Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 21:01:44 Player: WitherScout Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1302) 1302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3358 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Weight Redist. System Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 41 | 8 3 7 5 18 Power 6 | 1 1 . 1 3 Engine 6 | 1 1 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 3 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 12 | 2 2 2 1 5 Device 6 | 2 . 1 1 2 Storage 3 | . 1 1 . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 . 3 . 7 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 2 . 6 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 2 1 20 Power 5 | . 1 . 1 3 Propulsion 7 | . . 1 . 6 Utility 4 | . . 1 . 3 Weapon 8 | . . . . 8 Highest Loss Streak 7 | . 1 1 1 7 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 8 11 5 Power . | . . . . . Propulsion 1 | . . 2 3 . Utility 1 | . 1 2 3 2 Weapon 2 | . 1 3 5 2 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 99 84 90 68 Engine 11 | . 13 11 18 9 Treads 9 | . 28 10 . . Wheel 4 | . . 5 18 5 Flight 5 | . . . . 12 Device 8 | . 8 4 6 12 Storage 7 | . 9 11 11 3 Processor 6 | . 9 11 9 1 Protection 1 | . . . . 2 Energy Gun 3 | . 14 2 . . Ballistic Gun 19 | . 14 26 18 16 Launcher 3 | . . 2 9 4 Peak Build Rating 18 | 9 9 12 16 18 Average Rating 10 | 5 7 9 14 12 On Entrance 8 | . 9 7 12 14 Naked Turns 39 | . . . . 39 Heaviest Build 56 | 8 27 53 56 53 Greatest Support 41 | 40 40 40 41 41 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 15 15 15 20 Average Capacity 11 | 5 11 15 15 8 Most Carried 12 | 3 4 12 11 12 Average Carried 5 | 1 3 8 10 5 Final Capacity 15 | 5 15 15 15 5 Final Carried 12 | 2 4 12 11 . Class Distribution -------------------- 41% | Mutant 37% | Gunner 10% | Scavenger-Gunner 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1099 | 147 142 149 . 661 Remotely . | . . . . . Salvage Created 1442 | 186 142 212 . 902 Parts 105 | 15 9 27 . 54 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 5 10 . 24 Guns 29 | . 2 7 . 20 AOE 10 | . 3 3 . 4 Classes Destroyed 8 | 3 2 2 . 1 Worker 3 | 2 . 1 . . Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Swarmer 16 | . 3 7 . 6 Grunt 13 | . 2 . . 11 Sentry 10 | . . 3 . 7 Best Kill Streak 10 | 7 3 7 . 10 Combat Bots Only 9 | . 3 5 . 9 Max Kills in Single Turn 3 | 1 3 3 . 2 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 302 | . 38 64 12 188 Missed 111 | . 13 22 1 75 Hits 191 | . 25 42 11 113 Melee 3 | . . . . 3 Projectile 188 | . 25 42 11 110 Critical Strikes 7 | . . 1 . 6 Damage Taken 2686 | 36 290 511 162 1687 Core 693 | 18 56 63 59 497 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 92 70 84 . . Volleys Fired 102 | 16 14 20 . 52 Largest 3 | 2 2 3 . 3 Hottest 83 | 60 60 83 . 79 Shots Fired 242 | 32 28 54 . 128 Gun 224 | 32 28 50 . 114 Cannon . | . . . . . Launcher 18 | . . 4 . 14 Special . | . . . . . Kinetic 188 | 16 14 44 . 114 Thermal 18 | . 12 6 . . Explosive 18 | . . 4 . 14 Electromagnetic 18 | 16 2 . . . Robot Hit Streak 14 | 6 5 14 . 9 Robot Miss Streak 4 | 2 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 . 5 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 138 | 18 20 31 . 69 Core Hits 93 | 9 9 21 . 54 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3121 | 277 281 718 . 1845 Guns 1651 | 189 202 297 . 963 Cannons . | . . . . . Explosions 1470 | 88 79 421 . 882 Melee . | . . . . . Ramming . | . . . . . Kinetic 1342 | 80 60 239 . 963 Thermal 345 | 88 199 58 . . Explosive 1303 | . . 421 . 882 Electromagnetic 131 | 109 22 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 141 | 36 26 29 . 50 Shots 7 | 1 1 1 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 116 | 92 116 43 . 89 Average Temperature 32 | 44 62 15 . 24 Received Heat Transfer 939 | . 93 117 45 684 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 600 | 100 375 125 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 2 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 90 | 100 100 100 100 74 Level 1 9 | . . . . 24 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 414 | 20 72 174 63 414 Initial 63 | . 3 . 63 9 Average 83 | 4 17 73 51 147 Influence Increases 1370 | 35 124 352 . 859 Destroy 0b10 Robot/C 780 | . 100 200 . 480 Destroy 0b10 Robot/NC 50 | 35 . 10 . 5 Destroy Leader 192 | . 20 50 . 122 Successful Hack 2 | . 2 . . . Disable Machine 75 | . . 45 . 30 Destroy Structure 136 | . 2 47 . 87 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 967 | 30 129 202 127 479 Entered New Map 103 | . 2 . 87 14 Time Decay 634 | 30 117 192 30 265 Lost Part 230 | . 10 10 10 200 Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 11 3 38 Peak Tracking Total 8 | . 4 5 5 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 3 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 3 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 3 . . Successful 3 | . 1 2 . . Failed 3 | . 2 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Record 2 | . 1 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 573 | 38 106 174 . 255 Terrain 137 | 31 106 . . . Structural 174 | . . 174 . . Seismic 398 | 38 105 . . 255 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1654 | 138 348 467 63 638 Spaces Moved 1036 | 42 179 228 50 537 Core 130 | 2 . . . 128 Treads 351 | 40 179 132 . . Legs . | . . . . . Wheels 310 | . . 96 50 164 Hover . | . . . . . Flight 245 | . . . . 245 Fastest Speed 34 | 50 160 100 100 34 Average Speed 109 | 154 160 170 103 63 Slowest Speed 300 | 160 160 240 115 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 32 29 9 81 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 166 | 12 2 59 . 93 Melee . | . . . . . Projectile . | . . . . . AOE 166 | 12 2 59 . 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1362 | 83 216 266 62 735 Wait 121 | 15 16 1 . 89 Move 1030 | 41 178 227 49 535 Hop 1 | . . . . 1 Pick Up 15 | 2 1 9 . 3 Fast Attach 29 | 7 2 4 3 13 Attach 22 | 1 2 2 4 13 Detach 13 | 1 3 1 3 5 Swap 7 | . . 1 . 6 Drop 22 | . . 1 3 18 Fire 102 | 16 14 20 . 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 881 | -9/Materials | Build established: Gunner 906 | -9/Materials | Discovered new exit (range 11) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1009 | -8/Materials | Discovered new exit (range 9) 1017 | -8/Materials | Entered Storage 1236 | -8/Storage | Garrison activated, responded to threat 1296 | -8/Storage | Destroyed 8 combat bots 1299 | -8/Storage | Lost 6 parts (1p3n2w) 1513 | -8/Storage | Core integrity fell below 50% 1540 | -8/Storage | Lost 7 parts (2p1n2u2w) 1568 | -8/Storage | Destroyed 9 combat bots 1586 | -8/Storage | Lost 6 parts (2n1u3w) 1608 | -8/Storage | Core integrity fell below 20% 1655 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. Acquired 49 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Acquired Missile Launcher. W-25 Informer sends out distress signal. Acquired Hcp. Storage Unit. G-47 Trooper destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. The unstable cave ceiling collapses. G-47 Trooper destroyed. Missile Launcher destroyed. Dropped Weight Redist. System. Dropped Hcp. Storage Unit. Dropped Imp. Ion Engine. 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