Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 02:19:44 Player: Mares Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4221) 4221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 9348 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 80 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -187 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 69/100 System Corruption 12% Temperature Cool (79) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Humpback Hardened Heavy Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Heavy Rocket Launcher > --- INVENTORY (24) --- Carbon-fiber Leg Humpback Humpback Experimental Sensor Array Melee Analysis Suite Hacking Suite System Shield System Shield Relay Coupler [NC] (31) Plasma Rifle Gauss Rifle Heavy Battle Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Remote Datajack Heavy Flail Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Humpback Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Carbon-fiber Leg Humpback Humpback Experimental Sensor Array Melee Analysis Suite Hardened Heavy Armor Plating Hacking Suite System Shield System Shield Relay Coupler [NC] Plasma Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Remote Datajack Heavy Flail Chainsword Chainsword Chainsword [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 151 | 7 3 . . 4 30 11 8 46 19 6 . 17 Power 12 | 1 . . . 1 2 1 1 3 1 1 . 1 Engine 9 | 1 . . . 1 1 1 . 2 1 1 . 1 Core 3 | . . . . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . . . 1 7 3 3 6 5 3 . 4 Treads 23 | . . . . 1 7 2 3 5 2 3 . . Leg 9 | . . . . . . 1 . 1 3 . . 4 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 60 | 1 3 . . . 8 3 1 28 9 2 . 5 Device 25 | . 1 . . . 3 1 . 11 4 2 . 3 Storage 14 | 1 2 . . . . . . 8 3 . . . Processor 2 | . . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 19 | . . . . . 4 2 1 8 2 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 45 | 3 . . . 2 13 4 3 9 4 . . 7 Energy Gun 11 | 1 . . . . 5 2 1 2 . . . . Energy Cannon 6 | . . . . . 3 2 . 1 . . . . Ballistic Gun 13 | 2 . . . 1 3 . . 2 2 . . 3 Ballistic Cannon 5 | . . . . . . . 2 . 1 . . 2 Launcher 6 | . . . . 1 2 . . . 1 . . 2 Special Weapon 2 | . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 48 | . . . . 3 11 6 2 10 8 . . 8 Power 8 | . . . . 1 1 1 1 1 1 . . 2 Propulsion 17 | . . . . 1 2 3 . 6 3 . . 2 Utility 9 | . . . . . 1 . . 2 3 . . 3 Weapon 14 | . . . . 1 7 2 1 1 1 . . 1 Highest Loss Streak 7 | . . . . 2 7 4 1 3 3 . . 4 Average Slot Usage (%) 93 | . 99 100 100 99 93 98 99 90 82 91 92 89 Engine 8 | . 14 14 14 13 8 9 7 6 6 7 7 6 Treads 21 | . . . . 9 30 33 33 28 19 25 30 7 Leg 4 | . . . . . . 1 2 . 9 3 . 20 Wheel 5 | . 28 28 28 18 1 . . . . . . . Device 4 | . 10 . . . 2 3 . 6 5 8 15 14 Storage 15 | . 16 28 28 28 18 18 18 7 12 12 7 7 Processor 4 | . . . . . 8 9 9 6 1 . . . Protection 5 | . . . . . 6 5 9 6 2 8 7 7 Energy Gun 5 | . 14 14 14 . 9 14 6 3 1 . . . Ballistic Gun 9 | . 14 14 14 18 2 . . 3 10 23 23 19 Ballistic Cannon 3 | . . . . . . . 10 5 3 . . 2 Slashing Weapon 1 | . . . . . . . . 6 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 11 39 39 39 41 54 55 61 133 102 107 107 119 Greatest Support 104 | 26 26 26 26 26 86 84 80 80 76 104 104 104 Greatest Overweight (x) 5 | . 1 1 1 2 2 . . 2 5 1 1 3 Average Overweight (x) . | . . 1 1 1 . . . . 1 . 1 1 Largest Inventory Capacity 44 | 6 16 16 16 16 16 16 16 44 44 24 24 24 Average Capacity 19 | 5 8 16 16 16 16 16 16 23 24 24 24 24 Most Carried 24 | 6 7 11 13 16 16 16 16 24 24 24 24 24 Average Carried 17 | 4 6 9 11 14 15 14 15 19 21 23 23 23 Final Capacity 24 | 6 16 16 16 16 16 16 16 24 24 24 24 24 Final Carried 24 | 6 7 11 13 16 15 16 16 23 24 24 24 22 Class Distribution -------------------- 44% | Scavenger-Mutant 36% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 3339 | 251 83 62 . 353 351 90 363 824 187 404 . 371 Remotely . | . . . . . . . . . . . . . Salvage Created 4675 | . 243 71 . 308 1052 305 604 1146 256 312 . 378 Parts 211 | . 12 6 . 29 44 8 24 54 12 9 . 13 Haulers Intercepted 6 | . 2 . . . 1 . 2 1 . . . . Recyclers Shooed 5 | . 1 . . 1 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 4 14 . 6 Prevented 5 | . . . . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 78 | . 2 . . 8 18 8 7 16 7 3 . 9 Guns 40 | . 2 . . 3 9 6 4 9 . 3 . 4 Cannons 15 | . . . . . 3 2 3 7 . . . . AOE 22 | . . . . 5 5 . . . 7 . . 5 Classes Destroyed 16 | . 4 2 . 1 5 . . 1 2 . . 1 Worker 6 | . . . . . 1 . . 5 . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . Hauler 6 | . 2 . . . 1 . 2 1 . . . . Recycler 9 | . . 1 . 1 2 . 3 2 . . . . Operator 4 | . 1 . . . . . . 3 . . . . Watcher 6 | . . . . . 3 . 1 2 . . . . Swarmer 12 | . . . . 3 3 3 . . 3 . . . Grunt 37 | . 2 . . 6 9 4 . 7 3 2 . 4 Brawler 3 | . . . . . 1 . 1 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 15 | . . . . . 4 . 5 4 . 1 . 1 Hunter 8 | . . . . . 1 1 1 2 . . . 3 Programmer 2 | . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Samaritan 6 | . . . . . . . . . 3 3 . . Best Kill Streak 11 | . 2 1 . 3 11 2 2 7 4 2 . 5 Combat Bots Only 9 | . 2 . . 3 9 2 2 4 4 2 . 5 Max Kills in Single Turn 5 | . 2 1 . 3 2 2 1 5 2 2 . 3 Gunslinging 1 | . . . . . . 1 . . . 1 . . Exploded 3 | . . . . 3 2 . . . 2 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Damage Taken 8746 | . 178 64 . 349 2179 666 546 1825 881 202 . 1856 Core 1360 | . 65 34 . 99 354 60 48 121 208 17 . 354 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 45 | 100 . . . 20 . . 16 . . . . . Volleys Fired 338 | 1 22 9 . 32 78 33 38 82 7 13 . 23 Largest 3 | 2 2 2 . 2 2 2 2 2 2 3 . 3 Hottest 130 | 60 60 60 . 60 130 130 110 130 81 94 . 129 Shots Fired 665 | 2 44 18 . 53 135 65 76 156 13 39 . 64 Gun 478 | 2 44 18 . 52 95 48 28 103 . 39 . 49 Cannon 167 | . . . . . 35 17 48 52 6 . . 9 Launcher 19 | . . . . 1 5 . . . 7 . . 6 Special 1 | . . . . . . . . 1 . . . . Kinetic 327 | 1 22 9 . 51 17 . 48 76 6 39 . 58 Thermal 184 | . . . . . 90 36 . 58 . . . . Explosive 19 | . . . . 1 5 . . . 7 . . 6 Electromagnetic 134 | 1 22 9 . 1 23 29 28 21 . . . . Robot Hit Streak 23 | . 5 3 . 16 23 15 17 15 7 9 . 10 Robot Miss Streak 8 | 2 8 2 . 3 2 3 3 5 2 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 6 | . . . . . 2 1 . 1 . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . 1 . 1 Shots Hit Robots 494 | . 23 10 . 40 115 41 58 122 13 31 . 41 Core Hits 247 | . 10 3 . 17 48 15 18 62 18 23 . 33 Critical Hits 1 | . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . . 13 14 . . . Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . . . . . 13 14 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12790 | . 305 121 . 728 2576 752 1391 3788 1075 510 . 1544 Guns 5552 | . 305 112 . 435 1141 428 431 1645 . 510 . 545 Cannons 3296 | . . . . . 760 324 960 1056 112 . . 84 Explosions 3002 | . . . . 293 675 . . 627 492 . . 915 Melee 931 | . . . . . . . . 460 471 . . . Ramming 9 | . . 9 . . . . . . . . . . Kinetic 4375 | . 157 59 . 435 219 . 960 1294 112 510 . 629 Thermal 4020 | . . . . 170 1576 557 . 1717 . . . . Explosive 2087 | . . . . 123 557 . . . 492 . . 915 Electromagnetic 1368 | . 148 53 . . 224 195 431 317 . . . . Impact . | . . . . . . . . . . . . . Slashing 931 | . . . . . . . . 460 471 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 12 12 12 12 Average Corruption 7 | . . . . . . . . 2 9 12 12 12 Corruption Purged . | . . . . . . . . . . . . . Effects 181 | . . . . . . . . 26 47 39 11 58 Message Errors 31 | . . . . . . . . 6 6 5 2 12 Matter Fused 44 | . . . . . . . . 7 11 10 5 11 Heat Flow Errors 10 | . . . . . . . . 2 3 1 1 3 Energy Discharges 27 | . . . . . . . . 4 11 4 . 8 Data Loss (minor) 16 | . . . . . . . . 2 4 4 1 5 Data Loss (major) 13 | . . . . . . . . . 5 4 1 3 Misfires 3 | . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 18 | . . . . . . . . . 6 7 . 5 Targeting Errors 14 | . . . . . . . . 1 . 4 . 9 Weapon Failures 4 | . . . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 886 | . . . . 38 88 19 37 599 105 . . . Projectiles 134 | . . . . . 72 19 37 6 . . . . Explosions 407 | . . . . 38 16 . . 352 1 . . . Melee 345 | . . . . . . . . 241 104 . . . Knockbacks 7 | . . . . . . . 5 2 . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . 4 . 104 97 . . 227 . . . 9 Shots 9 | . . . . 2 3 . . 3 . . . 1 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | . . 24 . 24 370 319 335 461 149 178 122 163 Average Temperature 113 | . . 13 . 10 141 135 86 129 49 29 67 55 Received Heat Transfer 2418 | . 99 24 . 126 891 234 162 441 87 81 . 273 Effects 11 | . . . . . 2 1 . 8 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . Interference 5 | . . . . . 1 . . 4 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 3 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 11 | . . . . . 6 1 . 4 . . . . Heat Transferred 6413 | . . . . 200 2925 999 . 2289 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Peak Influence 509 | . 87 38 . 258 474 508 247 509 . . . . Initial 308 | . . 33 . . 41 308 247 51 . . . . Average 139 | . 62 24 . 121 256 368 118 122 . . . . Maximum Alert Level 2 | . . . . 1 2 2 1 2 . . . . Low Security (%) 73 | 100 100 100 . 88 33 . 72 89 . . . . Level 1 20 | . . . . 11 47 77 27 1 . . . . Level 2 6 | . . . . . 18 22 . 8 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 4 . 1 6 . 1 . 1 Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . 1 . . . 1 . 1 1 . . . . Assault 3 | . . . . . . . . 1 . 1 . 1 Garrison 3 | . . . . . 2 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 5 | . . . . . 3 . 2 . . . . . Communications Jammed 26 | . . . . . . . . 26 . . . . Distress Signals 26 | . . . . . . . . 26 . . . . Times Spotted 130 | . 3 4 . 10 32 10 11 30 8 11 . 11 Peak Tracking Total 9 | . 2 3 . 3 8 3 3 5 4 9 . 8 Tactical Retreats 14 | . . 2 . 3 2 1 1 4 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 21 | . . . . 6 4 1 3 6 . . . 1 Max in Single Turn 5 | . . . . 5 2 1 1 5 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 16 | . 2 . . . 2 . 2 8 1 1 . . Terminals 10 | . 2 . . . 1 . 2 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 31 | . 4 . . . 4 . 6 15 1 1 . . Successful 15 | . 3 . . . 2 . 2 6 1 1 . . Failed 16 | . 1 . . . 2 . 4 9 . . . . Catastrophic 3 | . 1 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 . . . 3 . 5 2 . . . . Terminals 21 | . 4 . . . 2 . 6 9 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 7 | . 2 . . . . . 2 1 1 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . 1 . . . . Terminals 3 | . 1 . . . 1 . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 . 2 7 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Matter 102 | . . . . . . . . 102 . . . . Time 51 | . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . 4 . 3 . . . . Machine Destruction 7 | . . . . . . 4 . 3 . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 7 | . . 4 . . . . . 1 . 2 . . Largest Group 4 | . . 4 1 1 . . . 1 . 2 2 2 Highest-Rated Group 66 | . . 66 16 16 . . . 26 . 62 62 62 Highest-Rated Ally 31 | . . 31 16 16 . . . 26 . 31 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . 9 . . . . . . . 3 . 6 Total Damage 278 | . . 102 . . . . . . . 63 . 113 Kills 3 | . . 2 . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 10837 | 69 339 774 371 735 680 582 1886 1992 1367 639 351 1052 Spaces Moved 5261 | 55 286 660 355 557 266 242 384 813 667 321 195 460 Core 4 | 4 . . . . . . . . . . . . Treads 2899 | . . . . 14 184 242 384 813 605 321 195 141 Legs 381 | . . . . . . . . . 62 . . 319 Wheels 1977 | 51 286 660 355 543 82 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 120 155 160 160 180 160 180 150 Average Speed 145 | 87 92 100 100 113 140 158 160 179 184 174 180 160 Slowest Speed 270 | 100 100 100 100 180 185 163 163 200 270 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 48 99 66 96 22 40 26 20 78 41 12 62 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 1 1 . 4 Spaces Dug 19 | . . . . . . . . 9 10 . . . Terrain Destroyed 248 | . . . . 49 40 . 11 40 42 1 . 65 Melee 17 | . . . . . . . . 7 10 . . . Projectile 24 | . . . . . 5 . 11 3 1 1 . 3 AOE 207 | . . . . 49 35 . . 30 31 . . 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 7741 | 70 316 756 371 609 437 373 1582 1163 774 374 196 720 Wait 1754 | . 4 83 16 7 24 77 1133 156 46 . . 208 Move 5248 | 54 285 659 354 556 265 241 383 812 665 320 194 460 Hop . | . . . . . . . . . . . . . Pick Up 97 | 7 . 4 1 8 20 9 8 25 6 4 1 4 Fast Attach 57 | 6 2 . . . 12 . 4 13 9 3 . 8 Attach 55 | . . . . 3 10 6 2 21 9 . . 4 Detach 18 | . 1 . . . 1 . . 8 8 . . . Swap 39 | 1 1 . . 1 8 5 2 12 1 3 . 5 Drop 82 | 1 1 . . 2 19 2 12 19 8 9 1 8 Fire 338 | 1 22 9 . 32 78 33 38 82 7 13 . 23 Melee 27 | . . . . . . . . 13 14 . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 2 1 . . . Rewire 22 | . . . . . . . . . . 22 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 412 | -10/Mines | Received a Mining Laser from a helpful Derelict 476 | -10/Mines | Assembled infested the area 480 | -10/Mines | Learned location of Zion (-7) 481 | -10/Mines | Assisted by a Guerilla fighting off Assembled 521 | -10/Mines | Discovered new exit (range 8) 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 692 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 892 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Entered Exiles 1183 | -10/Exiles | Accompanied by 1 ally 1207 | -10/Exiles | Met 8R-AWN 1224 | -10/Exiles | Met EX-HEX 1284 | -10/Exiles | Met EX-DEC 1304 | -10/Exiles | Visited The Gauntlet 1415 | -10/Exiles | Discovered new exit (range 14) 1554 | -10/Exiles | Entered Mines 1554 | -9/Mines | Accompanied by 1 ally 1595 | -9/Mines | Discovered new exit (range 9) 1603 | -9/Mines | Core integrity fell below 50% 1910 | -9/Mines | Learned location of 1 exit from Materials 2106 | -9/Mines | Discovered new exit (range 13) 2148 | -9/Mines | Found a hidden stash of uninstalled traps 2191 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2196 | -9/Mines | Found Prototype Device 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2290 | -8/Materials | Identified exit to Storage 2291 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Lost 7 parts (1p2n1u3w) 2574 | -8/Materials | Destroyed 9 combat bots 2666 | -8/Materials | Discovered exit to Storage (range 15) 2759 | -8/Materials | Identified exit to Garrison 2799 | -8/Materials | Garrison activated, responded to threat 2828 | -8/Materials | Core integrity fell below 50% 2969 | -8/Materials | Entered Garrison 2977 | -8/Garrison | Installed Relay Interface Framework 3143 | -8/Garrison | Lost 4 parts (1p2n1w) 3200 | -8/Garrison | Triggered checkpoint 3384 | -8/Garrison | Discovered new exit (range 13) 3415 | -8/Garrison | Triggered checkpoint 3480 | -8/Garrison | Garrison Relay disabled 3551 | -8/Garrison | Entered Materials 4536 | -8/Materials | Build established: Scavenger-Mutant 5019 | -8/Materials | Core integrity fell below 20% 5285 | -8/Materials | Discovered exit to Factory (range 5) 5437 | -8/Materials | Entered Factory 5437 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5484 | -7/Factory | Identified Exp. Sensor Array 6174 | -7/Factory | Discovered new exit (range 13) 6325 | -7/Factory | Identified exit to Lower Caves 7004 | -7/Factory | Fabricated Humpback (x1) 7095 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 7156 | -7/Factory | Garrison activated, responded to threat 7282 | -7/Factory | Lost 3 parts (2n1u) 7429 | -7/Factory | Entered Lower Caves 7555 | -7/Lower Caves | Spotted B-75 Beast 7750 | -7/Lower Caves | Crushed by falling debris 7751 | -7/Lower Caves | System corruption reached 10% 7760 | -7/Lower Caves | Encountered a Warlord checkpoint 7781 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8783 | -7/Lower Caves | Discovered new exit (range 4) 8796 | -7/Lower Caves | Entered another Lower Caves area 8798 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9088 | -7/Lower Caves | Build established: Scavenger-Tank 9419 | -7/Lower Caves | Discovered new exit (range 9) 9426 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9435 | -7/Lower Caves | Entered Zion 9435 | -7/Zion | Accompanied by 2 allies 9549 | -7/Zion | Discovered new exit (range 9) 9628 | -7/Zion | Given A8's code to call for help 9786 | -7/Zion | Entered Proximity Caves 9786 | -6/Proximity Caves | Accompanied by 2 allies 9799 | -6/Proximity Caves | Spotted B-75 Beast 9853 | -6/Proximity Caves | Core integrity fell below 50% 9887 | -6/Proximity Caves | Destroyed B-75 Beast 9916 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 10052 | -6/Proximity Caves | Identified exit to Factory 10079 | -6/Proximity Caves | Learned Factory emergency access door positions 10114 | -6/Proximity Caves | Core integrity fell below 20% 10636 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10810 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10838 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10822_ Machine disabled. 10825_ Lgt. Angular Momentum Engine destroyed. 10825_ Slug penetrates Wall. 10825_ Slug penetrates G-50 Soldier. 10825_ G-50 Soldier destroyed. 10827_ Imp. Heat Sink destroyed. 10827_ Slug penetrates Wall. 10829_ Slug penetrates Y-64 Sentinel. 10829_ Y-64 Sentinel destroyed. 10829_ Slug penetrates L-41 Fighter. 10829_ G-50 Soldier destroyed. 10830_ The unstable cave ceiling collapses. 10830_ Phase Shifter destroyed. 10833_ Slug penetrates L-41 Fighter. 10833_ System corrupted: Gauss Rifle targeting data glitched. 10834_ Hrd. Medium Armor Plating destroyed. 10836_ The unstable cave ceiling collapses. 10836_ Slug penetrates L-41 Fighter. 10838_ System corrupted: Energy discharge (-31). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #???????????????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ####?????????????????????????????????????? | | ##????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ?## ##???????#????????????????????????????????? | | ## #???????# ???????????????????????????????? | | #???????# ???????????????????????????????? | | #???????# ???????????????????????????????? | | ####???????# ???????????????????????????????? | | ##?????????# ??????????????????????????????? | | #?????????# ???##?????????????????????????? | | #?????????# ???# ?????????????????????????? | | ##??????#### #### ?????????????????????????? | | # ##??????? ?????????????????????????? | | ## #???????# #????????????????????????? | | ## #???????# # ????????????????????????? | | # #??????? g ????????????????????????? | | ####???? % # ?###????????????????????? | | ##????#" % % # ##???????????????????? | | ## #????#" %%# #???????????????????? | | ### ##????#" ##???????????????????? | | #?## ##?????#" l@ #????????????????????? | | #??# #######?#l " ##????????????????????? | | ???###?# #g "# ##?????????????????????? | | ###????# ######## #??????????????????????? | | ###??????# #??????????????????????? | | #### #### ### ##??????????????????????? | | #?# #######???????????????????????? | | ### ##???????????????????????????? | | ####??##### ##??????????????????????????? | | ###??## ## #??????????????????????????? | | #### #??????????????????????????? | | #??????????????????????????? | | ### #??????????????????????????? | | ##### ##?## ##??????????????????????????? | | #??####???## ##???????????????????????????? | | ####??????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Utility Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overachiever What Is This Thing? Challenges ------------ None Game ------ Seed TitaniumLinearCapacitor Manual? 0 Play Time 01:23:04 Cumulative 96.2 hours Start 2021.06.09 @ 00:37:44 End 2021.06.09 @ 02:19:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8480c329-a796-40aa-af3d-ffc13b2339a7