Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 17:29:51 Player: BoomBlip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3483) 3483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7508 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 111/700 Matter 99/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Weapon Cycler Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Weapon Cycler Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating High-powered Shotgun Flak Gun Flak Gun Gauss Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Hammer [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . . . . 1 2 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 88 | . 7 9 2 . . 39 18 12 1 Power 13 | . . 2 . . . 5 3 2 1 Engine 8 | . . 2 . . . 3 1 2 . Core 5 | . . . . . . 2 2 . 1 Reactor . | . . . . . . . . . . Propulsion 19 | . 4 . . . . 12 1 2 . Treads 2 | . 2 . . . . . . . . Leg . | . . . . . . . . . . Wheel 17 | . 2 . . . . 12 1 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . 1 2 . . . 5 4 1 . Device 2 | . . . . . . . 2 . . Storage 2 | . 1 . . . . 1 . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . . 2 . . . 4 1 1 . Artifact . | . . . . . . . . . . Weapon 43 | . 2 5 2 . . 17 10 7 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 38 | . 1 5 1 . . 16 9 6 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . 1 . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 37 | . . . . . . 17 5 13 2 Power 4 | . . . . . . 1 . 2 1 Propulsion 12 | . . . . . . 7 1 3 1 Utility 4 | . . . . . . 1 1 2 . Weapon 17 | . . . . . . 8 3 6 . Highest Loss Streak 11 | . . . . . . 4 5 11 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 100 100 100 95 94 76 28 Engine 7 | . 14 10 11 11 11 7 2 1 . Core 1 | . . . . . . 1 4 4 5 Wheel 20 | . 26 22 22 22 22 24 17 11 7 Device 2 | . . . . . . . 7 7 7 Storage 13 | . 26 11 11 11 11 18 15 7 7 Processor 2 | . . . . . . . 7 6 . Protection 8 | . . 10 11 11 11 8 6 6 . Ballistic Gun 34 | . 26 44 44 44 44 34 29 20 . Peak Build Rating 52 | . 10 17 18 17 17 28 44 52 22 Average Rating 25 | . 7 15 17 17 17 23 36 45 21 On Entrance 17 | 6 6 9 17 17 17 17 23 44 19 Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 11 92 103 103 102 102 111 120 128 86 Greatest Support 42 | 20 40 26 26 26 26 42 40 40 28 Greatest Overweight (x) 10 | . 3 3 3 3 3 10 5 4 3 Average Overweight (x) 2 | . 2 3 3 3 3 2 2 3 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 Most Carried 25 | . 19 25 25 25 25 25 25 25 19 Average Carried 23 | . 10 22 25 25 25 23 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 25 25 25 25 24 25 20 19 Class Distribution -------------------- 43% | Tank 19% | Gunner 17% | Scavenger-Tank 12% | Scavenger-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Matter Collected 3499 | 200 128 458 76 . 20 1284 856 393 84 Remotely . | . . . . . . . . . . Salvage Created 3783 | . 138 544 95 . 20 1677 924 385 . Parts 246 | . 14 42 5 . . 97 63 25 . Haulers Intercepted 6 | . 1 1 . . . 2 1 1 . Recyclers Shooed 3 | . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Combat Hostiles Destroyed 77 | . 4 12 3 . 2 28 20 8 . Guns 65 | . 1 12 1 . 2 26 19 4 . Cannons 5 | . . . . . . . 1 4 . AOE 7 | . 3 . 2 . . 2 . . . Classes Destroyed 16 | . 4 2 1 . . 7 2 . . Worker 3 | . 1 . . . . 1 . 1 . Builder 5 | . . . . . . 3 1 1 . Tunneler 1 | . . . . . . 1 . . . Hauler 6 | . 1 1 . . . 2 1 1 . Recycler 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . . 1 1 . Swarmer 12 | . 3 4 . . 2 2 . 1 . Grunt 33 | . 1 3 2 . . 16 9 2 . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 19 | . . 5 . . . 5 4 5 . Specialist 2 | . . . . . . 2 . . . Hunter 3 | . . . . . . 2 1 . . Programmer 5 | . . . . . . . 5 . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 3 4 3 . 2 9 6 3 . Combat Bots Only 8 | . 3 4 3 . 2 8 6 2 . Max Kills in Single Turn 3 | . 3 1 1 . 1 3 2 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . 1 . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Hostile Shots Fired 762 | . 10 44 6 . 22 174 165 305 36 Missed 208 | . 4 14 4 . 10 46 56 61 13 Damage Taken 6320 | . 62 365 46 . 91 1939 1346 2156 315 Core 892 | . 32 57 . . 28 186 106 327 156 Absorbed by Shields 40 | . . . . . . . 12 . 28 Ignored by Resistances 57 | . . . . . . . 57 . . Core Remaining (%) 82 | 100 87 . . . 78 66 . . . Volleys Fired 219 | . 14 29 5 . 9 74 52 36 . Largest 4 | . 2 4 4 . 4 4 4 4 . Hottest 129 | . 40 86 86 . 86 106 121 129 . Shots Fired 792 | . 27 116 11 . 36 278 204 120 . Gun 752 | . 26 116 8 . 36 277 202 87 . Cannon 35 | . . . . . . . 2 33 . Launcher 5 | . 1 . 3 . . 1 . . . Special . | . . . . . . . . . . Kinetic 787 | . 26 116 8 . 36 277 204 120 . Thermal . | . . . . . . . . . . Explosive 5 | . 1 . 3 . . 1 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 5 13 8 . 5 11 23 9 . Robot Miss Streak 8 | . 3 5 . . 7 4 6 8 . Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 7 | . . . . . . 5 2 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 484 | . 13 65 7 . 12 162 145 80 . Core Hits 247 | . 9 25 6 . 3 79 73 52 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 7 | . . . . . . 2 2 3 . Destroy 4 | . . . . . . 2 1 1 . Blast 3 | . . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8230 | . 271 934 201 . 153 2667 2392 1612 . Guns 7200 | . 160 934 89 . 153 2554 2250 1060 . Cannons 607 | . . . . . . . 56 551 . Explosions 422 | . 111 . 112 . . 113 86 . . Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . 1 . Kinetic 7807 | . 160 934 89 . 153 2554 2306 1611 . Thermal . | . . . . . . . . . . Explosive 336 | . 111 . 112 . . 113 . . . Electromagnetic 86 | . . . . . . . 86 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 5 5 Average Corruption 4 | . . . . . . . 3 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 3 10 . Message Errors 4 | . . . . . . . 1 3 . Matter Fused 3 | . . . . . . . 1 2 . Heat Flow Errors 2 | . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . 3 . . . . . . 1 . Projectiles 1 | . . . . . . . . 1 . Explosions 3 | . 3 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . 36 . . Shots 1 | . . . . . . . 1 . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 536 | . . 112 48 . 132 359 339 536 . Average Temperature 112 | . . 40 22 . 61 72 112 213 . Received Heat Transfer 1704 | . 30 111 6 . . 594 420 543 . Effects 24 | . . . . . . 1 . 23 . Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 3 | . . . . . . 1 . 2 . Interference 11 | . . . . . . . . 11 . Matter Decay 3 | . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Peak Influence 397 | . 152 350 228 . 80 384 395 397 109 Initial 174 | . . 63 136 . . 31 174 116 94 Average 161 | . 40 125 215 . 24 118 244 219 98 Maximum Alert Level 1 | . . 1 1 . . 1 1 1 . Low Security (%) 63 | . 100 75 21 . 100 88 27 35 100 Level 1 36 | . . 24 78 . . 11 72 64 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 2 . . . 9 6 1 . Investigation 7 | . . 1 . . . 3 3 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 8 | . 1 1 . . . 6 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Distress Signals 5 | . 1 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 5 15 3 . 6 40 23 14 4 Peak Tracking Total 9 | . 4 5 3 . 4 9 4 5 4 Tactical Retreats 7 | . . 1 . . 1 4 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Traps Triggered 5 | . . . . . . 1 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Machines Disabled 7 | . 1 1 . . . 1 2 2 . Max in Single Turn 1 | . 1 1 . . . 1 1 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Machines Accessed 24 | . 2 5 . 4 . 5 6 2 . Terminals 18 | . 2 5 . . . 5 5 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 55 | . 7 16 . 4 . 13 10 5 . Successful 19 | . 1 7 . 4 . 3 2 2 . Failed 36 | . 6 9 . . . 10 8 3 . Catastrophic 12 | . . 5 . . . 2 4 1 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 7 16 . 1 . 12 9 3 . Terminals 49 | . 7 16 . . . 13 9 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 11 | . . 2 . 4 . 3 1 1 . Record 5 | . . . . 4 . . . 1 . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 4 | . . 1 . . . 2 1 . . Recall Investigation 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 5 . . . . . . . Terminals 6 | . 1 5 . . . . . . . Botnet 6 | . 1 5 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 5 . . . 5 5 1 . Full Trace Events 5 | . . 1 . . . 3 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Turns Passed 4345 | . 222 694 69 811 46 1068 925 462 48 Spaces Moved 2493 | 1 119 374 40 601 13 571 529 216 29 Core . | . . . . . . . . . . Treads 1 | . 1 . . . . . . . . Legs 6 | 1 5 . . . . . . . . Wheels 2486 | . 113 374 40 601 13 571 529 216 29 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 116 | 120 120 135 135 135 135 116 120 125 130 Average Speed 132 | 120 134 135 135 135 135 128 127 146 141 Slowest Speed 230 | 120 160 135 135 135 135 230 160 160 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 2 26 40 13 91 8 60 18 34 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 55 | . 4 . 26 . . 11 . 14 . Melee . | . . . . . . . . . . Projectile 15 | . . . . . . 1 . 14 . AOE 40 | . 4 . 26 . . 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Gar Total 3060 | . 152 492 46 600 21 728 688 297 36 Wait 156 | . . 66 . . . 27 42 21 . Move 2484 | . 118 373 39 600 12 570 528 215 29 Hop . | . . . . . . . . . . Pick Up 50 | . 12 10 . . . 8 17 3 . Fast Attach 17 | . 1 2 . . . 5 4 5 . Attach 29 | . . 3 . . . 14 7 4 1 Detach . | . . . . . . . . . . Swap 42 | . 6 4 2 . . 20 7 3 . Drop 48 | . 1 5 . . . 10 23 9 . Fire 219 | . 14 29 5 . 9 74 52 36 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 8 . 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Weapon x2 564 | -9/Materials | Build established: Tank 867 | -9/Materials | Discovered new exit (range 15) 917 | -9/Materials | Entered Mines 979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -9/Mines | Discovered new exit (range 5) 986 | -9/Mines | Entered Exiles 986 | -9/Exiles | Found Exiles lab abandoned 1427 | -9/Exiles | Discovered new exit (range 11) 1797 | -9/Exiles | Entered Mines 1797 | -8/Mines | Discovered new exit (range 11) 1843 | -8/Mines | Entered Materials 1843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2038 | -8/Materials | Lost 4 parts (1n3w) 2168 | -8/Materials | Lost 4 parts (3n1w) 2434 | -8/Materials | Build established: Scavenger-Tank 2868 | -8/Materials | Destroyed 8 combat bots 2871 | -8/Materials | Lost 4 parts (1n3w) 2891 | -8/Materials | Discovered new exit (range 15) 2911 | -8/Materials | Entered Factory 2911 | -7/Factory | Evolved 2 slots: Utility x2 3209 | -7/Factory | Build established: Scavenger-Gunner 3289 | -7/Factory | Lost 5 parts (1n1u3w) 3790 | -7/Factory | Discovered new exit (range 11) 3800 | -7/Factory | Discovered new exit (range 15) 3836 | -7/Factory | Entered Storage 3846 | -7/Storage | Build established: Gunner 4222 | -7/Storage | Garrison activated, responded to threat 4277 | -7/Storage | Core integrity fell below 50% 4297 | -7/Storage | Identified exit to Garrison 4298 | -7/Storage | Entered Garrison 4316 | -7/Garrison | Lost 11 parts (2p2n2u5w) 4322 | -7/Garrison | Triggered checkpoint 4337 | -7/Garrison | Triggered checkpoint 4346 | -7/Garrison | Self-destructed Last Messages --------------- 04322_ Beams of light sweep through the air. An alarm sounds. 04331_ Lgt. Nuclear Core destroyed. 04337_ Triggered Stasis Trap. 04337_ A bubble of rippling energy engulfs the area. 04337_ Field strength at 90. 04337_ Beams of light sweep through the air. An alarm sounds. 04338_ C-30 ARC bursts open, deploying its payload. 04338_ H-55 Commando unfolds itself. 04338_ Slug penetrates Reinforced Barrier. 04338_ Field strength at 73. 04339_ Field strength at 63. 04340_ Field strength at 53. 04340_ Slug penetrates Reinforced Barrier. 04341_ Field strength at 34. 04342_ Field strength at 24. 04343_ Field strength at 10. 04343_ Penetrated by Slug. 04344_ Stasis field depleted. 04345_ Acquired 84 matter. 04346_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????#######?????????????????????? | | ???????????????"""""#?????????????????????? | | ??????????###### #####??????????????????? | | ??????????# s s #??????????????????? | | ??????????# s #??????????????????? | | ??????????# ### h#####??????????????????? | | ??????????# #?#CC@#??????????????????????? | | ??????????# #?#####??????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# ###??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ###??????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #####################????????? | | ??????????# #??????? | | ??????????# #??????? | | ??????????########### ######????????????? | | ????????????????????# #?????????????????? | | ????????????????????#####?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcPhasingCasing Manual? 0 Play Time 00:37:45 Cumulative 108.8 hours Start 2024.09.02 @ 20:02:49 End 2024.09.04 @ 17:29:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 149 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ce2eca3-c3b2-4cfc-860b-ed5a0af67a32