Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 20:54:12 Player: Fleshy Vegetable Bird Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (3432) 3432 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 9868 Bonus ------- Follower Combat Kills 496 Met Data Miner 300 Friendly Fire -235 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (2) Micro Fission Core Propulsion (4) Utility (7) Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite Makeshift Hacking Suite Weapon (2) Inventory (4) Experimental Sensor Array Makeshift Hacking Suite Electrolaser Advanced Plasma Cannon Peak State ------------ Power Light Angular Momentum Engine Micro Fission Core Propulsion Armored Huge Wheel Utility Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Makeshift Hacking Suite Weapon Magnetic Acceleration Cannon Power Maul Inventory Gravmag System Gravmag System Advanced Weight Redist. System Makeshift Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Transmission Jammer Hacking Suite Makeshift Hacking Suite Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon High-powered Shotgun Gauss Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Spear [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . 3 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 148 | 8 8 4 1 2 20 27 9 20 3 7 2 8 13 . 16 Power 12 | 1 1 1 . . 2 3 . 1 . . . 1 1 . 1 Engine 9 | 1 1 1 . . 2 3 . . . . . 1 . . . Core 2 | . . . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 22 | 3 2 . . 1 5 3 . 2 . . . 2 1 . 3 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 18 | 3 2 . . 1 4 3 . 2 . . . 2 1 . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . 1 . . . . . . . . . . Utility 56 | 2 2 . 1 1 5 11 6 6 1 4 2 2 5 . 8 Device 27 | . . . . . 1 6 3 4 . 4 . 1 4 . 4 Storage 7 | 2 2 . 1 1 . . . . 1 . . . . . . Processor 8 | . . . . . 3 1 1 . . . . . 1 . 2 Hackware 3 | . . . . . 1 . . . . . 1 . . . 1 Protection 11 | . . . . . . 4 2 2 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 3 3 . . 8 10 3 11 2 3 . 3 6 . 4 Energy Gun 9 | 2 1 2 . . . 1 . 2 . 1 . . . . . Energy Cannon 8 | . . . . . 5 2 . . . 1 . . . . . Ballistic Gun 12 | . 2 . . . 2 3 . . . . . . 2 . 3 Ballistic Cannon 9 | . . . . . . 2 . 2 1 . . 1 2 . 1 Launcher 9 | . . . . . . . 3 4 . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 2 . 3 1 . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . . . . . . Parts Lost 33 | . 4 2 . . 1 2 3 3 . 1 . 1 4 . 12 Power 5 | . . 1 . . . . . 1 . . . 1 . . 2 Propulsion 13 | . 2 . . . 1 2 . 1 . 1 . . 3 . 3 Utility 4 | . . . . . . . 1 1 . . . . . . 2 Weapon 11 | . 2 1 . . . . 2 . . . . . 1 . 5 Highest Loss Streak 5 | . 3 1 . . 1 2 2 2 . 1 . 1 2 . 5 Average Slot Usage (%) 86 | . 95 99 100 100 95 87 79 79 92 87 80 84 81 80 67 Engine 5 | . 14 13 14 14 9 7 7 2 . . . 3 6 6 . Core 2 | . . . . . . . . 3 7 7 6 1 1 6 6 Wheel 17 | . 24 28 28 28 23 19 15 13 23 18 13 19 12 6 . Device 4 | . . . . . 1 5 6 6 7 7 6 5 5 6 5 Storage 20 | . 28 28 28 28 18 15 15 15 20 23 20 20 20 20 19 Processor 7 | . . . . . 16 15 10 7 7 7 6 6 6 6 6 Hackware 3 | . . . . . 8 7 7 . . . 6 6 6 6 6 Protection 3 | . . . . . . . 3 12 9 7 6 6 6 6 . Energy Gun 7 | . 16 26 28 28 6 . 3 3 7 4 6 1 . . . Energy Cannon 1 | . . . . . 9 4 3 . . . . . . . . Ballistic Gun 2 | . 10 1 . . 1 3 . . . . . . 2 6 5 Ballistic Cannon 1 | . . . . . . 3 . 5 . . . 1 . . 5 Launcher 1 | . . . . . . . 4 . . 1 . 4 3 . . Impact Weapon 2 | . . . . . . 2 . 4 7 7 6 4 5 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 16 32 35 43 43 53 57 54 67 55 64 55 63 70 65 70 Greatest Support 56 | 26 26 26 26 26 45 56 56 56 48 48 38 48 48 28 28 Greatest Overweight (x) 23 | . 1 1 1 1 2 3 . 2 1 1 1 5 2 2 23 Average Overweight (x) 1 | . . 1 1 1 1 . . 1 1 1 1 1 1 2 15 Largest Inventory Capacity 20 | 8 14 14 16 16 16 16 16 16 20 20 20 20 20 20 20 Average Capacity 17 | 6 10 14 15 16 16 16 16 16 18 20 20 20 20 20 19 Most Carried 20 | 4 14 14 16 16 16 16 16 16 20 20 20 20 20 20 20 Average Carried 16 | 2 7 13 15 15 15 15 15 15 18 19 19 19 19 20 17 Final Capacity 20 | 8 14 14 16 16 16 16 16 16 20 20 20 20 20 20 4 Final Carried 20 | 4 14 13 16 16 16 16 14 16 20 20 19 20 20 20 4 Class Distribution -------------------- 43% | Mutant 40% | Hauler-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2821 | 280 49 87 . 28 203 404 445 364 48 115 20 131 314 . 333 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4174 | 142 338 616 . 174 592 433 383 214 . 227 137 338 384 . 196 Parts 200 | 11 21 34 . 5 38 23 22 12 . 7 2 6 9 . 10 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 12 10 . 3 . 8 6 . 14 Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 84 | . 6 11 . 3 9 8 14 11 . 5 1 3 8 . 5 Melee 2 | . . . . . . 1 . . . . 1 . . . . Guns 26 | . 4 9 . 3 2 2 . . . . . . 1 . 5 Cannons 14 | . . . . . 5 5 . 2 . . . 1 1 . . AOE 38 | . 2 2 . . 2 . 12 9 . 4 . 1 6 . . Classes Destroyed 14 | 2 5 1 . 1 2 1 . . . 1 1 . . . . Worker 8 | . 2 1 . 1 2 1 . . . . 1 . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Tunneler 6 | 3 . 1 . 1 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 1 . . . . 1 . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . Swarmer 34 | . 6 1 . 1 1 2 6 7 . 4 . 1 3 . 2 Grunt 26 | . . 10 . 1 4 . 4 2 . . . . 3 . 2 Brawler 3 | . . . . . 1 . . 1 . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 10 | . . . . . 4 4 . 1 . . 1 . . . . Hunter 5 | . . . . . . . . . . 1 . 2 2 . . Programmer 2 | . . . . . . 2 . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . Wasp 3 | . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 2 4 3 . 2 3 3 4 4 . 4 2 2 3 . 2 Combat Bots Only 4 | . 3 2 . 2 2 2 4 4 . 4 1 2 3 . 2 Max Kills in Single Turn 4 | 1 1 2 . 1 4 1 3 4 . 2 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 1 . . 2 . 3 4 . 2 . 1 1 . . Melee 1 | . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 6399 | . 333 248 . 6 385 779 594 474 . 572 26 319 591 . 2072 Core 1273 | . 46 35 . . 83 89 65 18 . 83 . 45 32 . 777 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 67 84 . . . . 63 . . . . . Volleys Fired 259 | 6 39 38 . 13 28 33 18 12 . 16 . 10 16 . 30 Largest 2 | 2 2 2 . 2 2 2 2 2 . 1 . 2 2 . 2 Hottest 150 | 80 80 90 . 90 138 124 91 150 . 69 . 83 83 . 81 Shots Fired 450 | 12 71 66 . 23 54 66 22 23 . 16 . 12 26 . 59 Gun 271 | 12 71 62 . 23 26 33 2 1 . 4 . 4 2 . 31 Cannon 127 | . . . . . 28 33 . 12 . 9 . 6 11 . 28 Launcher 48 | . . . . . . . 20 10 . 3 . 2 13 . . Special 4 | . . 4 . . . . . . . . . . . . . Kinetic 181 | . 27 . . . 2 62 . 12 . . . 6 13 . 59 Thermal 30 | 6 11 4 . . . . . 1 . 4 . 4 . . . Explosive 39 | . . . . . . . 11 10 . 3 . 2 13 . . Electromagnetic 200 | 6 33 62 . 23 52 4 11 . . 9 . . . . . Robot Hit Streak 12 | 5 7 7 . 6 8 7 12 3 . 4 . 3 5 . 5 Robot Miss Streak 6 | 1 4 4 . 1 3 6 2 3 . 2 . 2 4 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 277 | 9 39 40 . 17 36 38 8 15 . 10 5 13 15 . 32 Core Hits 186 | 4 20 19 . 6 19 16 27 21 . 9 1 6 21 . 17 Critical Hits 19 | . . . . . 3 12 . 4 . . . . . . . Critical Kills 7 | . . . . . 1 4 . 2 . . . . . . . Critical Parts Destroyed 12 | . . . . . 2 8 . 2 . . . . . . . Melee Attacks 68 | . . . . . 5 15 . 12 . 3 21 5 7 . . Impact 68 | . . . . . 5 15 . 12 . 3 21 5 7 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 3 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9765 | 118 588 864 . 314 1350 783 1013 1091 . 453 365 735 1247 . 844 Guns 2665 | 118 467 620 . 267 229 307 21 . . 50 . 52 39 . 495 Cannons 2019 | . . . . . 649 409 . 179 . 149 . 87 197 . 349 Explosions 3813 | . 121 243 . 35 472 . 992 730 . 254 . 125 841 . . Melee 1255 | . . . . . . 67 . 182 . . 365 471 170 . . Ramming 13 | . . 1 . 12 . . . . . . . . . . . Kinetic 2157 | . 133 . . . 22 656 . 179 . . . 87 236 . 844 Thermal 746 | 45 177 243 . 35 144 . . . . 50 . 52 . . . Explosive 2881 | . . . . . 328 . 603 730 . 254 . 125 841 . . Electromagnetic 2713 | 73 278 620 . 267 856 60 410 . . 149 . . . . . Impact 1255 | . . . . . . 67 . 182 . . 365 471 170 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 5 8 8 . . . . . 4 Average Corruption 4 | . . . . . . 2 4 7 8 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 90 | . . . . . . 13 22 28 6 . . . . . 21 Message Errors 21 | . . . . . . 4 5 8 2 . . . . . 2 Matter Fused 19 | . . . . . . 1 5 3 2 . . . . . 8 Heat Flow Errors 14 | . . . . . . 3 3 6 . . . . . . 2 Energy Discharges 11 | . . . . . . 1 1 2 2 . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . . 2 6 4 . . . . . . 4 Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Targeting Errors 5 | . . . . . . 2 1 2 . . . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . Overflow Damage 873 | . 17 7 . . 79 4 23 45 . . 225 313 148 . 12 Projectiles 88 | . . . . . 23 . . 5 . . . . 48 . 12 Explosions 143 | . 17 7 . . 56 . 23 40 . . . . . . . Melee 642 | . . . . . . 4 . . . . 225 313 100 . . Knockbacks 18 | . . . . . . 4 . . . . 2 2 4 . 6 Impact 4 | . . . . . . . . . . . 2 1 1 . . Kinetic 13 | . . . . . . 4 . . . . . 1 2 . 6 Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 228 | . 33 7 . 6 . . 71 58 . 34 . 19 . . . Shots 12 | . 1 1 . . . . 6 2 . 1 . 1 . . . Rammed 2 | . . 1 . 1 . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 239 | 36 108 168 . 110 207 179 203 239 . 72 . 27 147 . 218 Average Temperature 62 | 17 41 52 . 33 63 62 77 77 . 20 . 15 65 . 104 Received Heat Transfer 1152 | . . 117 . . 99 138 54 30 . . . . 105 . 609 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 2 . . 1 . . . . . Parts Fried 22 | . . 1 . . 5 4 2 . . 3 4 3 . . . Impact Corruptions 31 | . . . . . . 1 . . . . 8 13 9 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . Heat Transferred 897 | 100 275 150 . 50 100 . . . . 111 . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 2 . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 302 | 20 140 302 . 128 179 209 . . . . 214 . . . . Average Influence 95 | 6 78 167 . 37 75 96 . . . . 131 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . 1 . . . . Low Security (%) 89 | . . . . . . . . . . . . . . . . Level 1 10 | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . 1 2 7 . . . . 1 . . . . Investigation 4 | . 2 . . . 1 1 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . Reinforcement 5 | . 1 . . 1 1 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 . . 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 141 | . 16 19 . 5 23 15 9 8 . 10 2 5 8 . 21 Peak Tracking Total 9 | . 4 3 . 3 5 3 4 3 . 5 1 3 3 . 9 Tactical Retreats 12 | . 1 1 . . 6 . . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . . . . . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 4 | . . 1 . . 2 1 . . . . . . . . . Max in Single Turn 2 | . . 1 . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 37 | . 6 . . . 9 11 . . . 1 5 1 . 4 . Terminals 23 | . 6 . . . 8 6 . . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . . Total Hacks 122 | . 19 . . . 28 28 . . . 3 16 1 . 27 . Successful 79 | . 7 . . . 16 18 . . . 1 9 1 . 27 . Failed 42 | . 11 . . . 12 10 . . . 2 7 . . . . Catastrophic 5 | . 2 . . . . 1 . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 69 | . 19 . . . 22 14 . . 1 2 11 . . . . Terminals 74 | . 19 . . . 26 16 . . . 3 10 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 6 . . . . 3 . . . . Garrison Access 7 | . . . . . 2 2 . . . . 3 . . . . Terminal Hacks 47 | . 3 . . . 8 3 . . . 1 4 1 . 27 . Record 12 | . . . . . . . . . . 1 . . . 11 . Part Schematic 13 | . 1 . . . 3 1 . . . . 1 . . 7 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . . . . 2 . . . . Insert Component 4 | . . . . . . 2 . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 59 | . 14 . . . 21 16 . . . . 8 . . . . Terminals 20 | . 4 . . . 8 6 . . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 17 | . 2 . . . 7 6 . . . . 2 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 9 11 . . . 1 5 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 3 2 . . . . . . . 7 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 80 | . . . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 7 | . . 4 . . . . . . . . 2 . . . 1 Largest Group 3 | . . 3 3 3 1 . . . . . 2 2 . . 1 Highest-Rated Group 94 | . . 40 40 40 16 . . . . . 58 58 . . 94 Highest-Rated Ally 94 | . . 31 16 16 16 . . . . . 29 29 . . 94 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 91 | . . 21 . 17 12 . . . . . 2 19 . . 20 Total Damage 1729 | . . 296 . 214 156 . . . . . 36 229 . . 798 Kills 21 | . . 6 . 3 4 . . . . . . 2 . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 2 1 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 12071 | 86 612 912 173 876 757 1322 1083 1025 907 715 449 818 881 93 1362 Spaces Moved 8504 | 60 446 727 156 740 479 806 987 806 926 598 297 740 517 78 141 Core 98 | 11 . . . . . . . . . . . . . . 87 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 8353 | 49 446 727 156 740 479 806 987 806 926 598 297 740 517 78 1 Hover 53 | . . . . . . . . . . . . . . . 53 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 96 96 100 86 96 96 100 96 96 120 100 Average Speed 111 | 76 84 100 100 100 98 99 100 106 96 98 100 98 109 120 823 Slowest Speed 1200 | 90 100 100 100 100 110 130 100 120 96 100 100 130 120 120 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 60 98 53 98 48 20 93 88 84 71 11 86 64 68 14 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . . 2 . . . 1 1 . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . 2 . 4 . . 2 5 2 1 . 3 2 . . Spaces Dug 44 | . . . . . 4 11 10 1 . 2 14 . 2 . . Terrain Destroyed 376 | . 8 8 . 5 4 20 83 102 . 24 14 9 87 . 12 Melee 33 | . . . . . 4 11 . . . 2 14 . 2 . . Projectile 29 | . . . . . . 9 . 4 . . . 2 2 . 12 AOE 314 | . 8 8 . 5 . . 83 98 . 22 . 7 83 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10534 | 88 616 842 173 854 705 1236 1060 930 944 702 420 809 789 77 289 Wait 1331 | . 102 68 11 89 118 308 41 63 8 75 93 38 232 . 85 Move 8489 | 59 445 726 155 739 478 805 986 805 925 597 296 739 516 77 141 Hop . | . . . . . . . . . . . . . . . . Pick Up 142 | 13 18 3 4 5 32 25 3 12 6 2 4 6 4 . 5 Fast Attach . | . . . . . . . . . . . . . . . . Attach 57 | 7 4 2 . . 5 6 3 8 . . 1 2 4 . 15 Detach 10 | . . . . . . 1 1 2 . . . . 1 . 5 Swap 91 | 1 4 2 1 2 15 21 6 12 3 7 1 6 9 . 1 Drop 85 | 2 4 2 2 5 24 22 2 4 2 2 4 3 . . 7 Fire 259 | 6 39 38 . 13 28 33 18 12 . 16 . 10 16 . 30 Melee 68 | . . . . . 5 15 . 12 . 3 21 5 7 . . Ram 2 | . . 1 . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 4) 273 | -10/Materials | Lost 3 parts (1n2w) 302 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Central database locked down 699 | -10/Materials | Entered Mines 763 | -10/Mines | Excavation squad dispatched 763 | -10/Mines | A large section of the Mines collapsed 844 | -10/Mines | Received a Mining Laser from a helpful Derelict 863 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Discovered new exit (range 7) 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1536 | -10/Mines | Discovered new exit (range 8) 1611 | -10/Mines | Entered Exiles 1611 | -10/Exiles | Accompanied by 3 allies 1644 | -10/Exiles | Met 8R-AWN 1660 | -10/Exiles | Met EX-HEX 1719 | -10/Exiles | Met EX-DEC 1764 | -10/Exiles | Discovered new exit (range 11) 1784 | -10/Exiles | Entered Mines 1784 | -9/Mines | Accompanied by 3 allies 1835 | -9/Mines | Met a Derelict bent on vengeance 2021 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2135 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2275 | -9/Mines | Discovered new exit (range 8) 2288 | -9/Mines | Learned 8 Materials zone layouts 2288 | -9/Mines | Discovered new exit (range 3) 2393 | -9/Mines | Learned location of 2 exits from Materials 2492 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2503 | -9/Mines | Found Prototype Device 2660 | -9/Mines | Entered Materials 2660 | -8/Materials | Accompanied by 1 ally 2660 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2661 | -8/Materials | Identified exit to Factory 2973 | -8/Materials | Build established: Scavenger-Mutant 3417 | -8/Materials | Entered Factory 3417 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -7/Factory | Identified Exp. Sensor Array 3548 | -7/Factory | Repaired Exp. Sensor Array 3700 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3778 | -7/Factory | Garrison activated, responded to threat 4596 | -7/Factory | Identified exit to Lower Caves 4739 | -7/Factory | Entered Lower Caves 4779 | -7/Lower Caves | Build established: Mutant 4951 | -7/Lower Caves | Learned Factory terminal intel 5207 | -7/Lower Caves | Learned Factory trap positions 5218 | -7/Lower Caves | Ambushed by wild Derelicts 5510 | -7/Lower Caves | Discovered new exit (range 8) 5517 | -7/Lower Caves | Identified exit to Lower Caves 5555 | -7/Lower Caves | Encountered a Warlord checkpoint 5822 | -7/Lower Caves | Entered another Lower Caves area 5952 | -7/Lower Caves | Discovered new exit (range 12) 5978 | -7/Lower Caves | Identified exit to Factory 6147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6228 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6774 | -7/Lower Caves | Discovered new exit (range 7) 6781 | -7/Lower Caves | Identified exit to Zion 6847 | -7/Lower Caves | Entered Zion 7009 | -7/Zion | Discovered new exit (range 9) 7050 | -7/Zion | System corruption cleaned by Quarantine Array 7083 | -7/Zion | Given A8's code to call for help 7092 | -7/Zion | Learned Factory emergency access door positions 7191 | -7/Zion | Received a hallucinogenic algorithm 7248 | -7/Zion | Visited the Megawrench Repair Shop 7248 | -7/Zion | Megawrench repaired 11 parts 7422 | -7/Zion | Build established: Hauler-Mutant 7536 | -7/Zion | Learned location of Armory (-4) 7753 | -7/Zion | Identified exit to Proximity Caves 7754 | -7/Zion | Entered Proximity Caves 8466 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8469 | -6/Proximity Caves | Entered Factory 8469 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8470 | -6/Factory | Identified exit to Lower Caves 8471 | -6/Factory | Loaded intel: 82 trap records 8473 | -6/Factory | Loaded intel: 19 terminal locations 8804 | -6/Factory | Discovered new exit (range 4) 8918 | -6/Factory | Entered Lower Caves 8918 | -6/Lower Caves | Accompanied by 2 allies 8998 | -6/Lower Caves | Learned Factory non-interactive machine intel 9430 | -6/Lower Caves | Encountered a Warlord checkpoint 9721 | -6/Lower Caves | Discovered new exit (range 14) 9732 | -6/Lower Caves | Identified exit to Lower Caves 9736 | -6/Lower Caves | Entered another Lower Caves area 9806 | -6/Lower Caves | Discovered new exit (range 13) 10049 | -6/Lower Caves | Identified exit to Factory 10336 | -6/Lower Caves | Learned location of Extension (-4) 10599 | -6/Lower Caves | Discovered new exit (range 11) 10610 | -6/Lower Caves | Identified exit to Data Miner 10617 | -6/Lower Caves | Entered Data Miner 10617 | -6/Data Miner | Discovered new exit (range 6) 10640 | -6/Data Miner | Met Data Miner 10661 | -6/Data Miner | Learned location of Section 7 (-2) 10661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10680 | -6/Data Miner | Received God Mode back door access code from Data Miner 10709 | -6/Data Miner | Identified exit to Proximity Caves 10710 | -6/Data Miner | Entered Proximity Caves 10751 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 10875 | -5/Proximity Caves | Escorted by Enhanced Grunt 12060 | -5/Proximity Caves | Core integrity fell below 50% 12068 | -5/Proximity Caves | Core integrity fell below 20% 12072 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12046_ S-27 Virus unfolds itself. 12048_ S-27 Virus destroyed. 12049_ C-30 ARC bursts open, deploying its payload. 12049_ G-67 Veteran unfolds itself. 12049_ G-50 Soldier unfolds itself. 12051_ S-27 Virus destroyed. 12051_ S-27 Virus knocked back. 12052_ Lgt. Antimatter Reactor destroyed. 12053_ VTOL Module fries itself beyond repair. 12055_ Magnetic Acceleration Cannon destroyed. 12058_ Gauss Rifle destroyed. 12059_ Autogun fries itself beyond repair. 12061_ Mak. Shrapnel Gun destroyed. 12066_ Dropped Med. Storage Unit. 12067_ Dropped Lrg. Storage Unit. 12068_ VTOL Module fries itself beyond repair. 12069_ Dropped Lrg. Storage Unit. 12069_ Dropped Plasma Cannon. 12071_ Dropped Adv. Heat Sink. 12072_ Acquired Mak. Hacking Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#######????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# " " #????????????????????? | | ??????????????##### " " #????????????????????? | | ??????????????# " #?##?????????????????? | | ???????????????# "" ##;###???????????????? | | ???????????????# ##??????????????? | | ??????????????## ### #?????? | | ??????????????# ] #??????? | | ??????????????# s % !%! #??????? | | ??????????????# ## #### ????? | | ??????????????# ### s% ##????? ???? | | ??????????????####### #####???????? ????? | | ???????????????????# !!s ###?????????????????? | | ???????????????????#/@!] #?????????????????? | | ???????????????????#!!/## #????????????????? | | ???????????????????#!!##?###????????????????? | | ???????????????????#]!#??????????#####??????? | | ????????????????####gg#?????????## ##?????? | | ???????????????## g######????# #?????? | | ???????????????# g ##??## #?????? | | ???????????????# #??# ##????? | | ???????????????# g #??# # ##### | | ???????????????## #### ##"""" | | ????????????????## % ## | | ?????????????????## % | | ??????????????????## % ##" | | ???????????????????# ### | | ??????????????????# ## #### | | ?????????????????# ### #####" # | | ????????????????# #?## #??# # | | ????????????????# ########## #??## # | | ????????????????### #?#" ### ###### # | | ??????????????????## ##% ### # | | ???????????????????# ## # | | ???????????????????# " | | ??????????????????# ### # | | ??????????????????# ##" ##?####""# | | ??????????????????#" ## ##### #?????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 33 Offensive Hacking 21 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Imp. ECM Suite | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePhasingShield Manual? 0 Play Time 01:41:17 Cumulative 158.7 hours Start 2019.11.07 @ 18:31:44 End 2019.11.07 @ 20:54:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 38 Gallery% 65 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f775414d-f28a-473a-8501-e835b7e4e40c