Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 16:56:19 Player: Luigi Panache Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (757) 757 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 6950 Bonus ------- Follower Combat Kills 108 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit Heavy Battle Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- Modified TNC Maneuvering Thrusters Thermal Shield > --- WEAPON ----------- Autogun > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit Heavy Battle Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Modified TNC Device Improved Terrain Scanner Storage Small Storage Unit Processor Modified TNC Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . 1 2 . . . . . . Utility 3 | . . 1 . . . 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 51 | . 8 3 3 4 8 6 2 1 5 . 7 1 3 Power 6 | . 1 1 . . . . . 1 . . 1 1 1 Engine 4 | . 1 1 . . . . . 1 . . . . 1 Core 2 | . . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | . 4 1 2 2 3 3 2 . 1 . 3 . 2 Treads 5 | . . . . 2 1 . 1 . . . . . 1 Leg 3 | . 2 . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight 13 | . . 1 1 . 2 3 1 . 1 . 3 . 1 Utility 8 | . 1 1 1 2 . . . . 1 . 2 . . Device 4 | . 1 1 . . . . . . . . 2 . . Storage 1 | . . . . 1 . . . . . . . . . Processor 2 | . . . 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | . 2 . . . 5 3 . . 3 . 1 . . Energy Gun 6 | . 2 . . . 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . . . . . 1 2 . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 33 | . 3 . . . 10 6 . . 4 . 3 4 3 Power 2 | . . . . . 1 . . . . . . 1 . Propulsion 18 | . 2 . . . 3 4 . . 3 . 1 2 3 Utility 4 | . . . . . 1 . . . . . 2 1 . Weapon 9 | . 1 . . . 5 2 . . 1 . . . . Highest Loss Streak 6 | . 3 . . . 6 6 . . 2 . 2 4 1 Average Slot Usage (%) 68 | . 93 83 97 97 76 37 28 39 29 28 58 31 10 Engine 5 | . 14 11 11 11 4 . . 1 . . . . . Treads 7 | . . . . 3 28 . 5 7 2 . . . . Leg 5 | . 14 22 13 9 . . . . . . . . . Flight 11 | . . 7 19 20 2 16 7 15 9 7 26 13 3 Device 4 | . 11 9 11 9 . . . . . . 9 3 . Storage 6 | . 14 11 11 11 9 . . . . . . . . Processor 7 | . . . 8 11 11 9 7 7 7 7 7 6 6 Energy Gun 11 | . 13 22 22 22 13 . . . . . . . . Ballistic Gun 3 | . 13 . . . 5 11 . . . 5 6 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 11 14 18 18 93 93 5 3 8 7 7 10 9 . Greatest Support 60 | 20 26 26 26 40 60 17 9 9 7 5 20 10 28 Greatest Overweight (x) 7 | . 3 . 1 7 2 . . . . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 24 | . 6 6 6 24 24 4 4 4 4 4 4 4 4 Average Capacity 9 | . 6 6 6 9 22 4 4 4 4 4 4 4 4 Most Carried 11 | . 6 6 6 7 11 4 4 4 4 4 4 4 4 Average Carried 5 | . 5 6 6 6 8 3 4 4 3 4 4 4 4 Final Capacity 24 | 6 6 6 6 24 4 4 4 4 4 4 4 4 4 Final Carried 7 | 6 6 6 6 7 3 4 4 4 4 4 4 4 4 Class Distribution -------------------- 69% | Mutant 23% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 900 | 185 72 45 56 . 197 14 . 71 58 . 123 . 79 Remotely . | . . . . . . . . . . . . . . Salvage Created 762 | . 104 110 . . 447 47 . . 54 . . . . Parts 49 | . 13 6 . . 18 7 . . 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 4 . 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 24 | . 4 2 . . 8 3 . . 7 . . . . Melee 2 | . . . . . . . . . 2 . . . . Guns 13 | . 4 . . . 7 2 . . . . . . . AOE 7 | . . 1 . . 1 . . . 5 . . . . Classes Destroyed 5 | . 3 1 . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 13 | . 3 . . . . 3 . . 7 . . . . Grunt 8 | . 1 . . . 7 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . Best Kill Streak 3 | . 2 2 . . 3 3 . . 3 . . . . Combat Bots Only 3 | . 2 2 . . 3 3 . . 3 . . . . Max Kills in Single Turn 2 | . 2 1 . . 1 1 . . 1 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 4822 | . 241 184 3 . 1485 603 . 23 836 . 352 193 902 Core 1940 | . 47 18 . . 351 261 . 23 201 . 181 74 784 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 81 . . . 7 52 . . . . 42 . . Volleys Fired 88 | . 14 6 . . 45 8 . . 12 . 3 . . Largest 2 | . 2 2 . . 2 2 . . 1 . 1 . . Hottest 90 | . 70 90 . . 90 43 . . 30 . 23 . . Shots Fired 134 | . 27 12 . . 64 16 . . 12 . 3 . . Gun 122 | . 27 12 . . 64 16 . . . . 3 . . Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . 12 . . . . Special . | . . . . . . . . . . . . . . Kinetic 65 | . 14 . . . 32 16 . . . . 3 . . Thermal 20 | . 13 . . . 7 . . . . . . . . Explosive 12 | . . . . . . . . . 12 . . . . Electromagnetic 37 | . . 12 . . 25 . . . . . . . . Robot Hit Streak 28 | . 2 14 . . 28 3 . . 5 . 1 . . Robot Miss Streak 4 | . 3 . . . 1 4 . . 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 107 | . 12 12 . . 55 14 . 2 11 . 1 . . Core Hits 46 | . 7 2 . . 20 2 . . 10 . . 1 4 Critical Hits 1 | . . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Melee Attacks 17 | . . . . . . 5 . 4 8 . . . . Impact 17 | . . . . . . 5 . 4 8 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2478 | . 172 199 8 . 991 225 . 52 764 . 34 11 22 Guns 1275 | . 172 146 . . 806 117 . . . . 34 . . Cannons . | . . . . . . . . . . . . . . Explosions 867 | . . 53 . . 149 . . . 665 . . . . Melee 259 | . . . . . . 108 . 52 99 . . . . Ramming 77 | . . . 8 . 36 . . . . . . 11 22 Kinetic 654 | . 85 . . . 418 117 . . . . 34 . . Thermal 401 | . 87 53 . . 261 . . . . . . . . Explosive 665 | . . . . . . . . . 665 . . . . Electromagnetic 422 | . . 146 . . 276 . . . . . . . . Impact 259 | . . . . . . 108 . 52 99 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . . . . . . . Average Corruption 2 | . . . 2 2 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 11 | . . . 2 3 6 . . . . . . . . Message Errors 5 | . . . 1 1 3 . . . . . . . . Heat Flow Errors 3 | . . . 1 . 2 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . 2 8 . . 31 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 33 | . . . . . 2 . . . 31 . . . . Melee 8 | . . . . . . 8 . . . . . . . Knockbacks 2 | . . . . . . 1 . . 1 . . . . Impact 2 | . . . . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 48 3 . 71 . . . . . . 5 9 Shots 2 | . . 1 . . 1 . . . . . . . . Rammed 16 | . 1 1 4 . 4 . . . . . . 1 5 Targets Rammed 16 | . 1 1 4 . 4 . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | . 177 123 138 . 267 1 . . . . 3 . . Average Temperature 82 | . 83 63 73 . 90 1 . . . . 2 . . Received Heat Transfer 1056 | . 12 36 . . 504 135 . . 9 . 105 36 219 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 5 | . . 2 . . 2 1 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 668 | . 259 50 . . 359 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 167 | . 142 163 167 . 149 96 36 . . . . 107 . Initial 92 | . . 46 63 . . 11 36 . . . . 92 . Average 60 | . 60 80 82 . 41 39 36 . . . . 97 . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 . 100 100 100 . . . . 100 . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . . . . . 1 . Investigation 1 | . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 3 | . . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 92 | . 7 5 . . 18 8 . 1 18 . 14 4 17 Peak Tracking Total 8 | . 4 4 1 . 5 7 . 1 6 . 8 4 6 Tactical Retreats 16 | . 1 . . . 3 1 . . 4 . 2 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 3 | . 3 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 15 | . 1 2 . 2 1 1 . . 1 4 . 3 . Terminals 3 | . . . . . 1 1 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 50 | . 1 7 . 2 4 2 . . 1 26 . 7 . Successful 42 | . 1 5 . 2 2 2 . . 1 26 . 3 . Failed 8 | . . 2 . . 2 . . . . . . 4 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . . 1 4 1 . . . . . 2 . Terminals 8 | . . . . . 4 2 . . . . . 2 . Fabricators 4 | . . . . . . . . . . . . 4 . Repair Stations 4 | . . 4 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 32 | . . . . 2 2 1 . . 1 26 . . . Record 7 | . . . . 1 . . . . . 6 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 1 . . . . . 1 . Terminals 2 | . . . . . . 1 . . . . . 1 . Track 1 | . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . 1 1 . . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 16 | . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies 4 | . . . 3 . . . . . . . 1 . . Largest Group 3 | . . . 3 . . . . . . . 1 . . Highest-Rated Group 94 | . . . 40 . . . . . . . 94 . . Highest-Rated Ally 94 | . . . 16 . . . . . . . 94 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 35 | . . . 20 . . . . . . . 15 . . Total Damage 702 | . . . 214 . . . . . . . 488 . . Kills 8 | . . . 4 . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . 1 2 . 3 . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 3146 | . 178 178 556 390 717 166 38 115 270 55 179 69 235 Spaces Moved 3395 | 1 110 98 387 243 398 270 66 182 511 76 333 167 553 Core 149 | . 5 . . . . . . . 3 . . . 141 Treads 301 | . . . . 29 268 . . . . . . . 4 Legs 763 | 1 63 98 387 214 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 42 | . 42 . . . . . . . . . . . . Flight 2140 | . . . . . 130 270 66 182 508 76 333 167 408 Fastest Speed 29 | 120 56 120 120 150 37 31 40 54 32 35 29 35 35 Average Speed 76 | 120 106 120 141 156 134 39 52 55 39 70 34 36 39 Slowest Speed 330 | 120 200 120 150 330 200 40 60 60 60 100 37 40 160 Overloaded Moves 69 | . . . . . . . . . 69 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 5 3 . . 5 . 5 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 28 15 64 60 80 25 3 41 72 68 54 6 52 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 . . . . . 1 1 . 2 Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . 1 . . 2 2 . 1 . 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 78 | . . 2 . . 6 . . . 70 . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 78 | . . 2 . . 6 . . . 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 3739 | . 147 145 395 252 498 302 67 189 549 76 384 173 562 Wait 162 | . . 37 . . 40 12 . 3 14 . 47 5 4 Move 3340 | . 109 98 386 242 387 263 65 181 501 75 323 164 546 Hop 20 | . . . . . 5 3 . . 4 . 4 1 3 Pick Up 20 | . 6 . . 3 7 3 . . 1 . . . . Fast Attach 40 | . 7 2 3 2 2 6 2 1 4 . 7 1 3 Attach 6 | . 1 . . . 4 . . . 1 . . . . Detach 2 | . . . . . . . . . 2 . . . . Swap 5 | . . 1 . 2 2 . . . . . . . . Drop 25 | . 9 1 2 3 2 2 . . 2 1 . 2 1 Fire 88 | . 14 6 . . 45 8 . . 12 . 3 . . Melee 17 | . . . . . . 5 . 4 8 . . . . Ram 6 | . . . . . 1 . . . . . . . 5 Kick 5 | . 1 . 4 . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Lost 3 parts (2n1w) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 265 | -9/Materials | Repaired Imp. Terrain Scanner 305 | -9/Materials | Build established: Mutant 339 | -9/Materials | Discovered new exit (range 14) 357 | -9/Materials | Entered Mines 413 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 665 | -9/Mines | Learned location of Storage (-9) 850 | -9/Mines | Discovered new exit (range 12) 907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -9/Mines | Discovered new exit (range 5) 913 | -9/Mines | Entered Exiles 951 | -9/Exiles | Met 8R-AWN 975 | -9/Exiles | Met EX-HEX 1018 | -9/Exiles | Met EX-BIN 1035 | -9/Exiles | Aligned with FarCom system 1036 | -9/Exiles | Given EX-Vault access code 1071 | -9/Exiles | Opened EX-Vault 1082 | -9/Exiles | Found Modified TNC 1113 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -9/Exiles | Exiles lab attacked by MAIN.C 1187 | -9/Exiles | Learned location of Zion (-6) 1287 | -9/Exiles | Discovered new exit (range 10) 1303 | -9/Exiles | Left Exiles lab with Modified TNC 1303 | -9/Exiles | Entered Mines 1541 | -8/Mines | Build established: Hauler-Mutant 1644 | -8/Mines | Lost 4 parts (1p3w) 1957 | -8/Mines | Core integrity fell below 50% 1961 | -8/Mines | Core integrity fell below 20% 1985 | -8/Mines | Lost 6 parts (3n1u2w) 2018 | -8/Mines | Discovered new exit (range 5) 2020 | -8/Mines | Entered Materials 2020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -8/Materials | Discovered new exit (range 11) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Propulsion x2 2187 | -7/Factory | Identified exit to Lower Caves 2209 | -7/Factory | Lost 6 parts (4n2w) 2224 | -7/Factory | Entered Lower Caves 2262 | -7/Lower Caves | Build established: Mutant 2266 | -7/Lower Caves | Lgt. Deuterium Engine stolen by Master Thief 2281 | -7/Lower Caves | Learned Factory garrison access intel 2333 | -7/Lower Caves | Discovered new exit (range 10) 2339 | -7/Lower Caves | Entered another Lower Caves area 2535 | -7/Lower Caves | Encountered a Warlord checkpoint 2539 | -7/Lower Caves | Learned 12 Factory zone layouts 2608 | -7/Lower Caves | Discovered new exit (range 7) 2609 | -7/Lower Caves | Entered Data Miner 2609 | -7/Data Miner | Discovered new exit (range 6) 2628 | -7/Data Miner | Met Data Miner 2645 | -7/Data Miner | Learned location of Section 7 (-2) 2655 | -7/Data Miner | Received God Mode back door access code from Data Miner 2664 | -7/Data Miner | Entered Proximity Caves 2673 | -6/Proximity Caves | Escorted by Enhanced Grunt 2692 | -6/Proximity Caves | Spotted B-75 Beast 2698 | -6/Proximity Caves | Learned Factory trap positions 2809 | -6/Proximity Caves | Core integrity fell below 50% 2827 | -6/Proximity Caves | Learned Factory stockpile data 2840 | -6/Proximity Caves | Discovered new exit (range 9) 2843 | -6/Proximity Caves | Entered Factory 2843 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2845 | -6/Factory | Loaded intel: 91 trap records 2847 | -6/Factory | Loaded intel: 4 garrison access locations 2911 | -6/Factory | Discovered new exit (range 3) 2912 | -6/Factory | Entered Lower Caves 2919 | -6/Lower Caves | Lost 4 parts (1p2n1u) 2965 | -6/Lower Caves | Spotted B-75 Beast 2980 | -6/Lower Caves | Learned location of Extension (-5) 3087 | -6/Lower Caves | Core integrity fell below 50% 3097 | -6/Lower Caves | Core integrity fell below 20% 3147 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03062_ Knocked back. 03083_ Penetrated by Slug. 03084_ Slammed into H-66 Slayer. 03086_ Penetrated by Slug. 03087_ Slammed into H-66 Slayer. 03089_ Penetrated by Slug. 03090_ Slammed into G-50 Soldier. 03096_ Acquired Med. Treads. 03103_ Med. Treads destroyed. 03128_ Searching scrap... 03128_ Found Imp. Deuterium Engine. 03128_ Found Nuclear Pulse Thruster. 03128_ Found 37 Matter. 03129_ Acquired Nuclear Pulse Thruster. 03132_ Acquired 15 matter. 03133_ Acquired Imp. Deuterium Engine. 03135_ Dropped Imp. Deuterium Engine. 03144_ Slug penetrates Wall. 03146_ Nuclear Pulse Thruster destroyed. 03147_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????#%##|!#????????????????????? | | ?????????#####????????#*###!#????????????###?###?? | | ????????## ########### #########??###### ## ##? | | ????????# ## ## ## #?## ## | | ????????### ## ## #?# # | | ??????????## # #?# #? | | ???????????# #### ###? | | ???????????# #?# ##??? | | ???????????## ## #?# ## ##??? | | ????????????## #### ##?# ## #??? | | ?????????????### #??# ##??# ### #### | | ???????????????## ##?# ##??# #?## | | ????????????????# #?# #??# ##### | | ???????????????## #?## ##??# #### #### | | ???????????????# #??###???# #?###?# | | ???????????????## ## #????????# ####### | | ????????????????## ### ######???# | | ?????????????????####?# g ##??# ###### | | ??????????????????????### g #??# ##???## | | ???????????????????????## h ##?# ## #????? | | ??????????????????????## g g ######## #????? | | ??????????????####?#### @ ####??# ###### | | ?????????????## ### ##?# %%% | | ????????????## !/| ### ###### | | ???????????## % ## #####??### | | ??????????## ! ### ### ###??# | | ?????###### ### ####### ### # | | ?????# ## ##???## #? | | ????# #????## #? | | ???# ####?????# #? | | ???## ####### ##??###### #? | | ????## #????# #### ## ! #? | | ?????##### #?????## ## !% #? | | ?????????###???????# ##? | | ???????????????????## ## #### ##?? | | ????????????????????###### ## #??# #??? | | ?????????????????????????# ##### #?### #??? | | ?????????????????????????# #???#####???# #??# | | ?????????????????????????## ##???????????# #### | | ??????????????????????????# #????????????# ## | | ??????????????????????????### #????????????### | | ????????????????????????????###??????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 69 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectDeepCutter Manual? 0 Play Time 00:34:06 Cumulative 197.9 hours Start 2020.12.29 @ 16:24:36 End 2020.12.29 @ 16:56:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 49 Adventurer 57 Explorer 57 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01f668da-47f7-4867-8d2c-3fd6c41538f3