18 | 6 15 20 19 19 20 16 19 19 18 19 19 17 19 17 16 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 15 20 20 18 20 20 17 18 19 17 20 20 20 20 5 Class Distribution -------------------- 38% | Mutant 18% | Scavenger-Gunner 13% | Scavenger-Mutant 10% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Tank | -6/DSF Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Matter Collected 15365 | 250 285 241 1036 275 . 564 306 829 . 477 522 . 782 165 515 862 2868 1523 1376 2489 Remotely 6410 | . . . . . . . . 89 . 397 . . . 165 308 732 1891 522 840 1466 Salvage Created 21021 | 100 517 197 2188 383 . 742 1074 1055 . 408 763 . 720 53 1384 1165 3978 1244 778 4272 Parts 1000 | 8 34 21 134 35 . 38 53 47 . 32 20 . 22 8 42 71 194 89 28 124 Haulers Intercepted 15 | . 1 . 4 . . . 4 . . . 2 . . . . . 3 . . 1 Recyclers Shooed 7 | . . . . . . 2 . 1 . . . . . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . . . . . . . 109 7 . . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Combat Hostiles Destroyed 377 | . 13 12 49 16 . 17 21 25 . 12 7 . 26 4 20 22 35 18 13 67 Melee 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Guns 166 | . 11 1 26 8 . 12 10 16 . 2 1 . 4 1 14 12 30 13 2 3 Cannons 64 | . 1 . . . . . 7 4 . 7 6 . . . . . 1 1 2 35 AOE 131 | . . 11 23 8 . 4 2 5 . 3 . . 22 3 5 10 3 2 6 24 Classes Destroyed 26 | 2 3 . 7 1 . . . 3 . 3 . . 2 . . 2 . . 1 2 Worker 14 | . . . 1 1 . 1 1 2 . . . . . . 1 . 2 . . 5 Builder 13 | . . . 2 1 . . . . . . 2 . . . . . 4 . . 4 Tunneler 8 | 1 . 1 . 2 . 2 . . . . . . . . 1 . . . 1 . Hauler 15 | . 1 . 4 . . . 4 . . . 2 . . . . . 3 . . 1 Recycler 24 | 1 1 1 3 1 . 3 . 1 . . 2 . . . 3 . 6 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Operator 6 | . . . 2 . . . 1 . . . . . . . . 2 1 . . . Watcher 12 | . . . 4 . . . 1 1 . . . . . . . 1 4 . 1 . Swarmer 78 | . 6 10 15 6 . 11 7 . . 4 . . 1 4 . 8 6 . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Grunt 144 | . 7 2 26 3 . 6 7 16 . . 2 . 13 . 10 2 11 5 4 30 Brawler 17 | . . . 2 1 . . 1 . . . . . 2 . . . 1 1 . 9 Duelist 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . 4 Protector 6 | . . . 1 . . . . . . . . . 1 . . . . . . 4 Researcher 4 | . . . . . . . . . . . . . . . . . . . . 4 Sentry 25 | . . . 6 . . . 6 4 . 1 1 . . . 2 2 3 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . . . . . . 1 . . 1 . . 2 . . . . Hunter 32 | . . . . . . . . 1 . 3 2 . . . 8 4 4 . 2 8 Programmer 30 | . . . . . . . . 2 . . 2 . 3 . . 3 9 2 1 8 Heavy 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . Striker 6 | . . . . . . . . . . . . . 2 . . . . . 3 1 Executioner 4 | . . . . . . . . . . . . . 2 . . . . . 2 . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 6 4 8 6 . 5 5 7 . 4 3 . 17 4 13 8 10 4 10 22 Combat Bots Only 19 | . 6 3 6 6 . 4 4 5 . 4 2 . 17 4 12 7 7 4 10 19 Max Kills in Single Turn 8 | 1 1 3 5 2 . 2 2 2 . 3 1 . 4 3 2 6 3 2 2 8 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . 1 1 . . . Exploded 7 | . . 3 4 2 . 1 2 2 . 3 . . 4 3 1 5 2 1 2 7 Melee 1 | . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Damage Taken 31756 | . 531 107 1018 459 . 1151 700 1743 . 1036 704 . 1404 26 4135 1959 3477 1304 1567 10435 Core 3041 | . 114 . 65 31 . 88 17 123 . 49 35 . 127 . 376 279 247 78 111 1301 Absorbed by Shields 6541 | . . . . . . . . . . 67 . . 1060 . 300 27 179 224 589 4095 Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . 42 . . Redirected to Shielding 21 | . 21 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1125 | . . . 194 . . . . . . . . . . . . . . . 302 629 Core Remaining (%) 75 | 100 . 54 . . . 54 96 82 . 94 . . . 83 . 43 . 75 . . Volleys Fired 770 | 10 42 12 103 30 . 68 50 63 . 26 25 . 24 2 48 30 69 46 19 103 Largest 5 | 1 2 2 2 2 . 2 3 4 . 4 3 . 4 2 4 4 5 5 5 5 Hottest 300 | 20 60 60 61 50 . 125 200 180 . 222 140 . 120 39 151 160 260 280 240 300 Shots Fired 2064 | 10 84 14 164 57 . 110 140 195 . 78 55 . 67 4 130 97 309 150 65 335 Gun 1423 | 10 71 4 120 51 . 90 94 135 . 40 27 . 56 3 121 91 298 118 33 61 Cannon 476 | . 13 . . . . . 46 49 . 37 28 . . . 3 . 8 24 24 244 Launcher 165 | . . 10 44 6 . 20 . 11 . 1 . . 11 1 6 6 3 8 8 30 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1449 | 10 55 2 120 51 . 38 40 105 . 36 53 . 34 2 76 91 302 122 53 259 Thermal 363 | . . . . . . 52 100 79 . 41 2 . . . 17 . 4 20 4 44 Explosive 89 | . . 10 . 3 . . . 11 . 1 . . 11 1 6 6 3 8 8 21 Electromagnetic 112 | . 29 2 44 3 . 20 . . . . . . . . 3 . . . . 11 Entropic 51 | . . . . . . . . . . . . . 22 1 28 . . . . . Robot Hit Streak 42 | 3 8 4 10 7 . 9 15 17 . 12 13 . 7 5 18 17 15 42 8 26 Robot Miss Streak 6 | 2 4 1 6 6 . 6 3 6 . 3 2 . 4 . 2 2 4 2 3 4 Penetration Max 7 | . . . . . . . . . . . . . . . 1 1 1 3 1 7 Secondary Targets 21 | . 1 . 2 1 . 1 . . . . . . 2 . 3 3 8 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . 1 . 1 1 1 . . . Shots Hit Robots 1382 | 7 51 4 109 36 . 62 86 122 . 48 41 . 40 3 101 66 228 91 55 232 Core Hits 963 | 3 22 17 95 31 . 32 39 76 . 22 16 . 69 4 61 46 107 55 30 238 Critical Kills 78 | . . . . 1 . . 1 . . . 1 . 1 . 3 13 31 14 3 10 Critical Parts Destroyed 122 | . 1 . . . . . . . . . 1 . 3 . 6 22 48 23 3 15 Critical Strikes 223 | . 1 . . 1 . 3 4 3 . 1 2 . 4 . 9 37 80 41 8 29 Burn 8 | . . . . . . 3 3 1 . 1 . . . . . . . . . . Meltdown 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 Destroy 187 | . 1 . . 1 . . . . . . . . 1 . 4 37 76 39 5 23 Blast 6 | . . . . . . . . 2 . . . . . . . . . . . 4 Smash 8 | . . . . . . . . . . . 2 . . . . . 4 1 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Detonate 8 | . . . . . . . . . . . . . 3 . 5 . . . . . Melee Attacks 137 | . 5 . . . . 2 . 8 . 3 15 . 3 6 11 24 29 10 18 3 Impact 122 | . 5 . . . . 2 . 8 . 3 15 . 3 6 11 24 29 10 6 . Slashing 15 | . . . . . . . . . . . . . . . . . . . 12 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 2 . . . . 4 . . . . . 10 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 4 . Damage Inflicted 59817 | 93 759 609 3857 983 . 1823 1915 3427 . 1178 1638 . 4678 351 4423 2652 4787 2475 3278 20891 Guns 17684 | 93 536 38 1937 597 . 1129 1078 1874 . 434 373 . 1045 52 2882 696 2790 879 407 844 Cannons 14004 | . 124 . . . . . 756 707 . 571 860 . . . 120 . 293 461 528 9584 Explosions 25091 | . 50 561 1919 386 . 533 81 846 . 166 . . 3633 299 1370 1956 441 985 1558 10307 Melee 2941 | . 48 . . . . 161 . . . . 405 . . . 41 . 1263 129 784 110 Ramming 97 | . 1 10 1 . . . . . . 7 . . . . 10 . . 21 1 46 Kinetic 20686 | 93 454 12 1937 597 . 584 275 1441 . 482 1208 . 395 20 1269 696 2918 958 846 6501 Thermal 11794 | . 50 . 480 . . 558 1559 1140 . 523 25 . 959 . 1195 . 165 382 89 4669 Explosive 17422 | . . 561 . 310 . . 81 846 . 166 . . 2674 299 609 1956 441 985 1558 6936 Electromagnetic 5016 | . 206 26 1439 76 . 520 . . . . . . . . 120 . . . . 2629 Impact 2419 | . 48 . . . . 161 . . . . 405 . . . 41 . 1263 129 372 . Slashing 522 | . . . . . . . . . . . . . . . . . . . 412 110 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1861 | . . . . . . . . . . . . . 650 32 1179 . . . . . Highest Corruption 16 | . . . 4 4 4 5 . 1 . . 1 1 4 4 . 4 15 15 2 16 Average Corruption 6 | . . . 4 4 4 4 . 1 . . 1 1 2 4 . 3 6 15 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . 2 40 Effects 307 | . . . 23 19 11 30 . 4 . . 3 . 3 28 . 11 21 106 11 37 Message Errors 77 | . . . 5 5 2 4 . 1 . . . . . 11 . 3 3 29 3 11 Matter Fused 65 | . . . 6 3 5 8 . 2 . . . . 1 3 . 1 7 24 1 4 Heat Flow Errors 40 | . . . 4 2 1 2 . . . . . . 1 2 . 2 3 15 4 4 Energy Discharges 44 | . . . . 3 1 6 . 1 . . . . 1 5 . 1 6 16 1 3 Parts Rejected 8 | . . . 1 . . 2 . . . . 1 . . . . 1 1 . . 2 Data Loss (minor) 23 | . . . 2 1 1 3 . . . . 1 . . 2 . 1 . 8 1 3 Data Loss (major) 11 | . . . 2 1 . 3 . . . . . . . 1 . . . 2 . 2 Misfires 14 | . . . 1 4 . . . . . . 1 . . 1 . . . 6 . 1 Alerts 11 | . . . 1 . 1 1 . . . . . . . 3 . . . 2 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . 1 . . 1 . . . . . . . . . 2 1 4 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3001 | . . . 19 10 . 91 16 56 . 12 299 . 196 . 73 111 901 126 222 869 Projectiles 454 | . . . . . . . 16 . . 12 13 . . . 33 . 10 . 15 355 Explosions 976 | . . . 19 10 . . . 56 . . . . 196 . 40 111 13 32 5 494 Melee 1571 | . . . . . . 91 . . . . 286 . . . . . 878 94 202 20 Knockbacks 74 | . 6 . . . . 1 . 2 . . 4 . . . . . 6 2 5 48 Impact 13 | . . . . . . 1 . . . . 2 . . . . . 6 2 2 . Kinetic 58 | . 5 . . . . . . 2 . . 2 . . . . . . . 3 46 Secondary 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1166 | . 38 30 77 103 . 95 56 43 . . . . 18 . . 6 123 85 23 469 Shots 49 | . 1 2 7 4 . 9 1 1 . . . . 1 . . 1 2 1 1 18 Rammed 19 | . 1 3 1 . . . . . . 4 . . . . 4 . . . 1 5 Targets Rammed 19 | . 1 3 1 . . . . . . 4 . . . . 4 . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 159 15 172 287 202 249 418 442 . 408 278 . 259 172 539 502 255 546 349 424 Average Temperature 105 | . 51 8 45 93 101 68 132 139 . 104 101 . 105 83 190 159 67 131 124 93 Received Heat Transfer 4761 | . 177 9 315 146 . 468 237 642 . 48 90 . 75 . 1108 244 177 61 20 944 Effects 36 | . . . . . . . 1 4 . 1 . . . . 9 4 1 15 . 1 Shutdowns 9 | . . . . . . . 1 1 . . . . . . 3 2 . 2 . . Energy Bleed 5 | . . . . . . . . 1 . . . . . . . 1 1 1 . 1 Interference 12 | . . . . . . . . 1 . . . . . . 4 1 . 6 . . Matter Decay 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 . . Siege Activations 6 | . . . . . . . . . . . . . . . . 1 1 4 . . Total Turns 45 | . . . . . . . . . . . . . . . . 4 18 23 . . Longest Duration 18 | . . . . . . . . . . . . . . . . 4 18 11 . . Robots Corrupted 5 | . . . . . . 1 . . . . . . . . 1 . . . . 3 Combat Hostiles 5 | . . . . . . 1 . . . . . . . . 1 . . . . 3 Parts Fried 59 | . 1 . 3 . . 8 . . . . 9 . . . . . 22 . . 16 Impact Corruptions 47 | . . . . . . 4 . . . . 9 . . . . . 25 3 6 . Robots Melted 5 | . . . . . . . 2 . . . . . . . . . . 1 . 2 Combat Hostiles 5 | . . . . . . . 2 . . . . . . . . . . 1 . 2 Parts Melted 14 | . . . 1 . . 1 3 3 . . . . . . . 1 . 2 . 3 Heat Transferred 11605 | . 100 . 400 . . 1419 2738 1961 . 1118 50 . 500 . 1192 . 148 333 74 1572 Parts Sabotaged 7 | . . . . . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 . 11 . . 2 . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Peak Influence 2783 | 10 259 383 1296 643 . 303 352 431 177 436 274 . . . 577 754 1147 915 658 2783 Initial 645 | . 6 57 22 448 . . 60 150 172 123 228 . . . . 219 390 645 427 369 Average 451 | 6 122 146 768 495 . 170 207 276 172 275 187 . . . 302 277 725 750 541 1184 Maximum Alert Level 5 | . 1 1 4 2 . 1 1 2 . 2 1 . . . 2 3 4 3 2 5 Low Security (%) 28 | 100 84 95 8 . . 57 34 5 100 18 37 . . . 45 17 . . . . Level 1 26 | . 15 4 1 12 . 42 65 81 . 64 62 . . . 19 70 7 . 16 1 Level 2 24 | . . . 35 87 . . . 13 . 16 . . . . 35 10 52 20 83 36 Level 3 15 | . . . 35 . . . . . . . . . . . . 2 24 79 . 26 Level 4 3 | . . . 18 . . . . . . . . . . . . . 15 . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Squads Dispatched 82 | . 7 . 11 . . 1 3 11 . 2 4 . . . 6 4 9 3 1 20 Investigation 19 | . 6 . 5 . . 1 2 1 . . 1 . . . 1 1 . 1 . . Extermination 11 | . . . . . . . . 2 . . 1 . . . . 2 3 1 . 2 Reinforcement 28 | . 1 . 5 . . . . 2 . 2 2 . . . 2 1 6 . 1 6 Assault 14 | . . . 1 . . . . . . . . . . . . . . 1 . 12 Garrison 10 | . . . . . . . 1 6 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . 2 . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Distress Signals 24 | . 1 . 4 . . . 1 . . . . . 1 . 3 2 . . 7 5 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 545 | . 26 14 62 16 . 31 28 29 . 13 12 . 58 2 26 32 47 21 15 113 Peak Tracking Total 20 | . 5 3 5 5 . 4 4 7 . 4 4 . 18 4 7 12 6 6 4 20 Tactical Retreats 20 | . 2 . 1 . . 7 1 . . 1 . . . . . 1 2 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Traps Triggered 7 | . 1 . 2 . . . 1 1 . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . Triggered 16 | . . . . . . . . . . . . . 14 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Machines Disabled 81 | . 1 1 10 1 . . 4 3 . 1 1 . 1 . 7 6 4 16 1 24 Max in Single Turn 4 | . 1 1 3 1 . . 1 1 . 1 1 . 1 . 2 1 1 2 1 4 Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Machines Accessed 72 | . 10 . 11 . 1 1 7 7 1 . 4 . 1 . 2 7 4 13 . 3 Terminals 48 | . 8 . 8 . . 1 6 2 1 . 2 . . . . 3 3 11 . 3 Fabricators 5 | . . . . . . . . 2 . . 1 . . . . 1 1 . . . Repair Stations 5 | . . . 1 . . . . . . . . . . . 1 2 . 1 . . Recycling Units 8 | . 2 . 2 . . . . 2 . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Total Hacks 183 | . 29 . 35 . 1 4 28 16 1 . 14 . 1 . 4 12 7 28 . 3 Successful 89 | . 12 . 26 . 1 3 15 4 1 . 6 . 1 . 2 3 3 11 . 1 Failed 92 | . 16 . 8 . . 1 13 12 . . 8 . . . 2 9 4 17 . 2 Catastrophic 15 | . 2 . . . . . 1 1 . . 3 . . . . 2 3 2 . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Manual 84 | . 17 . 20 . . 5 19 8 . . 6 . . . . . 2 7 . . Terminals 134 | . 25 . 27 . . 4 26 3 1 . 11 . . . . 6 6 22 . 3 Fabricators 10 | . . . . . . . . 7 . . 1 . . . . 1 1 . . . Repair Stations 12 | . . . 4 . . . . . . . . . . . 3 3 . 2 . . Recycling Units 16 | . 4 . 4 . . . . 4 . . 2 . . . . 2 . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 5 | . . . . . . . 2 2 . . . . . . 1 . . . . . Terminal Hacks 56 | . 8 . 13 . 1 3 12 1 1 . 5 . 1 . . . 3 7 . 1 Record 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Robot Analysis 15 | . 5 . 1 . . 3 5 . . . . . . . . . 1 . . . Prototype ID Bank 10 | . 2 . 2 . . . 2 . . . . . . . . . 1 3 . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . . . 1 1 . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 1 . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . 1 . . . . 1 . . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 4 . . . . . . . . . . . 1 1 . 1 . . Scan Component 5 | . . . 2 . . . . . . . . . . . 1 1 . 1 . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Retrieve Components 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . 3 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 2 . 7 . . . 2 1 . . . . . . . . . . . . Terminals 7 | . . . 5 . . . 2 . . . . . . . . . . . . . Botnet 7 | . . . 5 . . . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 8 . . 1 6 5 . . 3 . . . 1 7 4 10 . 2 Full Trace Events 14 | . 4 . 2 . . 1 2 1 . . 1 . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 12 . 19 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . 4 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 1 1 . . . . . . . Autooverrided 2 | . . . . . . . . . . . 2 . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Total Allies 13 | . . 3 . . . . . 4 . . 2 . 4 . . . . . . . Largest Group 4 | . . 3 3 . . . . 4 . . 1 . 4 . . . . . . . Highest-Rated Group 231 | . . 40 40 . . . . 48 . . 29 . 231 . . . . . . . Highest-Rated Ally 68 | . . 16 16 . . . . 12 . . 29 . 68 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . 6 11 . . . . 27 . . 3 . 60 . . . . . . . Total Damage 2902 | . . 63 138 . . . . 213 . . 32 . 2456 . . . . . . . Kills 18 | . . 2 2 . . . . 2 . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 2 . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Robot Analysis Total 15 | . 5 . 1 . . 3 5 . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Turns Passed 21719 | 40 1424 1878 1491 1021 646 1305 1192 1644 26 311 840 103 1151 990 715 948 1402 2205 1177 1210 Spaces Moved 9804 | 13 618 766 660 576 403 618 385 823 15 103 345 61 487 442 286 316 641 1127 631 488 Core 4 | . . . . . . . . . . . . . . . 4 . . . . . Treads 9082 | . 372 766 660 576 403 618 385 823 15 103 345 61 487 442 187 255 338 1127 631 488 Legs 626 | 13 246 . . . . . . . . . . . . . 3 61 303 . . . Wheels 92 | . . . . . . . . . . . . . . . 92 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 160 160 160 165 165 165 165 165 165 120 120 120 145 155 150 Average Speed 172 | 120 196 240 160 160 160 161 239 164 165 168 174 165 194 165 168 152 139 155 156 159 Slowest Speed 1200 | 120 240 240 240 160 160 240 240 245 165 246 245 165 260 165 1200 190 190 225 158 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Exploration Rate (%) 51 | 2 96 99 75 89 87 92 46 24 1 86 11 14 70 58 9 34 23 78 18 69 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 6 | . 2 . 2 . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . . . . 1 1 . 1 . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . . . . . . 1 . 1 . . Scrap Searched 6 | . . 1 . 2 . 1 . . . . . . . 2 . . . . . . Spaces Dug 80 | . 2 . . . . . 1 7 . 4 13 . 2 6 9 14 13 5 3 1 Terrain Destroyed 1300 | . 4 75 56 36 . 11 39 49 . 20 21 . 127 23 168 85 80 88 105 313 Melee 73 | . 2 . . . . . . 7 . 3 11 . 2 6 9 14 13 3 3 . Projectile 151 | . . . . . . . 14 3 . 3 10 . 38 . 23 . 1 3 11 45 AOE 1056 | . 2 75 56 36 . 11 25 39 . 14 . . 87 17 136 67 55 77 91 268 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Pro Fac Arm Res Qua Res Tes Total 12959 | 26 744 788 929 625 405 807 571 996 16 190 503 64 643 687 399 666 929 1489 759 723 Wait 1169 | . 27 4 122 . . 96 82 26 . 3 81 . 2 229 3 219 72 154 10 39 Move 9784 | 12 617 765 659 575 402 617 384 822 14 102 344 60 486 441 285 315 640 1126 630 488 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 2 21 1 9 3 . 6 17 18 . 14 9 . 9 3 15 19 28 28 10 11 Fast Attach 135 | 1 4 . 7 1 . . 5 4 . 5 5 . 13 . 7 11 12 28 23 9 Attach 128 | . . . 3 1 . 11 2 6 2 4 4 3 5 2 17 10 19 12 9 18 Detach 22 | . . . . . 1 . 1 . . 1 1 . . . . 2 5 5 3 3 Swap 206 | 1 9 2 10 8 1 7 10 23 . 13 8 . 9 3 8 17 27 26 10 14 Drop 280 | . 18 1 15 7 1 . 20 26 . 15 11 1 20 . 1 19 28 53 30 14 Fire 770 | 10 42 12 103 30 . 68 50 63 . 26 25 . 24 2 48 30 69 46 19 103 Melee 133 | . 5 . . . . 2 . 8 . 3 15 . 3 6 11 24 29 10 14 3 Ram 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 3 1 . . . . . . 4 . . . . 4 . . . 1 4 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 Rewire 72 | . . . . . . . . . . . . . 72 . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 41 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 528 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Discovered new exit (range 14) 1295 | -10/Materials | Central database locked down 1465 | -10/Materials | Entered Mines 1558 | -10/Mines | Discovered new exit (range 10) 1843 | -10/Mines | Learned 4 Materials zone layouts 1923 | -10/Mines | Discovered new exit (range 9) 2705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3343 | -10/Mines | Entered Materials 3343 | -9/Materials | Accompanied by 3 allies 3343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3344 | -9/Materials | Identified exit to Materials 3502 | -9/Materials | Discovered new exit (range 11) 3743 | -9/Materials | First assault squad dispatched 3816 | -9/Materials | Discovered exit to Materials (range 15) 4069 | -9/Materials | Discovered exit to Materials (range 16) 4205 | -9/Materials | Repaired Imp. Treads 4248 | -9/Materials | Repaired Shock Bomb Launcher 4326 | -9/Materials | Central database locked down 4655 | -9/Materials | Sterilization system engaged 4655 | -9/Materials | Non-combat units ordered to evacuate 4755 | -9/Materials | Combat units ordered to evacuate 4834 | -9/Materials | Entered Mines 5066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5093 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5097 | -9/Mines | Found Prototype Device 5186 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5361 | -9/Mines | Learned 8 Materials zone layouts 5385 | -9/Mines | Discovered exit to Materials (range 6) 5729 | -9/Mines | Assembled infested the area 5849 | -9/Mines | Discovered new exit (range 5) 5855 | -9/Mines | Entered Exiles 5879 | -9/Exiles | Discovered new exit (range 15) 5901 | -9/Exiles | Met 8R-AWN 5924 | -9/Exiles | Met EX-HEX 6012 | -9/Exiles | Met EX-DEC 6045 | -9/Exiles | Visited The Gauntlet 6232 | -9/Exiles | Learned location of Zion (-7) 6288 | -9/Exiles | Met EX-BIN 6488 | -9/Exiles | Discovered new exit (range 10) 6501 | -9/Exiles | Entered Mines 7030 | -8/Mines | Lost 5 parts (2n3w) 7311 | -8/Mines | Build established: Scavenger-Mutant 7557 | -8/Mines | Discovered exit to Materials (range 14) 7622 | -8/Mines | Build established: Mutant 7806 | -8/Mines | Entered Materials 7806 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7807 | -8/Materials | Identified exit to Factory 8431 | -8/Materials | Build established: Tank 8528 | -8/Materials | Discovered exit to Factory (range 16) 8920 | -8/Materials | Discovered exit to Factory (range 8) 8998 | -8/Materials | Entered Factory 8998 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9001 | -7/Factory | Identified Exp. Sensor Array 9027 | -7/Factory | Identified exit to DSF 9086 | -7/Factory | Garrison activated, responded to threat 9242 | -7/Factory | Garrison activated, responded to threat 9351 | -7/Factory | Discovered new exit (range 15) 9796 | -7/Factory | Fabricated S-27 Virus? 10369 | -7/Factory | Discovered new exit (range 12) 10500 | -7/Factory | Garrison activated, responded to threat 10642 | -7/Factory | Entered another Factory area 10642 | -6/Factory | Evolved 2 slots: Utility x2 10666 | -6/Factory | Identified exit to DSF 10668 | -6/Factory | Entered DSF 10707 | -6/DSF | Additional patrols routed to DSF 10918 | -6/DSF | Discovered new exit (range 12) 10935 | -6/DSF | Sterilization system engaged 10955 | -6/DSF | Ambient heat levels rising (+10) 10970 | -6/DSF | Ambient heat levels rising (+10) 10977 | -6/DSF | Identified exit to Factory 10979 | -6/DSF | Entered Factory 10979 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11279 | -5/Factory | Build established: Scavenger-Assassin 11521 | -5/Factory | Identified exit to Upper Caves 11816 | -5/Factory | Discovered new exit (range 11) 11819 | -5/Factory | Entered Upper Caves 11913 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11920 | -5/Upper Caves | Identified exit to Warlord 11922 | -5/Upper Caves | Entered Warlord 11979 | -5/Warlord | System corruption cleaned by Quarantine Array 12109 | -5/Warlord | Build established: Scavenger-Skirmisher 12324 | -5/Warlord | Visited the Vortex Lab 12330 | -5/Warlord | Found Prototype Energy Gun 12330 | -5/Warlord | Identified Vortex Rail 12333 | -5/Warlord | Found Vortex Rail 12336 | -5/Warlord | Warlord's base attacked by MAIN.C 12340 | -5/Warlord | Found Vortex Rail 12344 | -5/Warlord | Found Vortex Rail 12426 | -5/Warlord | Met Warlord 12453 | -5/Warlord | Found Prototype Reactor 12453 | -5/Warlord | Identified Vortex Chain Reactor 12462 | -5/Warlord | Found Prototype Device 12462 | -5/Warlord | Identified Exp. Cloaking Device 12478 | -5/Warlord | Found Prototype Processor 12478 | -5/Warlord | Identified Exp. Target Analyzer 12482 | -5/Warlord | Found Prototype Device 12482 | -5/Warlord | Identified Thermal Barrier 12686 | -5/Warlord | Warlord forces counterattacked 12797 | -5/Warlord | Spotted Striker 12800 | -5/Warlord | Spotted Executioner 12803 | -5/Warlord | Destroyed Striker 12816 | -5/Warlord | Crushed by falling debris 12817 | -5/Warlord | Destroyed Executioner 12910 | -5/Warlord | Destroyed 7 combat bots 12952 | -5/Warlord | Spotted Striker 12956 | -5/Warlord | Spotted Executioner 12958 | -5/Warlord | Destroyed Executioner 12959 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 12967 | -5/Warlord | Destroyed Striker 13011 | -5/Warlord | Warlord base infiltrated, sounded retreat 13011 | -5/Warlord | Destroyed 17 combat bots 13031 | -5/Warlord | Discovered new exit (range 12) 13041 | -5/Warlord | Spotted Striker 13067 | -5/Warlord | Identified exit to Proximity Caves 13073 | -5/Warlord | Entered Proximity Caves 13193 | -4/Proximity Caves | Build established: Gunner 13279 | -4/Proximity Caves | Learned Research emergency access door positions 13444 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14013 | -4/Proximity Caves | Build established: Mutant 14016 | -4/Proximity Caves | Learned location of Armory (-4) 14050 | -4/Proximity Caves | Discovered new exit (range 7) 14062 | -4/Proximity Caves | Identified exit to Factory 14063 | -4/Proximity Caves | Entered Factory 14063 | -4/Factory | Evolved 2 slots: Propulsion x2 14416 | -4/Factory | Garrison activated, responded to threat 14511 | -4/Factory | Destroyed 12 combat bots 14519 | -4/Factory | Lost 16 parts (1p4n4u7w) 14713 | -4/Factory | Discovered new exit (range 8) 14776 | -4/Factory | Identified exit to Armory 14778 | -4/Factory | Entered Armory 14807 | -4/Armory | Lost 8 parts (2p3n1u2w) 14822 | -4/Armory | Build established: Scavenger-Gunner 15061 | -4/Armory | Fabricated Enh. Nova Cannon? 15140 | -4/Armory | Build established: Gunner 15580 | -4/Armory | Found Fusion Bomb Launcher 15583 | -4/Armory | Found Fusion Bomb Launcher 15586 | -4/Armory | Found Fusion Bomb Launcher 15589 | -4/Armory | Found Fusion Bomb Launcher 15610 | -4/Armory | Build established: Scavenger-Gunner 15653 | -4/Armory | Spotted B-86 Titan 15704 | -4/Armory | Destroyed 7 combat bots 15704 | -4/Armory | Core integrity fell below 50% 15706 | -4/Armory | Discovered new exit (range 14) 15726 | -4/Armory | Entered Research 15726 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15941 | -3/Research | Lost 4 parts (2p2u) 16272 | -3/Research | Lost 3 parts (1n1u1w) 16799 | -3/Research | System corruption reached 10% 16828 | -3/Research | Destroyed 7 combat bots 16858 | -3/Research | Identified exit to Quarantine 17107 | -3/Research | Crushed by falling debris 17118 | -3/Research | Spotted B-90 Cyclops 17128 | -3/Research | Entered Quarantine 17139 | -3/Quarantine | Found Antimissile System 17256 | -3/Quarantine | Cryocooling Duct disabled 17271 | -3/Quarantine | Ambient heat levels rising (+20) 17271 | -3/Quarantine | Non-combat units ordered to evacuate 17422 | -3/Quarantine | First assault squad dispatched 17482 | -3/Quarantine | Cryocooling Duct disabled 17497 | -3/Quarantine | Ambient heat levels rising (+20) 17497 | -3/Quarantine | Combat units ordered to evacuate 17597 | -3/Quarantine | Quarantine Guard activated 17608 | -3/Quarantine | Found Alien Reactor 17608 | -3/Quarantine | Identified Matter Drive 17646 | -3/Quarantine | Found Alien Artifact 17646 | -3/Quarantine | Identified Phase Redirector 17697 | -3/Quarantine | Found Alien Artifact 17697 | -3/Quarantine | Identified Terrabomb 17697 | -3/Quarantine | Used Terrabomb 17740 | -3/Quarantine | Spotted Quarantine Guard 17756 | -3/Quarantine | Destroyed Quarantine Guard 17895 | -3/Quarantine | Spotted Quarantine Guard 17902 | -3/Quarantine | Destroyed Quarantine Guard 17991 | -3/Quarantine | Spotted Quarantine Guard 17998 | -3/Quarantine | Destroyed Quarantine Guard 18030 | -3/Quarantine | Found Alien Artifact 18030 | -3/Quarantine | Identified Subatomic Replicator 18080 | -3/Quarantine | Spotted Quarantine Guard 18101 | -3/Quarantine | Destroyed Quarantine Guard 18164 | -3/Quarantine | Found Alien Impact Weapon 18164 | -3/Quarantine | Identified Core Stripper 18223 | -3/Quarantine | Discovered new exit (range 15) 18223 | -3/Quarantine | Spotted Quarantine Guard 18245 | -3/Quarantine | Destroyed Quarantine Guard 18569 | -3/Quarantine | Found Alien Energy Cannon 18579 | -3/Quarantine | Spotted Quarantine Guard 18589 | -3/Quarantine | Destroyed Quarantine Guard 18707 | -3/Quarantine | Met incapacitated Sigix Warrior 18707 | -3/Quarantine | Lockdown squad dispatched 18714 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18717 | -3/Quarantine | Unlocked Sigix quarantine chamber 18847 | -3/Quarantine | Spotted Lightning 18848 | -3/Quarantine | Spotted Lightning 18849 | -3/Quarantine | Spotted Lightning 18851 | -3/Quarantine | Destroyed Lightning 18854 | -3/Quarantine | Destroyed Lightning 18856 | -3/Quarantine | Destroyed Lightning 18937 | -3/Quarantine | Found Alien Slashing Weapon 19052 | -3/Quarantine | Found Alien Artifact 19079 | -3/Quarantine | Identified Phase Armor 19079 | -3/Quarantine | Identified Sigix Broadsword 19079 | -3/Quarantine | Identified Core Cannon 19156 | -3/Quarantine | Build established: Scavenger-Mutant 19319 | -3/Quarantine | Found Alien Artifact 19319 | -3/Quarantine | Identified Core Reset Matrix 19319 | -3/Quarantine | Used Core Reset Matrix 19323 | -3/Quarantine | Sensed 4 artifacts in vicinity 19325 | -3/Quarantine | Discovered new exit (range 8) 19333 | -3/Quarantine | Entered Research 19333 | -2/Research | Warlord forces began assault on 0b10 19333 | -2/Research | Evolved 2 slots: Utility x2 19443 | -2/Research | Research machine network offline 19461 | -2/Research | Spotted B-90 Cyclops 19533 | -2/Research | Discovered new exit (range 15) 19756 | -2/Research | Spotted Striker 19757 | -2/Research | Spotted Striker 19802 | -2/Research | Destroyed Striker 19815 | -2/Research | Destroyed Striker 19842 | -2/Research | Borebot progress halted 19880 | -2/Research | Discovered new exit (range 9) 19956 | -2/Research | Discovered new exit (range 15) 20069 | -2/Research | Borebot progress halted 20131 | -2/Research | Identified exit to Testing 20228 | -2/Research | Borebot progress halted 20289 | -2/Research | Spotted Striker 20305 | -2/Research | Destroyed Striker 20333 | -2/Research | Spotted Executioner 20336 | -2/Research | Spotted Executioner 20337 | -2/Research | Destroyed Executioner 20337 | -2/Research | Destroyed Executioner 20364 | -2/Research | Destroyed 10 combat bots 20510 | -2/Research | Entered Testing 20661 | -2/Testing | Found Prototype Device 20661 | -2/Testing | Identified Exp. Hardlight Generator 20760 | -2/Testing | First assault squad dispatched 21076 | -2/Testing | Found Prototype Launcher 21076 | -2/Testing | Identified Enh. Gamma Bomb Array 21086 | -2/Testing | Found Faulty Enh. Gamma Bomb Array 21164 | -2/Testing | Scanned by Researcher 21194 | -2/Testing | Found Prototype Protection 21194 | -2/Testing | Identified Hvy. Regenerative Plating 21199 | -2/Testing | Used Subatomic Replicator to replicate Prototype Protection 21201 | -2/Testing | Found Prototype Protection 21209 | -2/Testing | Found Prototype Protection 21304 | -2/Testing | Found Prototype Processor 21304 | -2/Testing | Identified Spectral Analyzer 21359 | -2/Testing | System corruption reached 10% 21411 | -2/Testing | High security lockdown imminent 21437 | -2/Testing | Lost 5 parts (1n2u2w) 21440 | -2/Testing | Destroyed 17 combat bots 21459 | -2/Testing | Identified SHELL Armor 21491 | -2/Testing | High security lockdown engaged 21525 | -2/Testing | Spotted Striker 21537 | -2/Testing | Destroyed Striker 21569 | -2/Testing | Lost 4 parts (1p2n1w) 21579 | -2/Testing | Destroyed 19 combat bots 21608 | -2/Testing | Spotted PH-CJD53JT5X3 21655 | -2/Testing | Spotted Investigator 21683 | -2/Testing | Destroyed 10 combat bots 21705 | -2/Testing | Core integrity fell below 50% 21717 | -2/Testing | Core integrity fell below 20% 21719 | -2/Testing | Released all parts (2) 21720 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21709_ Penetrated by Slug. 21709_ Investigator stasis bubble strength at 173. 21709_ Slammed into L-61 Swordsman. 21710_ Acquired 55 matter. 21710_ The unstable cave ceiling collapses. 21710_ Investigator stasis bubble strength at 164. 21711_ Investigator stasis bubble strength at 155. 21712_ The unstable cave ceiling collapses. 21712_ Held in stasis. 21712_ Investigator is analyzing... 21713_ Penetrated by Slug. 21715_ Investigator stasis bubble strength at 146. 21716_ Investigator stasis bubble strength at 137. 21717_ Penetrated by Slug. 21717_ Slug penetrates L-61 Swordsman. 21717_ Held in stasis. 21717_ Investigator is analyzing... 21718_ Hcl. Linear Accelerator destroyed. 21719_ Released Adv. Targeting Computer. 21719_ Released Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????########???????????????????? | | ""?????????????????# #???????????????????? | | ""?????????????????# """ #???????????????????? | | ""???#?????????????# """ #???????????????????? | | """ #?????????????# " " #???????????????????? | | """ #???????????### !" #???????????????????? | | ???????????## ]g ##??????????????????? | | ?????????????# # l@g #??????????????????? | | ????????????# # [[g%# #??????????????????? | | ??????????????###### h%% #?????????????????? | | #???????????????+ g=!/ #?????????????????? | | #??????????????+### ##?????????????????? | | #?????????????? ## ## % #??????????????????? | | #????#????????? ## * c ??????????????????? | | ##???# ???????? ### #%# ##?????????????????? | | ##### ######## ### #% ##??????????????????? | | ### %[=# ##??????????????????? | | #?? ##+##/#!/####???????????????????? | | #??? # !% #???????????????????? | | ##???# """ # """ " " #???????????????????? | | "#???# """ # """ " "" #???????????????????? | | ##??## """ # """ " "" #???????????????????? | | #???# # "" #???????????????????? | | # ## # """ """ #???????????????????? | | ##### + """ "" #???????????????????? | | #???# # "" #???????????????????? | | #???# % ###"#### !#???????????????????? | | #?### # ## """ """ #???????????????????? | | ###"# # ! ## """ """ =#???????????????????? | | %! ##! """ """ #???????????????????? | | "" ## #???????????????????? | | ! """ ###""" """####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 1200 Resistance: KI 25 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 42 Authchip Count 1 Item Schematics ----------------- Cld. Proton Cannon | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Matter Drive Phase Redirector Terrabomb Subatomic Replicator Core Stripper Core Reset Matrix Core Cannon Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDimensionalCore Manual? 0 Play Time 04:59:35 Cumulative 643.3 hours Start 2022.04.23 @ 10:31:38 End 2022.04.24 @ 22:59:25 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 128 Adventurer 31 Explorer 0 Win Type - Total 31 Types 25/0/3/3/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98dea73f-252f-4f51-a162-3524ec9d775b